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mirror of https://github.com/ppy/osu.git synced 2026-05-20 09:20:15 +08:00

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777 Commits

503 changed files with 9800 additions and 4462 deletions
+1 -1
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@@ -5,7 +5,7 @@ updates:
schedule:
interval: monthly
time: "17:00"
open-pull-requests-limit: 99
open-pull-requests-limit: 0 # disabled until https://github.com/dependabot/dependabot-core/issues/369 is resolved.
ignore:
- dependency-name: Microsoft.EntityFrameworkCore.Design
versions:
+12 -9
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@@ -52,28 +52,31 @@ jobs:
build-only-android:
name: Build only (Android)
runs-on: windows-latest
runs-on: macos-latest
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v2
# Pin Xamarin.Android version to 11.2 for now to avoid build failures caused by a Xamarin-side regression.
# See: https://github.com/xamarin/xamarin-android/issues/6284
# This can be removed/reverted when the fix makes it to upstream and is deployed on github runners.
- name: Set default Xamarin SDK version
run: |
$VM_ASSETS/select-xamarin-sdk-v2.sh --mono=6.12 --android=11.2
- name: Install .NET 5.0.x
uses: actions/setup-dotnet@v1
with:
dotnet-version: "5.0.x"
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v1
# Contrary to seemingly any other msbuild, msbuild running on macOS/Mono
# cannot accept .sln(f) files as arguments.
# Build just the main game for now.
- name: Build
run: msbuild osu.Android.slnf /restore /p:Configuration=Debug
run: msbuild osu.Android/osu.Android.csproj /restore /p:Configuration=Debug
build-only-ios:
# While this workflow technically *can* run, it fails as iOS builds are blocked by multiple issues.
# See https://github.com/ppy/osu-framework/issues/4677 for the details.
# The job can be unblocked once those issues are resolved and game deployments can happen again.
if: false
name: Build only (iOS)
runs-on: macos-latest
timeout-minutes: 60
+1
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@@ -0,0 +1 @@
osu.iOS
+8
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@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>
+6
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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
</component>
</project>
+6
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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RiderProjectSettingsUpdater">
<option name="vcsConfiguration" value="2" />
</component>
</project>
+6
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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>
+5 -1
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@@ -8,4 +8,8 @@ M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.
T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable<T>,NotificationCallbackDelegate<T>) instead.
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IList<T>,NotificationCallbackDelegate<T>) instead.
@@ -12,7 +12,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<ItemGroup>
@@ -13,14 +13,14 @@ namespace osu.Game.Rulesets.EmptyFreeform
{
public class EmptyFreeformDifficultyCalculator : DifficultyCalculator
{
public EmptyFreeformDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public EmptyFreeformDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
return new DifficultyAttributes(mods, skills, 0);
return new DifficultyAttributes(mods, 0);
}
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
@@ -30,8 +30,8 @@ namespace osu.Game.Rulesets.EmptyFreeform
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
new EmptyFreeformBeatmapConverter(beatmap, this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
new EmptyFreeformDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
new EmptyFreeformDifficultyCalculator(RulesetInfo, beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{
@@ -12,7 +12,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<ItemGroup>
@@ -13,14 +13,14 @@ namespace osu.Game.Rulesets.Pippidon
{
public class PippidonDifficultyCalculator : DifficultyCalculator
{
public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public PippidonDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
return new DifficultyAttributes(mods, skills, 0);
return new DifficultyAttributes(mods, 0);
}
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
@@ -26,8 +26,8 @@ namespace osu.Game.Rulesets.Pippidon
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
new PippidonBeatmapConverter(beatmap, this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
new PippidonDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
new PippidonDifficultyCalculator(RulesetInfo, beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{
@@ -12,7 +12,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<ItemGroup>
@@ -13,14 +13,14 @@ namespace osu.Game.Rulesets.EmptyScrolling
{
public class EmptyScrollingDifficultyCalculator : DifficultyCalculator
{
public EmptyScrollingDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public EmptyScrollingDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
return new DifficultyAttributes(mods, skills, 0);
return new DifficultyAttributes(mods, 0);
}
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.EmptyScrolling
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new EmptyScrollingBeatmapConverter(beatmap, this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(RulesetInfo, beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{
@@ -12,7 +12,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<ItemGroup>
@@ -13,14 +13,14 @@ namespace osu.Game.Rulesets.Pippidon
{
public class PippidonDifficultyCalculator : DifficultyCalculator
{
public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public PippidonDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
return new DifficultyAttributes(mods, skills, 0);
return new DifficultyAttributes(mods, 0);
}
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Pippidon
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new PippidonBeatmapConverter(beatmap, this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new PippidonDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new PippidonDifficultyCalculator(RulesetInfo, beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{
+3 -3
View File
@@ -51,11 +51,11 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1108.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1127.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
<PackageReference Include="Realm" Version="10.6.0" />
<PackageReference Include="Realm" Version="10.7.1" />
</ItemGroup>
</Project>
+4 -1
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@@ -108,7 +108,10 @@ namespace osu.Desktop
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
// update ruleset
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
int onlineID = ruleset.Value.OnlineID;
bool isLegacyRuleset = onlineID >= 0 && onlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID;
presence.Assets.SmallImageKey = isLegacyRuleset ? $"mode_{onlineID}" : "mode_custom";
presence.Assets.SmallImageText = ruleset.Value.Name;
client.SetPresence(presence);
+5
View File
@@ -93,6 +93,11 @@ namespace osu.Desktop
protected override UpdateManager CreateUpdateManager()
{
string packageManaged = Environment.GetEnvironmentVariable("OSU_EXTERNAL_UPDATE_PROVIDER");
if (!string.IsNullOrEmpty(packageManaged))
return new NoActionUpdateManager();
switch (RuntimeInfo.OS)
{
case RuntimeInfo.Platform.Windows:
@@ -103,7 +103,10 @@ namespace osu.Desktop.Updater
}
else
{
// In the case of an error, a separate notification will be displayed.
notification.State = ProgressNotificationState.Cancelled;
notification.Close();
Logger.Error(e, @"update failed!");
}
}
@@ -183,6 +186,19 @@ namespace osu.Desktop.Updater
}
});
}
public override void Close()
{
// cancelling updates is not currently supported by the underlying updater.
// only allow dismissing for now.
switch (State)
{
case ProgressNotificationState.Cancelled:
base.Close();
break;
}
}
}
private class SquirrelLogger : Splat.ILogger, IDisposable
@@ -9,7 +9,7 @@
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
<PackageReference Include="nunit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
</ItemGroup>
<ItemGroup>
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.iOS;
using UIKit;
namespace osu.Game.Rulesets.Catch.Tests.iOS
@@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
}
}
}
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
public void TestClockRateAdjusted(double expected, string name)
=> Test(expected, name, new CatchModDoubleTime());
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap);
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset().RulesetInfo, beatmap);
protected override Ruleset CreateRuleset() => new CatchRuleset();
}
@@ -0,0 +1,118 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Edit.Checks;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks
{
[TestFixture]
public class TestCheckBananaShowerGap
{
private CheckBananaShowerGap check;
[SetUp]
public void Setup()
{
check = new CheckBananaShowerGap();
}
[Test]
public void TestAllowedSpinnerGaps()
{
assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Easy);
assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Normal);
assertOk(mockBeatmap(125, 1000, 1250), DifficultyRating.Hard);
assertOk(mockBeatmap(125, 1000, 1125), DifficultyRating.Insane);
assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.Expert);
assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.ExpertPlus);
}
[Test]
public void TestDisallowedSpinnerGapStart()
{
assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Easy);
assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Normal);
assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Hard);
assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Insane);
assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.Expert);
assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.ExpertPlus);
}
[Test]
public void TestDisallowedSpinnerGapEnd()
{
assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Easy);
assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Normal);
assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1249), DifficultyRating.Hard);
assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1124), DifficultyRating.Insane);
assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.Expert);
assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.ExpertPlus);
}
[Test]
public void TestConsecutiveSpinners()
{
var spinnerConsecutiveBeatmap = new Beatmap<HitObject>
{
HitObjects = new List<HitObject>
{
new BananaShower { StartTime = 0, EndTime = 100, X = 0 },
new BananaShower { StartTime = 101, EndTime = 200, X = 0 },
new BananaShower { StartTime = 201, EndTime = 300, X = 0 }
}
};
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Easy);
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Normal);
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Hard);
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Insane);
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Expert);
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.ExpertPlus);
}
private Beatmap<HitObject> mockBeatmap(double bananaShowerStart, double bananaShowerEnd, double nextFruitStart)
{
return new Beatmap<HitObject>
{
HitObjects = new List<HitObject>
{
new Fruit { StartTime = 0, X = 0 },
new BananaShower { StartTime = bananaShowerStart, EndTime = bananaShowerEnd, X = 0 },
new Fruit { StartTime = nextFruitStart, X = 0 }
}
};
}
private void assertOk(IBeatmap beatmap, DifficultyRating difficultyRating)
{
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
Assert.That(check.Run(context), Is.Empty);
}
private void assertTooShortSpinnerStart(IBeatmap beatmap, DifficultyRating difficultyRating)
{
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerStartGap));
}
private void assertTooShortSpinnerEnd(IBeatmap beatmap, DifficultyRating difficultyRating)
{
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerEndGap));
}
}
}
@@ -0,0 +1,110 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests.Mods
{
public class TestSceneCatchModNoScope : ModTestScene
{
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
[Test]
public void TestVisibleDuringBreak()
{
CreateModTest(new ModTestData
{
Mod = new CatchModNoScope
{
HiddenComboCount = { Value = 0 },
},
Autoplay = true,
PassCondition = () => true,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Fruit
{
X = CatchPlayfield.CENTER_X,
StartTime = 1000,
},
new Fruit
{
X = CatchPlayfield.CENTER_X,
StartTime = 5000,
}
},
Breaks = new List<BreakPeriod>
{
new BreakPeriod(2000, 4000),
}
}
});
AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
AddUntilStep("wait for start of break", isBreak);
AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
AddUntilStep("wait for end of break", () => !isBreak());
AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
}
[Test]
public void TestVisibleAfterComboBreak()
{
CreateModTest(new ModTestData
{
Mod = new CatchModNoScope
{
HiddenComboCount = { Value = 2 },
},
Autoplay = true,
PassCondition = () => true,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Fruit
{
X = 0,
StartTime = 1000,
},
new Fruit
{
X = CatchPlayfield.CENTER_X,
StartTime = 3000,
},
new Fruit
{
X = CatchPlayfield.WIDTH,
StartTime = 5000,
},
}
}
});
AddAssert("catcher must start visible", () => catcherAlphaAlmostEquals(1));
AddUntilStep("wait for combo", () => Player.ScoreProcessor.Combo.Value >= 2);
AddAssert("catcher must dim after combo", () => !catcherAlphaAlmostEquals(1));
AddStep("break combo", () => Player.ScoreProcessor.Combo.Value = 0);
AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
}
private bool isBreak() => Player.IsBreakTime.Value;
private bool catcherAlphaAlmostEquals(float alpha)
{
var playfield = (CatchPlayfield)Player.DrawableRuleset.Playfield;
return Precision.AlmostEquals(playfield.CatcherArea.Alpha, alpha);
}
}
}
@@ -168,6 +168,28 @@ namespace osu.Game.Rulesets.Catch.Tests
checkHyperDash(false);
}
[Test]
public void TestLastBananaShouldClearPlateOnMiss()
{
AddStep("catch fruit", () => attemptCatch(new Fruit()));
checkPlate(1);
AddStep("miss banana", () => attemptCatch(new Banana { X = 100 }));
checkPlate(1);
AddStep("miss last banana", () => attemptCatch(new Banana { LastInCombo = true, X = 100 }));
checkPlate(0);
}
[Test]
public void TestLastBananaShouldClearPlateOnCatch()
{
AddStep("catch fruit", () => attemptCatch(new Fruit()));
checkPlate(1);
AddStep("catch banana", () => attemptCatch(new Banana()));
checkPlate(2);
AddStep("catch last banana", () => attemptCatch(new Banana { LastInCombo = true }));
checkPlate(0);
}
[Test]
public void TestCatcherRandomStacking()
{
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Tests
var controlPointInfo = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint());
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
HitObjects = new List<HitObject> { new Fruit() },
BeatmapInfo = new BeatmapInfo
@@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
+4 -1
View File
@@ -133,6 +133,7 @@ namespace osu.Game.Rulesets.Catch
new MultiMod(new ModWindUp(), new ModWindDown()),
new CatchModFloatingFruits(),
new CatchModMuted(),
new CatchModNoScope(),
};
default:
@@ -177,7 +178,7 @@ namespace osu.Game.Rulesets.Catch
return base.GetDisplayNameForHitResult(result);
}
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin);
@@ -188,5 +189,7 @@ namespace osu.Game.Rulesets.Catch
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this);
public override IBeatmapVerifier CreateBeatmapVerifier() => new CatchBeatmapVerifier();
}
}
@@ -1,12 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchDifficultyAttributes : DifficultyAttributes
{
[JsonProperty("approach_rate")]
public double ApproachRate { get; set; }
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
{
foreach (var v in base.ToDatabaseAttributes())
yield return v;
// Todo: osu!catch should not output star rating in the 'aim' attribute.
