mirror of
https://github.com/ppy/osu.git
synced 2026-05-20 09:20:15 +08:00
Compare commits
777 Commits
@@ -5,7 +5,7 @@ updates:
|
||||
schedule:
|
||||
interval: monthly
|
||||
time: "17:00"
|
||||
open-pull-requests-limit: 99
|
||||
open-pull-requests-limit: 0 # disabled until https://github.com/dependabot/dependabot-core/issues/369 is resolved.
|
||||
ignore:
|
||||
- dependency-name: Microsoft.EntityFrameworkCore.Design
|
||||
versions:
|
||||
|
||||
@@ -52,28 +52,31 @@ jobs:
|
||||
|
||||
build-only-android:
|
||||
name: Build only (Android)
|
||||
runs-on: windows-latest
|
||||
runs-on: macos-latest
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
# Pin Xamarin.Android version to 11.2 for now to avoid build failures caused by a Xamarin-side regression.
|
||||
# See: https://github.com/xamarin/xamarin-android/issues/6284
|
||||
# This can be removed/reverted when the fix makes it to upstream and is deployed on github runners.
|
||||
- name: Set default Xamarin SDK version
|
||||
run: |
|
||||
$VM_ASSETS/select-xamarin-sdk-v2.sh --mono=6.12 --android=11.2
|
||||
|
||||
- name: Install .NET 5.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "5.0.x"
|
||||
|
||||
- name: Setup MSBuild
|
||||
uses: microsoft/setup-msbuild@v1
|
||||
|
||||
# Contrary to seemingly any other msbuild, msbuild running on macOS/Mono
|
||||
# cannot accept .sln(f) files as arguments.
|
||||
# Build just the main game for now.
|
||||
- name: Build
|
||||
run: msbuild osu.Android.slnf /restore /p:Configuration=Debug
|
||||
run: msbuild osu.Android/osu.Android.csproj /restore /p:Configuration=Debug
|
||||
|
||||
build-only-ios:
|
||||
# While this workflow technically *can* run, it fails as iOS builds are blocked by multiple issues.
|
||||
# See https://github.com/ppy/osu-framework/issues/4677 for the details.
|
||||
# The job can be unblocked once those issues are resolved and game deployments can happen again.
|
||||
if: false
|
||||
name: Build only (iOS)
|
||||
runs-on: macos-latest
|
||||
timeout-minutes: 60
|
||||
|
||||
Generated
+1
@@ -0,0 +1 @@
|
||||
osu.iOS
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="UserContentModel">
|
||||
<attachedFolders />
|
||||
<explicitIncludes />
|
||||
<explicitExcludes />
|
||||
</component>
|
||||
</project>
|
||||
Generated
+6
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
|
||||
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="RiderProjectSettingsUpdater">
|
||||
<option name="vcsConfiguration" value="2" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
+6
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -8,4 +8,8 @@ M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
|
||||
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
|
||||
T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.
|
||||
T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
|
||||
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
|
||||
T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
|
||||
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
|
||||
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
|
||||
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable<T>,NotificationCallbackDelegate<T>) instead.
|
||||
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IList<T>,NotificationCallbackDelegate<T>) instead.
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
+2
-2
@@ -13,14 +13,14 @@ namespace osu.Game.Rulesets.EmptyFreeform
|
||||
{
|
||||
public class EmptyFreeformDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public EmptyFreeformDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public EmptyFreeformDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
return new DifficultyAttributes(mods, skills, 0);
|
||||
return new DifficultyAttributes(mods, 0);
|
||||
}
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
|
||||
|
||||
+2
-2
@@ -30,8 +30,8 @@ namespace osu.Game.Rulesets.EmptyFreeform
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
|
||||
new EmptyFreeformBeatmapConverter(beatmap, this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
|
||||
new EmptyFreeformDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
|
||||
new EmptyFreeformDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
+2
-2
@@ -13,14 +13,14 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
{
|
||||
public class PippidonDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public PippidonDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
return new DifficultyAttributes(mods, skills, 0);
|
||||
return new DifficultyAttributes(mods, 0);
|
||||
}
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
|
||||
|
||||
@@ -26,8 +26,8 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
|
||||
new PippidonBeatmapConverter(beatmap, this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
|
||||
new PippidonDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
|
||||
new PippidonDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
+2
-2
@@ -13,14 +13,14 @@ namespace osu.Game.Rulesets.EmptyScrolling
|
||||
{
|
||||
public class EmptyScrollingDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public EmptyScrollingDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public EmptyScrollingDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
return new DifficultyAttributes(mods, skills, 0);
|
||||
return new DifficultyAttributes(mods, 0);
|
||||
}
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
|
||||
|
||||
+1
-1
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.EmptyScrolling
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new EmptyScrollingBeatmapConverter(beatmap, this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
+2
-2
@@ -13,14 +13,14 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
{
|
||||
public class PippidonDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public PippidonDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
return new DifficultyAttributes(mods, skills, 0);
|
||||
return new DifficultyAttributes(mods, 0);
|
||||
}
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
|
||||
|
||||
+1
-1
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new PippidonBeatmapConverter(beatmap, this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new PippidonDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new PippidonDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
|
||||
+3
-3
@@ -51,11 +51,11 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1108.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1127.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
<PackageReference Include="Realm" Version="10.6.0" />
|
||||
<PackageReference Include="Realm" Version="10.7.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -108,7 +108,10 @@ namespace osu.Desktop
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
|
||||
|
||||
// update ruleset
|
||||
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
|
||||
int onlineID = ruleset.Value.OnlineID;
|
||||
bool isLegacyRuleset = onlineID >= 0 && onlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID;
|
||||
|
||||
presence.Assets.SmallImageKey = isLegacyRuleset ? $"mode_{onlineID}" : "mode_custom";
|
||||
presence.Assets.SmallImageText = ruleset.Value.Name;
|
||||
|
||||
client.SetPresence(presence);
|
||||
|
||||
@@ -93,6 +93,11 @@ namespace osu.Desktop
|
||||
|
||||
protected override UpdateManager CreateUpdateManager()
|
||||
{
|
||||
string packageManaged = Environment.GetEnvironmentVariable("OSU_EXTERNAL_UPDATE_PROVIDER");
|
||||
|
||||
if (!string.IsNullOrEmpty(packageManaged))
|
||||
return new NoActionUpdateManager();
|
||||
|
||||
switch (RuntimeInfo.OS)
|
||||
{
|
||||
case RuntimeInfo.Platform.Windows:
|
||||
|
||||
@@ -103,7 +103,10 @@ namespace osu.Desktop.Updater
|
||||
}
|
||||
else
|
||||
{
|
||||
// In the case of an error, a separate notification will be displayed.
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
notification.Close();
|
||||
|
||||
Logger.Error(e, @"update failed!");
|
||||
}
|
||||
}
|
||||
@@ -183,6 +186,19 @@ namespace osu.Desktop.Updater
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
// cancelling updates is not currently supported by the underlying updater.
|
||||
// only allow dismissing for now.
|
||||
|
||||
switch (State)
|
||||
{
|
||||
case ProgressNotificationState.Cancelled:
|
||||
base.Close();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class SquirrelLogger : Splat.ILogger, IDisposable
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
|
||||
<PackageReference Include="nunit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
@@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
public void TestClockRateAdjusted(double expected, string name)
|
||||
=> Test(expected, name, new CatchModDoubleTime());
|
||||
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap);
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset().RulesetInfo, beatmap);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new CatchRuleset();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,118 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Edit.Checks;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCheckBananaShowerGap
|
||||
{
|
||||
private CheckBananaShowerGap check;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
check = new CheckBananaShowerGap();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAllowedSpinnerGaps()
|
||||
{
|
||||
assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Easy);
|
||||
assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Normal);
|
||||
assertOk(mockBeatmap(125, 1000, 1250), DifficultyRating.Hard);
|
||||
assertOk(mockBeatmap(125, 1000, 1125), DifficultyRating.Insane);
|
||||
assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.Expert);
|
||||
assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisallowedSpinnerGapStart()
|
||||
{
|
||||
assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Easy);
|
||||
assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Normal);
|
||||
assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Hard);
|
||||
assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Insane);
|
||||
assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.Expert);
|
||||
assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisallowedSpinnerGapEnd()
|
||||
{
|
||||
assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Easy);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Normal);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1249), DifficultyRating.Hard);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1124), DifficultyRating.Insane);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.Expert);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestConsecutiveSpinners()
|
||||
{
|
||||
var spinnerConsecutiveBeatmap = new Beatmap<HitObject>
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new BananaShower { StartTime = 0, EndTime = 100, X = 0 },
|
||||
new BananaShower { StartTime = 101, EndTime = 200, X = 0 },
|
||||
new BananaShower { StartTime = 201, EndTime = 300, X = 0 }
|
||||
}
|
||||
};
|
||||
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Easy);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Normal);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Hard);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Insane);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Expert);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
private Beatmap<HitObject> mockBeatmap(double bananaShowerStart, double bananaShowerEnd, double nextFruitStart)
|
||||
{
|
||||
return new Beatmap<HitObject>
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit { StartTime = 0, X = 0 },
|
||||
new BananaShower { StartTime = bananaShowerStart, EndTime = bananaShowerEnd, X = 0 },
|
||||
new Fruit { StartTime = nextFruitStart, X = 0 }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void assertOk(IBeatmap beatmap, DifficultyRating difficultyRating)
|
||||
{
|
||||
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
|
||||
Assert.That(check.Run(context), Is.Empty);
|
||||
}
|
||||
|
||||
private void assertTooShortSpinnerStart(IBeatmap beatmap, DifficultyRating difficultyRating)
|
||||
{
|
||||
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
|
||||
var issues = check.Run(context).ToList();
|
||||
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerStartGap));
|
||||
}
|
||||
|
||||
private void assertTooShortSpinnerEnd(IBeatmap beatmap, DifficultyRating difficultyRating)
|
||||
{
|
||||
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
|
||||
var issues = check.Run(context).ToList();
|
||||
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerEndGap));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModNoScope : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
[Test]
|
||||
public void TestVisibleDuringBreak()
|
||||
{
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new CatchModNoScope
|
||||
{
|
||||
HiddenComboCount = { Value = 0 },
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = () => true,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 1000,
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 5000,
|
||||
}
|
||||
},
|
||||
Breaks = new List<BreakPeriod>
|
||||
{
|
||||
new BreakPeriod(2000, 4000),
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
|
||||
AddUntilStep("wait for start of break", isBreak);
|
||||
AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
|
||||
AddUntilStep("wait for end of break", () => !isBreak());
|
||||
AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVisibleAfterComboBreak()
|
||||
{
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new CatchModNoScope
|
||||
{
|
||||
HiddenComboCount = { Value = 2 },
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = () => true,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit
|
||||
{
|
||||
X = 0,
|
||||
StartTime = 1000,
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 3000,
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.WIDTH,
|
||||
StartTime = 5000,
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddAssert("catcher must start visible", () => catcherAlphaAlmostEquals(1));
|
||||
AddUntilStep("wait for combo", () => Player.ScoreProcessor.Combo.Value >= 2);
|
||||
AddAssert("catcher must dim after combo", () => !catcherAlphaAlmostEquals(1));
|
||||
AddStep("break combo", () => Player.ScoreProcessor.Combo.Value = 0);
|
||||
AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
|
||||
}
|
||||
|
||||
private bool isBreak() => Player.IsBreakTime.Value;
|
||||
|
||||
private bool catcherAlphaAlmostEquals(float alpha)
|
||||
{
|
||||
var playfield = (CatchPlayfield)Player.DrawableRuleset.Playfield;
|
||||
return Precision.AlmostEquals(playfield.CatcherArea.Alpha, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -168,6 +168,28 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
checkHyperDash(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLastBananaShouldClearPlateOnMiss()
|
||||
{
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
checkPlate(1);
|
||||
AddStep("miss banana", () => attemptCatch(new Banana { X = 100 }));
|
||||
checkPlate(1);
|
||||
AddStep("miss last banana", () => attemptCatch(new Banana { LastInCombo = true, X = 100 }));
|
||||
checkPlate(0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLastBananaShouldClearPlateOnCatch()
|
||||
{
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
checkPlate(1);
|
||||
AddStep("catch banana", () => attemptCatch(new Banana()));
|
||||
checkPlate(2);
|
||||
AddStep("catch last banana", () => attemptCatch(new Banana { LastInCombo = true }));
|
||||
checkPlate(0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCatcherRandomStacking()
|
||||
{
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.Add(0, new TimingControlPoint());
|
||||
|
||||
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
|
||||
IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject> { new Fruit() },
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
||||
@@ -133,6 +133,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
new MultiMod(new ModWindUp(), new ModWindDown()),
|
||||
new CatchModFloatingFruits(),
|
||||
new CatchModMuted(),
|
||||
new CatchModNoScope(),
|
||||
};
|
||||
|
||||
default:
|
||||
@@ -177,7 +178,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
return base.GetDisplayNameForHitResult(result);
|
||||
}
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin);
|
||||
|
||||
@@ -188,5 +189,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this);
|
||||
|
||||
public override IBeatmapVerifier CreateBeatmapVerifier() => new CatchBeatmapVerifier();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,35 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
public class CatchDifficultyAttributes : DifficultyAttributes
|
||||
{
|
||||
[JsonProperty("approach_rate")]
|
||||
public double ApproachRate { get; set; }
|
||||
|
||||
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
|
||||
{
|
||||
foreach (var v in base.ToDatabaseAttributes())
|
||||
yield return v;
|
||||
|
||||
// Todo: osu!catch should not output star rating in the 'aim' attribute.
