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https://github.com/ppy/osu.git
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Merge branch 'master' into editor-gameplay-test
This commit is contained in:
commit
62600f1390
@ -0,0 +1,185 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Osu.Tests.Editor
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{
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public class TestSceneSliderStreamConversion : TestSceneOsuEditor
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{
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private BindableBeatDivisor beatDivisor => (BindableBeatDivisor)Editor.Dependencies.Get(typeof(BindableBeatDivisor));
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[Test]
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public void TestSimpleConversion()
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{
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Slider slider = null;
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AddStep("select first slider", () =>
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{
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slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider);
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EditorClock.Seek(slider.StartTime);
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EditorBeatmap.SelectedHitObjects.Add(slider);
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});
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convertToStream();
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AddAssert("stream created", () => streamCreatedFor(slider,
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(time: 0, pathPosition: 0),
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(time: 0.25, pathPosition: 0.25),
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(time: 0.5, pathPosition: 0.5),
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(time: 0.75, pathPosition: 0.75),
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(time: 1, pathPosition: 1)));
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AddStep("undo", () => Editor.Undo());
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AddAssert("slider restored", () => sliderRestored(slider));
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AddStep("select first slider", () =>
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{
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slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider);
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EditorClock.Seek(slider.StartTime);
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EditorBeatmap.SelectedHitObjects.Add(slider);
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});
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AddStep("change beat divisor", () => beatDivisor.Value = 8);
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convertToStream();
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AddAssert("stream created", () => streamCreatedFor(slider,
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(time: 0, pathPosition: 0),
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(time: 0.125, pathPosition: 0.125),
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(time: 0.25, pathPosition: 0.25),
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(time: 0.375, pathPosition: 0.375),
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(time: 0.5, pathPosition: 0.5),
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(time: 0.625, pathPosition: 0.625),
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(time: 0.75, pathPosition: 0.75),
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(time: 0.875, pathPosition: 0.875),
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(time: 1, pathPosition: 1)));
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}
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[Test]
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public void TestConversionWithNonMatchingDivisor()
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{
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Slider slider = null;
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AddStep("select second slider", () =>
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{
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slider = (Slider)EditorBeatmap.HitObjects.Where(h => h is Slider).ElementAt(1);
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EditorClock.Seek(slider.StartTime);
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EditorBeatmap.SelectedHitObjects.Add(slider);
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});
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AddStep("change beat divisor", () => beatDivisor.Value = 3);
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convertToStream();
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AddAssert("stream created", () => streamCreatedFor(slider,
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(time: 0, pathPosition: 0),
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(time: 2 / 3d, pathPosition: 2 / 3d)));
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}
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[Test]
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public void TestConversionWithRepeats()
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{
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Slider slider = null;
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AddStep("select first slider with repeats", () =>
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{
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slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider s && s.RepeatCount > 0);
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EditorClock.Seek(slider.StartTime);
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EditorBeatmap.SelectedHitObjects.Add(slider);
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});
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AddStep("change beat divisor", () => beatDivisor.Value = 2);
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convertToStream();
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AddAssert("stream created", () => streamCreatedFor(slider,
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(time: 0, pathPosition: 0),
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(time: 0.25, pathPosition: 0.5),
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(time: 0.5, pathPosition: 1),
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(time: 0.75, pathPosition: 0.5),
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(time: 1, pathPosition: 0)));
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}
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[Test]
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public void TestConversionPreservesSliderProperties()
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{
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Slider slider = null;
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AddStep("select second new-combo-starting slider", () =>
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{
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slider = (Slider)EditorBeatmap.HitObjects.Where(h => h is Slider s && s.NewCombo).ElementAt(1);
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EditorClock.Seek(slider.StartTime);
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EditorBeatmap.SelectedHitObjects.Add(slider);
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});
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convertToStream();
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AddAssert("stream created", () => streamCreatedFor(slider,
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(time: 0, pathPosition: 0),
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(time: 0.25, pathPosition: 0.25),
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(time: 0.5, pathPosition: 0.5),
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(time: 0.75, pathPosition: 0.75),
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(time: 1, pathPosition: 1)));
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AddStep("undo", () => Editor.Undo());
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AddAssert("slider restored", () => sliderRestored(slider));
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}
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private void convertToStream()
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{
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AddStep("convert to stream", () =>
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{
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InputManager.PressKey(Key.LControl);
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InputManager.PressKey(Key.LShift);
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InputManager.Key(Key.F);
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InputManager.ReleaseKey(Key.LShift);
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InputManager.ReleaseKey(Key.LControl);
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});
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}
