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Adjust easing of logo to better match the sound

I'm sure we can come up with something better, but giving it a bit more
speed definitely feels closer to what the sound is portraying.
This commit is contained in:
Dean Herbert 2021-11-12 19:30:04 +09:00
parent 113c95f3f5
commit 338e5a78b8

View File

@ -270,9 +270,9 @@ namespace osu.Game.Screens.Play
const double duration = 300;
if (!resuming) logo.MoveTo(new Vector2(0.5f), duration, Easing.In);
if (!resuming) logo.MoveTo(new Vector2(0.5f), duration, Easing.OutQuint);
logo.ScaleTo(new Vector2(0.15f), duration, Easing.In);
logo.ScaleTo(new Vector2(0.15f), duration, Easing.OutQuint);
logo.FadeIn(350);
Scheduler.AddDelayed(() =>