|
||||
yield return (ATTRIB_ID_AIM, StarRating);
|
||||
yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
|
||||
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
|
||||
}
|
||||
|
||||
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
|
||||
{
|
||||
base.FromDatabaseAttributes(values);
|
||||
|
||||
StarRating = values[ATTRIB_ID_AIM];
|
||||
ApproachRate = values[ATTRIB_ID_APPROACH_RATE];
|
||||
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
private float halfCatcherWidth;
|
||||
|
||||
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
@@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
if (beatmap.HitObjects.Count == 0)
|
||||
return new CatchDifficultyAttributes { Mods = mods, Skills = skills };
|
||||
return new CatchDifficultyAttributes { Mods = mods };
|
||||
|
||||
// this is the same as osu!, so there's potential to share the implementation... maybe
|
||||
double preempt = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.ApproachRate, 1800, 1200, 450) / clockRate;
|
||||
@@ -42,7 +42,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
Mods = mods,
|
||||
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
|
||||
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)),
|
||||
Skills = skills
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Catch.Edit.Checks;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class CatchBeatmapVerifier : IBeatmapVerifier
|
||||
{
|
||||
private readonly List<ICheck> checks = new List<ICheck>
|
||||
{
|
||||
new CheckBananaShowerGap()
|
||||
};
|
||||
|
||||
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
return checks.SelectMany(check => check.Run(context));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Checks
|
||||
{
|
||||
/// <summary>
|
||||
/// Check the spinner/banana shower gaps specified in the osu!catch difficulty specific ranking criteria.
|
||||
/// </summary>
|
||||
public class CheckBananaShowerGap : ICheck
|
||||
{
|
||||
private static readonly Dictionary<DifficultyRating, (int startGap, int endGap)> spinner_delta_threshold = new Dictionary<DifficultyRating, (int, int)>
|
||||
{
|
||||
[DifficultyRating.Easy] = (250, 250),
|
||||
[DifficultyRating.Normal] = (250, 250),
|
||||
[DifficultyRating.Hard] = (125, 250),
|
||||
[DifficultyRating.Insane] = (125, 125),
|
||||
[DifficultyRating.Expert] = (62, 125),
|
||||
[DifficultyRating.ExpertPlus] = (62, 125)
|
||||
};
|
||||
|
||||
public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Compose, "Too short spinner gap");
|
||||
|
||||
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
|
||||
{
|
||||
new IssueTemplateBananaShowerStartGap(this),
|
||||
new IssueTemplateBananaShowerEndGap(this)
|
||||
};
|
||||
|
||||
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
var hitObjects = context.Beatmap.HitObjects;
|
||||
(int expectedStartDelta, int expectedEndDelta) = spinner_delta_threshold[context.InterpretedDifficulty];
|
||||
|
||||
for (int i = 0; i < hitObjects.Count - 1; ++i)
|
||||
{
|
||||
if (!(hitObjects[i] is BananaShower bananaShower))
|
||||
continue;
|
||||
|
||||
// Skip if the previous hitobject is a banana shower, consecutive spinners are allowed
|
||||
if (i != 0 && hitObjects[i - 1] is CatchHitObject previousHitObject && !(previousHitObject is BananaShower))
|
||||
{
|
||||
double spinnerStartDelta = bananaShower.StartTime - previousHitObject.GetEndTime();
|
||||
|
||||
if (spinnerStartDelta < expectedStartDelta)
|
||||
{
|
||||
yield return new IssueTemplateBananaShowerStartGap(this)
|
||||
.Create(spinnerStartDelta, expectedStartDelta, bananaShower, previousHitObject);
|
||||
}
|
||||
}
|
||||
|
||||
// Skip if the next hitobject is a banana shower, consecutive spinners are allowed
|
||||
if (hitObjects[i + 1] is CatchHitObject nextHitObject && !(nextHitObject is BananaShower))
|
||||
{
|
||||
double spinnerEndDelta = nextHitObject.StartTime - bananaShower.EndTime;
|
||||
|
||||
if (spinnerEndDelta < expectedEndDelta)
|
||||
{
|
||||
yield return new IssueTemplateBananaShowerEndGap(this)
|
||||
.Create(spinnerEndDelta, expectedEndDelta, bananaShower, nextHitObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class IssueTemplateBananaShowerGap : IssueTemplate
|
||||
{
|
||||
protected IssueTemplateBananaShowerGap(ICheck check, IssueType issueType, string unformattedMessage)
|
||||
: base(check, issueType, unformattedMessage)
|
||||
{
|
||||
}
|
||||
|
||||
public Issue Create(double deltaTime, int expectedDeltaTime, params HitObject[] hitObjects)
|
||||
{
|
||||
return new Issue(hitObjects, this, Math.Floor(deltaTime), expectedDeltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
public class IssueTemplateBananaShowerStartGap : IssueTemplateBananaShowerGap
|
||||
{
|
||||
public IssueTemplateBananaShowerStartGap(ICheck check)
|
||||
: base(check, IssueType.Problem, "There is only {0} ms between the start of the spinner and the last object, it should not be less than {1} ms.")
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class IssueTemplateBananaShowerEndGap : IssueTemplateBananaShowerGap
|
||||
{
|
||||
public IssueTemplateBananaShowerEndGap(ICheck check)
|
||||
: base(check, IssueType.Problem, "There is only {0} ms between the end of the spinner and the next object, it should not be less than {1} ms.")
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield
|
||||
{
|
||||
public override string Description => "Where's the catcher?";
|
||||
|
||||
[SettingSource(
|
||||
"Hidden at combo",
|
||||
"The combo count at which the catcher becomes completely hidden",
|
||||
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
|
||||
)]
|
||||
public override BindableInt HiddenComboCount { get; } = new BindableInt
|
||||
{
|
||||
Default = 10,
|
||||
Value = 10,
|
||||
MinValue = 0,
|
||||
MaxValue = 50,
|
||||
};
|
||||
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
var catchPlayfield = (CatchPlayfield)playfield;
|
||||
bool shouldAlwaysShowCatcher = IsBreakTime.Value;
|
||||
float targetAlpha = shouldAlwaysShowCatcher ? 1 : ComboBasedAlpha;
|
||||
catchPlayfield.CatcherArea.Alpha = (float)Interpolation.Lerp(catchPlayfield.CatcherArea.Alpha, targetAlpha, Math.Clamp(catchPlayfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -210,6 +210,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
catchResult.CatcherAnimationState = CurrentState;
|
||||
catchResult.CatcherHyperDash = HyperDashing;
|
||||
|
||||
// Ignore JuiceStreams and BananaShowers
|
||||
if (!(drawableObject is DrawablePalpableCatchHitObject palpableObject)) return;
|
||||
|
||||
var hitObject = palpableObject.HitObject;
|
||||
@@ -244,6 +245,14 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
CurrentState = hitObject.Kiai ? CatcherAnimationState.Kiai : CatcherAnimationState.Idle;
|
||||
else if (!(hitObject is Banana))
|
||||
CurrentState = CatcherAnimationState.Fail;
|
||||
|
||||
if (palpableObject.HitObject.LastInCombo)
|
||||
{
|
||||
if (result.Judgement is CatchJudgement catchJudgement && catchJudgement.ShouldExplodeFor(result))
|
||||
Explode();
|
||||
else
|
||||
Drop();
|
||||
}
|
||||
}
|
||||
|
||||
public void OnRevertResult(DrawableCatchHitObject drawableObject, JudgementResult result)
|
||||
|
||||
@@ -6,11 +6,9 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
@@ -72,18 +70,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
public void OnNewResult(DrawableCatchHitObject hitObject, JudgementResult result)
|
||||
{
|
||||
Catcher.OnNewResult(hitObject, result);
|
||||
|
||||
if (!result.Type.IsScorable())
|
||||
return;
|
||||
|
||||
if (hitObject.HitObject.LastInCombo)
|
||||
{
|
||||
if (result.Judgement is CatchJudgement catchJudgement && catchJudgement.ShouldExplodeFor(result))
|
||||
Catcher.Explode();
|
||||
else
|
||||
Catcher.Drop();
|
||||
}
|
||||
|
||||
comboDisplay.OnNewResult(hitObject, result);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||
@@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,6 +22,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
[Resolved]
|
||||
private SkinManager skins { get; set; }
|
||||
|
||||
[Cached]
|
||||
private EditorClipboard clipboard = new EditorClipboard();
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
public void TestClockRateAdjusted(double expected, string name)
|
||||
=> Test(expected, name, new ManiaModDoubleTime());
|
||||
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap);
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset().RulesetInfo, beatmap);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new ManiaRuleset();
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
||||
@@ -1,13 +1,38 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
{
|
||||
public class ManiaDifficultyAttributes : DifficultyAttributes
|
||||
{
|
||||
[JsonProperty("great_hit_window")]
|
||||
public double GreatHitWindow { get; set; }
|
||||
|
||||
[JsonProperty("score_multiplier")]
|
||||
public double ScoreMultiplier { get; set; }
|
||||
|
||||
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
|
||||
{
|
||||
foreach (var v in base.ToDatabaseAttributes())
|
||||
yield return v;
|
||||
|
||||
// Todo: osu!mania doesn't output MaxCombo attribute for some reason.
|
||||
yield return (ATTRIB_ID_STRAIN, StarRating);
|
||||
yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow);
|
||||
yield return (ATTRIB_ID_SCORE_MULTIPLIER, ScoreMultiplier);
|
||||
}
|
||||
|
||||
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
|
||||
{
|
||||
base.FromDatabaseAttributes(values);
|
||||
|
||||
StarRating = values[ATTRIB_ID_STRAIN];
|
||||
GreatHitWindow = values[ATTRIB_ID_GREAT_HIT_WINDOW];
|
||||
ScoreMultiplier = values[ATTRIB_ID_SCORE_MULTIPLIER];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
@@ -28,17 +29,17 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
private readonly bool isForCurrentRuleset;
|
||||
private readonly double originalOverallDifficulty;
|
||||
|
||||
public ManiaDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public ManiaDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo);
|
||||
originalOverallDifficulty = beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty;
|
||||
isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.MatchesOnlineID(ruleset);
|
||||
originalOverallDifficulty = beatmap.BeatmapInfo.Difficulty.OverallDifficulty;
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
if (beatmap.HitObjects.Count == 0)
|
||||
return new ManiaDifficultyAttributes { Mods = mods, Skills = skills };
|
||||
return new ManiaDifficultyAttributes { Mods = mods };
|
||||
|
||||
HitWindows hitWindows = new ManiaHitWindows();
|
||||
hitWindows.SetDifficulty(beatmap.Difficulty.OverallDifficulty);
|
||||
@@ -50,7 +51,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
GreatHitWindow = Math.Ceiling(getHitWindow300(mods) / clockRate),
|
||||
ScoreMultiplier = getScoreMultiplier(mods),
|
||||
MaxCombo = beatmap.HitObjects.Sum(h => h is HoldNote ? 2 : 1),
|
||||
Skills = skills
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -272,7 +272,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public int LegacyID => 3;
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.iOS
|
||||
@@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Osu.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,185 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
{
|
||||
public class TestSceneSliderStreamConversion : TestSceneOsuEditor
|
||||
{
|
||||
private BindableBeatDivisor beatDivisor => (BindableBeatDivisor)Editor.Dependencies.Get(typeof(BindableBeatDivisor));
|
||||
|
||||
[Test]
|
||||
public void TestSimpleConversion()
|
||||
{
|
||||
Slider slider = null;
|
||||
|
||||
AddStep("select first slider", () =>
|
||||
{
|
||||
slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider);
|
||||
EditorClock.Seek(slider.StartTime);
|
||||
EditorBeatmap.SelectedHitObjects.Add(slider);
|
||||
});
|
||||
|
||||
convertToStream();
|
||||
|
||||
AddAssert("stream created", () => streamCreatedFor(slider,
|
||||
(time: 0, pathPosition: 0),
|
||||
(time: 0.25, pathPosition: 0.25),
|
||||
(time: 0.5, pathPosition: 0.5),
|
||||
(time: 0.75, pathPosition: 0.75),
|
||||
(time: 1, pathPosition: 1)));
|
||||
|
||||
AddStep("undo", () => Editor.Undo());
|
||||
AddAssert("slider restored", () => sliderRestored(slider));
|
||||
|
||||
AddStep("select first slider", () =>
|
||||
{
|
||||
slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider);
|
||||
EditorClock.Seek(slider.StartTime);
|
||||
EditorBeatmap.SelectedHitObjects.Add(slider);
|
||||
});
|
||||
AddStep("change beat divisor", () => beatDivisor.Value = 8);
|
||||
|
||||
convertToStream();
|
||||
AddAssert("stream created", () => streamCreatedFor(slider,
|
||||
(time: 0, pathPosition: 0),
|
||||
(time: 0.125, pathPosition: 0.125),
|
||||
(time: 0.25, pathPosition: 0.25),
|
||||
(time: 0.375, pathPosition: 0.375),
|
||||
(time: 0.5, pathPosition: 0.5),
|
||||
(time: 0.625, pathPosition: 0.625),
|
||||
(time: 0.75, pathPosition: 0.75),
|
||||
(time: 0.875, pathPosition: 0.875),
|
||||
(time: 1, pathPosition: 1)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestConversionWithNonMatchingDivisor()
|
||||
{
|
||||
Slider slider = null;
|
||||
|
||||
AddStep("select second slider", () =>
|
||||
{
|
||||
slider = (Slider)EditorBeatmap.HitObjects.Where(h => h is Slider).ElementAt(1);
|
||||
EditorClock.Seek(slider.StartTime);
|
||||
EditorBeatmap.SelectedHitObjects.Add(slider);
|
||||
});
|
||||
AddStep("change beat divisor", () => beatDivisor.Value = 3);
|
||||
|
||||