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private bool streamCreatedFor(Slider slider, params (double time, double pathPosition)[] expectedCircles)
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{
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if (EditorBeatmap.HitObjects.Contains(slider))
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return false;
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foreach ((double expectedTime, double expectedPathPosition) in expectedCircles)
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{
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double time = slider.StartTime + slider.Duration * expectedTime;
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Vector2 position = slider.Position + slider.Path.PositionAt(expectedPathPosition);
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if (!EditorBeatmap.HitObjects.OfType<HitCircle>().Any(h => matches(h, time, position, slider.NewCombo && expectedTime == 0)))
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return false;
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}
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return true;
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bool matches(HitCircle circle, double time, Vector2 position, bool startsNewCombo) =>
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Precision.AlmostEquals(circle.StartTime, time, 1)
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&& Precision.AlmostEquals(circle.Position, position, 0.01f)
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&& circle.NewCombo == startsNewCombo
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&& circle.Samples.SequenceEqual(slider.HeadCircle.Samples)
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&& circle.SampleControlPoint.IsRedundant(slider.SampleControlPoint);
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}
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private bool sliderRestored(Slider slider)
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{
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var objects = EditorBeatmap.HitObjects.Where(h => h.StartTime >= slider.StartTime && h.GetEndTime() <= slider.EndTime).ToList();
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if (objects.Count > 1)
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return false;
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var hitObject = objects.Single();
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if (!(hitObject is Slider restoredSlider))
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return false;
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return Precision.AlmostEquals(slider.StartTime, restoredSlider.StartTime)
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&& Precision.AlmostEquals(slider.GetEndTime(), restoredSlider.GetEndTime())
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&& Precision.AlmostEquals(slider.Position, restoredSlider.Position, 0.01f)
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&& Precision.AlmostEquals(slider.EndPosition, restoredSlider.EndPosition, 0.01f);
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}
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}
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}
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@ -11,9 +11,12 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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@ -47,6 +50,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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[Resolved(CanBeNull = true)]
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private IEditorChangeHandler changeHandler { get; set; }
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[Resolved(CanBeNull = true)]
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private BindableBeatDivisor beatDivisor { get; set; }
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public override Quad SelectionQuad => BodyPiece.ScreenSpaceDrawQuad;
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private readonly BindableList<PathControlPoint> controlPoints = new BindableList<PathControlPoint>();
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@ -173,6 +179,20 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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}
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (!IsSelected)
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return false;
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if (e.Key == Key.F && e.ControlPressed && e.ShiftPressed)
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{
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convertToStream();
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return true;
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}
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return false;
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}
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private int addControlPoint(Vector2 position)
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{
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position -= HitObject.Position;
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@ -234,9 +254,56 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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editorBeatmap?.Update(HitObject);
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}
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private void convertToStream()
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{
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if (editorBeatmap == null || changeHandler == null || beatDivisor == null)
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return;
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var timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(HitObject.StartTime);
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double streamSpacing = timingPoint.BeatLength / beatDivisor.Value;
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changeHandler.BeginChange();
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int i = 0;
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double time = HitObject.StartTime;
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while (!Precision.DefinitelyBigger(time, HitObject.GetEndTime(), 1))
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{
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// positionWithRepeats is a fractional number in the range of [0, HitObject.SpanCount()]
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// and indicates how many fractional spans of a slider have passed up to time.
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double positionWithRepeats = (time - HitObject.StartTime) / HitObject.Duration * HitObject.SpanCount();
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double pathPosition = positionWithRepeats - (int)positionWithRepeats;
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// every second span is in the reverse direction - need to reverse the path position.
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if (Precision.AlmostBigger(positionWithRepeats % 2, 1))
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pathPosition = 1 - pathPosition;
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Vector2 position = HitObject.Position + HitObject.Path.PositionAt(pathPosition);
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var samplePoint = (SampleControlPoint)HitObject.SampleControlPoint.DeepClone();
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samplePoint.Time = time;
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editorBeatmap.Add(new HitCircle
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{
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StartTime = time,
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Position = position,
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NewCombo = i == 0 && HitObject.NewCombo,
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SampleControlPoint = samplePoint,
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Samples = HitObject.HeadCircle.Samples.Select(s => s.With()).ToList()
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});
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i += 1;
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time = HitObject.StartTime + i * streamSpacing;
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}
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editorBeatmap.Remove(HitObject);
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changeHandler.EndChange();
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}
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public override MenuItem[] ContextMenuItems => new MenuItem[]
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{
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new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
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new OsuMenuItem("Convert to stream", MenuItemType.Destructive, convertToStream),
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};
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// Always refer to the drawable object's slider body so subsequent movement deltas are calculated with updated positions.
