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Rename Debug
namespace to avoid collisions
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@ -5,7 +5,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Settings.Sections.Debug;
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using osu.Game.Overlays.Settings.Sections.DebugSettings;
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namespace osu.Game.Overlays.Settings.Sections
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{
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@ -9,7 +9,7 @@ using osu.Framework.Screens;
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using osu.Game.Localisation;
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using osu.Game.Screens.Import;
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namespace osu.Game.Overlays.Settings.Sections.Debug
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namespace osu.Game.Overlays.Settings.Sections.DebugSettings
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{
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public class GeneralSettings : SettingsSubsection
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{
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@ -8,7 +8,7 @@ using osu.Framework.Localisation;
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using osu.Framework.Platform;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.Settings.Sections.Debug
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namespace osu.Game.Overlays.Settings.Sections.DebugSettings
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{
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public class MemorySettings : SettingsSubsection
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{
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