convertToStream();
|
||||
|
||||
AddAssert("stream created", () => streamCreatedFor(slider,
|
||||
(time: 0, pathPosition: 0),
|
||||
(time: 2 / 3d, pathPosition: 2 / 3d)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestConversionWithRepeats()
|
||||
{
|
||||
Slider slider = null;
|
||||
|
||||
AddStep("select first slider with repeats", () =>
|
||||
{
|
||||
slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider s && s.RepeatCount > 0);
|
||||
EditorClock.Seek(slider.StartTime);
|
||||
EditorBeatmap.SelectedHitObjects.Add(slider);
|
||||
});
|
||||
AddStep("change beat divisor", () => beatDivisor.Value = 2);
|
||||
|
||||
convertToStream();
|
||||
|
||||
AddAssert("stream created", () => streamCreatedFor(slider,
|
||||
(time: 0, pathPosition: 0),
|
||||
(time: 0.25, pathPosition: 0.5),
|
||||
(time: 0.5, pathPosition: 1),
|
||||
(time: 0.75, pathPosition: 0.5),
|
||||
(time: 1, pathPosition: 0)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestConversionPreservesSliderProperties()
|
||||
{
|
||||
Slider slider = null;
|
||||
|
||||
AddStep("select second new-combo-starting slider", () =>
|
||||
{
|
||||
slider = (Slider)EditorBeatmap.HitObjects.Where(h => h is Slider s && s.NewCombo).ElementAt(1);
|
||||
EditorClock.Seek(slider.StartTime);
|
||||
EditorBeatmap.SelectedHitObjects.Add(slider);
|
||||
});
|
||||
|
||||
convertToStream();
|
||||
|
||||
AddAssert("stream created", () => streamCreatedFor(slider,
|
||||
(time: 0, pathPosition: 0),
|
||||
(time: 0.25, pathPosition: 0.25),
|
||||
(time: 0.5, pathPosition: 0.5),
|
||||
(time: 0.75, pathPosition: 0.75),
|
||||
(time: 1, pathPosition: 1)));
|
||||
|
||||
AddStep("undo", () => Editor.Undo());
|
||||
AddAssert("slider restored", () => sliderRestored(slider));
|
||||
}
|
||||
|
||||
private void convertToStream()
|
||||
{
|
||||
AddStep("convert to stream", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.LControl);
|
||||
InputManager.PressKey(Key.LShift);
|
||||
InputManager.Key(Key.F);
|
||||
InputManager.ReleaseKey(Key.LShift);
|
||||
InputManager.ReleaseKey(Key.LControl);
|
||||
});
|
||||
}
|
||||
|
||||
private bool streamCreatedFor(Slider slider, params (double time, double pathPosition)[] expectedCircles)
|
||||
{
|
||||
if (EditorBeatmap.HitObjects.Contains(slider))
|
||||
return false;
|
||||
|
||||
foreach ((double expectedTime, double expectedPathPosition) in expectedCircles)
|
||||
{
|
||||
double time = slider.StartTime + slider.Duration * expectedTime;
|
||||
Vector2 position = slider.Position + slider.Path.PositionAt(expectedPathPosition);
|
||||
|
||||
if (!EditorBeatmap.HitObjects.OfType<HitCircle>().Any(h => matches(h, time, position, slider.NewCombo && expectedTime == 0)))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
bool matches(HitCircle circle, double time, Vector2 position, bool startsNewCombo) =>
|
||||
Precision.AlmostEquals(circle.StartTime, time, 1)
|
||||
&& Precision.AlmostEquals(circle.Position, position, 0.01f)
|
||||
&& circle.NewCombo == startsNewCombo
|
||||
&& circle.Samples.SequenceEqual(slider.HeadCircle.Samples)
|
||||
&& circle.SampleControlPoint.IsRedundant(slider.SampleControlPoint);
|
||||
}
|
||||
|
||||
private bool sliderRestored(Slider slider)
|
||||
{
|
||||
var objects = EditorBeatmap.HitObjects.Where(h => h.StartTime >= slider.StartTime && h.GetEndTime() <= slider.EndTime).ToList();
|
||||
|
||||
if (objects.Count > 1)
|
||||
return false;
|
||||
|
||||
var hitObject = objects.Single();
|
||||
if (!(hitObject is Slider restoredSlider))
|
||||
return false;
|
||||
|
||||
return Precision.AlmostEquals(slider.StartTime, restoredSlider.StartTime)
|
||||
&& Precision.AlmostEquals(slider.GetEndTime(), restoredSlider.GetEndTime())
|
||||
&& Precision.AlmostEquals(slider.Position, restoredSlider.Position, 0.01f)
|
||||
&& Precision.AlmostEquals(slider.EndPosition, restoredSlider.EndPosition, 0.01f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -137,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
AddAssert("cursor must start visible", () => cursorAlphaAlmostEquals(1));
|
||||
AddUntilStep("wait for combo", () => Player.ScoreProcessor.Combo.Value >= 2);
|
||||
AddAssert("cursor must dim after combo", () => !cursorAlphaAlmostEquals(1));
|
||||
AddStep("break combo", () => Player.ScoreProcessor.Combo.Set(0));
|
||||
AddStep("break combo", () => Player.ScoreProcessor.Combo.Value = 0);
|
||||
AddUntilStep("wait for cursor to show", () => cursorAlphaAlmostEquals(1));
|
||||
}
|
||||
|
||||
|
||||
@@ -15,17 +15,17 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
|
||||
|
||||
[TestCase(6.6975550434910005d, "diffcalc-test")]
|
||||
[TestCase(1.4670676815251105d, "zero-length-sliders")]
|
||||
[TestCase(6.6972307565739273d, "diffcalc-test")]
|
||||
[TestCase(1.4484754139145539d, "zero-length-sliders")]
|
||||
public void Test(double expected, string name)
|
||||
=> base.Test(expected, name);
|
||||
|
||||
[TestCase(8.9389769779826267d, "diffcalc-test")]
|
||||
[TestCase(1.7786917985891204d, "zero-length-sliders")]
|
||||
[TestCase(8.9382559208689809d, "diffcalc-test")]
|
||||
[TestCase(1.7548875851757628d, "zero-length-sliders")]
|
||||
public void TestClockRateAdjusted(double expected, string name)
|
||||
=> Test(expected, name, new OsuModDoubleTime());
|
||||
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap);
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset().RulesetInfo, beatmap);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new OsuRuleset();
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="Moq" Version="4.16.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
||||
@@ -1,20 +1,77 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
{
|
||||
public class OsuDifficultyAttributes : DifficultyAttributes
|
||||
{
|
||||
[JsonProperty("aim_strain")]
|
||||
public double AimStrain { get; set; }
|
||||
|
||||
[JsonProperty("speed_strain")]
|
||||
public double SpeedStrain { get; set; }
|
||||
|
||||
[JsonProperty("flashlight_rating")]
|
||||
public double FlashlightRating { get; set; }
|
||||
|
||||
[JsonProperty("slider_factor")]
|
||||
public double SliderFactor { get; set; }
|
||||
|
||||
[JsonProperty("approach_rate")]
|
||||
public double ApproachRate { get; set; }
|
||||
|
||||
[JsonProperty("overall_difficulty")]
|
||||
public double OverallDifficulty { get; set; }
|
||||
|
||||
public double DrainRate { get; set; }
|
||||
|
||||
public int HitCircleCount { get; set; }
|
||||
|
||||
public int SliderCount { get; set; }
|
||||
|
||||
public int SpinnerCount { get; set; }
|
||||
|
||||
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
|
||||
{
|
||||
foreach (var v in base.ToDatabaseAttributes())
|
||||
yield return v;
|
||||
|
||||
yield return (ATTRIB_ID_AIM, AimStrain);
|
||||
yield return (ATTRIB_ID_SPEED, SpeedStrain);
|
||||
yield return (ATTRIB_ID_OVERALL_DIFFICULTY, OverallDifficulty);
|
||||
yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
|
||||
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
|
||||
yield return (ATTRIB_ID_STRAIN, StarRating);
|
||||
|
||||
if (ShouldSerializeFlashlightRating())
|
||||
yield return (ATTRIB_ID_FLASHLIGHT, FlashlightRating);
|
||||
|
||||
yield return (ATTRIB_ID_SLIDER_FACTOR, SliderFactor);
|
||||
}
|
||||
|
||||
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
|
||||
{
|
||||
base.FromDatabaseAttributes(values);
|
||||
|
||||
AimStrain = values[ATTRIB_ID_AIM];
|
||||
SpeedStrain = values[ATTRIB_ID_SPEED];
|
||||
OverallDifficulty = values[ATTRIB_ID_OVERALL_DIFFICULTY];
|
||||
ApproachRate = values[ATTRIB_ID_APPROACH_RATE];
|
||||
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
|
||||
StarRating = values[ATTRIB_ID_STRAIN];
|
||||
FlashlightRating = values.GetValueOrDefault(ATTRIB_ID_FLASHLIGHT);
|
||||
SliderFactor = values[ATTRIB_ID_SLIDER_FACTOR];
|
||||
}
|
||||
|
||||
// Used implicitly by Newtonsoft.Json to not serialize flashlight property in some cases.
|
||||
[UsedImplicitly]
|
||||
public bool ShouldSerializeFlashlightRating() => Mods.Any(m => m is ModFlashlight);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
private const double difficulty_multiplier = 0.0675;
|
||||
private double hitWindowGreat;
|
||||
|
||||
public OsuDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public OsuDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
@@ -31,11 +31,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
if (beatmap.HitObjects.Count == 0)
|
||||
return new OsuDifficultyAttributes { Mods = mods, Skills = skills };
|
||||
return new OsuDifficultyAttributes { Mods = mods };
|
||||
|
||||
double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier;
|
||||
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
|
||||
double flashlightRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier;
|
||||
double aimRatingNoSliders = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
|
||||
double speedRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier;
|
||||
double flashlightRating = Math.Sqrt(skills[3].DifficultyValue()) * difficulty_multiplier;
|
||||
|
||||
double sliderFactor = aimRating > 0 ? aimRatingNoSliders / aimRating : 1;
|
||||
|
||||
if (mods.Any(h => h is OsuModRelax))
|
||||
speedRating = 0.0;
|
||||
@@ -74,6 +77,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
AimStrain = aimRating,
|
||||
SpeedStrain = speedRating,
|
||||
FlashlightRating = flashlightRating,
|
||||
SliderFactor = sliderFactor,
|
||||
ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5,
|
||||
OverallDifficulty = (80 - hitWindowGreat) / 6,
|
||||
DrainRate = drainRate,
|
||||
@@ -81,7 +85,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
HitCircleCount = hitCirclesCount,
|
||||
SliderCount = sliderCount,
|
||||
SpinnerCount = spinnerCount,
|
||||
Skills = skills
|
||||
};
|
||||
}
|
||||
|
||||
@@ -108,7 +111,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
|
||||
return new Skill[]
|
||||
{
|
||||
new Aim(mods),
|
||||
new Aim(mods, true),
|
||||
new Aim(mods, false),
|
||||
new Speed(mods, hitWindowGreat),
|
||||
new Flashlight(mods)
|
||||
};
|
||||
|
||||
@@ -125,6 +125,16 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
aimValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate);
|
||||
}
|
||||
|
||||
// We assume 15% of sliders in a map are difficult since there's no way to tell from the performance calculator.
|
||||
double estimateDifficultSliders = Attributes.SliderCount * 0.15;
|
||||
|
||||
if (Attributes.SliderCount > 0)
|
||||
{
|
||||
double estimateSliderEndsDropped = Math.Clamp(Math.Min(countOk + countMeh + countMiss, Attributes.MaxCombo - scoreMaxCombo), 0, estimateDifficultSliders);
|
||||
double sliderNerfFactor = (1 - Attributes.SliderFactor) * Math.Pow(1 - estimateSliderEndsDropped / estimateDifficultSliders, 3) + Attributes.SliderFactor;
|
||||
aimValue *= sliderNerfFactor;
|
||||
}
|
||||
|
||||
aimValue *= accuracy;
|
||||
// It is important to also consider accuracy difficulty when doing that.
|
||||
aimValue *= 0.98 + Math.Pow(Attributes.OverallDifficulty, 2) / 2500;
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
|
||||
private const int normalized_radius = 50; // Change radius to 50 to make 100 the diameter. Easier for mental maths.
|
||||
private const int min_delta_time = 25;
|
||||
private const float maximum_slider_radius = normalized_radius * 2.4f;
|
||||
private const float assumed_slider_radius = normalized_radius * 1.65f;
|
||||
private const float assumed_slider_radius = normalized_radius * 1.8f;
|
||||
|
||||
protected new OsuHitObject BaseObject => (OsuHitObject)base.BaseObject;
|
||||
|
||||
|
||||
@@ -14,11 +14,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
/// </summary>
|
||||
public class Aim : OsuStrainSkill
|
||||
{
|
||||
public Aim(Mod[] mods)
|
||||
public Aim(Mod[] mods, bool withSliders)
|
||||
: base(mods)
|
||||
{
|
||||
this.withSliders = withSliders;
|
||||
}
|
||||
|
||||
private readonly bool withSliders;
|
||||
|
||||
protected override int HistoryLength => 2;
|
||||
|
||||
private const double wide_angle_multiplier = 1.5;
|
||||
@@ -44,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
double currVelocity = osuCurrObj.JumpDistance / osuCurrObj.StrainTime;
|
||||
|
||||
// But if the last object is a slider, then we extend the travel velocity through the slider into the current object.
|
||||
if (osuLastObj.BaseObject is Slider)
|
||||
if (osuLastObj.BaseObject is Slider && withSliders)
|
||||
{
|
||||
double movementVelocity = osuCurrObj.MovementDistance / osuCurrObj.MovementTime; // calculate the movement velocity from slider end to current object
|
||||
double travelVelocity = osuCurrObj.TravelDistance / osuCurrObj.TravelTime; // calculate the slider velocity from slider head to slider end.
|
||||
@@ -55,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
// As above, do the same for the previous hitobject.
|
||||
double prevVelocity = osuLastObj.JumpDistance / osuLastObj.StrainTime;
|
||||
|
||||
if (osuLastLastObj.BaseObject is Slider)
|
||||
if (osuLastLastObj.BaseObject is Slider && withSliders)
|
||||
{
|
||||
double movementVelocity = osuLastObj.MovementDistance / osuLastObj.MovementTime;
|
||||
double travelVelocity = osuLastObj.TravelDistance / osuLastObj.TravelTime;
|
||||
@@ -135,7 +138,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
aimStrain += Math.Max(acuteAngleBonus * acute_angle_multiplier, wideAngleBonus * wide_angle_multiplier + velocityChangeBonus * velocity_change_multiplier);
|
||||
|
||||
// Add in additional slider velocity bonus.