yield return (ATTRIB_ID_AIM, StarRating);
yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
}
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
{
base.FromDatabaseAttributes(values);
StarRating = values[ATTRIB_ID_AIM];
ApproachRate = values[ATTRIB_ID_APPROACH_RATE];
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
}
}
}
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
private float halfCatcherWidth;
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
@@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
if (beatmap.HitObjects.Count == 0)
return new CatchDifficultyAttributes { Mods = mods, Skills = skills };
return new CatchDifficultyAttributes { Mods = mods };
// this is the same as osu!, so there's potential to share the implementation... maybe
double preempt = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.ApproachRate, 1800, 1200, 450) / clockRate;
@@ -42,7 +42,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
Mods = mods,
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)),
Skills = skills
};
}
@@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Catch.Edit.Checks;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Catch.Edit
{
public class CatchBeatmapVerifier : IBeatmapVerifier
{
private readonly List<ICheck> checks = new List<ICheck>
{
new CheckBananaShowerGap()
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
return checks.SelectMany(check => check.Run(context));
}
}
}
@@ -0,0 +1,102 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks.Components;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Catch.Edit.Checks
{
/// <summary>
/// Check the spinner/banana shower gaps specified in the osu!catch difficulty specific ranking criteria.
/// </summary>
public class CheckBananaShowerGap : ICheck
{
private static readonly Dictionary<DifficultyRating, (int startGap, int endGap)> spinner_delta_threshold = new Dictionary<DifficultyRating, (int, int)>
{
[DifficultyRating.Easy] = (250, 250),
[DifficultyRating.Normal] = (250, 250),
[DifficultyRating.Hard] = (125, 250),
[DifficultyRating.Insane] = (125, 125),
[DifficultyRating.Expert] = (62, 125),
[DifficultyRating.ExpertPlus] = (62, 125)
};
public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Compose, "Too short spinner gap");
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
{
new IssueTemplateBananaShowerStartGap(this),
new IssueTemplateBananaShowerEndGap(this)
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
var hitObjects = context.Beatmap.HitObjects;
(int expectedStartDelta, int expectedEndDelta) = spinner_delta_threshold[context.InterpretedDifficulty];
for (int i = 0; i < hitObjects.Count - 1; ++i)
{
if (!(hitObjects[i] is BananaShower bananaShower))
continue;
// Skip if the previous hitobject is a banana shower, consecutive spinners are allowed
if (i != 0 && hitObjects[i - 1] is CatchHitObject previousHitObject && !(previousHitObject is BananaShower))
{
double spinnerStartDelta = bananaShower.StartTime - previousHitObject.GetEndTime();
if (spinnerStartDelta < expectedStartDelta)
{
yield return new IssueTemplateBananaShowerStartGap(this)
.Create(spinnerStartDelta, expectedStartDelta, bananaShower, previousHitObject);
}
}
// Skip if the next hitobject is a banana shower, consecutive spinners are allowed
if (hitObjects[i + 1] is CatchHitObject nextHitObject && !(nextHitObject is BananaShower))
{
double spinnerEndDelta = nextHitObject.StartTime - bananaShower.EndTime;
if (spinnerEndDelta < expectedEndDelta)
{
yield return new IssueTemplateBananaShowerEndGap(this)
.Create(spinnerEndDelta, expectedEndDelta, bananaShower, nextHitObject);
}
}
}
}
public abstract class IssueTemplateBananaShowerGap : IssueTemplate
{
protected IssueTemplateBananaShowerGap(ICheck check, IssueType issueType, string unformattedMessage)
: base(check, issueType, unformattedMessage)
{
}
public Issue Create(double deltaTime, int expectedDeltaTime, params HitObject[] hitObjects)
{
return new Issue(hitObjects, this, Math.Floor(deltaTime), expectedDeltaTime);
}
}
public class IssueTemplateBananaShowerStartGap : IssueTemplateBananaShowerGap
{
public IssueTemplateBananaShowerStartGap(ICheck check)
: base(check, IssueType.Problem, "There is only {0} ms between the start of the spinner and the last object, it should not be less than {1} ms.")
{
}
}
public class IssueTemplateBananaShowerEndGap : IssueTemplateBananaShowerGap
{
public IssueTemplateBananaShowerEndGap(ICheck check)
: base(check, IssueType.Problem, "There is only {0} ms between the end of the spinner and the next object, it should not be less than {1} ms.")
{
}
}
}
}
@@ -0,0 +1,40 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Mods;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield
{
public override string Description => "Where's the catcher?";
[SettingSource(
"Hidden at combo",
"The combo count at which the catcher becomes completely hidden",
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
)]
public override BindableInt HiddenComboCount { get; } = new BindableInt
{
Default = 10,
Value = 10,
MinValue = 0,
MaxValue = 50,
};
public void Update(Playfield playfield)
{
var catchPlayfield = (CatchPlayfield)playfield;
bool shouldAlwaysShowCatcher = IsBreakTime.Value;
float targetAlpha = shouldAlwaysShowCatcher ? 1 : ComboBasedAlpha;
catchPlayfield.CatcherArea.Alpha = (float)Interpolation.Lerp(catchPlayfield.CatcherArea.Alpha, targetAlpha, Math.Clamp(catchPlayfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
}
}
}
+9
View File
@@ -210,6 +210,7 @@ namespace osu.Game.Rulesets.Catch.UI
catchResult.CatcherAnimationState = CurrentState;
catchResult.CatcherHyperDash = HyperDashing;
// Ignore JuiceStreams and BananaShowers
if (!(drawableObject is DrawablePalpableCatchHitObject palpableObject)) return;
var hitObject = palpableObject.HitObject;
@@ -244,6 +245,14 @@ namespace osu.Game.Rulesets.Catch.UI
CurrentState = hitObject.Kiai ? CatcherAnimationState.Kiai : CatcherAnimationState.Idle;
else if (!(hitObject is Banana))
CurrentState = CatcherAnimationState.Fail;
if (palpableObject.HitObject.LastInCombo)
{
if (result.Judgement is CatchJudgement catchJudgement && catchJudgement.ShouldExplodeFor(result))
Explode();
else
Drop();
}
}
public void OnRevertResult(DrawableCatchHitObject drawableObject, JudgementResult result)
-14
View File
@@ -6,11 +6,9 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osuTK;
@@ -72,18 +70,6 @@ namespace osu.Game.Rulesets.Catch.UI
public void OnNewResult(DrawableCatchHitObject hitObject, JudgementResult result)
{
Catcher.OnNewResult(hitObject, result);
if (!result.Type.IsScorable())
return;
if (hitObject.HitObject.LastInCombo)
{
if (result.Judgement is CatchJudgement catchJudgement && catchJudgement.ShouldExplodeFor(result))
Catcher.Explode();
else
Catcher.Drop();
}
comboDisplay.OnNewResult(hitObject, result);
}
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.iOS;
using UIKit;
namespace osu.Game.Rulesets.Mania.Tests.iOS
@@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Mania.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
}
}
}
@@ -22,6 +22,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
[Resolved]
private SkinManager skins { get; set; }
[Cached]
private EditorClipboard clipboard = new EditorClipboard();
[SetUpSteps]
public void SetUpSteps()
{
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Tests
public void TestClockRateAdjusted(double expected, string name)
=> Test(expected, name, new ManiaModDoubleTime());
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap);
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset().RulesetInfo, beatmap);
protected override Ruleset CreateRuleset() => new ManiaRuleset();
}
@@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
@@ -1,13 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Mania.Difficulty
{
public class ManiaDifficultyAttributes : DifficultyAttributes
{
[JsonProperty("great_hit_window")]
public double GreatHitWindow { get; set; }
[JsonProperty("score_multiplier")]
public double ScoreMultiplier { get; set; }
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
{
foreach (var v in base.ToDatabaseAttributes())
yield return v;
// Todo: osu!mania doesn't output MaxCombo attribute for some reason.
