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Add "No Scope" mod implementation for Catch
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156
osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs
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156
osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Utils;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Catch.Tests.Mods
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{
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public class TestSceneCatchModNoScope : ModTestScene
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{
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protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
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[Test]
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public void TestVisibleDuringBreak()
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{
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CreateModTest(new ModTestData
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{
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Mod = new CatchModNoScope
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{
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HiddenComboCount = { Value = 0 },
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},
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Autoplay = true,
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PassCondition = () => true,
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Beatmap = new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new Fruit
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{
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X = CatchPlayfield.CENTER_X,
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StartTime = 1000,
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},
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new Fruit
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{
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X = CatchPlayfield.CENTER_X,
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StartTime = 5000,
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}
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},
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Breaks = new List<BreakPeriod>
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{
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new BreakPeriod(2000, 4000),
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}
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}
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});
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AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
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AddUntilStep("wait for start of break", isBreak);
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AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
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AddUntilStep("wait for end of break", () => !isBreak());
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AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
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}
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[Test]
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public void TestVisibleDuringBananaShower()
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{
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CreateModTest(new ModTestData
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{
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Mod = new CatchModNoScope
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{
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HiddenComboCount = { Value = 0 },
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},
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Autoplay = true,
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PassCondition = () => true,
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Beatmap = new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new Fruit
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{
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X = CatchPlayfield.CENTER_X,
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StartTime = 1000,
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},
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new BananaShower
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{
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StartTime = 2000,
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Duration = 2000,
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},
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new Fruit
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{
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X = CatchPlayfield.CENTER_X,
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StartTime = 5000,
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}
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}
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}
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});
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AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
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AddUntilStep("wait for start of banana shower", isBananaShower);
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AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
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AddUntilStep("wait for end of banana shower", () => !isBananaShower());
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AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
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}
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[Test]
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public void TestVisibleAfterComboBreak()
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{
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CreateModTest(new ModTestData
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{
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Mod = new CatchModNoScope
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{
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HiddenComboCount = { Value = 2 },
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},
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Autoplay = true,
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PassCondition = () => true,
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Beatmap = new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new Fruit
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{
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X = 0,
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StartTime = 1000,
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},
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new Fruit
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{
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X = CatchPlayfield.CENTER_X,
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StartTime = 3000,
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},
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new Fruit
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{
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X = CatchPlayfield.WIDTH,
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StartTime = 5000,
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},
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}
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}
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});
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AddAssert("catcher must start visible", () => catcherAlphaAlmostEquals(1));
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AddUntilStep("wait for combo", () => Player.ScoreProcessor.Combo.Value >= 2);
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AddAssert("catcher must dim after combo", () => !catcherAlphaAlmostEquals(1));
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AddStep("break combo", () => Player.ScoreProcessor.Combo.Set(0));
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AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
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}
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private bool isBananaShower() => Player.ChildrenOfType<DrawableBananaShower>().SingleOrDefault() != null;
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private bool isBreak() => Player.IsBreakTime.Value;
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private bool catcherAlphaAlmostEquals(float alpha)
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{
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var playfield = (CatchPlayfield)Player.DrawableRuleset.Playfield;
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return Precision.AlmostEquals(playfield.CatcherArea.Alpha, alpha);
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}
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}
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}
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@ -133,6 +133,7 @@ namespace osu.Game.Rulesets.Catch
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new MultiMod(new ModWindUp(), new ModWindDown()),
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new CatchModFloatingFruits(),
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new CatchModMuted(),
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new CatchModNoScope(),
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};
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default:
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38
osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs
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38
osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mods;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Utils;
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namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModNoScope : ModNoScope, IApplicableToBeatmap, IApplicableToDrawableRuleset<CatchHitObject>
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{
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public override string Description => "Where's the catcher?";
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public PeriodTracker BananaShowerPeriods;
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public void ApplyToBeatmap(IBeatmap beatmap)
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{
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BananaShowerPeriods = new PeriodTracker(beatmap.HitObjects.OfType<BananaShower>().Select(b => new Period(b.StartTime - TRANSITION_DURATION, b.EndTime)));
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}
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public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
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{
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var playfield = (CatchPlayfield)drawableRuleset.Playfield;
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playfield.OnUpdate += _ =>
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{
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bool shouldAlwaysShowCatcher = IsBreakTime.Value || BananaShowerPeriods.IsInAny(playfield.Clock.CurrentTime);
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float targetAlpha = shouldAlwaysShowCatcher ? 1 : ComboBasedAlpha;
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playfield.CatcherArea.Alpha = (float)Interpolation.Lerp(playfield.CatcherArea.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
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};
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}
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}
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}
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@ -3,93 +3,31 @@
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using System;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Utils;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModNoScope : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor, IApplicableToPlayer, IApplicableToBeatmap
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public class OsuModNoScope : ModNoScope, IUpdatableByPlayfield, IApplicableToBeatmap
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{
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/// <summary>
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/// Slightly higher than the cutoff for <see cref="Drawable.IsPresent"/>.