|
||||
aimStrain += sliderBonus * slider_multiplier;
|
||||
if (withSliders)
|
||||
aimStrain += sliderBonus * slider_multiplier;
|
||||
|
||||
return aimStrain;
|
||||
}
|
||||
|
||||
@@ -11,9 +11,12 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
@@ -47,6 +50,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
[Resolved(CanBeNull = true)]
|
||||
private IEditorChangeHandler changeHandler { get; set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private BindableBeatDivisor beatDivisor { get; set; }
|
||||
|
||||
public override Quad SelectionQuad => BodyPiece.ScreenSpaceDrawQuad;
|
||||
|
||||
private readonly BindableList<PathControlPoint> controlPoints = new BindableList<PathControlPoint>();
|
||||
@@ -173,6 +179,20 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!IsSelected)
|
||||
return false;
|
||||
|
||||
if (e.Key == Key.F && e.ControlPressed && e.ShiftPressed)
|
||||
{
|
||||
convertToStream();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private int addControlPoint(Vector2 position)
|
||||
{
|
||||
position -= HitObject.Position;
|
||||
@@ -234,9 +254,56 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
editorBeatmap?.Update(HitObject);
|
||||
}
|
||||
|
||||
private void convertToStream()
|
||||
{
|
||||
if (editorBeatmap == null || changeHandler == null || beatDivisor == null)
|
||||
return;
|
||||
|
||||
var timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(HitObject.StartTime);
|
||||
double streamSpacing = timingPoint.BeatLength / beatDivisor.Value;
|
||||
|
||||
changeHandler.BeginChange();
|
||||
|
||||
int i = 0;
|
||||
double time = HitObject.StartTime;
|
||||
|
||||
while (!Precision.DefinitelyBigger(time, HitObject.GetEndTime(), 1))
|
||||
{
|
||||
// positionWithRepeats is a fractional number in the range of [0, HitObject.SpanCount()]
|
||||
// and indicates how many fractional spans of a slider have passed up to time.
|
||||
double positionWithRepeats = (time - HitObject.StartTime) / HitObject.Duration * HitObject.SpanCount();
|
||||
double pathPosition = positionWithRepeats - (int)positionWithRepeats;
|
||||
// every second span is in the reverse direction - need to reverse the path position.
|
||||
if (Precision.AlmostBigger(positionWithRepeats % 2, 1))
|
||||
pathPosition = 1 - pathPosition;
|
||||
|
||||
Vector2 position = HitObject.Position + HitObject.Path.PositionAt(pathPosition);
|
||||
|
||||
var samplePoint = (SampleControlPoint)HitObject.SampleControlPoint.DeepClone();
|
||||
samplePoint.Time = time;
|
||||
|
||||
editorBeatmap.Add(new HitCircle
|
||||
{
|
||||
StartTime = time,
|
||||
Position = position,
|
||||
NewCombo = i == 0 && HitObject.NewCombo,
|
||||
SampleControlPoint = samplePoint,
|
||||
Samples = HitObject.HeadCircle.Samples.Select(s => s.With()).ToList()
|
||||
});
|
||||
|
||||
i += 1;
|
||||
time = HitObject.StartTime + i * streamSpacing;
|
||||
}
|
||||
|
||||
editorBeatmap.Remove(HitObject);
|
||||
|
||||
changeHandler.EndChange();
|
||||
}
|
||||
|
||||
public override MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
|
||||
new OsuMenuItem("Convert to stream", MenuItemType.Destructive, convertToStream),
|
||||
};
|
||||
|
||||
// Always refer to the drawable object's slider body so subsequent movement deltas are calculated with updated positions.
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@@ -26,12 +26,12 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public BindableFloat Scale { get; } = new BindableFloat(4)
|
||||
{
|
||||
Precision = 0.1f,
|
||||
MinValue = 2,
|
||||
MinValue = 1.5f,
|
||||
MaxValue = 10,
|
||||
};
|
||||
|
||||
[SettingSource("Style", "Change the animation style of the approach circles.", 1)]
|
||||
public Bindable<AnimationStyle> Style { get; } = new Bindable<AnimationStyle>();
|
||||
public Bindable<AnimationStyle> Style { get; } = new Bindable<AnimationStyle>(AnimationStyle.Gravity);
|
||||
|
||||
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
|
||||
{
|
||||
@@ -52,9 +52,18 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
switch (style)
|
||||
{
|
||||
default:
|
||||
case AnimationStyle.Linear:
|
||||
return Easing.None;
|
||||
|
||||
case AnimationStyle.Gravity:
|
||||
return Easing.InBack;
|
||||
|
||||
case AnimationStyle.InOut1:
|
||||
return Easing.InOutCubic;
|
||||
|
||||
case AnimationStyle.InOut2:
|
||||
return Easing.InOutQuint;
|
||||
|
||||
case AnimationStyle.Accelerate1:
|
||||
return Easing.In;
|
||||
|
||||
@@ -64,9 +73,6 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
case AnimationStyle.Accelerate3:
|
||||
return Easing.InQuint;
|
||||
|
||||
case AnimationStyle.Gravity:
|
||||
return Easing.InBack;
|
||||
|
||||
case AnimationStyle.Decelerate1:
|
||||
return Easing.Out;
|
||||
|
||||
@@ -76,16 +82,14 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
case AnimationStyle.Decelerate3:
|
||||
return Easing.OutQuint;
|
||||
|
||||
case AnimationStyle.InOut1:
|
||||
return Easing.InOutCubic;
|
||||
|
||||
case AnimationStyle.InOut2:
|
||||
return Easing.InOutQuint;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(style), style, @"Unsupported animation style");
|
||||
}
|
||||
}
|
||||
|
||||
public enum AnimationStyle
|
||||
{
|
||||
Linear,
|
||||
Gravity,
|
||||
InOut1,
|
||||
InOut2,
|
||||
|
||||
@@ -4,52 +4,29 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModNoScope : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor, IApplicableToPlayer, IApplicableToBeatmap
|
||||
public class OsuModNoScope : ModNoScope, IUpdatableByPlayfield, IApplicableToBeatmap
|
||||
{
|
||||
/// <summary>
|
||||
/// Slightly higher than the cutoff for <see cref="Drawable.IsPresent"/>.
|
||||
/// </summary>
|
||||
private const float min_alpha = 0.0002f;
|
||||
|
||||
private const float transition_duration = 100;
|
||||
|
||||
public override string Name => "No Scope";
|
||||
public override string Acronym => "NS";
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override IconUsage? Icon => FontAwesome.Solid.EyeSlash;
|
||||
public override string Description => "Where's the cursor?";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
private BindableNumber<int> currentCombo;
|
||||
private IBindable<bool> isBreakTime;
|
||||
private PeriodTracker spinnerPeriods;
|
||||
|
||||
private float comboBasedAlpha;
|
||||
|
||||
[SettingSource(
|
||||
"Hidden at combo",
|
||||
"The combo count at which the cursor becomes completely hidden",
|
||||
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
|
||||
)]
|
||||
public BindableInt HiddenComboCount { get; } = new BindableInt
|
||||
public override BindableInt HiddenComboCount { get; } = new BindableInt
|
||||
{
|
||||
Default = 10,
|
||||
Value = 10,
|
||||
@@ -57,39 +34,16 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
MaxValue = 50,
|
||||
};
|
||||
|
||||
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
||||
|
||||
public void ApplyToPlayer(Player player)
|
||||
{
|
||||
isBreakTime = player.IsBreakTime.GetBoundCopy();
|
||||
}
|
||||
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
spinnerPeriods = new PeriodTracker(beatmap.HitObjects.OfType<Spinner>().Select(b => new Period(b.StartTime - transition_duration, b.EndTime)));
|
||||
spinnerPeriods = new PeriodTracker(beatmap.HitObjects.OfType<Spinner>().Select(b => new Period(b.StartTime - TRANSITION_DURATION, b.EndTime)));
|
||||
}
|
||||
|
||||
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
if (HiddenComboCount.Value == 0) return;
|
||||
|
||||
currentCombo = scoreProcessor.Combo.GetBoundCopy();
|
||||
currentCombo.BindValueChanged(combo =>
|
||||
{
|
||||
comboBasedAlpha = Math.Max(min_alpha, 1 - (float)combo.NewValue / HiddenComboCount.Value);
|
||||
}, true);
|
||||
bool shouldAlwaysShowCursor = IsBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime);
|
||||
float targetAlpha = shouldAlwaysShowCursor ? 1 : ComboBasedAlpha;
|
||||
playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
|
||||
}
|
||||
|
||||
public virtual void Update(Playfield playfield)
|
||||
{
|
||||
bool shouldAlwaysShowCursor = isBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime);
|
||||
float targetAlpha = shouldAlwaysShowCursor ? 1 : comboBasedAlpha;
|
||||
playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / transition_duration, 0, 1));
|
||||
}
|
||||
}
|
||||
|
||||
public class HiddenComboSlider : OsuSliderBar<int>
|
||||
{
|
||||
public override LocalisableString TooltipText => Current.Value == 0 ? "always hidden" : base.TooltipText;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -208,7 +208,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetOsu };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new OsuDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => new OsuPerformanceCalculator(this, attributes, score);
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests.iOS
|
||||
@@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.Add(0, new TimingControlPoint());
|
||||
|
||||
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
|
||||
IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
|
||||
@@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
|
||||
editorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
|
||||
editorBeatmap.BeatmapInfo.Metadata.Title = "title";
|
||||
});
|
||||
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.Version = "difficulty");
|
||||
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty");
|
||||
|
||||
checkMutations();
|
||||
|
||||
@@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
|
||||
return Precision.AlmostEquals(taikoDifficulty.SliderMultiplier, 2);
|
||||
});
|
||||
AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title");
|
||||
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.Version == "difficulty");
|
||||
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
public void TestClockRateAdjusted(double expected, string name)
|
||||
=> Test(expected, name, new TaikoModDoubleTime());
|
||||
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap);
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset().RulesetInfo, beatmap);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new TaikoRuleset();
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
||||
@@ -1,16 +1,46 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
{
|
||||
public class TaikoDifficultyAttributes : DifficultyAttributes
|
||||
{
|
||||
[JsonProperty("stamina_strain")]
|
||||
public double StaminaStrain { get; set; }
|
||||
|
||||
[JsonProperty("rhythm_strain")]
|
||||
public double RhythmStrain { get; set; }
|
||||
|
||||
[JsonProperty("colour_strain")]
|
||||
public double ColourStrain { get; set; }
|
||||
|
||||
[JsonProperty("approach_rate")]
|
||||
public double ApproachRate { get; set; }
|
||||
|
||||
[JsonProperty("great_hit_window")]
|
||||
public double GreatHitWindow { get; set; }
|
||||
|
||||
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
|
||||
{
|
||||
foreach (var v in base.ToDatabaseAttributes())
|
||||
yield return v;
|
||||
|
||||
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
|
||||
yield return (ATTRIB_ID_STRAIN, StarRating);
|
||||
yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow);
|
||||
}
|
||||
|
||||
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
|
||||
{
|
||||
base.FromDatabaseAttributes(values);
|
||||
|
||||
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
|
||||
StarRating = values[ATTRIB_ID_STRAIN];
|
||||
GreatHitWindow = values[ATTRIB_ID_GREAT_HIT_WINDOW];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
private const double colour_skill_multiplier = 0.01;
|
||||
private const double stamina_skill_multiplier = 0.02;
|
||||
|
||||
public TaikoDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public TaikoDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
@@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
if (beatmap.HitObjects.Count == 0)
|
||||
return new TaikoDifficultyAttributes { Mods = mods, Skills = skills };
|
||||
return new TaikoDifficultyAttributes { Mods = mods };
|
||||
|
||||
var colour = (Colour)skills[0];
|
||||
var rhythm = (Rhythm)skills[1];
|
||||
@@ -96,7 +96,6 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
ColourStrain = colourRating,
|
||||
GreatHitWindow = hitWindows.WindowFor(HitResult.Great) / clockRate,
|
||||
MaxCombo = beatmap.HitObjects.Count(h => h is Hit),
|
||||
Skills = skills
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -168,7 +168,7 @@ namespace osu.Game.Rulesets.Taiko
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new TaikoHitObjectComposer(this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TaikoDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => new TaikoPerformanceCalculator(this, attributes, score);
