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Perform initial update of PP counter value on load complete
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@ -92,6 +92,9 @@ namespace osu.Game.Screens.Play.HUD
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scoreProcessor.NewJudgement += onJudgementChanged;
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scoreProcessor.JudgementReverted += onJudgementChanged;
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}
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if (gameplayState?.LastJudgementResult.Value != null)
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onJudgementChanged(gameplayState.LastJudgementResult.Value);
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}
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private bool isValid;
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