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Add test coverage for romanised data transfer
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osu.Game.Tests/Visual/Editing/TestSceneMetadataSection.cs
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144
osu.Game.Tests/Visual/Editing/TestSceneMetadataSection.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Setup;
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namespace osu.Game.Tests.Visual.Editing
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{
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public class TestSceneMetadataSection : OsuTestScene
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{
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[Cached]
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private EditorBeatmap editorBeatmap = new EditorBeatmap(new Beatmap());
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private TestMetadataSection metadataSection;
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[Test]
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public void TestMinimalMetadata()
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{
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AddStep("set metadata", () =>
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{
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editorBeatmap.Metadata.Artist = "Example Artist";
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editorBeatmap.Metadata.ArtistUnicode = null;
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editorBeatmap.Metadata.Title = "Example Title";
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editorBeatmap.Metadata.TitleUnicode = null;
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});
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createSection();
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assertArtist("Example Artist");
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assertRomanisedArtist("Example Artist", false);
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assertTitle("Example Title");
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assertRomanisedTitle("Example Title", false);
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}
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[Test]
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public void TestInitialisationFromNonRomanisedVariant()
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{
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AddStep("set metadata", () =>
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{
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editorBeatmap.Metadata.ArtistUnicode = "*なみりん";
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editorBeatmap.Metadata.Artist = null;
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editorBeatmap.Metadata.TitleUnicode = "コイシテイク・プラネット";
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editorBeatmap.Metadata.Title = null;
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});
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createSection();
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assertArtist("*なみりん");
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assertRomanisedArtist(string.Empty, true);
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assertTitle("コイシテイク・プラネット");
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assertRomanisedTitle(string.Empty, true);
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}
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[Test]
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public void TestInitialisationPreservesOriginalValues()
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{
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AddStep("set metadata", () =>
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{
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editorBeatmap.Metadata.ArtistUnicode = "*なみりん";
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editorBeatmap.Metadata.Artist = "*namirin";
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editorBeatmap.Metadata.TitleUnicode = "コイシテイク・プラネット";
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editorBeatmap.Metadata.Title = "Koishiteiku Planet";
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});
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createSection();
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assertArtist("*なみりん");
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assertRomanisedArtist("*namirin", true);
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assertTitle("コイシテイク・プラネット");
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assertRomanisedTitle("Koishiteiku Planet", true);
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}
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[Test]
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public void TestValueTransfer()
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{
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AddStep("set metadata", () =>
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{
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editorBeatmap.Metadata.ArtistUnicode = "*なみりん";
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editorBeatmap.Metadata.Artist = null;
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editorBeatmap.Metadata.TitleUnicode = "コイシテイク・プラネット";
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editorBeatmap.Metadata.Title = null;
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});
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createSection();
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AddStep("set romanised artist name", () => metadataSection.ArtistTextBox.Current.Value = "*namirin");
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assertArtist("*namirin");
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assertRomanisedArtist("*namirin", false);
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AddStep("set native artist name", () => metadataSection.ArtistTextBox.Current.Value = "*なみりん");
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assertArtist("*なみりん");
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assertRomanisedArtist("*namirin", true);
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AddStep("set romanised title", () => metadataSection.TitleTextBox.Current.Value = "Hitokoto no kyori");
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assertTitle("Hitokoto no kyori");
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assertRomanisedTitle("Hitokoto no kyori", false);
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AddStep("set native title", () => metadataSection.TitleTextBox.Current.Value = "ヒトコトの距離");
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assertTitle("ヒトコトの距離");
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assertRomanisedTitle("Hitokoto no kyori", true);
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}
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private void createSection()
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=> AddStep("create metadata section", () => Child = metadataSection = new TestMetadataSection());
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private void assertArtist(string expected)
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=> AddAssert($"artist is {expected}", () => metadataSection.ArtistTextBox.Current.Value == expected);
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private void assertRomanisedArtist(string expected, bool editable)
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{
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AddAssert($"romanised artist is {expected}", () => metadataSection.RomanisedArtistTextBox.Current.Value == expected);
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AddAssert($"romanised artist is {(editable ? "" : "not ")}editable", () => metadataSection.RomanisedArtistTextBox.ReadOnly == !editable);
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}
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private void assertTitle(string expected)
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=> AddAssert($"title is {expected}", () => metadataSection.TitleTextBox.Current.Value == expected);
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private void assertRomanisedTitle(string expected, bool editable)
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{
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AddAssert($"romanised title is {expected}", () => metadataSection.RomanisedTitleTextBox.Current.Value == expected);