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Tests.iOS
|
||||
@@ -9,7 +10,7 @@ namespace osu.Game.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -113,11 +113,11 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.AreEqual("Soleily", metadata.Artist);
|
||||
Assert.AreEqual("Soleily", metadata.ArtistUnicode);
|
||||
Assert.AreEqual("Gamu", metadata.Author.Username);
|
||||
Assert.AreEqual("Insane", beatmapInfo.Version);
|
||||
Assert.AreEqual("Insane", beatmapInfo.DifficultyName);
|
||||
Assert.AreEqual(string.Empty, metadata.Source);
|
||||
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
|
||||
Assert.AreEqual(557821, beatmapInfo.OnlineBeatmapID);
|
||||
Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineBeatmapSetID);
|
||||
Assert.AreEqual(557821, beatmapInfo.OnlineID);
|
||||
Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineID);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
{
|
||||
var score = decoder.Parse(resourceStream);
|
||||
|
||||
Assert.AreEqual(3, score.ScoreInfo.Ruleset.ID);
|
||||
Assert.AreEqual(3, score.ScoreInfo.Ruleset.OnlineID);
|
||||
|
||||
Assert.AreEqual(2, score.ScoreInfo.Statistics[HitResult.Great]);
|
||||
Assert.AreEqual(1, score.ScoreInfo.Statistics[HitResult.Good]);
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
{
|
||||
var beatmap = decodeAsJson(normal);
|
||||
var meta = beatmap.BeatmapInfo.Metadata;
|
||||
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID);
|
||||
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID);
|
||||
Assert.AreEqual("Soleily", meta.Artist);
|
||||
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
||||
|
||||
@@ -16,8 +16,10 @@ using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Scoring;
|
||||
@@ -362,15 +364,15 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
var files = osu.Dependencies.Get<FileStore>();
|
||||
|
||||
long originalLength;
|
||||
using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath))
|
||||
using (var stream = files.Storage.GetStream(firstFile.FileInfo.GetStoragePath()))
|
||||
originalLength = stream.Length;
|
||||
|
||||
using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath, FileAccess.Write, FileMode.Create))
|
||||
using (var stream = files.Storage.GetStream(firstFile.FileInfo.GetStoragePath(), FileAccess.Write, FileMode.Create))
|
||||
stream.WriteByte(0);
|
||||
|
||||
var importedSecondTime = await LoadOszIntoOsu(osu);
|
||||
|
||||
using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath))
|
||||
using (var stream = files.Storage.GetStream(firstFile.FileInfo.GetStoragePath()))
|
||||
Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import");
|
||||
|
||||
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
||||
@@ -387,6 +389,41 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestModelCreationFailureDoesntReturn()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportBeatmapTest)))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host);
|
||||
var importer = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
var progressNotification = new ImportProgressNotification();
|
||||
|
||||
var zipStream = new MemoryStream();
|
||||
|
||||
using (var zip = ZipArchive.Create())
|
||||
zip.SaveTo(zipStream, new ZipWriterOptions(CompressionType.Deflate));
|
||||
|
||||
var imported = await importer.Import(
|
||||
progressNotification,
|
||||
new ImportTask(zipStream, string.Empty)
|
||||
);
|
||||
|
||||
checkBeatmapSetCount(osu, 0);
|
||||
checkBeatmapCount(osu, 0);
|
||||
|
||||
Assert.IsEmpty(imported);
|
||||
Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestRollbackOnFailure()
|
||||
{
|
||||
@@ -506,7 +543,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
var imported = await LoadOszIntoOsu(osu);
|
||||
|
||||
foreach (var b in imported.Beatmaps)
|
||||
b.OnlineBeatmapID = null;
|
||||
b.OnlineID = null;
|
||||
|
||||
osu.Dependencies.Get<BeatmapManager>().Update(imported);
|
||||
|
||||
@@ -545,21 +582,21 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
var toImport = new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 1,
|
||||
OnlineID = 1,
|
||||
Metadata = metadata,
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
Beatmaps =
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 2,
|
||||
OnlineID = 2,
|
||||
Metadata = metadata,
|
||||
BaseDifficulty = difficulty
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 2,
|
||||
OnlineID = 2,
|
||||
Metadata = metadata,
|
||||
Status = BeatmapSetOnlineStatus.Loved,
|
||||
Status = BeatmapOnlineStatus.Loved,
|
||||
BaseDifficulty = difficulty
|
||||
}
|
||||
}
|
||||
@@ -570,8 +607,8 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
var imported = await manager.Import(toImport);
|
||||
|
||||
Assert.NotNull(imported);
|
||||
Assert.AreEqual(null, imported.Value.Beatmaps[0].OnlineBeatmapID);
|
||||
Assert.AreEqual(null, imported.Value.Beatmaps[1].OnlineBeatmapID);
|
||||
Assert.AreEqual(null, imported.Value.Beatmaps[0].OnlineID);
|
||||
Assert.AreEqual(null, imported.Value.Beatmaps[1].OnlineID);
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -790,12 +827,12 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
// Update via the beatmap, not the beatmap info, to ensure correct linking
|
||||
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
|
||||
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
|
||||
beatmapToUpdate.BeatmapInfo.Version = "updated";
|
||||
beatmapToUpdate.BeatmapInfo.DifficultyName = "updated";
|
||||
|
||||
manager.Update(setToUpdate);
|
||||
|
||||
BeatmapInfo updatedInfo = manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID);
|
||||
Assert.That(updatedInfo.Version, Is.EqualTo("updated"));
|
||||
Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated"));
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -863,7 +900,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
var beatmap = working.Beatmap;
|
||||
|
||||
beatmap.BeatmapInfo.Version = "difficulty";
|
||||
beatmap.BeatmapInfo.DifficultyName = "difficulty";
|
||||
beatmap.BeatmapInfo.Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "Artist/With\\Slashes",
|
||||
@@ -1013,20 +1050,20 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
private static void checkSingleReferencedFileCount(OsuGameBase osu, int expected)
|
||||
{
|
||||
Assert.AreEqual(expected, osu.Dependencies.Get<FileStore>().QueryFiles(f => f.ReferenceCount == 1).Count());
|
||||
Assert.AreEqual(expected, osu.Dependencies.Get<DatabaseContextFactory>().Get().FileInfo.Count(f => f.ReferenceCount == 1));
|
||||
}
|
||||
|
||||
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
|
||||
{
|
||||
IEnumerable<BeatmapSetInfo> resultSets = null;
|
||||
var store = osu.Dependencies.Get<BeatmapManager>();
|
||||
waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526)).Any(),
|
||||
waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.OnlineID == 241526)).Any(),
|
||||
@"BeatmapSet did not import to the database in allocated time.", timeout);
|
||||
|
||||
// ensure we were stored to beatmap database backing...
|
||||
Assert.IsTrue(resultSets.Count() == 1, $@"Incorrect result count found ({resultSets.Count()} but should be 1).");
|
||||
IEnumerable<BeatmapInfo> queryBeatmaps() => store.QueryBeatmaps(s => s.BeatmapSet.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0);
|
||||
IEnumerable<BeatmapSetInfo> queryBeatmapSets() => store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526);
|
||||
IEnumerable<BeatmapInfo> queryBeatmaps() => store.QueryBeatmaps(s => s.BeatmapSet.OnlineID == 241526 && s.BaseDifficultyID > 0);
|
||||
IEnumerable<BeatmapSetInfo> queryBeatmapSets() => store.QueryBeatmapSets(s => s.OnlineID == 241526);
|
||||
|
||||
// if we don't re-check here, the set will be inserted but the beatmaps won't be present yet.
|
||||
waitForOrAssert(() => queryBeatmaps().Count() == 12,
|
||||
@@ -1042,7 +1079,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
var set = queryBeatmapSets().First();
|
||||
foreach (BeatmapInfo b in set.Beatmaps)
|
||||
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineBeatmapID == b.OnlineBeatmapID));
|
||||
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
|
||||
Assert.IsTrue(set.Beatmaps.Count > 0);
|
||||
var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
|
||||
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
var meta = beatmap.Metadata;
|
||||
|
||||
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID);
|
||||
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID);
|
||||
Assert.AreEqual("Soleily", meta.Artist);
|
||||
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
||||
|
||||
@@ -100,8 +100,8 @@ namespace osu.Game.Tests.Beatmaps
|
||||
[Test]
|
||||
public void TestKeyEqualsWithDifferentModInstances()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
|
||||
Assert.That(key1, Is.EqualTo(key2));
|
||||
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
|
||||
@@ -110,8 +110,8 @@ namespace osu.Game.Tests.Beatmaps
|
||||
[Test]
|
||||
public void TestKeyEqualsWithDifferentModOrder()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
|
||||
|
||||
Assert.That(key1, Is.EqualTo(key2));
|
||||
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
|
||||
@@ -120,8 +120,8 @@ namespace osu.Game.Tests.Beatmaps
|
||||
[Test]
|
||||
public void TestKeyDoesntEqualWithDifferentModSettings()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
|
||||
|
||||
Assert.That(key1, Is.Not.EqualTo(key2));
|
||||
Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode()));
|
||||
@@ -130,8 +130,8 @@ namespace osu.Game.Tests.Beatmaps
|
||||
[Test]
|
||||
public void TestKeyEqualWithMatchingModSettings()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
|
||||
|
||||
Assert.That(key1, Is.EqualTo(key2));
|
||||
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
|
||||
@@ -164,9 +164,9 @@ namespace osu.Game.Tests.Beatmaps
|
||||
{
|
||||
public Func<DifficultyCacheLookup, StarDifficulty> ComputeDifficulty { get; set; }
|
||||
|
||||
protected override Task<StarDifficulty> ComputeValueAsync(DifficultyCacheLookup lookup, CancellationToken token = default)
|
||||
protected override Task<StarDifficulty?> ComputeValueAsync(DifficultyCacheLookup lookup, CancellationToken token = default)
|
||||
{
|
||||
return Task.FromResult(ComputeDifficulty?.Invoke(lookup) ?? new StarDifficulty(BASE_STARS, 0));
|
||||
return Task.FromResult<StarDifficulty?>(ComputeDifficulty?.Invoke(lookup) ?? new StarDifficulty(BASE_STARS, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
Title = "title",
|
||||
Author = new APIUser { Username = "creator" }
|
||||
},
|
||||
Version = "difficulty"
|
||||
DifficultyName = "difficulty"
|
||||
};
|
||||
|
||||
Assert.That(beatmap.ToString(), Is.EqualTo("artist - title (creator) [difficulty]"));
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Moq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps
|
||||
{
|
||||
[TestFixture]
|
||||
public class WorkingBeatmapTest
|
||||
{
|
||||
[Test]
|
||||
public void TestGetPlayableSuccess()
|
||||
{
|
||||
var working = new TestNeverLoadsWorkingBeatmap();
|
||||
|
||||
working.ResetEvent.Set();
|
||||
|
||||
Assert.NotNull(working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGetPlayableCancellationToken()
|
||||
{
|
||||
var working = new TestNeverLoadsWorkingBeatmap();
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
var loadStarted = new ManualResetEventSlim();
|
||||
var loadCompleted = new ManualResetEventSlim();
|
||||
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
loadStarted.Set();
|
||||
Assert.Throws<OperationCanceledException>(() => working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo, Array.Empty<Mod>(), cts.Token));
|
||||
loadCompleted.Set();
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
|
||||
Assert.IsTrue(loadStarted.Wait(10000));
|
||||
|
||||
cts.Cancel();
|
||||
|
||||
Assert.IsTrue(loadCompleted.Wait(10000));
|
||||
|
||||
working.ResetEvent.Set();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGetPlayableDefaultTimeout()
|
||||
{
|
||||
var working = new TestNeverLoadsWorkingBeatmap();
|
||||
|
||||
Assert.Throws(Is.InstanceOf<TimeoutException>(), () => working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
|
||||
|
||||
working.ResetEvent.Set();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGetPlayableRulesetLoadFailure()
|
||||
{
|
||||
var working = new TestWorkingBeatmap(new Beatmap());
|
||||
|
||||
// by default mocks return nulls if not set up, which is actually desired here to simulate a ruleset load failure scenario.