yield return (ATTRIB_ID_STRAIN, StarRating);
yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow);
yield return (ATTRIB_ID_SCORE_MULTIPLIER, ScoreMultiplier);
}
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
{
base.FromDatabaseAttributes(values);
StarRating = values[ATTRIB_ID_STRAIN];
GreatHitWindow = values[ATTRIB_ID_GREAT_HIT_WINDOW];
ScoreMultiplier = values[ATTRIB_ID_SCORE_MULTIPLIER];
}
}
}
@@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Difficulty.Skills;
@@ -28,17 +29,17 @@ namespace osu.Game.Rulesets.Mania.Difficulty
private readonly bool isForCurrentRuleset;
private readonly double originalOverallDifficulty;
public ManiaDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public ManiaDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo);
originalOverallDifficulty = beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty;
isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.MatchesOnlineID(ruleset);
originalOverallDifficulty = beatmap.BeatmapInfo.Difficulty.OverallDifficulty;
}
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
if (beatmap.HitObjects.Count == 0)
return new ManiaDifficultyAttributes { Mods = mods, Skills = skills };
return new ManiaDifficultyAttributes { Mods = mods };
HitWindows hitWindows = new ManiaHitWindows();
hitWindows.SetDifficulty(beatmap.Difficulty.OverallDifficulty);
@@ -50,7 +51,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty
GreatHitWindow = Math.Ceiling(getHitWindow300(mods) / clockRate),
ScoreMultiplier = getScoreMultiplier(mods),
MaxCombo = beatmap.HitObjects.Sum(h => h is HoldNote ? 2 : 1),
Skills = skills
};
}
+1 -1
View File
@@ -272,7 +272,7 @@ namespace osu.Game.Rulesets.Mania
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(RulesetInfo, beatmap);
public int LegacyID => 3;
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.iOS;
using UIKit;
namespace osu.Game.Rulesets.Osu.Tests.iOS
@@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Osu.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
}
}
}
@@ -0,0 +1,185 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
public class TestSceneSliderStreamConversion : TestSceneOsuEditor
{
private BindableBeatDivisor beatDivisor => (BindableBeatDivisor)Editor.Dependencies.Get(typeof(BindableBeatDivisor));
[Test]
public void TestSimpleConversion()
{
Slider slider = null;
AddStep("select first slider", () =>
{
slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider);
EditorClock.Seek(slider.StartTime);
EditorBeatmap.SelectedHitObjects.Add(slider);
});
convertToStream();
AddAssert("stream created", () => streamCreatedFor(slider,
(time: 0, pathPosition: 0),
(time: 0.25, pathPosition: 0.25),
(time: 0.5, pathPosition: 0.5),
(time: 0.75, pathPosition: 0.75),
(time: 1, pathPosition: 1)));
AddStep("undo", () => Editor.Undo());
AddAssert("slider restored", () => sliderRestored(slider));
AddStep("select first slider", () =>
{
slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider);
EditorClock.Seek(slider.StartTime);
EditorBeatmap.SelectedHitObjects.Add(slider);
});
AddStep("change beat divisor", () => beatDivisor.Value = 8);
convertToStream();
AddAssert("stream created", () => streamCreatedFor(slider,
(time: 0, pathPosition: 0),
(time: 0.125, pathPosition: 0.125),
(time: 0.25, pathPosition: 0.25),
(time: 0.375, pathPosition: 0.375),
(time: 0.5, pathPosition: 0.5),
(time: 0.625, pathPosition: 0.625),
(time: 0.75, pathPosition: 0.75),
(time: 0.875, pathPosition: 0.875),
(time: 1, pathPosition: 1)));
}
[Test]
public void TestConversionWithNonMatchingDivisor()
{
Slider slider = null;
AddStep("select second slider", () =>
{
slider = (Slider)EditorBeatmap.HitObjects.Where(h => h is Slider).ElementAt(1);
EditorClock.Seek(slider.StartTime);
EditorBeatmap.SelectedHitObjects.Add(slider);
});
AddStep("change beat divisor", () => beatDivisor.Value = 3);
convertToStream();
AddAssert("stream created", () => streamCreatedFor(slider,
(time: 0, pathPosition: 0),
(time: 2 / 3d, pathPosition: 2 / 3d)));
}
[Test]
public void TestConversionWithRepeats()
{
Slider slider = null;
AddStep("select first slider with repeats", () =>
{
slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider s && s.RepeatCount > 0);
EditorClock.Seek(slider.StartTime);
EditorBeatmap.SelectedHitObjects.Add(slider);
});
AddStep("change beat divisor", () => beatDivisor.Value = 2);
convertToStream();
AddAssert("stream created", () => streamCreatedFor(slider,
(time: 0, pathPosition: 0),
(time: 0.25, pathPosition: 0.5),
(time: 0.5, pathPosition: 1),
(time: 0.75, pathPosition: 0.5),
(time: 1, pathPosition: 0)));
}
[Test]
public void TestConversionPreservesSliderProperties()
{
Slider slider = null;
AddStep("select second new-combo-starting slider", () =>
{
slider = (Slider)EditorBeatmap.HitObjects.Where(h => h is Slider s && s.NewCombo).ElementAt(1);
EditorClock.Seek(slider.StartTime);
EditorBeatmap.SelectedHitObjects.Add(slider);
});
convertToStream();
AddAssert("stream created", () => streamCreatedFor(slider,
(time: 0, pathPosition: 0),
(time: 0.25, pathPosition: 0.25),
(time: 0.5, pathPosition: 0.5),
(time: 0.75, pathPosition: 0.75),
(time: 1, pathPosition: 1)));
AddStep("undo", () => Editor.Undo());
AddAssert("slider restored", () => sliderRestored(slider));
}
private void convertToStream()
{
AddStep("convert to stream", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.PressKey(Key.LShift);
InputManager.Key(Key.F);
InputManager.ReleaseKey(Key.LShift);
InputManager.ReleaseKey(Key.LControl);
});
}
private bool streamCreatedFor(Slider slider, params (double time, double pathPosition)[] expectedCircles)
{
if (EditorBeatmap.HitObjects.Contains(slider))
return false;
foreach ((double expectedTime, double expectedPathPosition) in expectedCircles)
{
double time = slider.StartTime + slider.Duration * expectedTime;
Vector2 position = slider.Position + slider.Path.PositionAt(expectedPathPosition);
if (!EditorBeatmap.HitObjects.OfType<HitCircle>().Any(h => matches(h, time, position, slider.NewCombo && expectedTime == 0)))
return false;
}
return true;
bool matches(HitCircle circle, double time, Vector2 position, bool startsNewCombo) =>
Precision.AlmostEquals(circle.StartTime, time, 1)
&& Precision.AlmostEquals(circle.Position, position, 0.01f)
&& circle.NewCombo == startsNewCombo
&& circle.Samples.SequenceEqual(slider.HeadCircle.Samples)
&& circle.SampleControlPoint.IsRedundant(slider.SampleControlPoint);
}
private bool sliderRestored(Slider slider)
{
var objects = EditorBeatmap.HitObjects.Where(h => h.StartTime >= slider.StartTime && h.GetEndTime() <= slider.EndTime).ToList();
if (objects.Count > 1)
return false;
var hitObject = objects.Single();
if (!(hitObject is Slider restoredSlider))
return false;
return Precision.AlmostEquals(slider.StartTime, restoredSlider.StartTime)
&& Precision.AlmostEquals(slider.GetEndTime(), restoredSlider.GetEndTime())
&& Precision.AlmostEquals(slider.Position, restoredSlider.Position, 0.01f)
&& Precision.AlmostEquals(slider.EndPosition, restoredSlider.EndPosition, 0.01f);
}
}
}
@@ -137,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
AddAssert("cursor must start visible", () => cursorAlphaAlmostEquals(1));
AddUntilStep("wait for combo", () => Player.ScoreProcessor.Combo.Value >= 2);
AddAssert("cursor must dim after combo", () => !cursorAlphaAlmostEquals(1));
AddStep("break combo", () => Player.ScoreProcessor.Combo.Set(0));
AddStep("break combo", () => Player.ScoreProcessor.Combo.Value = 0);
AddUntilStep("wait for cursor to show", () => cursorAlphaAlmostEquals(1));
}
@@ -15,17 +15,17 @@ namespace osu.Game.Rulesets.Osu.Tests
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
[TestCase(6.6975550434910005d, "diffcalc-test")]
[TestCase(1.4670676815251105d, "zero-length-sliders")]
[TestCase(6.6972307565739273d, "diffcalc-test")]
[TestCase(1.4484754139145539d, "zero-length-sliders")]
public void Test(double expected, string name)
=> base.Test(expected, name);
[TestCase(8.9389769779826267d, "diffcalc-test")]
[TestCase(1.7786917985891204d, "zero-length-sliders")]
[TestCase(8.9382559208689809d, "diffcalc-test")]
[TestCase(1.7548875851757628d, "zero-length-sliders")]
public void TestClockRateAdjusted(double expected, string name)
=> Test(expected, name, new OsuModDoubleTime());
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap);
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset().RulesetInfo, beatmap);
protected override Ruleset CreateRuleset() => new OsuRuleset();
}
@@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Moq" Version="4.16.1" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
@@ -1,20 +1,77 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Osu.Difficulty
{
public class OsuDifficultyAttributes : DifficultyAttributes
{
[JsonProperty("aim_strain")]
public double AimStrain { get; set; }
[JsonProperty("speed_strain")]
public double SpeedStrain { get; set; }
[JsonProperty("flashlight_rating")]
public double FlashlightRating { get; set; }
[JsonProperty("slider_factor")]
public double SliderFactor { get; set; }
[JsonProperty("approach_rate")]
public double ApproachRate { get; set; }
[JsonProperty("overall_difficulty")]
public double OverallDifficulty { get; set; }
public double DrainRate { get; set; }
public int HitCircleCount { get; set; }
public int SliderCount { get; set; }
public int SpinnerCount { get; set; }
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
{
foreach (var v in base.ToDatabaseAttributes())
yield return v;
yield return (ATTRIB_ID_AIM, AimStrain);
yield return (ATTRIB_ID_SPEED, SpeedStrain);
yield return (ATTRIB_ID_OVERALL_DIFFICULTY, OverallDifficulty);
yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
yield return (ATTRIB_ID_STRAIN, StarRating);
if (ShouldSerializeFlashlightRating())
yield return (ATTRIB_ID_FLASHLIGHT, FlashlightRating);
yield return (ATTRIB_ID_SLIDER_FACTOR, SliderFactor);
}
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
{
base.FromDatabaseAttributes(values);
AimStrain = values[ATTRIB_ID_AIM];
SpeedStrain = values[ATTRIB_ID_SPEED];
OverallDifficulty = values[ATTRIB_ID_OVERALL_DIFFICULTY];
ApproachRate = values[ATTRIB_ID_APPROACH_RATE];
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
StarRating = values[ATTRIB_ID_STRAIN];
FlashlightRating = values.GetValueOrDefault(ATTRIB_ID_FLASHLIGHT);
SliderFactor = values[ATTRIB_ID_SLIDER_FACTOR];
}
// Used implicitly by Newtonsoft.Json to not serialize flashlight property in some cases.
[UsedImplicitly]
public bool ShouldSerializeFlashlightRating() => Mods.Any(m => m is ModFlashlight);
}
}
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
private const double difficulty_multiplier = 0.0675;
private double hitWindowGreat;
public OsuDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public OsuDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
@@ -31,11 +31,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
if (beatmap.HitObjects.Count == 0)
return new OsuDifficultyAttributes { Mods = mods, Skills = skills };
return new OsuDifficultyAttributes { Mods = mods };
double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier;
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
double flashlightRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier;
double aimRatingNoSliders = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
double speedRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier;
double flashlightRating = Math.Sqrt(skills[3].DifficultyValue()) * difficulty_multiplier;
double sliderFactor = aimRating > 0 ? aimRatingNoSliders / aimRating : 1;
if (mods.Any(h => h is OsuModRelax))
speedRating = 0.0;
@@ -74,6 +77,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
AimStrain = aimRating,
SpeedStrain = speedRating,
FlashlightRating = flashlightRating,
SliderFactor = sliderFactor,
ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5,
OverallDifficulty = (80 - hitWindowGreat) / 6,
DrainRate = drainRate,
@@ -81,7 +85,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty
HitCircleCount = hitCirclesCount,
SliderCount = sliderCount,
SpinnerCount = spinnerCount,
Skills = skills
};
}
@@ -108,7 +111,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty
return new Skill[]
{
new Aim(mods),
new Aim(mods, true),
new Aim(mods, false),
new Speed(mods, hitWindowGreat),
new Flashlight(mods)
};
@@ -125,6 +125,16 @@ namespace osu.Game.Rulesets.Osu.Difficulty
aimValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate);
}
// We assume 15% of sliders in a map are difficult since there's no way to tell from the performance calculator.
double estimateDifficultSliders = Attributes.SliderCount * 0.15;
if (Attributes.SliderCount > 0)
{
double estimateSliderEndsDropped = Math.Clamp(Math.Min(countOk + countMeh + countMiss, Attributes.MaxCombo - scoreMaxCombo), 0, estimateDifficultSliders);
double sliderNerfFactor = (1 - Attributes.SliderFactor) * Math.Pow(1 - estimateSliderEndsDropped / estimateDifficultSliders, 3) + Attributes.SliderFactor;
aimValue *= sliderNerfFactor;
}
aimValue *= accuracy;
// It is important to also consider accuracy difficulty when doing that.
aimValue *= 0.98 + Math.Pow(Attributes.OverallDifficulty, 2) / 2500;
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
private const int normalized_radius = 50; // Change radius to 50 to make 100 the diameter. Easier for mental maths.
private const int min_delta_time = 25;
private const float maximum_slider_radius = normalized_radius * 2.4f;
private const float assumed_slider_radius = normalized_radius * 1.65f;
private const float assumed_slider_radius = normalized_radius * 1.8f;
protected new OsuHitObject BaseObject => (OsuHitObject)base.BaseObject;
@@ -14,11 +14,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
/// </summary>
public class Aim : OsuStrainSkill
{
public Aim(Mod[] mods)
public Aim(Mod[] mods, bool withSliders)
: base(mods)
{
this.withSliders = withSliders;
}
private readonly bool withSliders;
protected override int HistoryLength => 2;
private const double wide_angle_multiplier = 1.5;
@@ -44,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
double currVelocity = osuCurrObj.JumpDistance / osuCurrObj.StrainTime;
// But if the last object is a slider, then we extend the travel velocity through the slider into the current object.
if (osuLastObj.BaseObject is Slider)
if (osuLastObj.BaseObject is Slider && withSliders)
{
double movementVelocity = osuCurrObj.MovementDistance / osuCurrObj.MovementTime; // calculate the movement velocity from slider end to current object
double travelVelocity = osuCurrObj.TravelDistance / osuCurrObj.TravelTime; // calculate the slider velocity from slider head to slider end.
