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Remove decimal part of UR Counter and rename methods
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@ -6,7 +6,6 @@ using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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@ -21,7 +20,7 @@ using osu.Game.Skinning;
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namespace osu.Game.Screens.Play.HUD
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{
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public class UnstableRateCounter : RollingCounter<double>, ISkinnableDrawable
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public class UnstableRateCounter : RollingCounter<int>, ISkinnableDrawable
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{
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public bool UsesFixedAnchor { get; set; }
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@ -37,7 +36,7 @@ namespace osu.Game.Screens.Play.HUD
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public UnstableRateCounter()
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{
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Current.Value = 0.0;
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Current.Value = 0;
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}
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[BackgroundDependencyLoader]
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@ -48,10 +47,8 @@ namespace osu.Game.Screens.Play.HUD
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DrawableCount.FadeTo(e.NewValue ? 1 : alpha_when_invalid, 1000, Easing.OutQuint));
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}
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private bool isUrInvalid(JudgementResult judgement)
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{
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return judgement.HitObject.HitWindows is HitWindows.EmptyHitWindows || !judgement.IsHit;
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}
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private bool changesUnstableRate(JudgementResult judgement)
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=> !(judgement.HitObject.HitWindows is HitWindows.EmptyHitWindows) && judgement.IsHit;
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protected override void LoadComplete()
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{
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@ -63,28 +60,28 @@ namespace osu.Game.Screens.Play.HUD
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private void onJudgementAdded(JudgementResult judgement)
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{
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if (isUrInvalid(judgement)) return;
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if (!changesUnstableRate(judgement)) return;
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hitOffsets.Add(judgement.TimeOffset);
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updateUr();
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updateDisplay();
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}
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private void onJudgementReverted(JudgementResult judgement)
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{
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if (judgement.FailedAtJudgement || isUrInvalid(judgement)) return;
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if (judgement.FailedAtJudgement || !changesUnstableRate(judgement)) return;
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hitOffsets.RemoveAt(hitOffsets.Count - 1);
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updateUr();
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updateDisplay();
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}
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private void updateUr()
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private void updateDisplay()
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{
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// At Count = 0, we get NaN, While we are allowing count = 1, it will be 0 since average = offset.
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if (hitOffsets.Count > 0)
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{
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double mean = hitOffsets.Average();
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double squares = hitOffsets.Select(offset => Math.Pow(offset - mean, 2)).Sum();
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Current.Value = Math.Sqrt(squares / hitOffsets.Count) * 10;
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Current.Value = (int)(Math.Sqrt(squares / hitOffsets.Count) * 10);
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valid.Value = true;
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}
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else
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@ -94,11 +91,6 @@ namespace osu.Game.Screens.Play.HUD
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}
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}
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protected override LocalisableString FormatCount(double count)
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{
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return count.ToString("0.00");
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}
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protected override IHasText CreateText() => new TextComponent
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{
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Alpha = alpha_when_invalid,
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@ -108,6 +100,8 @@ namespace osu.Game.Screens.Play.HUD
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{
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base.Dispose(isDisposing);
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if (scoreProcessor == null) return;
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scoreProcessor.NewJudgement -= onJudgementAdded;
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scoreProcessor.JudgementReverted -= onJudgementReverted;
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}
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@ -116,20 +110,11 @@ namespace osu.Game.Screens.Play.HUD
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{
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public LocalisableString Text
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{
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get => fullValue.ToLocalisableString("0.00 UR");
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set
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{
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fullValue = Convert.ToDouble(value.ToString());
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intPart.Text = fullValue.ToLocalisableString("0");
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decimalPart.Text = (fullValue - Math.Truncate(fullValue))
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.ToLocalisableString(".00 UR");
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}
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get => text.Text;
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set => text.Text = value;
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}
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private double fullValue;
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private readonly OsuSpriteText intPart;
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private readonly OsuSpriteText decimalPart;
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private readonly OsuSpriteText text;
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public TextComponent()
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{
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@ -140,17 +125,18 @@ namespace osu.Game.Screens.Play.HUD
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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intPart = new OsuSpriteText
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text = new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.Numeric.With(size: 16, fixedWidth: true)
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},
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decimalPart = new OsuSpriteText
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new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.Numeric.With(size: 8, fixedWidth: true),
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Text = "UR",
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Padding = new MarginPadding { Bottom = 1.5f },
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}
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}
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