|
||||
var ruleset = new Mock<IRulesetInfo>();
|
||||
|
||||
Assert.Throws<RulesetLoadException>(() => working.GetPlayableBeatmap(ruleset.Object));
|
||||
}
|
||||
|
||||
public class TestNeverLoadsWorkingBeatmap : TestWorkingBeatmap
|
||||
{
|
||||
public ManualResetEventSlim ResetEvent = new ManualResetEventSlim();
|
||||
|
||||
public TestNeverLoadsWorkingBeatmap()
|
||||
: base(new Beatmap())
|
||||
{
|
||||
}
|
||||
|
||||
protected override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => new TestConverter(beatmap, ResetEvent);
|
||||
|
||||
public class TestConverter : IBeatmapConverter
|
||||
{
|
||||
private readonly ManualResetEventSlim resetEvent;
|
||||
|
||||
public TestConverter(IBeatmap beatmap, ManualResetEventSlim resetEvent)
|
||||
{
|
||||
this.resetEvent = resetEvent;
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
public event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
|
||||
|
||||
protected virtual void OnObjectConverted(HitObject arg1, IEnumerable<HitObject> arg2) => ObjectConverted?.Invoke(arg1, arg2);
|
||||
|
||||
public IBeatmap Beatmap { get; }
|
||||
|
||||
public bool CanConvert() => true;
|
||||
|
||||
public IBeatmap Convert(CancellationToken cancellationToken = default)
|
||||
{
|
||||
resetEvent.Wait(cancellationToken);
|
||||
return new OsuBeatmap();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,10 +12,13 @@ using NUnit.Framework;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Stores;
|
||||
using osu.Game.Tests.Resources;
|
||||
using Realms;
|
||||
@@ -72,6 +75,24 @@ namespace osu.Game.Tests.Database
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAccessFileAfterImport()
|
||||
{
|
||||
RunTestWithRealmAsync(async (realmFactory, storage) =>
|
||||
{
|
||||
using var importer = new BeatmapImporter(realmFactory, storage);
|
||||
using var store = new RealmRulesetStore(realmFactory, storage);
|
||||
|
||||
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
|
||||
|
||||
var beatmap = imported.Beatmaps.First();
|
||||
var file = beatmap.File;
|
||||
|
||||
Assert.NotNull(file);
|
||||
Assert.AreEqual(beatmap.Hash, file!.File.Hash);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportThenDelete()
|
||||
{
|
||||
@@ -347,15 +368,15 @@ namespace osu.Game.Tests.Database
|
||||
var firstFile = imported.Files.First();
|
||||
|
||||
long originalLength;
|
||||
using (var stream = storage.GetStream(firstFile.File.StoragePath))
|
||||
using (var stream = storage.GetStream(firstFile.File.GetStoragePath()))
|
||||
originalLength = stream.Length;
|
||||
|
||||
using (var stream = storage.GetStream(firstFile.File.StoragePath, FileAccess.Write, FileMode.Create))
|
||||
using (var stream = storage.GetStream(firstFile.File.GetStoragePath(), FileAccess.Write, FileMode.Create))
|
||||
stream.WriteByte(0);
|
||||
|
||||
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
|
||||
|
||||
using (var stream = storage.GetStream(firstFile.File.StoragePath))
|
||||
using (var stream = storage.GetStream(firstFile.File.GetStoragePath()))
|
||||
Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import");
|
||||
|
||||
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
||||
@@ -367,6 +388,34 @@ namespace osu.Game.Tests.Database
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestModelCreationFailureDoesntReturn()
|
||||
{
|
||||
RunTestWithRealmAsync(async (realmFactory, storage) =>
|
||||
{
|
||||
using var importer = new BeatmapImporter(realmFactory, storage);
|
||||
using var store = new RealmRulesetStore(realmFactory, storage);
|
||||
|
||||
var progressNotification = new ImportProgressNotification();
|
||||
|
||||
var zipStream = new MemoryStream();
|
||||
|
||||
using (var zip = ZipArchive.Create())
|
||||
zip.SaveTo(zipStream, new ZipWriterOptions(CompressionType.Deflate));
|
||||
|
||||
var imported = await importer.Import(
|
||||
progressNotification,
|
||||
new ImportTask(zipStream, string.Empty)
|
||||
);
|
||||
|
||||
checkBeatmapSetCount(realmFactory.Context, 0);
|
||||
checkBeatmapCount(realmFactory.Context, 0);
|
||||
|
||||
Assert.IsEmpty(imported);
|
||||
Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRollbackOnFailure()
|
||||
{
|
||||
@@ -426,7 +475,7 @@ namespace osu.Game.Tests.Database
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportThenDeleteThenImport()
|
||||
public void TestImportThenDeleteThenImportOptimisedPath()
|
||||
{
|
||||
RunTestWithRealmAsync(async (realmFactory, storage) =>
|
||||
{
|
||||
@@ -437,11 +486,39 @@ namespace osu.Game.Tests.Database
|
||||
|
||||
deleteBeatmapSet(imported, realmFactory.Context);
|
||||
|
||||
Assert.IsTrue(imported.DeletePending);
|
||||
|
||||
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
|
||||
|
||||
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
||||
Assert.IsTrue(imported.ID == importedSecondTime.ID);
|
||||
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
|
||||
Assert.IsFalse(imported.DeletePending);
|
||||
Assert.IsFalse(importedSecondTime.DeletePending);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportThenDeleteThenImportNonOptimisedPath()
|
||||
{
|
||||
RunTestWithRealmAsync(async (realmFactory, storage) =>
|
||||
{
|
||||
using var importer = new NonOptimisedBeatmapImporter(realmFactory, storage);
|
||||
using var store = new RealmRulesetStore(realmFactory, storage);
|
||||
|
||||
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
|
||||
|
||||
deleteBeatmapSet(imported, realmFactory.Context);
|
||||
|
||||
Assert.IsTrue(imported.DeletePending);
|
||||
|
||||
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
|
||||
|
||||
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
||||
Assert.IsTrue(imported.ID == importedSecondTime.ID);
|
||||
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
|
||||
Assert.IsFalse(imported.DeletePending);
|
||||
Assert.IsFalse(importedSecondTime.DeletePending);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -502,7 +579,7 @@ namespace osu.Game.Tests.Database
|
||||
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
|
||||
{
|
||||
OnlineID = 2,
|
||||
Status = BeatmapSetOnlineStatus.Loved,
|
||||
Status = BeatmapOnlineStatus.Loved,
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -775,7 +852,11 @@ namespace osu.Game.Tests.Database
|
||||
{
|
||||
IQueryable<RealmBeatmapSet>? resultSets = null;
|
||||
|
||||
waitForOrAssert(() => (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any(),
|
||||
waitForOrAssert(() =>
|
||||
{
|
||||
realm.Refresh();
|
||||
return (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
|
||||
},
|
||||
@"BeatmapSet did not import to the database in allocated time.", timeout);
|
||||
|
||||
// ensure we were stored to beatmap database backing...
|
||||
@@ -788,16 +869,16 @@ namespace osu.Game.Tests.Database
|
||||
// ReSharper disable once PossibleUnintendedReferenceComparison
|
||||
IEnumerable<RealmBeatmap> queryBeatmaps() => realm.All<RealmBeatmap>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
|
||||
|
||||
waitForOrAssert(() => queryBeatmaps().Count() == 12, @"Beatmaps did not import to the database in allocated time", timeout);
|
||||
waitForOrAssert(() => queryBeatmapSets().Count() == 1, @"BeatmapSet did not import to the database in allocated time", timeout);
|
||||
Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct");
|
||||
Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct");
|
||||
|
||||
int countBeatmapSetBeatmaps = 0;
|
||||
int countBeatmaps = 0;
|
||||
int countBeatmapSetBeatmaps;
|
||||
int countBeatmaps;
|
||||
|
||||
waitForOrAssert(() =>
|
||||
(countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count) ==
|
||||
(countBeatmaps = queryBeatmaps().Count()),
|
||||
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).", timeout);
|
||||
Assert.AreEqual(
|
||||
countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count,
|
||||
countBeatmaps = queryBeatmaps().Count(),
|
||||
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).");
|
||||
|
||||
foreach (RealmBeatmap b in set.Beatmaps)
|
||||
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
|
||||
@@ -819,5 +900,15 @@ namespace osu.Game.Tests.Database
|
||||
|
||||
Assert.Fail(failureMessage);
|
||||
}
|
||||
|
||||
public class NonOptimisedBeatmapImporter : BeatmapImporter
|
||||
{
|
||||
public NonOptimisedBeatmapImporter(RealmContextFactory realmFactory, Storage storage)
|
||||
: base(realmFactory, storage)
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool HasCustomHashFunction => true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Stores;
|
||||
|
||||
@@ -28,7 +29,7 @@ namespace osu.Game.Tests.Database
|
||||
realm.Write(() => files.Add(testData, realm));
|
||||
|
||||
Assert.True(files.Storage.Exists("0/05/054edec1d0211f624fed0cbca9d4f9400b0e491c43742af2c5b0abebf0c990d8"));
|
||||
Assert.True(files.Storage.Exists(realm.All<RealmFile>().First().StoragePath));
|
||||
Assert.True(files.Storage.Exists(realm.All<RealmFile>().First().GetStoragePath()));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -74,7 +75,7 @@ namespace osu.Game.Tests.Database
|
||||
|
||||
Logger.Log($"Import complete at {timer.ElapsedMilliseconds}");
|
||||
|
||||
string path = file.StoragePath;
|
||||
string path = file.GetStoragePath();
|
||||
|
||||
Assert.True(realm.All<RealmFile>().Any());
|
||||
Assert.True(files.Storage.Exists(path));
|
||||
@@ -98,7 +99,7 @@ namespace osu.Game.Tests.Database
|
||||
|
||||
var file = realm.Write(() => files.Add(new MemoryStream(new byte[] { 0, 1, 2, 3 }), realm));
|
||||
|
||||
string path = file.StoragePath;
|
||||
string path = file.GetStoragePath();
|
||||
|
||||
Assert.True(realm.All<RealmFile>().Any());
|
||||
Assert.True(files.Storage.Exists(path));
|
||||
|
||||
@@ -5,6 +5,8 @@ using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Models;
|
||||
|
||||
#nullable enable
|
||||
|
||||
@@ -33,6 +35,39 @@ namespace osu.Game.Tests.Database
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test to ensure that a `CreateContext` call nested inside a subscription doesn't cause any deadlocks
|
||||
/// due to context fetching semaphores.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestNestedContextCreationWithSubscription()
|
||||
{
|
||||
RunTestWithRealm((realmFactory, _) =>
|
||||
{
|
||||
bool callbackRan = false;
|
||||
|
||||
using (var context = realmFactory.CreateContext())
|
||||
{
|
||||
var subscription = context.All<RealmBeatmap>().QueryAsyncWithNotifications((sender, changes, error) =>
|
||||
{
|
||||
using (realmFactory.CreateContext())
|
||||
{
|
||||
callbackRan = true;
|
||||
}
|
||||
});
|
||||
|
||||
// Force the callback above to run.
|
||||
using (realmFactory.CreateContext())
|
||||
{
|
||||
}
|
||||
|
||||
subscription?.Dispose();
|
||||
}
|
||||
|
||||
Assert.IsTrue(callbackRan);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBlockOperationsWithContention()
|
||||
{
|
||||
|
||||
@@ -6,7 +6,6 @@ using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Models;
|
||||
using Realms;
|
||||
@@ -18,61 +17,57 @@ namespace osu.Game.Tests.Database
|
||||
public class RealmLiveTests : RealmTest
|
||||
{
|
||||
[Test]
|
||||
public void TestLiveCastability()
|
||||
public void TestLiveEquality()
|
||||
{
|
||||
RunTestWithRealm((realmFactory, _) =>
|
||||
{
|
||||
RealmLive<RealmBeatmap> beatmap = realmFactory.CreateContext().Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata()))).ToLive();
|
||||
ILive<RealmBeatmap> beatmap = realmFactory.CreateContext().Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata()))).ToLive();
|
||||
|
||||
ILive<IBeatmapInfo> iBeatmap = beatmap;
|
||||
ILive<RealmBeatmap> beatmap2 = realmFactory.CreateContext().All<RealmBeatmap>().First().ToLive();
|
||||
|
||||
Assert.AreEqual(0, iBeatmap.Value.Length);
|
||||
Assert.AreEqual(beatmap, beatmap2);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestValueAccessWithOpenContext()
|
||||
public void TestAccessAfterAttach()
|
||||
{
|
||||
RunTestWithRealm((realmFactory, _) =>
|
||||
{
|
||||
RealmLive<RealmBeatmap>? liveBeatmap = null;
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
using (var threadContext = realmFactory.CreateContext())
|
||||
{
|
||||
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
|
||||
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
|
||||
|
||||
liveBeatmap = beatmap.ToLive();
|
||||
}
|
||||
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
|
||||
var liveBeatmap = beatmap.ToLive();
|
||||
|
||||
Debug.Assert(liveBeatmap != null);
|
||||
using (var context = realmFactory.CreateContext())
|
||||
context.Write(r => r.Add(beatmap));
|
||||
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
Assert.DoesNotThrow(() =>
|
||||
{
|
||||
using (realmFactory.CreateContext())
|
||||
{
|
||||
var resolved = liveBeatmap.Value;
|
||||
|
||||
Assert.IsTrue(resolved.Realm.IsClosed);
|
||||
Assert.IsTrue(resolved.IsValid);
|
||||
|
||||
// can access properties without a crash.
|
||||
Assert.IsFalse(resolved.Hidden);
|
||||
}
|
||||
});
|
||||
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
|
||||
Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden));
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAccessNonManaged()
|
||||
{
|
||||
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
|
||||
var liveBeatmap = beatmap.ToLive();
|
||||
|
||||
Assert.IsFalse(beatmap.Hidden);
|
||||
Assert.IsFalse(liveBeatmap.Value.Hidden);
|
||||
Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden));
|
||||
|
||||
Assert.Throws<InvalidOperationException>(() => liveBeatmap.PerformWrite(l => l.Hidden = true));
|
||||
|
||||
Assert.IsFalse(beatmap.Hidden);
|
||||
Assert.IsFalse(liveBeatmap.Value.Hidden);
|
||||
Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScopedReadWithoutContext()
|
||||
{
|
||||
RunTestWithRealm((realmFactory, _) =>
|
||||
{
|
||||
RealmLive<RealmBeatmap>? liveBeatmap = null;
|
||||
ILive<RealmBeatmap>? liveBeatmap = null;
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
using (var threadContext = realmFactory.CreateContext())
|
||||
@@ -101,7 +96,7 @@ namespace osu.Game.Tests.Database
|
||||
{
|
||||
RunTestWithRealm((realmFactory, _) =>
|
||||
{
|
||||
RealmLive<RealmBeatmap>? liveBeatmap = null;
|
||||
ILive<RealmBeatmap>? liveBeatmap = null;
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
using (var threadContext = realmFactory.CreateContext())
|
||||
@@ -122,12 +117,66 @@ namespace osu.Game.Tests.Database
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestValueAccessNonManaged()
|
||||
{
|
||||
RunTestWithRealm((realmFactory, _) =>
|
||||
{
|
||||
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
|
||||
var liveBeatmap = beatmap.ToLive();
|
||||
|
||||
Assert.DoesNotThrow(() =>
|
||||
{
|
||||
var __ = liveBeatmap.Value;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestValueAccessWithOpenContextFails()
|
||||
{
|
||||
RunTestWithRealm((realmFactory, _) =>
|
||||
{
|
||||
ILive<RealmBeatmap>? liveBeatmap = null;
|
||||
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
using (var threadContext = realmFactory.CreateContext())
|
||||
{
|
||||
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
|
||||
|
||||
liveBeatmap = beatmap.ToLive();
|
||||
}
|
||||
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
|
||||
|
||||
Debug.Assert(liveBeatmap != null);
|
||||
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
// Can't be used, without a valid context.
|
||||
Assert.Throws<InvalidOperationException>(() =>
|
||||
{
|
||||
var __ = liveBeatmap.Value;
|
||||
});
|
||||
|
||||
// Can't be used, even from within a valid context.
|
||||
using (realmFactory.CreateContext())
|
||||
{
|
||||
Assert.Throws<InvalidOperationException>(() =>
|
||||
{
|
||||
var __ = liveBeatmap.Value;
|
||||
});
|
||||
}
|
||||
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestValueAccessWithoutOpenContextFails()
|
||||
{
|
||||
RunTestWithRealm((realmFactory, _) =>
|
||||
{
|
||||
RealmLive<RealmBeatmap>? liveBeatmap = null;
|
||||
ILive<RealmBeatmap>? liveBeatmap = null;
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
using (var threadContext = realmFactory.CreateContext())
|
||||
@@ -159,8 +208,8 @@ namespace osu.Game.Tests.Database
|
||||
|
||||
using (var updateThreadContext = realmFactory.CreateContext())
|
||||
{
|
||||
updateThreadContext.All<RealmBeatmap>().SubscribeForNotifications(gotChange);
|
||||
RealmLive<RealmBeatmap>? liveBeatmap = null;
|
||||
updateThreadContext.All<RealmBeatmap>().QueryAsyncWithNotifications(gotChange);
|
||||
ILive<RealmBeatmap>? liveBeatmap = null;
|
||||
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
@@ -183,23 +232,22 @@ namespace osu.Game.Tests.Database
|
||||
Assert.AreEqual(0, updateThreadContext.All<RealmBeatmap>().Count());
|
||||
Assert.AreEqual(0, changesTriggered);
|
||||
|
||||
var resolved = liveBeatmap.Value;
|
||||
|
||||
// retrieval causes an implicit refresh. even changes that aren't related to the retrieval are fired at this point.