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AddAssert($"romanised title is {(editable ? "" : "not ")}editable", () => metadataSection.RomanisedTitleTextBox.ReadOnly == !editable);
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}
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private class TestMetadataSection : MetadataSection
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{
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public new LabelledTextBox ArtistTextBox => base.ArtistTextBox;
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public new LabelledTextBox RomanisedArtistTextBox => base.RomanisedArtistTextBox;
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public new LabelledTextBox TitleTextBox => base.TitleTextBox;
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public new LabelledTextBox RomanisedTitleTextBox => base.RomanisedTitleTextBox;
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}
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}
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}
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@ -21,6 +21,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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public bool ReadOnly
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{
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get => Component.ReadOnly;
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set => Component.ReadOnly = value;
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}
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@ -12,11 +12,11 @@ namespace osu.Game.Screens.Edit.Setup
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{
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internal class MetadataSection : SetupSection
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{
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private LabelledTextBox artistTextBox;
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private LabelledTextBox romanisedArtistTextBox;
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protected LabelledTextBox ArtistTextBox;
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protected LabelledTextBox RomanisedArtistTextBox;
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private LabelledTextBox titleTextBox;
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private LabelledTextBox romanisedTitleTextBox;
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protected LabelledTextBox TitleTextBox;
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protected LabelledTextBox RomanisedTitleTextBox;
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private LabelledTextBox creatorTextBox;
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private LabelledTextBox difficultyTextBox;
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@ -32,16 +32,16 @@ namespace osu.Game.Screens.Edit.Setup
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Children = new[]
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{
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artistTextBox = createTextBox<LabelledTextBox>("Artist",
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ArtistTextBox = createTextBox<LabelledTextBox>("Artist",
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!string.IsNullOrEmpty(metadata.ArtistUnicode) ? metadata.ArtistUnicode : metadata.Artist),
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romanisedArtistTextBox = createTextBox<LabelledRomanisedTextBox>("Romanised Artist",
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RomanisedArtistTextBox = createTextBox<LabelledRomanisedTextBox>("Romanised Artist",
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!string.IsNullOrEmpty(metadata.Artist) ? metadata.Artist : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)),
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Empty(),
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titleTextBox = createTextBox<LabelledTextBox>("Title",
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TitleTextBox = createTextBox<LabelledTextBox>("Title",
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!string.IsNullOrEmpty(metadata.TitleUnicode) ? metadata.TitleUnicode : metadata.Title),
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romanisedTitleTextBox = createTextBox<LabelledRomanisedTextBox>("Romanised Title",
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RomanisedTitleTextBox = createTextBox<LabelledRomanisedTextBox>("Romanised Title",
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!string.IsNullOrEmpty(metadata.Title) ? metadata.Title : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)),
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Empty(),
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@ -70,11 +70,11 @@ namespace osu.Game.Screens.Edit.Setup
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{
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base.LoadComplete();
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if (string.IsNullOrEmpty(artistTextBox.Current.Value))
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GetContainingInputManager().ChangeFocus(artistTextBox);
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if (string.IsNullOrEmpty(ArtistTextBox.Current.Value))
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GetContainingInputManager().ChangeFocus(ArtistTextBox);
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artistTextBox.Current.BindValueChanged(artist => transferIfRomanised(artist.NewValue, romanisedArtistTextBox));
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titleTextBox.Current.BindValueChanged(title => transferIfRomanised(title.NewValue, romanisedTitleTextBox));
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ArtistTextBox.Current.BindValueChanged(artist => transferIfRomanised(artist.NewValue, RomanisedArtistTextBox));
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TitleTextBox.Current.BindValueChanged(title => transferIfRomanised(title.NewValue, RomanisedTitleTextBox));
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updateReadOnlyState();
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}
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@ -89,8 +89,8 @@ namespace osu.Game.Screens.Edit.Setup
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private void updateReadOnlyState()
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{
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romanisedArtistTextBox.ReadOnly = MetadataUtils.IsRomanised(artistTextBox.Current.Value);
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romanisedTitleTextBox.ReadOnly = MetadataUtils.IsRomanised(titleTextBox.Current.Value);
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RomanisedArtistTextBox.ReadOnly = MetadataUtils.IsRomanised(ArtistTextBox.Current.Value);
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RomanisedTitleTextBox.ReadOnly = MetadataUtils.IsRomanised(TitleTextBox.Current.Value);
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}
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private void onCommit(TextBox sender, bool newText)
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@ -104,11 +104,11 @@ namespace osu.Game.Screens.Edit.Setup
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private void updateMetadata()
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{
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Beatmap.Metadata.ArtistUnicode = artistTextBox.Current.Value;
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Beatmap.Metadata.Artist = romanisedArtistTextBox.Current.Value;
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Beatmap.Metadata.ArtistUnicode = ArtistTextBox.Current.Value;
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Beatmap.Metadata.Artist = RomanisedArtistTextBox.Current.Value;
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Beatmap.Metadata.TitleUnicode = titleTextBox.Current.Value;
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Beatmap.Metadata.Title = romanisedTitleTextBox.Current.Value;
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Beatmap.Metadata.TitleUnicode = TitleTextBox.Current.Value;
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Beatmap.Metadata.Title = RomanisedTitleTextBox.Current.Value;
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Beatmap.Metadata.AuthorString = creatorTextBox.Current.Value;
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Beatmap.BeatmapInfo.Version = difficultyTextBox.Current.Value;
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