mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
42 lines
1.5 KiB
C#
42 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Configuration;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Localisation;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Localisation;
|
|
using osu.Game.Screens.Import;
|
|
|
|
namespace osu.Game.Overlays.Settings.Sections.DebugSettings
|
|
{
|
|
public class GeneralSettings : SettingsSubsection
|
|
{
|
|
protected override LocalisableString Header => DebugSettingsStrings.GeneralHeader;
|
|
|
|
[BackgroundDependencyLoader(true)]
|
|
private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, OsuGame game)
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
new SettingsCheckbox
|
|
{
|
|
LabelText = DebugSettingsStrings.ShowLogOverlay,
|
|
Current = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
|
|
},
|
|
new SettingsCheckbox
|
|
{
|
|
LabelText = DebugSettingsStrings.BypassFrontToBackPass,
|
|
Current = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
|
|
}
|
|
};
|
|
Add(new SettingsButton
|
|
{
|
|
Text = DebugSettingsStrings.ImportFiles,
|
|
Action = () => game?.PerformFromScreen(menu => menu.Push(new FileImportScreen()))
|
|
});
|
|
}
|
|
}
|
|
}
|