@@ -55,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
// As above, do the same for the previous hitobject.
double prevVelocity = osuLastObj.JumpDistance / osuLastObj.StrainTime;
if (osuLastLastObj.BaseObject is Slider)
if (osuLastLastObj.BaseObject is Slider && withSliders)
{
double movementVelocity = osuLastObj.MovementDistance / osuLastObj.MovementTime;
double travelVelocity = osuLastObj.TravelDistance / osuLastObj.TravelTime;
@@ -135,7 +138,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
aimStrain += Math.Max(acuteAngleBonus * acute_angle_multiplier, wideAngleBonus * wide_angle_multiplier + velocityChangeBonus * velocity_change_multiplier);
// Add in additional slider velocity bonus.
aimStrain += sliderBonus * slider_multiplier;
if (withSliders)
aimStrain += sliderBonus * slider_multiplier;
return aimStrain;
}
@@ -11,9 +11,12 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
@@ -47,6 +50,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
[Resolved(CanBeNull = true)]
private IEditorChangeHandler changeHandler { get; set; }
[Resolved(CanBeNull = true)]
private BindableBeatDivisor beatDivisor { get; set; }
public override Quad SelectionQuad => BodyPiece.ScreenSpaceDrawQuad;
private readonly BindableList<PathControlPoint> controlPoints = new BindableList<PathControlPoint>();
@@ -173,6 +179,20 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
}
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (!IsSelected)
return false;
if (e.Key == Key.F && e.ControlPressed && e.ShiftPressed)
{
convertToStream();
return true;
}
return false;
}
private int addControlPoint(Vector2 position)
{
position -= HitObject.Position;
@@ -234,9 +254,56 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
editorBeatmap?.Update(HitObject);
}
private void convertToStream()
{
if (editorBeatmap == null || changeHandler == null || beatDivisor == null)
return;
var timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(HitObject.StartTime);
double streamSpacing = timingPoint.BeatLength / beatDivisor.Value;
changeHandler.BeginChange();
int i = 0;
double time = HitObject.StartTime;
while (!Precision.DefinitelyBigger(time, HitObject.GetEndTime(), 1))
{
// positionWithRepeats is a fractional number in the range of [0, HitObject.SpanCount()]
// and indicates how many fractional spans of a slider have passed up to time.
double positionWithRepeats = (time - HitObject.StartTime) / HitObject.Duration * HitObject.SpanCount();
double pathPosition = positionWithRepeats - (int)positionWithRepeats;
// every second span is in the reverse direction - need to reverse the path position.
if (Precision.AlmostBigger(positionWithRepeats % 2, 1))
pathPosition = 1 - pathPosition;
Vector2 position = HitObject.Position + HitObject.Path.PositionAt(pathPosition);
var samplePoint = (SampleControlPoint)HitObject.SampleControlPoint.DeepClone();
samplePoint.Time = time;
editorBeatmap.Add(new HitCircle
{
StartTime = time,
Position = position,
NewCombo = i == 0 && HitObject.NewCombo,
SampleControlPoint = samplePoint,
Samples = HitObject.HeadCircle.Samples.Select(s => s.With()).ToList()
});
i += 1;
time = HitObject.StartTime + i * streamSpacing;
}
editorBeatmap.Remove(HitObject);
changeHandler.EndChange();
}
public override MenuItem[] ContextMenuItems => new MenuItem[]
{
new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
new OsuMenuItem("Convert to stream", MenuItemType.Destructive, convertToStream),
};
// Always refer to the drawable object's slider body so subsequent movement deltas are calculated with updated positions.
@@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -26,12 +26,12 @@ namespace osu.Game.Rulesets.Osu.Mods
public BindableFloat Scale { get; } = new BindableFloat(4)
{
Precision = 0.1f,
MinValue = 2,
MinValue = 1.5f,
MaxValue = 10,
};
[SettingSource("Style", "Change the animation style of the approach circles.", 1)]
public Bindable<AnimationStyle> Style { get; } = new Bindable<AnimationStyle>();
public Bindable<AnimationStyle> Style { get; } = new Bindable<AnimationStyle>(AnimationStyle.Gravity);
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
{
@@ -52,9 +52,18 @@ namespace osu.Game.Rulesets.Osu.Mods
{
switch (style)
{
default:
case AnimationStyle.Linear:
return Easing.None;
case AnimationStyle.Gravity:
return Easing.InBack;
case AnimationStyle.InOut1:
return Easing.InOutCubic;
case AnimationStyle.InOut2:
return Easing.InOutQuint;
case AnimationStyle.Accelerate1:
return Easing.In;
@@ -64,9 +73,6 @@ namespace osu.Game.Rulesets.Osu.Mods
case AnimationStyle.Accelerate3:
return Easing.InQuint;
case AnimationStyle.Gravity:
return Easing.InBack;
case AnimationStyle.Decelerate1:
return Easing.Out;
@@ -76,16 +82,14 @@ namespace osu.Game.Rulesets.Osu.Mods
case AnimationStyle.Decelerate3:
return Easing.OutQuint;
case AnimationStyle.InOut1:
return Easing.InOutCubic;
case AnimationStyle.InOut2:
return Easing.InOutQuint;
default:
throw new ArgumentOutOfRangeException(nameof(style), style, @"Unsupported animation style");
}
}
public enum AnimationStyle
{
Linear,
Gravity,
InOut1,
InOut2,
+7 -53
View File
@@ -4,52 +4,29 @@
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Utils;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModNoScope : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor, IApplicableToPlayer, IApplicableToBeatmap
public class OsuModNoScope : ModNoScope, IUpdatableByPlayfield, IApplicableToBeatmap
{
/// <summary>
/// Slightly higher than the cutoff for <see cref="Drawable.IsPresent"/>.
/// </summary>
private const float min_alpha = 0.0002f;
private const float transition_duration = 100;
public override string Name => "No Scope";
public override string Acronym => "NS";
public override ModType Type => ModType.Fun;
public override IconUsage? Icon => FontAwesome.Solid.EyeSlash;
public override string Description => "Where's the cursor?";
public override double ScoreMultiplier => 1;
private BindableNumber<int> currentCombo;
private IBindable<bool> isBreakTime;
private PeriodTracker spinnerPeriods;
private float comboBasedAlpha;
[SettingSource(
"Hidden at combo",
"The combo count at which the cursor becomes completely hidden",
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
)]
public BindableInt HiddenComboCount { get; } = new BindableInt
public override BindableInt HiddenComboCount { get; } = new BindableInt
{
Default = 10,
Value = 10,
@@ -57,39 +34,16 @@ namespace osu.Game.Rulesets.Osu.Mods
MaxValue = 50,
};
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
public void ApplyToPlayer(Player player)
{
isBreakTime = player.IsBreakTime.GetBoundCopy();
}
public void ApplyToBeatmap(IBeatmap beatmap)
{
spinnerPeriods = new PeriodTracker(beatmap.HitObjects.OfType<Spinner>().Select(b => new Period(b.StartTime - transition_duration, b.EndTime)));
spinnerPeriods = new PeriodTracker(beatmap.HitObjects.OfType<Spinner>().Select(b => new Period(b.StartTime - TRANSITION_DURATION, b.EndTime)));
}
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
public void Update(Playfield playfield)
{
if (HiddenComboCount.Value == 0) return;
currentCombo = scoreProcessor.Combo.GetBoundCopy();
currentCombo.BindValueChanged(combo =>
{
comboBasedAlpha = Math.Max(min_alpha, 1 - (float)combo.NewValue / HiddenComboCount.Value);
}, true);
bool shouldAlwaysShowCursor = IsBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime);
float targetAlpha = shouldAlwaysShowCursor ? 1 : ComboBasedAlpha;
playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
}
public virtual void Update(Playfield playfield)
{
bool shouldAlwaysShowCursor = isBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime);
float targetAlpha = shouldAlwaysShowCursor ? 1 : comboBasedAlpha;
playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / transition_duration, 0, 1));
}
}
public class HiddenComboSlider : OsuSliderBar<int>
{
public override LocalisableString TooltipText => Current.Value == 0 ? "always hidden" : base.TooltipText;
}
}
+1 -1
View File
@@ -208,7 +208,7 @@ namespace osu.Game.Rulesets.Osu
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetOsu };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new OsuDifficultyCalculator(RulesetInfo, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => new OsuPerformanceCalculator(this, attributes, score);
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.iOS;
using UIKit;
namespace osu.Game.Rulesets.Taiko.Tests.iOS
@@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
}
}
}
@@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
var controlPointInfo = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint());
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo
@@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
editorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
editorBeatmap.BeatmapInfo.Metadata.Title = "title";
});
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.Version = "difficulty");
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty");
checkMutations();
@@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
return Precision.AlmostEquals(taikoDifficulty.SliderMultiplier, 2);
});
AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title");
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.Version == "difficulty");
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
}
}
}
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
public void TestClockRateAdjusted(double expected, string name)
=> Test(expected, name, new TaikoModDoubleTime());
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap);
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset().RulesetInfo, beatmap);
protected override Ruleset CreateRuleset() => new TaikoRuleset();
}
@@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
@@ -1,16 +1,46 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Taiko.Difficulty
{
public class TaikoDifficultyAttributes : DifficultyAttributes
{
[JsonProperty("stamina_strain")]
public double StaminaStrain { get; set; }
[JsonProperty("rhythm_strain")]
public double RhythmStrain { get; set; }
[JsonProperty("colour_strain")]
public double ColourStrain { get; set; }
[JsonProperty("approach_rate")]
public double ApproachRate { get; set; }
[JsonProperty("great_hit_window")]
public double GreatHitWindow { get; set; }
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
{
foreach (var v in base.ToDatabaseAttributes())
yield return v;
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
yield return (ATTRIB_ID_STRAIN, StarRating);
yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow);
}
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
{
base.FromDatabaseAttributes(values);
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
StarRating = values[ATTRIB_ID_STRAIN];
GreatHitWindow = values[ATTRIB_ID_GREAT_HIT_WINDOW];
}
}
}
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
private const double colour_skill_multiplier = 0.01;
private const double stamina_skill_multiplier = 0.02;
public TaikoDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public TaikoDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
@@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
if (beatmap.HitObjects.Count == 0)
return new TaikoDifficultyAttributes { Mods = mods, Skills = skills };
return new TaikoDifficultyAttributes { Mods = mods };