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/// </summary>
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private const float min_alpha = 0.0002f;
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private const float transition_duration = 100;
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public override string Name => "No Scope";
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public override string Acronym => "NS";
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public override ModType Type => ModType.Fun;
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public override IconUsage? Icon => FontAwesome.Solid.EyeSlash;
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public override string Description => "Where's the cursor?";
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public override double ScoreMultiplier => 1;
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private BindableNumber<int> currentCombo;
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private IBindable<bool> isBreakTime;
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private PeriodTracker spinnerPeriods;
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private float comboBasedAlpha;
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[SettingSource(
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"Hidden at combo",
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"The combo count at which the cursor becomes completely hidden",
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SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
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)]
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public BindableInt HiddenComboCount { get; } = new BindableInt
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{
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Default = 10,
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Value = 10,
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MinValue = 0,
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MaxValue = 50,
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};
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public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
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public void ApplyToPlayer(Player player)
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{
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isBreakTime = player.IsBreakTime.GetBoundCopy();
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}
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public void ApplyToBeatmap(IBeatmap beatmap)
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{
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spinnerPeriods = new PeriodTracker(beatmap.HitObjects.OfType<Spinner>().Select(b => new Period(b.StartTime - transition_duration, b.EndTime)));
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}
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public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
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{
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if (HiddenComboCount.Value == 0) return;
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currentCombo = scoreProcessor.Combo.GetBoundCopy();
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currentCombo.BindValueChanged(combo =>
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{
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comboBasedAlpha = Math.Max(min_alpha, 1 - (float)combo.NewValue / HiddenComboCount.Value);
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}, true);
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spinnerPeriods = new PeriodTracker(beatmap.HitObjects.OfType<Spinner>().Select(b => new Period(b.StartTime - TRANSITION_DURATION, b.EndTime)));
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}
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public virtual void Update(Playfield playfield)
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{
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bool shouldAlwaysShowCursor = isBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime);
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float targetAlpha = shouldAlwaysShowCursor ? 1 : comboBasedAlpha;
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playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / transition_duration, 0, 1));
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bool shouldAlwaysShowCursor = IsBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime);
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float targetAlpha = shouldAlwaysShowCursor ? 1 : ComboBasedAlpha;
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playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
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}
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}
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public class HiddenComboSlider : OsuSliderBar<int>
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{
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public override LocalisableString TooltipText => Current.Value == 0 ? "always hidden" : base.TooltipText;
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}
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}
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75
osu.Game/Rulesets/Mods/ModNoScope.cs
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75
osu.Game/Rulesets/Mods/ModNoScope.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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namespace osu.Game.Rulesets.Mods
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{
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public abstract class ModNoScope : Mod, IApplicableToScoreProcessor, IApplicableToPlayer
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{
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public override string Name => "No Scope";
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public override string Acronym => "NS";
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public override ModType Type => ModType.Fun;
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public override IconUsage? Icon => FontAwesome.Solid.EyeSlash;
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public override double ScoreMultiplier => 1;
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/// <summary>
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/// Slightly higher than the cutoff for <see cref="Drawable.IsPresent"/>.
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/// </summary>
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protected const float MIN_ALPHA = 0.0002f;
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protected const float TRANSITION_DURATION = 100;
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protected BindableNumber<int> CurrentCombo;
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protected IBindable<bool> IsBreakTime;
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protected float ComboBasedAlpha;
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[SettingSource(
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"Hidden at combo",
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"The combo count at which the cursor becomes completely hidden",
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SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
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)]
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public BindableInt HiddenComboCount { get; } = new BindableInt
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{
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Default = 10,
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Value = 10,
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MinValue = 0,
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MaxValue = 50,
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};
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public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
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public void ApplyToPlayer(Player player)
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{
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IsBreakTime = player.IsBreakTime.GetBoundCopy();
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}
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public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
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{
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if (HiddenComboCount.Value == 0) return;
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CurrentCombo = scoreProcessor.Combo.GetBoundCopy();
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CurrentCombo.BindValueChanged(combo =>
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{
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ComboBasedAlpha = Math.Max(MIN_ALPHA, 1 - (float)combo.NewValue / HiddenComboCount.Value);
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}, true);
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}
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}
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public class HiddenComboSlider : OsuSliderBar<int>
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{
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public override LocalisableString TooltipText => Current.Value == 0 ? "always hidden" : base.TooltipText;
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}
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}
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