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Remove mentions of "panel" and "direct" from names of old download buttons

This commit is contained in:
Bartłomiej Dach 2021-11-27 15:08:03 +01:00
parent a043d1e427
commit 05f7ea6b6d
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GPG Key ID: BCECCD4FA41F6497
5 changed files with 8 additions and 8 deletions

View File

@ -235,7 +235,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
assertDownloadButtonVisible(false);
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
() => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().Single().Alpha == (visible ? 1 : 0));
() => playlist.ChildrenOfType<BeatmapDownloadButton>().Single().Alpha == (visible ? 1 : 0));
}
[Test]
@ -249,7 +249,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
createPlaylist(byOnlineId, byChecksum);
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().All(d => d.IsPresent));
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadButton>().All(d => d.IsPresent));
}
[Test]

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@ -14,7 +14,7 @@ using osuTK;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneDirectDownloadButton : OsuTestScene
public class TestSceneBeatmapDownloadButton : OsuTestScene
{
private TestDownloadButton downloadButton;
@ -137,7 +137,7 @@ namespace osu.Game.Tests.Visual.Online
return apiBeatmapSet;
}
private class TestDownloadButton : BeatmapPanelDownloadButton
private class TestDownloadButton : BeatmapDownloadButton
{
public new bool DownloadEnabled => base.DownloadEnabled;

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@ -15,7 +15,7 @@ using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Beatmaps.Drawables
{
public class BeatmapPanelDownloadButton : CompositeDrawable
public class BeatmapDownloadButton : CompositeDrawable
{
protected bool DownloadEnabled => button.Enabled.Value;
@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps.Drawables
private readonly IBeatmapSetInfo beatmapSet;
public BeatmapPanelDownloadButton(IBeatmapSetInfo beatmapSet)
public BeatmapDownloadButton(IBeatmapSetInfo beatmapSet)
{
this.beatmapSet = beatmapSet;

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@ -285,7 +285,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
case DownloadState.LocallyAvailable:
// temporary for UX until new design is implemented.
downloadButtonsContainer.Child = new BeatmapPanelDownloadButton(BeatmapSet.Value)
downloadButtonsContainer.Child = new BeatmapDownloadButton(BeatmapSet.Value)
{
Width = 50,
RelativeSizeAxes = Axes.Y,

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@ -338,7 +338,7 @@ namespace osu.Game.Screens.OnlinePlay
return true;
}
private sealed class PlaylistDownloadButton : BeatmapPanelDownloadButton
private sealed class PlaylistDownloadButton : BeatmapDownloadButton
{
private readonly PlaylistItem playlistItem;