var colour = (Colour)skills[0];
var rhythm = (Rhythm)skills[1];
@@ -96,7 +96,6 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
ColourStrain = colourRating,
GreatHitWindow = hitWindows.WindowFor(HitResult.Great) / clockRate,
MaxCombo = beatmap.HitObjects.Count(h => h is Hit),
Skills = skills
};
}
+1 -1
View File
@@ -168,7 +168,7 @@ namespace osu.Game.Rulesets.Taiko
public override HitObjectComposer CreateHitObjectComposer() => new TaikoHitObjectComposer(this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TaikoDifficultyCalculator(RulesetInfo, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => new TaikoPerformanceCalculator(this, attributes, score);
+2 -1
View File
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.iOS;
using UIKit;
namespace osu.Game.Tests.iOS
@@ -9,7 +10,7 @@ namespace osu.Game.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
}
}
}
@@ -113,11 +113,11 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual("Soleily", metadata.Artist);
Assert.AreEqual("Soleily", metadata.ArtistUnicode);
Assert.AreEqual("Gamu", metadata.Author.Username);
Assert.AreEqual("Insane", beatmapInfo.Version);
Assert.AreEqual("Insane", beatmapInfo.DifficultyName);
Assert.AreEqual(string.Empty, metadata.Source);
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
Assert.AreEqual(557821, beatmapInfo.OnlineBeatmapID);
Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineBeatmapSetID);
Assert.AreEqual(557821, beatmapInfo.OnlineID);
Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineID);
}
}
@@ -30,7 +30,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
var score = decoder.Parse(resourceStream);
Assert.AreEqual(3, score.ScoreInfo.Ruleset.ID);
Assert.AreEqual(3, score.ScoreInfo.Ruleset.OnlineID);
Assert.AreEqual(2, score.ScoreInfo.Statistics[HitResult.Great]);
Assert.AreEqual(1, score.ScoreInfo.Statistics[HitResult.Good]);
@@ -31,7 +31,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
var beatmap = decodeAsJson(normal);
var meta = beatmap.BeatmapInfo.Metadata;
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID);
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID);
Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
+56 -19
View File
@@ -16,8 +16,10 @@ using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Extensions;
using osu.Game.IO;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Scoring;
@@ -362,15 +364,15 @@ namespace osu.Game.Tests.Beatmaps.IO
var files = osu.Dependencies.Get<FileStore>();
long originalLength;
using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath))
using (var stream = files.Storage.GetStream(firstFile.FileInfo.GetStoragePath()))
originalLength = stream.Length;
using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath, FileAccess.Write, FileMode.Create))
using (var stream = files.Storage.GetStream(firstFile.FileInfo.GetStoragePath(), FileAccess.Write, FileMode.Create))
stream.WriteByte(0);
var importedSecondTime = await LoadOszIntoOsu(osu);
using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath))
using (var stream = files.Storage.GetStream(firstFile.FileInfo.GetStoragePath()))
Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import");
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
@@ -387,6 +389,41 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
[Test]
public async Task TestModelCreationFailureDoesntReturn()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportBeatmapTest)))
{
try
{
var osu = LoadOsuIntoHost(host);
var importer = osu.Dependencies.Get<BeatmapManager>();
var progressNotification = new ImportProgressNotification();
var zipStream = new MemoryStream();
using (var zip = ZipArchive.Create())
zip.SaveTo(zipStream, new ZipWriterOptions(CompressionType.Deflate));
var imported = await importer.Import(
progressNotification,
new ImportTask(zipStream, string.Empty)
);
checkBeatmapSetCount(osu, 0);
checkBeatmapCount(osu, 0);
Assert.IsEmpty(imported);
Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State);
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestRollbackOnFailure()
{
@@ -506,7 +543,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var imported = await LoadOszIntoOsu(osu);
foreach (var b in imported.Beatmaps)
b.OnlineBeatmapID = null;
b.OnlineID = null;
osu.Dependencies.Get<BeatmapManager>().Update(imported);
@@ -545,21 +582,21 @@ namespace osu.Game.Tests.Beatmaps.IO
var toImport = new BeatmapSetInfo
{
OnlineBeatmapSetID = 1,
OnlineID = 1,
Metadata = metadata,
Beatmaps = new List<BeatmapInfo>
Beatmaps =
{
new BeatmapInfo
{
OnlineBeatmapID = 2,
OnlineID = 2,
Metadata = metadata,
BaseDifficulty = difficulty
},
new BeatmapInfo
{
OnlineBeatmapID = 2,
OnlineID = 2,
Metadata = metadata,
Status = BeatmapSetOnlineStatus.Loved,
Status = BeatmapOnlineStatus.Loved,
BaseDifficulty = difficulty
}
}
@@ -570,8 +607,8 @@ namespace osu.Game.Tests.Beatmaps.IO
var imported = await manager.Import(toImport);
Assert.NotNull(imported);
Assert.AreEqual(null, imported.Value.Beatmaps[0].OnlineBeatmapID);
Assert.AreEqual(null, imported.Value.Beatmaps[1].OnlineBeatmapID);
Assert.AreEqual(null, imported.Value.Beatmaps[0].OnlineID);
Assert.AreEqual(null, imported.Value.Beatmaps[1].OnlineID);
}
finally
{
@@ -790,12 +827,12 @@ namespace osu.Game.Tests.Beatmaps.IO
// Update via the beatmap, not the beatmap info, to ensure correct linking
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
beatmapToUpdate.BeatmapInfo.Version = "updated";
beatmapToUpdate.BeatmapInfo.DifficultyName = "updated";
manager.Update(setToUpdate);
BeatmapInfo updatedInfo = manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID);
Assert.That(updatedInfo.Version, Is.EqualTo("updated"));
Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated"));
}
finally
{
@@ -863,7 +900,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var beatmap = working.Beatmap;
beatmap.BeatmapInfo.Version = "difficulty";
beatmap.BeatmapInfo.DifficultyName = "difficulty";
beatmap.BeatmapInfo.Metadata = new BeatmapMetadata
{
Artist = "Artist/With\\Slashes",
@@ -1013,20 +1050,20 @@ namespace osu.Game.Tests.Beatmaps.IO
private static void checkSingleReferencedFileCount(OsuGameBase osu, int expected)
{
Assert.AreEqual(expected, osu.Dependencies.Get<FileStore>().QueryFiles(f => f.ReferenceCount == 1).Count());
Assert.AreEqual(expected, osu.Dependencies.Get<DatabaseContextFactory>().Get().FileInfo.Count(f => f.ReferenceCount == 1));
}
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
{
IEnumerable<BeatmapSetInfo> resultSets = null;
var store = osu.Dependencies.Get<BeatmapManager>();
waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526)).Any(),
waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.OnlineID == 241526)).Any(),
@"BeatmapSet did not import to the database in allocated time.", timeout);
// ensure we were stored to beatmap database backing...
Assert.IsTrue(resultSets.Count() == 1, $@"Incorrect result count found ({resultSets.Count()} but should be 1).");
IEnumerable<BeatmapInfo> queryBeatmaps() => store.QueryBeatmaps(s => s.BeatmapSet.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0);
IEnumerable<BeatmapSetInfo> queryBeatmapSets() => store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526);
IEnumerable<BeatmapInfo> queryBeatmaps() => store.QueryBeatmaps(s => s.BeatmapSet.OnlineID == 241526 && s.BaseDifficultyID > 0);
IEnumerable<BeatmapSetInfo> queryBeatmapSets() => store.QueryBeatmapSets(s => s.OnlineID == 241526);
// if we don't re-check here, the set will be inserted but the beatmaps won't be present yet.
waitForOrAssert(() => queryBeatmaps().Count() == 12,
@@ -1042,7 +1079,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var set = queryBeatmapSets().First();
foreach (BeatmapInfo b in set.Beatmaps)
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineBeatmapID == b.OnlineBeatmapID));
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
Assert.IsTrue(set.Beatmaps.Count > 0);
var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
@@ -56,7 +56,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var meta = beatmap.Metadata;
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID);
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID);
Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
@@ -100,8 +100,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyEqualsWithDifferentModInstances()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@@ -110,8 +110,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyEqualsWithDifferentModOrder()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@@ -120,8 +120,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyDoesntEqualWithDifferentModSettings()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
Assert.That(key1, Is.Not.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode()));
@@ -130,8 +130,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyEqualWithMatchingModSettings()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@@ -164,9 +164,9 @@ namespace osu.Game.Tests.Beatmaps
{
public Func<DifficultyCacheLookup, StarDifficulty> ComputeDifficulty { get; set; }
protected override Task<StarDifficulty> ComputeValueAsync(DifficultyCacheLookup lookup, CancellationToken token = default)
protected override Task<StarDifficulty?> ComputeValueAsync(DifficultyCacheLookup lookup, CancellationToken token = default)
{
return Task.FromResult(ComputeDifficulty?.Invoke(lookup) ?? new StarDifficulty(BASE_STARS, 0));
return Task.FromResult<StarDifficulty?>(ComputeDifficulty?.Invoke(lookup) ?? new StarDifficulty(BASE_STARS, 0));
}
}
}
@@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps
Title = "title",
Author = new APIUser { Username = "creator" }
},
Version = "difficulty"
DifficultyName = "difficulty"
};
Assert.That(beatmap.ToString(), Is.EqualTo("artist - title (creator) [difficulty]"));
@@ -0,0 +1,115 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Moq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
namespace osu.Game.Tests.Beatmaps
{
[TestFixture]
public class WorkingBeatmapTest
{
[Test]
public void TestGetPlayableSuccess()
{
var working = new TestNeverLoadsWorkingBeatmap();
working.ResetEvent.Set();
Assert.NotNull(working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
}
[Test]
public void TestGetPlayableCancellationToken()
{
var working = new TestNeverLoadsWorkingBeatmap();
var cts = new CancellationTokenSource();
var loadStarted = new ManualResetEventSlim();
var loadCompleted = new ManualResetEventSlim();
Task.Factory.StartNew(() =>
{
loadStarted.Set();
Assert.Throws<OperationCanceledException>(() => working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo, Array.Empty<Mod>(), cts.Token));
loadCompleted.Set();
}, TaskCreationOptions.LongRunning);
Assert.IsTrue(loadStarted.Wait(10000));
cts.Cancel();
Assert.IsTrue(loadCompleted.Wait(10000));
working.ResetEvent.Set();
}
[Test]
public void TestGetPlayableDefaultTimeout()
{
var working = new TestNeverLoadsWorkingBeatmap();
Assert.Throws(Is.InstanceOf<TimeoutException>(), () => working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
working.ResetEvent.Set();
}
[Test]
public void TestGetPlayableRulesetLoadFailure()
{
var working = new TestWorkingBeatmap(new Beatmap());
// by default mocks return nulls if not set up, which is actually desired here to simulate a ruleset load failure scenario.