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@ -1,9 +1,10 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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@ -20,16 +21,17 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestScenePerformancePointsCounter : OsuTestScene
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{
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[Cached]
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private GameplayState gameplayState;
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private DependencyProvidingContainer dependencyContainer;
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[Cached]
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private GameplayState gameplayState;
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private ScoreProcessor scoreProcessor;
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private int iteration;
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private Bindable<JudgementResult> lastJudgementResult = new Bindable<JudgementResult>();
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private PerformancePointsCounter counter;
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public TestScenePerformancePointsCounter()
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[SetUpSteps]
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public void SetUpSteps() => AddStep("create components", () =>
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{
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var ruleset = CreateRuleset();
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@ -38,32 +40,43 @@ namespace osu.Game.Tests.Visual.Gameplay
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var beatmap = CreateWorkingBeatmap(ruleset.RulesetInfo)
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.GetPlayableBeatmap(ruleset.RulesetInfo);
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lastJudgementResult = new Bindable<JudgementResult>();
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gameplayState = new GameplayState(beatmap, ruleset);
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gameplayState.LastJudgementResult.BindTo(lastJudgementResult);
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scoreProcessor = new ScoreProcessor();
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}
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Child = dependencyContainer = new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies = new (Type, object)[]
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{
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(typeof(GameplayState), gameplayState),
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(typeof(ScoreProcessor), scoreProcessor)
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}
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};
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iteration = 0;
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});
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protected override Ruleset CreateRuleset() => new OsuRuleset();
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[SetUpSteps]
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public void SetUpSteps()
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private void createCounter() => AddStep("Create counter", () =>
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{
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AddStep("Create counter", () =>
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dependencyContainer.Child = counter = new PerformancePointsCounter
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{
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iteration = 0;
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Child = counter = new PerformancePointsCounter
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(5),
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};
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});
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}
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(5),
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};
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});
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[Test]
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public void TestBasicCounting()
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{
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int previousValue = 0;
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createCounter();
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AddAssert("counter displaying zero", () => counter.Current.Value == 0);
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@ -86,6 +99,17 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddUntilStep("counter non-zero", () => counter.Current.Value > 0);
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}
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[Test]
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public void TestCounterUpdatesWithJudgementsBeforeCreation()
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{
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AddRepeatStep("Add judgement", applyOneJudgement, 10);
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createCounter();
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AddUntilStep("counter non-zero", () => counter.Current.Value > 0);
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AddUntilStep("counter opaque", () => counter.Child.Alpha == 1);
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}
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private void applyOneJudgement()
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{
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var scoreInfo = gameplayState.Score.ScoreInfo;
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@ -94,13 +118,14 @@ namespace osu.Game.Tests.Visual.Gameplay
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scoreInfo.Accuracy = 1;
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scoreInfo.Statistics[HitResult.Great] = iteration * 1000;
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scoreProcessor.ApplyResult(new OsuJudgementResult(new HitObject
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lastJudgementResult.Value = new OsuJudgementResult(new HitObject
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{
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StartTime = iteration * 10000,
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}, new OsuJudgement())
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{
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Type = HitResult.Perfect,
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});
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};
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scoreProcessor.ApplyResult(lastJudgementResult.Value);
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iteration++;
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}
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@ -92,6 +92,9 @@ namespace osu.Game.Screens.Play.HUD
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scoreProcessor.NewJudgement += onJudgementChanged;
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scoreProcessor.JudgementReverted += onJudgementChanged;
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}
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if (gameplayState?.LastJudgementResult.Value != null)
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onJudgementChanged(gameplayState.LastJudgementResult.Value);
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}
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private bool isValid;
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@ -155,7 +158,10 @@ namespace osu.Game.Screens.Play.HUD
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base.Dispose(isDisposing);
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if (scoreProcessor != null)
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{
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scoreProcessor.NewJudgement -= onJudgementChanged;
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scoreProcessor.JudgementReverted -= onJudgementChanged;
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}
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loadCancellationSource?.Cancel();
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}
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