|
||||
Assert.AreEqual(2, updateThreadContext.All<RealmBeatmap>().Count());
|
||||
Assert.AreEqual(1, changesTriggered);
|
||||
|
||||
// even though the realm that this instance was resolved for was closed, it's still valid.
|
||||
Assert.IsTrue(resolved.Realm.IsClosed);
|
||||
Assert.IsTrue(resolved.IsValid);
|
||||
|
||||
// can access properties without a crash.
|
||||
Assert.IsFalse(resolved.Hidden);
|
||||
|
||||
updateThreadContext.Write(r =>
|
||||
liveBeatmap.PerformRead(resolved =>
|
||||
{
|
||||
// can use with the main context.
|
||||
r.Remove(resolved);
|
||||
// retrieval causes an implicit refresh. even changes that aren't related to the retrieval are fired at this point.
|
||||
// ReSharper disable once AccessToDisposedClosure
|
||||
Assert.AreEqual(2, updateThreadContext.All<RealmBeatmap>().Count());
|
||||
Assert.AreEqual(1, changesTriggered);
|
||||
|
||||
// can access properties without a crash.
|
||||
Assert.IsFalse(resolved.Hidden);
|
||||
|
||||
// ReSharper disable once AccessToDisposedClosure
|
||||
updateThreadContext.Write(r =>
|
||||
{
|
||||
// can use with the main context.
|
||||
r.Remove(resolved);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Moq;
|
||||
@@ -13,7 +12,6 @@ using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Resources;
|
||||
using FileInfo = osu.Game.IO.FileInfo;
|
||||
|
||||
namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
@@ -33,14 +31,10 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Files = new List<BeatmapSetFileInfo>(new[]
|
||||
Files =
|
||||
{
|
||||
new BeatmapSetFileInfo
|
||||
{
|
||||
Filename = "abc123.mp4",
|
||||
FileInfo = new FileInfo { Hash = "abcdef" }
|
||||
}
|
||||
})
|
||||
CheckTestHelpers.CreateMockFile("mp4"),
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
@@ -12,7 +12,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using FileInfo = osu.Game.IO.FileInfo;
|
||||
|
||||
namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
@@ -25,25 +24,17 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
var file = CheckTestHelpers.CreateMockFile("jpg");
|
||||
|
||||
check = new CheckBackgroundQuality();
|
||||
beatmap = new Beatmap<HitObject>
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata { BackgroundFile = "abc123.jpg" },
|
||||
Metadata = new BeatmapMetadata { BackgroundFile = file.Filename },
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Files = new List<BeatmapSetFileInfo>(new[]
|
||||
{
|
||||
new BeatmapSetFileInfo
|
||||
{
|
||||
Filename = "abc123.jpg",
|
||||
FileInfo = new FileInfo
|
||||
{
|
||||
Hash = "abcdef"
|
||||
}
|
||||
}
|
||||
})
|
||||
Files = { file }
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -54,7 +45,7 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
// While this is a problem, it is out of scope for this check and is caught by a different one.
|
||||
beatmap.Metadata.BackgroundFile = string.Empty;
|
||||
var context = getContext(null, System.Array.Empty<byte>());
|
||||
var context = getContext(null, new MemoryStream(Array.Empty<byte>()));
|
||||
|
||||
Assert.That(check.Run(context), Is.Empty);
|
||||
}
|
||||
@@ -103,7 +94,7 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
[Test]
|
||||
public void TestTooUncompressed()
|
||||
{
|
||||
var context = getContext(new Texture(1920, 1080), new byte[1024 * 1024 * 3]);
|
||||
var context = getContext(new Texture(1920, 1080), new MemoryStream(new byte[1024 * 1024 * 3]));
|
||||
|
||||
var issues = check.Run(context).ToList();
|
||||
|
||||
@@ -111,19 +102,32 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
Assert.That(issues.Single().Template is CheckBackgroundQuality.IssueTemplateTooUncompressed);
|
||||
}
|
||||
|
||||
private BeatmapVerifierContext getContext(Texture background, [CanBeNull] byte[] fileBytes = null)
|
||||
[Test]
|
||||
public void TestStreamClosed()
|
||||
{
|
||||
return new BeatmapVerifierContext(beatmap, getMockWorkingBeatmap(background, fileBytes).Object);
|
||||
var background = new Texture(1920, 1080);
|
||||
var stream = new Mock<MemoryStream>(new byte[1024 * 1024]);
|
||||
|
||||
var context = getContext(background, stream.Object);
|
||||
|
||||
Assert.That(check.Run(context), Is.Empty);
|
||||
|
||||
stream.Verify(x => x.Close(), Times.Once());
|
||||
}
|
||||
|
||||
private BeatmapVerifierContext getContext(Texture background, [CanBeNull] Stream stream = null)
|
||||
{
|
||||
return new BeatmapVerifierContext(beatmap, getMockWorkingBeatmap(background, stream).Object);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the mock of the working beatmap with the given background and filesize.
|
||||
/// Returns the mock of the working beatmap with the given background and its file stream.
|
||||
/// </summary>
|
||||
/// <param name="background">The texture of the background.</param>
|
||||
/// <param name="fileBytes">The bytes that represent the background file.</param>
|
||||
private Mock<IWorkingBeatmap> getMockWorkingBeatmap(Texture background, [CanBeNull] byte[] fileBytes = null)
|
||||
/// <param name="stream">The stream representing the background file.</param>
|
||||
private Mock<IWorkingBeatmap> getMockWorkingBeatmap(Texture background, [CanBeNull] Stream stream = null)
|
||||
{
|
||||
var stream = new MemoryStream(fileBytes ?? new byte[1024 * 1024]);
|
||||
stream ??= new MemoryStream(new byte[1024 * 1024]);
|
||||
|
||||
var mock = new Mock<IWorkingBeatmap>();
|
||||
mock.SetupGet(w => w.Beatmap).Returns(beatmap);
|
||||
|
||||
@@ -1,11 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@@ -22,22 +20,17 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
var file = CheckTestHelpers.CreateMockFile("jpg");
|
||||
|
||||
check = new CheckBackgroundPresence();
|
||||
beatmap = new Beatmap<HitObject>
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata { BackgroundFile = "abc123.jpg" },
|
||||
Metadata = new BeatmapMetadata { BackgroundFile = file.Filename },
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Files = new List<BeatmapSetFileInfo>(new[]
|
||||
{
|
||||
new BeatmapSetFileInfo
|
||||
{
|
||||
Filename = "abc123.jpg",
|
||||
FileInfo = new FileInfo { Hash = "abcdef" }
|
||||
}
|
||||
})
|
||||
Files = { file }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.IO;
|
||||
|
||||
namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
public static class CheckTestHelpers
|
||||
{
|
||||
public static BeatmapSetFileInfo CreateMockFile(string extension) =>
|
||||
new BeatmapSetFileInfo
|
||||
{
|
||||
Filename = $"abc123.{extension}",
|
||||
FileInfo = new FileInfo { Hash = "abcdef" }
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using ManagedBass;
|
||||
@@ -14,7 +13,6 @@ using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Audio;
|
||||
using FileInfo = osu.Game.IO.FileInfo;
|
||||
|
||||
namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
@@ -34,14 +32,7 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Files = new List<BeatmapSetFileInfo>(new[]
|
||||
{
|
||||
new BeatmapSetFileInfo
|
||||
{
|
||||
Filename = "abc123.wav",
|
||||
FileInfo = new FileInfo { Hash = "abcdef" }
|
||||
}
|
||||
})
|
||||
Files = { CheckTestHelpers.CreateMockFile("wav") }
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -55,11 +46,7 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
public void TestDifferentExtension()
|
||||
{
|
||||
beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
|
||||
beatmap.BeatmapInfo.BeatmapSet.Files.Add(new BeatmapSetFileInfo
|
||||
{
|
||||
Filename = "abc123.jpg",
|
||||
FileInfo = new FileInfo { Hash = "abcdef" }
|
||||
});
|
||||
beatmap.BeatmapInfo.BeatmapSet.Files.Add(CheckTestHelpers.CreateMockFile("jpg"));
|
||||
|
||||
// Should fail to load, but not produce an error due to the extension not being expected to load.
|
||||
Assert.IsEmpty(check.Run(getContext(null, allowMissing: true)));
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Moq;
|
||||
@@ -10,7 +9,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using FileInfo = osu.Game.IO.FileInfo;
|
||||
|
||||
namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
@@ -30,14 +28,10 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Files = new List<BeatmapSetFileInfo>(new[]
|
||||
Files =
|
||||
{
|
||||
new BeatmapSetFileInfo
|
||||
{
|
||||
Filename = "abc123.jpg",
|
||||
FileInfo = new FileInfo { Hash = "abcdef" }
|
||||
}
|
||||
})
|
||||
CheckTestHelpers.CreateMockFile("jpg"),
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -0,0 +1,133 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Moq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Tests.Models
|
||||
{
|
||||
[TestFixture]
|
||||
public class DisplayStringTest
|
||||
{
|
||||
[Test]
|
||||
public void TestNull()
|
||||
{
|
||||
IBeatmapSetInfo? beatmap = null;
|
||||
Assert.That(beatmap.GetDisplayString(), Is.EqualTo("null"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapSet()
|
||||
{
|
||||
var mock = new Mock<IBeatmapSetInfo>();
|
||||
|
||||
mock.Setup(m => m.Metadata.Artist).Returns("artist");
|
||||
mock.Setup(m => m.Metadata.Title).Returns("title");
|
||||
mock.Setup(m => m.Metadata.Author.Username).Returns("author");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author)"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapSetWithNoAuthor()
|
||||
{
|
||||
var mock = new Mock<IBeatmapSetInfo>();
|
||||
|
||||
mock.Setup(m => m.Metadata.Artist).Returns("artist");
|
||||
mock.Setup(m => m.Metadata.Title).Returns("title");
|
||||
mock.Setup(m => m.Metadata.Author.Username).Returns(string.Empty);
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapSetWithNoMetadata()
|
||||
{
|
||||
var mock = new Mock<IBeatmapSetInfo>();
|
||||
|
||||
mock.Setup(m => m.Metadata).Returns(new BeatmapMetadata());
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("unknown artist - unknown title"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmap()
|
||||
{
|
||||
var mock = new Mock<IBeatmapInfo>();
|
||||
|
||||
mock.Setup(m => m.Metadata.Artist).Returns("artist");
|
||||
mock.Setup(m => m.Metadata.Title).Returns("title");
|
||||
mock.Setup(m => m.Metadata.Author.Username).Returns("author");
|
||||
mock.Setup(m => m.DifficultyName).Returns("difficulty");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author) [difficulty]"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMetadata()
|
||||
{
|
||||
var mock = new Mock<IBeatmapMetadataInfo>();
|
||||
|
||||
mock.Setup(m => m.Artist).Returns("artist");
|
||||
mock.Setup(m => m.Title).Returns("title");
|
||||
mock.Setup(m => m.Author.Username).Returns("author");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author)"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScore()
|
||||
{
|
||||
var mock = new Mock<IScoreInfo>();
|
||||
|
||||
mock.Setup(m => m.User).Returns(new APIUser { Username = "user" }); // TODO: temporary.
