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Code cleanup and added tests for the spinner check
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Edit.Checks;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks
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{
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[TestFixture]
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public class TestCheckBananaShowerGap
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{
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private CheckBananaShowerGap check;
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[SetUp]
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public void Setup()
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{
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check = new CheckBananaShowerGap();
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}
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[Test]
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public void TestAllowedSpinnerGaps()
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{
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assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Easy);
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assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Normal);
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assertOk(mockBeatmap(125, 1000, 1250), DifficultyRating.Hard);
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assertOk(mockBeatmap(125, 1000, 1125), DifficultyRating.Insane);
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assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.Expert);
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assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.ExpertPlus);
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}
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[Test]
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public void TestDisallowedSpinnerGapStart()
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{
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assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Easy);
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assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Normal);
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assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Hard);
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assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Insane);
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assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.Expert);
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assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.ExpertPlus);
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}
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[Test]
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public void TestDisallowedSpinnerGapEnd()
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{
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assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Easy);
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assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Normal);
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assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1249), DifficultyRating.Hard);
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assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1124), DifficultyRating.Insane);
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assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.Expert);
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assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.ExpertPlus);
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}
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[Test]
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public void TestConsecutiveSpinners()
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{
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var spinnerConsecutiveBeatmap = new Beatmap<HitObject>
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{
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HitObjects = new List<HitObject>
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{
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new BananaShower { StartTime = 0, EndTime = 100, X = 0 },
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new BananaShower { StartTime = 101, EndTime = 200, X = 0 },
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new BananaShower { StartTime = 201, EndTime = 300, X = 0 }
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}
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};
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assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Easy);
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assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Normal);
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assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Hard);
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assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Insane);
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assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Expert);
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assertOk(spinnerConsecutiveBeatmap, DifficultyRating.ExpertPlus);
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}
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private Beatmap<HitObject> mockBeatmap(double bananaShowerStart, double bananaShowerEnd, double nextFruitStart)
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{
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return new Beatmap<HitObject>
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{
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HitObjects = new List<HitObject>
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{
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new Fruit { StartTime = 0, X = 0 },
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new BananaShower { StartTime = bananaShowerStart, EndTime = bananaShowerEnd, X = 0 },
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new Fruit { StartTime = nextFruitStart, X = 0 }
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}
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};
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}
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private void assertOk(IBeatmap beatmap, DifficultyRating difficultyRating)
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{
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var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
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Assert.That(check.Run(context), Is.Empty);
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}
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private void assertTooShortSpinnerStart(IBeatmap beatmap, DifficultyRating difficultyRating)
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{
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var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
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var issues = check.Run(context).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerStartGap));
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}
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private void assertTooShortSpinnerEnd(IBeatmap beatmap, DifficultyRating difficultyRating)
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{
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var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
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var issues = check.Run(context).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerEndGap));
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}
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}
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}
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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Edit
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{
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private readonly List<ICheck> checks = new List<ICheck>
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{
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new CheckTooShortSpinnerGap()
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new CheckBananaShowerGap()
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};
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public IEnumerable<Issue> Run(BeatmapVerifierContext context)
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@ -10,7 +10,10 @@ using osu.Game.Rulesets.Objects;
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namespace osu.Game.Rulesets.Catch.Edit.Checks
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{
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public class CheckTooShortSpinnerGap : ICheck
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/// <summary>
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/// Check the spinner/banana shower gaps specified in the osu!catch difficulty specific ranking criteria.
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/// </summary>
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public class CheckBananaShowerGap : ICheck
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{
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private static readonly int[] spinner_start_delta_threshold = { 250, 250, 125, 125, 62, 62 };
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private static readonly int[] spinner_end_delta_threshold = { 250, 250, 250, 125, 125, 125 };
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@ -19,8 +22,8 @@ namespace osu.Game.Rulesets.Catch.Edit.Checks
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public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
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{
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new IssueTemplateSpinnerStartGap(this),
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new IssueTemplateSpinnerEndGap(this)
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new IssueTemplateBananaShowerStartGap(this),
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new IssueTemplateBananaShowerEndGap(this)
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};
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public IEnumerable<Issue> Run(BeatmapVerifierContext context)
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@ -35,33 +38,35 @@ namespace osu.Game.Rulesets.Catch.Edit.Checks
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if (!(hitObjects[i] is BananaShower bananaShower))
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continue;
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// Skip if the previous hitobject is a banana shower, consecutive spinners are allowed
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if (i != 0 && hitObjects[i - 1] is CatchHitObject previousHitObject && !(previousHitObject is BananaShower))
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{
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double spinnerStartDelta = bananaShower.StartTime - previousHitObject.GetEndTime();
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if (spinnerStartDelta < expectedStartDelta)
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{
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yield return new IssueTemplateSpinnerStartGap(this)
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yield return new IssueTemplateBananaShowerStartGap(this)
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.Create(spinnerStartDelta, expectedStartDelta, bananaShower, previousHitObject);
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}
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}
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// Skip if the next hitobject is a banana shower, consecutive spinners are allowed
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if (hitObjects[i + 1] is CatchHitObject nextHitObject && !(nextHitObject is BananaShower))
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{
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double spinnerEndDelta = nextHitObject.StartTime - bananaShower.EndTime;
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if (spinnerEndDelta < expectedEndDelta)
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{
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yield return new IssueTemplateSpinnerEndGap(this)
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yield return new IssueTemplateBananaShowerEndGap(this)
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.Create(spinnerEndDelta, expectedEndDelta, bananaShower, nextHitObject);
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}
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}
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}
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}
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public abstract class IssueTemplateSpinnerGap : IssueTemplate
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public abstract class IssueTemplateBananaShowerGap : IssueTemplate
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{
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protected IssueTemplateSpinnerGap(ICheck check, IssueType issueType, string unformattedMessage)
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protected IssueTemplateBananaShowerGap(ICheck check, IssueType issueType, string unformattedMessage)
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: base(check, issueType, unformattedMessage)
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{
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}
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@ -72,18 +77,18 @@ namespace osu.Game.Rulesets.Catch.Edit.Checks
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}
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}
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public class IssueTemplateSpinnerStartGap : IssueTemplateSpinnerGap
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public class IssueTemplateBananaShowerStartGap : IssueTemplateBananaShowerGap
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{
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public IssueTemplateSpinnerStartGap(ICheck check)
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: base(check, IssueType.Problem, "There is only {0} ms apart between the start of the spinner and the last object, there should be {1} ms or more.")
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public IssueTemplateBananaShowerStartGap(ICheck check)
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: base(check, IssueType.Problem, "There is only {0} ms apart between the start of the spinner and the last object, it should not be less than {1} ms.")
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{
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}
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}
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public class IssueTemplateSpinnerEndGap : IssueTemplateSpinnerGap
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public class IssueTemplateBananaShowerEndGap : IssueTemplateBananaShowerGap
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{
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public IssueTemplateSpinnerEndGap(ICheck check)
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: base(check, IssueType.Problem, "There is only {0} ms apart between the end of the spinner and the next object, there should be {1} ms or more.")
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public IssueTemplateBananaShowerEndGap(ICheck check)
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: base(check, IssueType.Problem, "There is only {0} ms apart between the end of the spinner and the next object, it should not be less than {1} ms.")
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{
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}
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}
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