var ruleset = new Mock<IRulesetInfo>();
Assert.Throws<RulesetLoadException>(() => working.GetPlayableBeatmap(ruleset.Object));
}
public class TestNeverLoadsWorkingBeatmap : TestWorkingBeatmap
{
public ManualResetEventSlim ResetEvent = new ManualResetEventSlim();
public TestNeverLoadsWorkingBeatmap()
: base(new Beatmap())
{
}
protected override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => new TestConverter(beatmap, ResetEvent);
public class TestConverter : IBeatmapConverter
{
private readonly ManualResetEventSlim resetEvent;
public TestConverter(IBeatmap beatmap, ManualResetEventSlim resetEvent)
{
this.resetEvent = resetEvent;
Beatmap = beatmap;
}
public event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
protected virtual void OnObjectConverted(HitObject arg1, IEnumerable<HitObject> arg2) => ObjectConverted?.Invoke(arg1, arg2);
public IBeatmap Beatmap { get; }
public bool CanConvert() => true;
public IBeatmap Convert(CancellationToken cancellationToken = default)
{
resetEvent.Wait(cancellationToken);
return new OsuBeatmap();
}
}
}
}
}
+105 -14
View File
@@ -12,10 +12,13 @@ using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Extensions;
using osu.Game.IO.Archives;
using osu.Game.Models;
using osu.Game.Overlays.Notifications;
using osu.Game.Stores;
using osu.Game.Tests.Resources;
using Realms;
@@ -72,6 +75,24 @@ namespace osu.Game.Tests.Database
});
}
[Test]
public void TestAccessFileAfterImport()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var beatmap = imported.Beatmaps.First();
var file = beatmap.File;
Assert.NotNull(file);
Assert.AreEqual(beatmap.Hash, file!.File.Hash);
});
}
[Test]
public void TestImportThenDelete()
{
@@ -347,15 +368,15 @@ namespace osu.Game.Tests.Database
var firstFile = imported.Files.First();
long originalLength;
using (var stream = storage.GetStream(firstFile.File.StoragePath))
using (var stream = storage.GetStream(firstFile.File.GetStoragePath()))
originalLength = stream.Length;
using (var stream = storage.GetStream(firstFile.File.StoragePath, FileAccess.Write, FileMode.Create))
using (var stream = storage.GetStream(firstFile.File.GetStoragePath(), FileAccess.Write, FileMode.Create))
stream.WriteByte(0);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
using (var stream = storage.GetStream(firstFile.File.StoragePath))
using (var stream = storage.GetStream(firstFile.File.GetStoragePath()))
Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import");
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
@@ -367,6 +388,34 @@ namespace osu.Game.Tests.Database
});
}
[Test]
public void TestModelCreationFailureDoesntReturn()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
var progressNotification = new ImportProgressNotification();
var zipStream = new MemoryStream();
using (var zip = ZipArchive.Create())
zip.SaveTo(zipStream, new ZipWriterOptions(CompressionType.Deflate));
var imported = await importer.Import(
progressNotification,
new ImportTask(zipStream, string.Empty)
);
checkBeatmapSetCount(realmFactory.Context, 0);
checkBeatmapCount(realmFactory.Context, 0);
Assert.IsEmpty(imported);
Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State);
});
}
[Test]
public void TestRollbackOnFailure()
{
@@ -426,7 +475,7 @@ namespace osu.Game.Tests.Database
}
[Test]
public void TestImportThenDeleteThenImport()
public void TestImportThenDeleteThenImportOptimisedPath()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
@@ -437,11 +486,39 @@ namespace osu.Game.Tests.Database
deleteBeatmapSet(imported, realmFactory.Context);
Assert.IsTrue(imported.DeletePending);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
Assert.IsFalse(imported.DeletePending);
Assert.IsFalse(importedSecondTime.DeletePending);
});
}
[Test]
public void TestImportThenDeleteThenImportNonOptimisedPath()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new NonOptimisedBeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
deleteBeatmapSet(imported, realmFactory.Context);
Assert.IsTrue(imported.DeletePending);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
Assert.IsFalse(imported.DeletePending);
Assert.IsFalse(importedSecondTime.DeletePending);
});
}
@@ -502,7 +579,7 @@ namespace osu.Game.Tests.Database
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
{
OnlineID = 2,
Status = BeatmapSetOnlineStatus.Loved,
Status = BeatmapOnlineStatus.Loved,
}
}
};
@@ -775,7 +852,11 @@ namespace osu.Game.Tests.Database
{
IQueryable<RealmBeatmapSet>? resultSets = null;
waitForOrAssert(() => (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any(),
waitForOrAssert(() =>
{
realm.Refresh();
return (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
},
@"BeatmapSet did not import to the database in allocated time.", timeout);
// ensure we were stored to beatmap database backing...
@@ -788,16 +869,16 @@ namespace osu.Game.Tests.Database
// ReSharper disable once PossibleUnintendedReferenceComparison
IEnumerable<RealmBeatmap> queryBeatmaps() => realm.All<RealmBeatmap>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
waitForOrAssert(() => queryBeatmaps().Count() == 12, @"Beatmaps did not import to the database in allocated time", timeout);
waitForOrAssert(() => queryBeatmapSets().Count() == 1, @"BeatmapSet did not import to the database in allocated time", timeout);
Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct");
Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct");
int countBeatmapSetBeatmaps = 0;
int countBeatmaps = 0;
int countBeatmapSetBeatmaps;
int countBeatmaps;
waitForOrAssert(() =>
(countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count) ==
(countBeatmaps = queryBeatmaps().Count()),
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).", timeout);
Assert.AreEqual(
countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count,
countBeatmaps = queryBeatmaps().Count(),
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).");
foreach (RealmBeatmap b in set.Beatmaps)
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
@@ -819,5 +900,15 @@ namespace osu.Game.Tests.Database
Assert.Fail(failureMessage);
}
public class NonOptimisedBeatmapImporter : BeatmapImporter
{
public NonOptimisedBeatmapImporter(RealmContextFactory realmFactory, Storage storage)
: base(realmFactory, storage)
{
}
protected override bool HasCustomHashFunction => true;
}
}
}
+4 -3
View File
@@ -6,6 +6,7 @@ using System.IO;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Logging;
using osu.Game.Extensions;
using osu.Game.Models;
using osu.Game.Stores;
@@ -28,7 +29,7 @@ namespace osu.Game.Tests.Database
realm.Write(() => files.Add(testData, realm));
Assert.True(files.Storage.Exists("0/05/054edec1d0211f624fed0cbca9d4f9400b0e491c43742af2c5b0abebf0c990d8"));
Assert.True(files.Storage.Exists(realm.All<RealmFile>().First().StoragePath));
Assert.True(files.Storage.Exists(realm.All<RealmFile>().First().GetStoragePath()));
});
}
@@ -74,7 +75,7 @@ namespace osu.Game.Tests.Database
Logger.Log($"Import complete at {timer.ElapsedMilliseconds}");
string path = file.StoragePath;
string path = file.GetStoragePath();
Assert.True(realm.All<RealmFile>().Any());
Assert.True(files.Storage.Exists(path));
@@ -98,7 +99,7 @@ namespace osu.Game.Tests.Database
var file = realm.Write(() => files.Add(new MemoryStream(new byte[] { 0, 1, 2, 3 }), realm));
string path = file.StoragePath;
string path = file.GetStoragePath();
Assert.True(realm.All<RealmFile>().Any());
Assert.True(files.Storage.Exists(path));
@@ -5,6 +5,8 @@ using System;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Game.Database;
using osu.Game.Models;
#nullable enable
@@ -33,6 +35,39 @@ namespace osu.Game.Tests.Database
});
}
/// <summary>
/// Test to ensure that a `CreateContext` call nested inside a subscription doesn't cause any deadlocks
/// due to context fetching semaphores.
/// </summary>
[Test]
public void TestNestedContextCreationWithSubscription()
{
RunTestWithRealm((realmFactory, _) =>
{
bool callbackRan = false;
using (var context = realmFactory.CreateContext())
{
var subscription = context.All<RealmBeatmap>().QueryAsyncWithNotifications((sender, changes, error) =>
{
using (realmFactory.CreateContext())
{
callbackRan = true;
}
});
// Force the callback above to run.
using (realmFactory.CreateContext())
{
}
subscription?.Dispose();
}
Assert.IsTrue(callbackRan);
});
}
[Test]
public void TestBlockOperationsWithContention()
{
+101 -53
View File
@@ -6,7 +6,6 @@ using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Models;
using Realms;
@@ -18,61 +17,57 @@ namespace osu.Game.Tests.Database
public class RealmLiveTests : RealmTest
{
[Test]
public void TestLiveCastability()
public void TestLiveEquality()
{
RunTestWithRealm((realmFactory, _) =>
{
RealmLive<RealmBeatmap> beatmap = realmFactory.CreateContext().Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata()))).ToLive();
ILive<RealmBeatmap> beatmap = realmFactory.CreateContext().Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata()))).ToLive();
ILive<IBeatmapInfo> iBeatmap = beatmap;
ILive<RealmBeatmap> beatmap2 = realmFactory.CreateContext().All<RealmBeatmap>().First().ToLive();
Assert.AreEqual(0, iBeatmap.Value.Length);
Assert.AreEqual(beatmap, beatmap2);
});
}
[Test]
public void TestValueAccessWithOpenContext()
public void TestAccessAfterAttach()
{
RunTestWithRealm((realmFactory, _) =>
{
RealmLive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
liveBeatmap = beatmap.ToLive();
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
var liveBeatmap = beatmap.ToLive();
Debug.Assert(liveBeatmap != null);
using (var context = realmFactory.CreateContext())
context.Write(r => r.Add(beatmap));
Task.Factory.StartNew(() =>
{
Assert.DoesNotThrow(() =>
{
using (realmFactory.CreateContext())
{
var resolved = liveBeatmap.Value;
Assert.IsTrue(resolved.Realm.IsClosed);
Assert.IsTrue(resolved.IsValid);
// can access properties without a crash.
Assert.IsFalse(resolved.Hidden);
}
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden));
});
}
[Test]
public void TestAccessNonManaged()
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var liveBeatmap = beatmap.ToLive();
Assert.IsFalse(beatmap.Hidden);
Assert.IsFalse(liveBeatmap.Value.Hidden);
Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden));
Assert.Throws<InvalidOperationException>(() => liveBeatmap.PerformWrite(l => l.Hidden = true));
Assert.IsFalse(beatmap.Hidden);
Assert.IsFalse(liveBeatmap.Value.Hidden);
Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden));
}
[Test]
public void TestScopedReadWithoutContext()
{
RunTestWithRealm((realmFactory, _) =>
{
RealmLive<RealmBeatmap>? liveBeatmap = null;
ILive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
@@ -101,7 +96,7 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, _) =>
{
RealmLive<RealmBeatmap>? liveBeatmap = null;
ILive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
@@ -122,12 +117,66 @@ namespace osu.Game.Tests.Database
});
}
[Test]
public void TestValueAccessNonManaged()
{
RunTestWithRealm((realmFactory, _) =>
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var liveBeatmap = beatmap.ToLive();
Assert.DoesNotThrow(() =>
{
var __ = liveBeatmap.Value;
});
});
}
[Test]
public void TestValueAccessWithOpenContextFails()
{
RunTestWithRealm((realmFactory, _) =>
{
ILive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
liveBeatmap = beatmap.ToLive();
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
Debug.Assert(liveBeatmap != null);
Task.Factory.StartNew(() =>
{
// Can't be used, without a valid context.
Assert.Throws<InvalidOperationException>(() =>
{
var __ = liveBeatmap.Value;
});
// Can't be used, even from within a valid context.
using (realmFactory.CreateContext())
{
Assert.Throws<InvalidOperationException>(() =>
{
var __ = liveBeatmap.Value;
});
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
});
}
[Test]
public void TestValueAccessWithoutOpenContextFails()
{
RunTestWithRealm((realmFactory, _) =>
{
RealmLive<RealmBeatmap>? liveBeatmap = null;
ILive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
@@ -159,8 +208,8 @@ namespace osu.Game.Tests.Database
using (var updateThreadContext = realmFactory.CreateContext())
{
updateThreadContext.All<RealmBeatmap>().SubscribeForNotifications(gotChange);
RealmLive<RealmBeatmap>? liveBeatmap = null;
updateThreadContext.All<RealmBeatmap>().QueryAsyncWithNotifications(gotChange);
ILive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
@@ -183,23 +232,22 @@ namespace osu.Game.Tests.Database
Assert.AreEqual(0, updateThreadContext.All<RealmBeatmap>().Count());
Assert.AreEqual(0, changesTriggered);
var resolved = liveBeatmap.Value;
// retrieval causes an implicit refresh. even changes that aren't related to the retrieval are fired at this point.
Assert.AreEqual(2, updateThreadContext.All<RealmBeatmap>().Count());
Assert.AreEqual(1, changesTriggered);
// even though the realm that this instance was resolved for was closed, it's still valid.
Assert.IsTrue(resolved.Realm.IsClosed);
Assert.IsTrue(resolved.IsValid);
// can access properties without a crash.
Assert.IsFalse(resolved.Hidden);
updateThreadContext.Write(r =>
liveBeatmap.PerformRead(resolved =>
{
// can use with the main context.
r.Remove(resolved);
// retrieval causes an implicit refresh. even changes that aren't related to the retrieval are fired at this point.