|
||||
mock.Setup(m => m.Beatmap.Metadata.Artist).Returns("artist");
|
||||
mock.Setup(m => m.Beatmap.Metadata.Title).Returns("title");
|
||||
mock.Setup(m => m.Beatmap.Metadata.Author.Username).Returns("author");
|
||||
mock.Setup(m => m.Beatmap.DifficultyName).Returns("difficulty");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("user playing artist - title (author) [difficulty]"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRuleset()
|
||||
{
|
||||
var mock = new Mock<IRulesetInfo>();
|
||||
|
||||
mock.Setup(m => m.Name).Returns("ruleset");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("ruleset"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUser()
|
||||
{
|
||||
var mock = new Mock<IUser>();
|
||||
|
||||
mock.Setup(m => m.Username).Returns("user");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("user"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFallback()
|
||||
{
|
||||
var fallback = new Fallback();
|
||||
|
||||
Assert.That(fallback.GetDisplayString(), Is.EqualTo("fallback"));
|
||||
}
|
||||
|
||||
private class Fallback
|
||||
{
|
||||
public override string ToString() => "fallback";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -156,7 +156,7 @@ namespace osu.Game.Tests.Mods
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap)
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap)
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
@@ -12,10 +13,11 @@ namespace osu.Game.Tests.NonVisual
|
||||
[Test]
|
||||
public void TestOnlineWithOnline()
|
||||
{
|
||||
var ourInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 123 };
|
||||
var otherInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 123 };
|
||||
var ourInfo = new BeatmapSetInfo { OnlineID = 123 };
|
||||
var otherInfo = new BeatmapSetInfo { OnlineID = 123 };
|
||||
|
||||
Assert.AreEqual(ourInfo, otherInfo);
|
||||
Assert.AreNotEqual(ourInfo, otherInfo);
|
||||
Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -30,10 +32,11 @@ namespace osu.Game.Tests.NonVisual
|
||||
[Test]
|
||||
public void TestDatabasedWithOnline()
|
||||
{
|
||||
var ourInfo = new BeatmapSetInfo { ID = 123, OnlineBeatmapSetID = 12 };
|
||||
var otherInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 12 };
|
||||
var ourInfo = new BeatmapSetInfo { ID = 123, OnlineID = 12 };
|
||||
var otherInfo = new BeatmapSetInfo { OnlineID = 12 };
|
||||
|
||||
Assert.AreEqual(ourInfo, otherInfo);
|
||||
Assert.AreNotEqual(ourInfo, otherInfo);
|
||||
Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -3,12 +3,14 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
@@ -20,8 +22,10 @@ namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
var combinations = new TestLegacyDifficultyCalculator().CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(1, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
assertCombinations(new[]
|
||||
{
|
||||
new[] { typeof(ModNoMod) }
|
||||
}, combinations);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -29,9 +33,11 @@ namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
var combinations = new TestLegacyDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(2, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
assertCombinations(new[]
|
||||
{
|
||||
new[] { typeof(ModNoMod) },
|
||||
new[] { typeof(ModA) }
|
||||
}, combinations);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -39,14 +45,13 @@ namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(4, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is MultiMod);
|
||||
Assert.IsTrue(combinations[3] is ModB);
|
||||
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
|
||||
assertCombinations(new[]
|
||||
{
|
||||
new[] { typeof(ModNoMod) },
|
||||
new[] { typeof(ModA) },
|
||||
new[] { typeof(ModA), typeof(ModB) },
|
||||
new[] { typeof(ModB) }
|
||||
}, combinations);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -54,10 +59,12 @@ namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(3, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is ModIncompatibleWithA);
|
||||
assertCombinations(new[]
|
||||
{
|
||||
new[] { typeof(ModNoMod) },
|
||||
new[] { typeof(ModA) },
|
||||
new[] { typeof(ModIncompatibleWithA) }
|
||||
}, combinations);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -65,22 +72,17 @@ namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(8, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is MultiMod);
|
||||
Assert.IsTrue(combinations[3] is ModB);
|
||||
Assert.IsTrue(combinations[4] is MultiMod);
|
||||
Assert.IsTrue(combinations[5] is ModIncompatibleWithA);
|
||||
Assert.IsTrue(combinations[6] is MultiMod);
|
||||
Assert.IsTrue(combinations[7] is ModIncompatibleWithAAndB);
|
||||
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
|
||||
Assert.IsTrue(((MultiMod)combinations[4]).Mods[0] is ModB);
|
||||
Assert.IsTrue(((MultiMod)combinations[4]).Mods[1] is ModIncompatibleWithA);
|
||||
Assert.IsTrue(((MultiMod)combinations[6]).Mods[0] is ModIncompatibleWithA);
|
||||
Assert.IsTrue(((MultiMod)combinations[6]).Mods[1] is ModIncompatibleWithAAndB);
|
||||
assertCombinations(new[]
|
||||
{
|
||||
new[] { typeof(ModNoMod) },
|
||||
new[] { typeof(ModA) },
|
||||
new[] { typeof(ModA), typeof(ModB) },
|
||||
new[] { typeof(ModB) },
|
||||
new[] { typeof(ModB), typeof(ModIncompatibleWithA) },
|
||||
new[] { typeof(ModIncompatibleWithA) },
|
||||
new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) },
|
||||
new[] { typeof(ModIncompatibleWithAAndB) },
|
||||
}, combinations);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -88,10 +90,12 @@ namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
var combinations = new TestLegacyDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(3, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModAofA);
|
||||
Assert.IsTrue(combinations[2] is ModIncompatibleWithAofA);
|
||||
assertCombinations(new[]
|
||||
{
|
||||
new[] { typeof(ModNoMod) },
|
||||
new[] { typeof(ModAofA) },
|
||||
new[] { typeof(ModIncompatibleWithAofA) }
|
||||
}, combinations);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -99,17 +103,13 @@ namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModB(), new ModC())).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(4, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is MultiMod);
|
||||
Assert.IsTrue(combinations[3] is MultiMod);
|
||||
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[2] is ModC);
|
||||
Assert.IsTrue(((MultiMod)combinations[3]).Mods[0] is ModB);
|
||||
Assert.IsTrue(((MultiMod)combinations[3]).Mods[1] is ModC);
|
||||
assertCombinations(new[]
|
||||
{
|
||||
new[] { typeof(ModNoMod) },
|
||||
new[] { typeof(ModA) },
|
||||
new[] { typeof(ModA), typeof(ModB), typeof(ModC) },
|
||||
new[] { typeof(ModB), typeof(ModC) }
|
||||
}, combinations);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -117,13 +117,12 @@ namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModB(), new ModIncompatibleWithA())).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(3, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is MultiMod);
|
||||
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModB);
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModIncompatibleWithA);
|
||||
assertCombinations(new[]
|
||||
{
|
||||
new[] { typeof(ModNoMod) },
|
||||
new[] { typeof(ModA) },
|
||||
new[] { typeof(ModB), typeof(ModIncompatibleWithA) }
|
||||
}, combinations);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -131,13 +130,28 @@ namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModA(), new ModB())).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(3, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is MultiMod);
|
||||
assertCombinations(new[]
|
||||
{
|
||||
new[] { typeof(ModNoMod) },
|
||||
new[] { typeof(ModA) },
|
||||
new[] { typeof(ModA), typeof(ModB) }
|
||||
}, combinations);
|
||||
}
|
||||
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
|
||||
private void assertCombinations(Type[][] expectedCombinations, Mod[] actualCombinations)
|
||||
{
|
||||
Assert.AreEqual(expectedCombinations.Length, actualCombinations.Length);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
for (int i = 0; i < expectedCombinations.Length; ++i)
|
||||
{
|
||||
Type[] expectedTypes = expectedCombinations[i];
|
||||
Type[] actualTypes = ModUtils.FlattenMod(actualCombinations[i]).Select(m => m.GetType()).ToArray();
|
||||
|
||||
Assert.That(expectedTypes, Is.EquivalentTo(actualTypes));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class ModA : Mod
|
||||
|
||||
@@ -16,8 +16,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
{
|
||||
private BeatmapInfo getExampleBeatmap() => new BeatmapInfo
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 5 },
|
||||
StarDifficulty = 4.0d,
|
||||
Ruleset = new RulesetInfo { OnlineID = 5 },
|
||||
StarRating = 4.0d,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
ApproachRate = 5.0f,
|
||||
@@ -34,11 +34,11 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
Source = "unit tests",
|
||||
Tags = "look for tags too",
|
||||
},
|
||||
Version = "version as well",
|
||||
DifficultyName = "version as well",
|
||||
Length = 2500,
|
||||
BPM = 160,
|
||||
BeatDivisor = 12,
|
||||
Status = BeatmapSetOnlineStatus.Loved
|
||||
Status = BeatmapOnlineStatus.Loved
|
||||
};
|
||||
|
||||
[Test]
|
||||
@@ -57,7 +57,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 6 }
|
||||
Ruleset = new RulesetInfo { OnlineID = 6 }
|
||||
};
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
carouselItem.Filter(criteria);
|
||||
@@ -70,7 +70,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 6 },
|
||||
Ruleset = new RulesetInfo { OnlineID = 6 },
|
||||
AllowConvertedBeatmaps = true
|
||||
};
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
@@ -86,7 +86,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 6 },
|
||||
Ruleset = new RulesetInfo { OnlineID = 6 },
|
||||
AllowConvertedBeatmaps = true,
|
||||
ApproachRate = new FilterCriteria.OptionalRange<float>
|
||||
{
|
||||
@@ -107,7 +107,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 6 },
|
||||
Ruleset = new RulesetInfo { OnlineID = 6 },
|
||||
AllowConvertedBeatmaps = true,
|
||||
BPM = new FilterCriteria.OptionalRange<double>
|
||||
{
|
||||
@@ -132,7 +132,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 6 },
|
||||
Ruleset = new RulesetInfo { OnlineID = 6 },
|
||||
AllowConvertedBeatmaps = true,
|
||||
SearchText = terms
|
||||
};
|
||||
@@ -207,8 +207,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
public void TestCriteriaMatchingBeatmapIDs(string query, bool filtered)
|
||||
{
|
||||
var beatmap = getExampleBeatmap();
|
||||
beatmap.OnlineBeatmapID = 20201010;
|
||||
beatmap.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = 1535 };
|
||||
beatmap.OnlineID = 20201010;
|
||||
beatmap.BeatmapSet = new BeatmapSetInfo { OnlineID = 1535 };
|
||||
|
||||
var criteria = new FilterCriteria { SearchText = query };
|
||||
var carouselItem = new CarouselBeatmap(beatmap);
|
||||
|
||||
@@ -162,9 +162,9 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("I want the pp", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(4, filterCriteria.SearchTerms.Length);
|
||||
Assert.AreEqual(BeatmapSetOnlineStatus.Ranked, filterCriteria.OnlineStatus.Min);
|
||||
Assert.AreEqual(BeatmapOnlineStatus.Ranked, filterCriteria.OnlineStatus.Min);
|
||||
Assert.IsTrue(filterCriteria.OnlineStatus.IsLowerInclusive);
|
||||
Assert.AreEqual(BeatmapSetOnlineStatus.Ranked, filterCriteria.OnlineStatus.Max);
|
||||
Assert.AreEqual(BeatmapOnlineStatus.Ranked, filterCriteria.OnlineStatus.Max);
|
||||
Assert.IsTrue(filterCriteria.OnlineStatus.IsUpperInclusive);
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,27 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
[HeadlessTest]
|
||||
public class StatefulMultiplayerClientTest : MultiplayerTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestUserAddedOnJoin()
|
||||
{
|
||||
var user = new APIUser { Id = 33 };
|
||||
|
||||
AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3);
|
||||
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserRemovedOnLeave()
|
||||
{
|
||||
var user = new APIUser { Id = 44 };
|
||||
|
||||
AddStep("add user", () => Client.AddUser(user));
|
||||
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
|
||||
|
||||
AddRepeatStep("remove user multiple times", () => Client.RemoveUser(user), 3);
|
||||
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPlayingUserTracking()
|
||||
{
|
||||
@@ -72,7 +93,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
RoomManager.CreateRoom(newRoom);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for room join", () => Client.Room != null);
|
||||
AddUntilStep("wait for room join", () => RoomJoined);
|
||||
checkPlayingUserCount(1);
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,8 @@ namespace osu.Game.Tests.NonVisual.Ranking
|
||||
|
||||
var unstableRate = new UnstableRate(events);
|
||||
|
||||
Assert.IsTrue(Precision.AlmostEquals(unstableRate.Value, 10 * Math.Sqrt(10)));
|
||||
Assert.IsNotNull(unstableRate.Value);
|
||||
Assert.IsTrue(Precision.AlmostEquals(unstableRate.Value.Value, 10 * Math.Sqrt(10)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -128,7 +128,7 @@ namespace osu.Game.Tests.Online
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException();
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
|
||||
public override string Description { get; } = string.Empty;
|
||||
public override string ShortName { get; } = string.Empty;
|
||||
|
||||
@@ -90,7 +90,7 @@ namespace osu.Game.Tests.Online
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new System.NotImplementedException();
|
||||
|
||||
public override string Description { get; } = string.Empty;
|
||||
public override string ShortName { get; } = string.Empty;
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.Online
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneBeatmapDownloading : OsuTestScene
|
||||
{
|
||||
private BeatmapModelDownloader beatmaps;
|
||||
private ProgressNotification recentNotification;
|
||||
|
||||
private static readonly BeatmapSetInfo test_db_model = new BeatmapSetInfo
|
||||
{
|
||||
OnlineID = 1,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "test author",
|
||||
Title = "test title",
|
||||
Author = new APIUser
|
||||
{
|
||||
Username = "mapper"
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private static readonly APIBeatmapSet test_online_model = new APIBeatmapSet
|
||||
{
|
||||
OnlineID = 2,
|
||||
Artist = "test author",
|
||||
Title = "test title",
|
||||
Author = new APIUser
|
||||
{
|
||||
Username = "mapper"
|
||||
}
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapModelDownloader beatmaps)
|
||||
{
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
beatmaps.PostNotification = n => recentNotification = n as ProgressNotification;
|
||||
}
|
||||
|
||||
private static readonly object[][] notification_test_cases =
|
||||
{
|
||||
new object[] { test_db_model },
|
||||
new object[] { test_online_model }
|
||||
};
|
||||
|
||||
[TestCaseSource(nameof(notification_test_cases))]
|
||||
public void TestNotificationMessage(IBeatmapSetInfo model)
|
||||
{
|
||||
AddStep("clear recent notification", () => recentNotification = null);
|
||||
AddStep("download beatmap", () => beatmaps.Download(model));
|
||||
|
||||
AddUntilStep("wait for notification", () => recentNotification != null);
|
||||
AddUntilStep("notification text correct", () => recentNotification.Text.ToString() == "Downloading test author - test title (mapper)");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancelDownloadFromRequest()
|
||||
{
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_db_model));
|
||||
|
||||
AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_db_model).Cancel());
|
||||
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null);
|
||||
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancelDownloadFromNotification()
|
||||
{
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_db_model));
|
||||
|
||||
AddStep("cancel download from notification", () => recentNotification.Close());
|
||||
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null);
|
||||
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.Online
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneBeatmapManager : OsuTestScene
|
||||
{
|
||||
private BeatmapManager beatmaps;
|
||||
private ProgressNotification recentNotification;
|
||||
|
||||
private static readonly BeatmapSetInfo test_model = new BeatmapSetInfo { OnlineBeatmapSetID = 1 };
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
beatmaps.PostNotification = n => recentNotification = n as ProgressNotification;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancelDownloadFromRequest()
|
||||
{
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_model));
|
||||
|
||||
AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_model).Cancel());
|
||||
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
|
||||
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancelDownloadFromNotification()
|
||||
{
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_model));
|
||||
|
||||
AddStep("cancel download from notification", () => recentNotification.Close());
|
||||
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
|
||||
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user