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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00

Remove decimal part of UR Counter and rename methods

This commit is contained in:
Chinmay Patil 2021-11-08 06:27:25 -07:00
parent a8c9ad73c1
commit d5ad776c33

View File

@ -6,7 +6,6 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -21,7 +20,7 @@ using osu.Game.Skinning;
namespace osu.Game.Screens.Play.HUD
{
public class UnstableRateCounter : RollingCounter<double>, ISkinnableDrawable
public class UnstableRateCounter : RollingCounter<int>, ISkinnableDrawable
{
public bool UsesFixedAnchor { get; set; }
@ -37,7 +36,7 @@ namespace osu.Game.Screens.Play.HUD
public UnstableRateCounter()
{
Current.Value = 0.0;
Current.Value = 0;
}
[BackgroundDependencyLoader]
@ -48,10 +47,8 @@ namespace osu.Game.Screens.Play.HUD
DrawableCount.FadeTo(e.NewValue ? 1 : alpha_when_invalid, 1000, Easing.OutQuint));
}
private bool isUrInvalid(JudgementResult judgement)
{
return judgement.HitObject.HitWindows is HitWindows.EmptyHitWindows || !judgement.IsHit;
}
private bool changesUnstableRate(JudgementResult judgement)
=> !(judgement.HitObject.HitWindows is HitWindows.EmptyHitWindows) && judgement.IsHit;
protected override void LoadComplete()
{
@ -63,28 +60,28 @@ namespace osu.Game.Screens.Play.HUD
private void onJudgementAdded(JudgementResult judgement)
{
if (isUrInvalid(judgement)) return;
if (!changesUnstableRate(judgement)) return;
hitOffsets.Add(judgement.TimeOffset);
updateUr();
updateDisplay();
}
private void onJudgementReverted(JudgementResult judgement)
{
if (judgement.FailedAtJudgement || isUrInvalid(judgement)) return;
if (judgement.FailedAtJudgement || !changesUnstableRate(judgement)) return;
hitOffsets.RemoveAt(hitOffsets.Count - 1);
updateUr();
updateDisplay();
}
private void updateUr()
private void updateDisplay()
{
// At Count = 0, we get NaN, While we are allowing count = 1, it will be 0 since average = offset.
if (hitOffsets.Count > 0)
{
double mean = hitOffsets.Average();
double squares = hitOffsets.Select(offset => Math.Pow(offset - mean, 2)).Sum();
Current.Value = Math.Sqrt(squares / hitOffsets.Count) * 10;
Current.Value = (int)(Math.Sqrt(squares / hitOffsets.Count) * 10);
valid.Value = true;
}
else
@ -94,11 +91,6 @@ namespace osu.Game.Screens.Play.HUD
}
}
protected override LocalisableString FormatCount(double count)
{
return count.ToString("0.00");
}
protected override IHasText CreateText() => new TextComponent
{
Alpha = alpha_when_invalid,
@ -108,6 +100,8 @@ namespace osu.Game.Screens.Play.HUD
{
base.Dispose(isDisposing);
if (scoreProcessor == null) return;
scoreProcessor.NewJudgement -= onJudgementAdded;
scoreProcessor.JudgementReverted -= onJudgementReverted;
}
@ -116,20 +110,11 @@ namespace osu.Game.Screens.Play.HUD
{
public LocalisableString Text
{
get => fullValue.ToLocalisableString("0.00 UR");
set
{
fullValue = Convert.ToDouble(value.ToString());
intPart.Text = fullValue.ToLocalisableString("0");
decimalPart.Text = (fullValue - Math.Truncate(fullValue))
.ToLocalisableString(".00 UR");
}
get => text.Text;
set => text.Text = value;
}
private double fullValue;
private readonly OsuSpriteText intPart;
private readonly OsuSpriteText decimalPart;
private readonly OsuSpriteText text;
public TextComponent()
{
@ -140,17 +125,18 @@ namespace osu.Game.Screens.Play.HUD
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
intPart = new OsuSpriteText
text = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.Numeric.With(size: 16, fixedWidth: true)
},
decimalPart = new OsuSpriteText
new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.Numeric.With(size: 8, fixedWidth: true),
Text = "UR",
Padding = new MarginPadding { Bottom = 1.5f },
}
}