// ReSharper disable once AccessToDisposedClosure
Assert.AreEqual(2, updateThreadContext.All<RealmBeatmap>().Count());
Assert.AreEqual(1, changesTriggered);
// can access properties without a crash.
Assert.IsFalse(resolved.Hidden);
// ReSharper disable once AccessToDisposedClosure
updateThreadContext.Write(r =>
{
// can use with the main context.
r.Remove(resolved);
});
});
}
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Moq;
@@ -13,7 +12,6 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Storyboards;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources;
using FileInfo = osu.Game.IO.FileInfo;
namespace osu.Game.Tests.Editing.Checks
{
@@ -33,14 +31,10 @@ namespace osu.Game.Tests.Editing.Checks
{
BeatmapSet = new BeatmapSetInfo
{
Files = new List<BeatmapSetFileInfo>(new[]
Files =
{
new BeatmapSetFileInfo
{
Filename = "abc123.mp4",
FileInfo = new FileInfo { Hash = "abcdef" }
}
})
CheckTestHelpers.CreateMockFile("mp4"),
}
}
}
};
@@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using JetBrains.Annotations;
@@ -12,7 +12,6 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using FileInfo = osu.Game.IO.FileInfo;
namespace osu.Game.Tests.Editing.Checks
{
@@ -25,25 +24,17 @@ namespace osu.Game.Tests.Editing.Checks
[SetUp]
public void Setup()
{
var file = CheckTestHelpers.CreateMockFile("jpg");
check = new CheckBackgroundQuality();
beatmap = new Beatmap<HitObject>
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata { BackgroundFile = "abc123.jpg" },
Metadata = new BeatmapMetadata { BackgroundFile = file.Filename },
BeatmapSet = new BeatmapSetInfo
{
Files = new List<BeatmapSetFileInfo>(new[]
{
new BeatmapSetFileInfo
{
Filename = "abc123.jpg",
FileInfo = new FileInfo
{
Hash = "abcdef"
}
}
})
Files = { file }
}
}
};
@@ -54,7 +45,7 @@ namespace osu.Game.Tests.Editing.Checks
{
// While this is a problem, it is out of scope for this check and is caught by a different one.
beatmap.Metadata.BackgroundFile = string.Empty;
var context = getContext(null, System.Array.Empty<byte>());
var context = getContext(null, new MemoryStream(Array.Empty<byte>()));
Assert.That(check.Run(context), Is.Empty);
}
@@ -103,7 +94,7 @@ namespace osu.Game.Tests.Editing.Checks
[Test]
public void TestTooUncompressed()
{
var context = getContext(new Texture(1920, 1080), new byte[1024 * 1024 * 3]);
var context = getContext(new Texture(1920, 1080), new MemoryStream(new byte[1024 * 1024 * 3]));
var issues = check.Run(context).ToList();
@@ -111,19 +102,32 @@ namespace osu.Game.Tests.Editing.Checks
Assert.That(issues.Single().Template is CheckBackgroundQuality.IssueTemplateTooUncompressed);
}
private BeatmapVerifierContext getContext(Texture background, [CanBeNull] byte[] fileBytes = null)
[Test]
public void TestStreamClosed()
{
return new BeatmapVerifierContext(beatmap, getMockWorkingBeatmap(background, fileBytes).Object);
var background = new Texture(1920, 1080);
var stream = new Mock<MemoryStream>(new byte[1024 * 1024]);
var context = getContext(background, stream.Object);
Assert.That(check.Run(context), Is.Empty);
stream.Verify(x => x.Close(), Times.Once());
}
private BeatmapVerifierContext getContext(Texture background, [CanBeNull] Stream stream = null)
{
return new BeatmapVerifierContext(beatmap, getMockWorkingBeatmap(background, stream).Object);
}
/// <summary>
/// Returns the mock of the working beatmap with the given background and filesize.
/// Returns the mock of the working beatmap with the given background and its file stream.
/// </summary>
/// <param name="background">The texture of the background.</param>
/// <param name="fileBytes">The bytes that represent the background file.</param>
private Mock<IWorkingBeatmap> getMockWorkingBeatmap(Texture background, [CanBeNull] byte[] fileBytes = null)
/// <param name="stream">The stream representing the background file.</param>
private Mock<IWorkingBeatmap> getMockWorkingBeatmap(Texture background, [CanBeNull] Stream stream = null)
{
var stream = new MemoryStream(fileBytes ?? new byte[1024 * 1024]);
stream ??= new MemoryStream(new byte[1024 * 1024]);
var mock = new Mock<IWorkingBeatmap>();
mock.SetupGet(w => w.Beatmap).Returns(beatmap);
@@ -1,11 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.IO;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
@@ -22,22 +20,17 @@ namespace osu.Game.Tests.Editing.Checks
[SetUp]
public void Setup()
{
var file = CheckTestHelpers.CreateMockFile("jpg");
check = new CheckBackgroundPresence();
beatmap = new Beatmap<HitObject>
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata { BackgroundFile = "abc123.jpg" },
Metadata = new BeatmapMetadata { BackgroundFile = file.Filename },
BeatmapSet = new BeatmapSetInfo
{
Files = new List<BeatmapSetFileInfo>(new[]
{
new BeatmapSetFileInfo
{
Filename = "abc123.jpg",
FileInfo = new FileInfo { Hash = "abcdef" }
}
})
Files = { file }
}
}
};
@@ -0,0 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.IO;
namespace osu.Game.Tests.Editing.Checks
{
public static class CheckTestHelpers
{
public static BeatmapSetFileInfo CreateMockFile(string extension) =>
new BeatmapSetFileInfo
{
Filename = $"abc123.{extension}",
FileInfo = new FileInfo { Hash = "abcdef" }
};
}
}
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using ManagedBass;
@@ -14,7 +13,6 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources;
using osuTK.Audio;
using FileInfo = osu.Game.IO.FileInfo;
namespace osu.Game.Tests.Editing.Checks
{
@@ -34,14 +32,7 @@ namespace osu.Game.Tests.Editing.Checks
{
BeatmapSet = new BeatmapSetInfo
{
Files = new List<BeatmapSetFileInfo>(new[]
{
new BeatmapSetFileInfo
{
Filename = "abc123.wav",
FileInfo = new FileInfo { Hash = "abcdef" }
}
})
Files = { CheckTestHelpers.CreateMockFile("wav") }
}
}
};
@@ -55,11 +46,7 @@ namespace osu.Game.Tests.Editing.Checks
public void TestDifferentExtension()
{
beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
beatmap.BeatmapInfo.BeatmapSet.Files.Add(new BeatmapSetFileInfo
{
Filename = "abc123.jpg",
FileInfo = new FileInfo { Hash = "abcdef" }
});
beatmap.BeatmapInfo.BeatmapSet.Files.Add(CheckTestHelpers.CreateMockFile("jpg"));
// Should fail to load, but not produce an error due to the extension not being expected to load.
Assert.IsEmpty(check.Run(getContext(null, allowMissing: true)));
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Moq;
@@ -10,7 +9,6 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using FileInfo = osu.Game.IO.FileInfo;
namespace osu.Game.Tests.Editing.Checks
{
@@ -30,14 +28,10 @@ namespace osu.Game.Tests.Editing.Checks
{
BeatmapSet = new BeatmapSetInfo
{
Files = new List<BeatmapSetFileInfo>(new[]
Files =
{
new BeatmapSetFileInfo
{
Filename = "abc123.jpg",
FileInfo = new FileInfo { Hash = "abcdef" }
}
})
CheckTestHelpers.CreateMockFile("jpg"),
}
}
}
};
+133
View File
@@ -0,0 +1,133 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Moq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Users;
#nullable enable
namespace osu.Game.Tests.Models
{
[TestFixture]
public class DisplayStringTest
{
[Test]
public void TestNull()
{
IBeatmapSetInfo? beatmap = null;
Assert.That(beatmap.GetDisplayString(), Is.EqualTo("null"));
}
[Test]
public void TestBeatmapSet()
{
var mock = new Mock<IBeatmapSetInfo>();
mock.Setup(m => m.Metadata.Artist).Returns("artist");
mock.Setup(m => m.Metadata.Title).Returns("title");
mock.Setup(m => m.Metadata.Author.Username).Returns("author");
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author)"));
}
[Test]
public void TestBeatmapSetWithNoAuthor()
{
var mock = new Mock<IBeatmapSetInfo>();
mock.Setup(m => m.Metadata.Artist).Returns("artist");
mock.Setup(m => m.Metadata.Title).Returns("title");
mock.Setup(m => m.Metadata.Author.Username).Returns(string.Empty);
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title"));
}
[Test]
public void TestBeatmapSetWithNoMetadata()
{
var mock = new Mock<IBeatmapSetInfo>();
mock.Setup(m => m.Metadata).Returns(new BeatmapMetadata());
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("unknown artist - unknown title"));
}
[Test]
public void TestBeatmap()
{
var mock = new Mock<IBeatmapInfo>();
mock.Setup(m => m.Metadata.Artist).Returns("artist");
mock.Setup(m => m.Metadata.Title).Returns("title");
mock.Setup(m => m.Metadata.Author.Username).Returns("author");
mock.Setup(m => m.DifficultyName).Returns("difficulty");
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author) [difficulty]"));
}
[Test]
public void TestMetadata()
{
var mock = new Mock<IBeatmapMetadataInfo>();
mock.Setup(m => m.Artist).Returns("artist");
mock.Setup(m => m.Title).Returns("title");
mock.Setup(m => m.Author.Username).Returns("author");
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author)"));
}
[Test]
public void TestScore()
{
var mock = new Mock<IScoreInfo>();
mock.Setup(m => m.User).Returns(new APIUser { Username = "user" }); // TODO: temporary.
mock.Setup(m => m.Beatmap.Metadata.Artist).Returns("artist");
mock.Setup(m => m.Beatmap.Metadata.Title).Returns("title");
mock.Setup(m => m.Beatmap.Metadata.Author.Username).Returns("author");
mock.Setup(m => m.Beatmap.DifficultyName).Returns("difficulty");
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("user playing artist - title (author) [difficulty]"));
}
[Test]
public void TestRuleset()
{
var mock = new Mock<IRulesetInfo>();
mock.Setup(m => m.Name).Returns("ruleset");
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("ruleset"));
}
[Test]
public void TestUser()
{
var mock = new Mock<IUser>();
mock.Setup(m => m.Username).Returns("user");
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("user"));
}
[Test]
public void TestFallback()
{
var fallback = new Fallback();
Assert.That(fallback.GetDisplayString(), Is.EqualTo("fallback"));
}
private class Fallback
{
public override string ToString() => "fallback";
}
}
}
@@ -156,7 +156,7 @@ namespace osu.Game.Tests.Mods
throw new System.NotImplementedException();
}
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap)
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap)
{
throw new System.NotImplementedException();
}
@@ -3,6 +3,7 @@
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
namespace osu.Game.Tests.NonVisual
{
@@ -12,10 +13,11 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestOnlineWithOnline()
{
var ourInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 123 };
var otherInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 123 };
var ourInfo = new BeatmapSetInfo { OnlineID = 123 };
var otherInfo = new BeatmapSetInfo { OnlineID = 123 };
Assert.AreEqual(ourInfo, otherInfo);
Assert.AreNotEqual(ourInfo, otherInfo);
Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
}
[Test]
@@ -30,10 +32,11 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestDatabasedWithOnline()
{
var ourInfo = new BeatmapSetInfo { ID = 123, OnlineBeatmapSetID = 12 };
var otherInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 12 };
var ourInfo = new BeatmapSetInfo { ID = 123, OnlineID = 12 };
var otherInfo = new BeatmapSetInfo { OnlineID = 12 };
Assert.AreEqual(ourInfo, otherInfo);
Assert.AreNotEqual(ourInfo, otherInfo);
Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
}
[Test]
@@ -3,12 +3,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Difficulty.Skills;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
namespace osu.Game.Tests.NonVisual
{
@@ -20,8 +22,10 @@ namespace osu.Game.Tests.NonVisual
{
var combinations = new TestLegacyDifficultyCalculator().CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(1, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) }
}, combinations);
}
[Test]
@@ -29,9 +33,11 @@ namespace osu.Game.Tests.NonVisual
{
var combinations = new TestLegacyDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(2, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) }
}, combinations);
}
[Test]
@@ -39,14 +45,13 @@ namespace osu.Game.Tests.NonVisual
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(4, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
Assert.IsTrue(combinations[3] is ModB);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModA), typeof(ModB) },
new[] { typeof(ModB) }
}, combinations);
}
[Test]
@@ -54,10 +59,12 @@ namespace osu.Game.Tests.NonVisual
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(3, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is ModIncompatibleWithA);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModIncompatibleWithA) }
}, combinations);
}
[Test]
@@ -65,22 +72,17 @@ namespace osu.Game.Tests.NonVisual
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(8, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
Assert.IsTrue(combinations[3] is ModB);
Assert.IsTrue(combinations[4] is MultiMod);
Assert.IsTrue(combinations[5] is ModIncompatibleWithA);
Assert.IsTrue(combinations[6] is MultiMod);
Assert.IsTrue(combinations[7] is ModIncompatibleWithAAndB);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
Assert.IsTrue(((MultiMod)combinations[4]).Mods[0] is ModB);
Assert.IsTrue(((MultiMod)combinations[4]).Mods[1] is ModIncompatibleWithA);
Assert.IsTrue(((MultiMod)combinations[6]).Mods[0] is ModIncompatibleWithA);
Assert.IsTrue(((MultiMod)combinations[6]).Mods[1] is ModIncompatibleWithAAndB);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModA), typeof(ModB) },
new[] { typeof(ModB) },
new[] { typeof(ModB), typeof(ModIncompatibleWithA) },
new[] { typeof(ModIncompatibleWithA) },
new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) },
new[] { typeof(ModIncompatibleWithAAndB) },
}, combinations);
}
[Test]
@@ -88,10 +90,12 @@ namespace osu.Game.Tests.NonVisual
{
var combinations = new TestLegacyDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(3, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModAofA);
Assert.IsTrue(combinations[2] is ModIncompatibleWithAofA);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModAofA) },
new[] { typeof(ModIncompatibleWithAofA) }
}, combinations);
}
[Test]
@@ -99,17 +103,13 @@ namespace osu.Game.Tests.NonVisual
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModB(), new ModC())).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(4, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
Assert.IsTrue(combinations[3] is MultiMod);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[2] is ModC);
Assert.IsTrue(((MultiMod)combinations[3]).Mods[0] is ModB);
Assert.IsTrue(((MultiMod)combinations[3]).Mods[1] is ModC);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModA), typeof(ModB), typeof(ModC) },
new[] { typeof(ModB), typeof(ModC) }
}, combinations);
}
[Test]
@@ -117,13 +117,12 @@ namespace osu.Game.Tests.NonVisual
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModB(), new ModIncompatibleWithA())).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(3, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModB);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModIncompatibleWithA);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModB), typeof(ModIncompatibleWithA) }
}, combinations);
}
[Test]
@@ -131,13 +130,28 @@ namespace osu.Game.Tests.NonVisual
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModA(), new ModB())).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(3, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModA), typeof(ModB) }
}, combinations);
}
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
private void assertCombinations(Type[][] expectedCombinations, Mod[] actualCombinations)
{
Assert.AreEqual(expectedCombinations.Length, actualCombinations.Length);
Assert.Multiple(() =>
{
for (int i = 0; i < expectedCombinations.Length; ++i)
{
Type[] expectedTypes = expectedCombinations[i];
Type[] actualTypes = ModUtils.FlattenMod(actualCombinations[i]).Select(m => m.GetType()).ToArray();
Assert.That(expectedTypes, Is.EquivalentTo(actualTypes));
}
});
}
private class ModA : Mod
@@ -16,8 +16,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
{
private BeatmapInfo getExampleBeatmap() => new BeatmapInfo
{
Ruleset = new RulesetInfo { ID = 5 },
StarDifficulty = 4.0d,
Ruleset = new RulesetInfo { OnlineID = 5 },
StarRating = 4.0d,
BaseDifficulty = new BeatmapDifficulty
{
ApproachRate = 5.0f,
@@ -34,11 +34,11 @@ namespace osu.Game.Tests.NonVisual.Filtering
Source = "unit tests",
Tags = "look for tags too",
},
Version = "version as well",
DifficultyName = "version as well",
Length = 2500,
BPM = 160,
BeatDivisor = 12,
Status = BeatmapSetOnlineStatus.Loved
Status = BeatmapOnlineStatus.Loved
};
[Test]
@@ -57,7 +57,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria
{
Ruleset = new RulesetInfo { ID = 6 }
Ruleset = new RulesetInfo { OnlineID = 6 }
};
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
carouselItem.Filter(criteria);
@@ -70,7 +70,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria
{
Ruleset = new RulesetInfo { ID = 6 },
Ruleset = new RulesetInfo { OnlineID = 6 },
AllowConvertedBeatmaps = true
};
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
@@ -86,7 +86,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria
{
Ruleset = new RulesetInfo { ID = 6 },
Ruleset = new RulesetInfo { OnlineID = 6 },
AllowConvertedBeatmaps = true,
ApproachRate = new FilterCriteria.OptionalRange<float>
{
@@ -107,7 +107,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria
{
Ruleset = new RulesetInfo { ID = 6 },
Ruleset = new RulesetInfo { OnlineID = 6 },
AllowConvertedBeatmaps = true,
BPM = new FilterCriteria.OptionalRange<double>
{
@@ -132,7 +132,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria
{
Ruleset = new RulesetInfo { ID = 6 },
Ruleset = new RulesetInfo { OnlineID = 6 },
AllowConvertedBeatmaps = true,
SearchText = terms
};
@@ -207,8 +207,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
public void TestCriteriaMatchingBeatmapIDs(string query, bool filtered)
{
var beatmap = getExampleBeatmap();
beatmap.OnlineBeatmapID = 20201010;
beatmap.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = 1535 };
beatmap.OnlineID = 20201010;
beatmap.BeatmapSet = new BeatmapSetInfo { OnlineID = 1535 };
var criteria = new FilterCriteria { SearchText = query };
var carouselItem = new CarouselBeatmap(beatmap);
@@ -162,9 +162,9 @@ namespace osu.Game.Tests.NonVisual.Filtering
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual("I want the pp", filterCriteria.SearchText.Trim());
Assert.AreEqual(4, filterCriteria.SearchTerms.Length);
Assert.AreEqual(BeatmapSetOnlineStatus.Ranked, filterCriteria.OnlineStatus.Min);
Assert.AreEqual(BeatmapOnlineStatus.Ranked, filterCriteria.OnlineStatus.Min);
Assert.IsTrue(filterCriteria.OnlineStatus.IsLowerInclusive);
Assert.AreEqual(BeatmapSetOnlineStatus.Ranked, filterCriteria.OnlineStatus.Max);
Assert.AreEqual(BeatmapOnlineStatus.Ranked, filterCriteria.OnlineStatus.Max);
Assert.IsTrue(filterCriteria.OnlineStatus.IsUpperInclusive);
}
@@ -16,6 +16,27 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
[HeadlessTest]
public class StatefulMultiplayerClientTest : MultiplayerTestScene
{
[Test]
public void TestUserAddedOnJoin()
{
var user = new APIUser { Id = 33 };
AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3);
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
}
[Test]
public void TestUserRemovedOnLeave()
{
var user = new APIUser { Id = 44 };
AddStep("add user", () => Client.AddUser(user));
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
AddRepeatStep("remove user multiple times", () => Client.RemoveUser(user), 3);
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
}
[Test]
public void TestPlayingUserTracking()
{
@@ -72,7 +93,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
RoomManager.CreateRoom(newRoom);
});
AddUntilStep("wait for room join", () => Client.Room != null);
AddUntilStep("wait for room join", () => RoomJoined);
checkPlayingUserCount(1);
}
@@ -22,7 +22,8 @@ namespace osu.Game.Tests.NonVisual.Ranking
var unstableRate = new UnstableRate(events);
Assert.IsTrue(Precision.AlmostEquals(unstableRate.Value, 10 * Math.Sqrt(10)));
Assert.IsNotNull(unstableRate.Value);
Assert.IsTrue(Precision.AlmostEquals(unstableRate.Value.Value, 10 * Math.Sqrt(10)));
}
[Test]
@@ -128,7 +128,7 @@ namespace osu.Game.Tests.Online
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
public override string Description { get; } = string.Empty;
public override string ShortName { get; } = string.Empty;
@@ -90,7 +90,7 @@ namespace osu.Game.Tests.Online
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new System.NotImplementedException();
public override string Description { get; } = string.Empty;
public override string ShortName { get; } = string.Empty;
@@ -0,0 +1,91 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Notifications;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Online
{
[HeadlessTest]
public class TestSceneBeatmapDownloading : OsuTestScene
{
private BeatmapModelDownloader beatmaps;
private ProgressNotification recentNotification;
private static readonly BeatmapSetInfo test_db_model = new BeatmapSetInfo
{
OnlineID = 1,
Metadata = new BeatmapMetadata
{
Artist = "test author",
Title = "test title",
Author = new APIUser
{
Username = "mapper"
}
}
};
private static readonly APIBeatmapSet test_online_model = new APIBeatmapSet
{
OnlineID = 2,
Artist = "test author",
Title = "test title",
Author = new APIUser
{
Username = "mapper"
}
};
[BackgroundDependencyLoader]
private void load(BeatmapModelDownloader beatmaps)
{
this.beatmaps = beatmaps;
beatmaps.PostNotification = n => recentNotification = n as ProgressNotification;
}
private static readonly object[][] notification_test_cases =
{
new object[] { test_db_model },
new object[] { test_online_model }
};
[TestCaseSource(nameof(notification_test_cases))]
public void TestNotificationMessage(IBeatmapSetInfo model)
{
AddStep("clear recent notification", () => recentNotification = null);
AddStep("download beatmap", () => beatmaps.Download(model));
AddUntilStep("wait for notification", () => recentNotification != null);
AddUntilStep("notification text correct", () => recentNotification.Text.ToString() == "Downloading test author - test title (mapper)");
}
[Test]
public void TestCancelDownloadFromRequest()
{
AddStep("download beatmap", () => beatmaps.Download(test_db_model));
AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_db_model).Cancel());
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null);
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
}
[Test]
public void TestCancelDownloadFromNotification()
{
AddStep("download beatmap", () => beatmaps.Download(test_db_model));
AddStep("cancel download from notification", () => recentNotification.Close());
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null);
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
}
}
}
@@ -1,51 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Notifications;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Online
{
[HeadlessTest]
public class TestSceneBeatmapManager : OsuTestScene
{
private BeatmapManager beatmaps;
private ProgressNotification recentNotification;
private static readonly BeatmapSetInfo test_model = new BeatmapSetInfo { OnlineBeatmapSetID = 1 };
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps)
{
this.beatmaps = beatmaps;
beatmaps.PostNotification = n => recentNotification = n as ProgressNotification;
}
[Test]
public void TestCancelDownloadFromRequest()
{
AddStep("download beatmap", () => beatmaps.Download(test_model));
AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_model).Cancel());
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
}
[Test]
public void TestCancelDownloadFromNotification()
{
AddStep("download beatmap", () => beatmaps.Download(test_model));
AddStep("cancel download from notification", () => recentNotification.Close());
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
}
}
}

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