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Merge pull request #15648 from peppy/playlist-show-invalid-beatmaps

Highlight invalid playlist items during room creation
This commit is contained in:
Dan Balasescu 2021-11-17 22:24:22 +09:00 committed by GitHub
commit e4aec3f519
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 123 additions and 30 deletions

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@ -67,6 +67,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
[Test]
public void TestMarkInvalid()
{
createPlaylist(true, true);
AddStep("mark item 0 as invalid", () => playlist.Items[0].MarkInvalid());
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
[Test]
public void TestSelectable()
{

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@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Playlists
RoomManager.CreateRequested = r =>
{
createdRoom = r;
return true;
return string.Empty;
};
});
@ -82,28 +82,58 @@ namespace osu.Game.Tests.Visual.Playlists
AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration);
}
[Test]
public void TestInvalidBeatmapError()
{
const string not_found_prefix = "beatmaps not found:";
string errorMesage = null;
AddStep("setup", () =>
{
var beatmap = CreateBeatmap(Ruleset.Value).BeatmapInfo;
SelectedRoom.Value.Name.Value = "Test Room";
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = beatmap } });
errorMesage = $"{not_found_prefix} {beatmap.OnlineID}";
RoomManager.CreateRequested = _ => errorMesage;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
AddAssert("playlist item valid", () => SelectedRoom.Value.Playlist[0].Valid.Value);
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
AddAssert("error has custom text", () => settings.ErrorText.Text != errorMesage);
AddAssert("playlist item marked invalid", () => !SelectedRoom.Value.Playlist[0].Valid.Value);
}
[Test]
public void TestCreationFailureDisplaysError()
{
bool fail;
const string error_message = "failed";
string failText = error_message;
AddStep("setup", () =>
{
SelectedRoom.Value.Name.Value = "Test Room";
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
fail = true;
RoomManager.CreateRequested = _ => !fail;
RoomManager.CreateRequested = _ => failText;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
AddAssert("error has correct text", () => settings.ErrorText.Text == TestRoomManager.FAILED_TEXT);
AddAssert("error has correct text", () => settings.ErrorText.Text == error_message);
AddStep("create room no fail", () =>
{
fail = false;
failText = string.Empty;
settings.ApplyButton.Action.Invoke();
});
@ -132,9 +162,7 @@ namespace osu.Game.Tests.Visual.Playlists
protected class TestRoomManager : IRoomManager
{
public const string FAILED_TEXT = "failed";
public Func<Room, bool> CreateRequested;
public Func<Room, string> CreateRequested;
public event Action RoomsUpdated
{
@ -157,8 +185,10 @@ namespace osu.Game.Tests.Visual.Playlists
if (CreateRequested == null)
return;
if (!CreateRequested.Invoke(room))
onError?.Invoke(FAILED_TEXT);
string error = CreateRequested.Invoke(room);
if (!string.IsNullOrEmpty(error))
onError?.Invoke(error);
else
onSuccess?.Invoke(room);
}

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@ -30,6 +30,11 @@ namespace osu.Game.Online.Rooms
[JsonProperty("expired")]
public bool Expired { get; set; }
[JsonIgnore]
public IBindable<bool> Valid => valid;
private readonly Bindable<bool> valid = new BindableBool(true);
[JsonIgnore]
public readonly Bindable<IBeatmapInfo> Beatmap = new Bindable<IBeatmapInfo>();
@ -69,6 +74,8 @@ namespace osu.Game.Online.Rooms
Ruleset.BindValueChanged(ruleset => RulesetID = ruleset.NewValue?.OnlineID ?? 0);
}
public void MarkInvalid() => valid.Value = false;
public void MapObjects(RulesetStore rulesets)
{
Beatmap.Value ??= apiBeatmap;

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@ -13,7 +13,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
@ -45,6 +44,8 @@ namespace osu.Game.Screens.OnlinePlay
private ExplicitContentBeatmapPill explicitContentPill;
private ModDisplay modDisplay;
private readonly IBindable<bool> valid = new Bindable<bool>();
private readonly Bindable<IBeatmapInfo> beatmap = new Bindable<IBeatmapInfo>();
private readonly Bindable<IRulesetInfo> ruleset = new Bindable<IRulesetInfo>();
private readonly BindableList<Mod> requiredMods = new BindableList<Mod>();
@ -66,14 +67,18 @@ namespace osu.Game.Screens.OnlinePlay
this.allowSelection = allowSelection;
beatmap.BindTo(item.Beatmap);
valid.BindTo(item.Valid);
ruleset.BindTo(item.Ruleset);
requiredMods.BindTo(item.RequiredMods);
ShowDragHandle.Value = allowEdit;
}
[Resolved]
private OsuColour colours { get; set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
if (!allowEdit)
HandleColour = HandleColour.Opacity(0);
@ -85,27 +90,43 @@ namespace osu.Game.Screens.OnlinePlay
{
base.LoadComplete();
SelectedItem.BindValueChanged(selected => maskingContainer.BorderThickness = selected.NewValue == Model ? 5 : 0, true);
SelectedItem.BindValueChanged(selected =>
{
bool isCurrent = selected.NewValue == Model;
beatmap.BindValueChanged(_ => scheduleRefresh());
ruleset.BindValueChanged(_ => scheduleRefresh());
if (!valid.Value)
{
// Don't allow selection when not valid.
if (isCurrent)
{
SelectedItem.Value = selected.OldValue;
}
requiredMods.CollectionChanged += (_, __) => scheduleRefresh();
// Don't update border when not valid (the border is displaying this fact).
return;
}
maskingContainer.BorderThickness = isCurrent ? 5 : 0;
}, true);
beatmap.BindValueChanged(_ => Scheduler.AddOnce(refresh));
ruleset.BindValueChanged(_ => Scheduler.AddOnce(refresh));
valid.BindValueChanged(_ => Scheduler.AddOnce(refresh));
requiredMods.CollectionChanged += (_, __) => Scheduler.AddOnce(refresh);
refresh();
}
private ScheduledDelegate scheduledRefresh;
private PanelBackground panelBackground;
private void scheduleRefresh()
{
scheduledRefresh?.Cancel();
scheduledRefresh = Schedule(refresh);
}
private void refresh()
{
if (!valid.Value)
{
maskingContainer.BorderThickness = 5;
maskingContainer.BorderColour = colours.Red;
}
difficultyIconContainer.Child = new DifficultyIcon(Item.Beatmap.Value, ruleset.Value, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(32) };
panelBackground.Beatmap.Value = Item.Beatmap.Value;
@ -278,7 +299,7 @@ namespace osu.Game.Screens.OnlinePlay
protected override bool OnClick(ClickEvent e)
{
if (allowSelection)
if (allowSelection && valid.Value)
SelectedItem.Value = Model;
return true;
}

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@ -3,6 +3,7 @@
using System;
using System.Collections.Specialized;
using System.Linq;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -204,7 +205,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
{
new Drawable[]
{
playlist = new DrawableRoomPlaylist(true, true) { RelativeSizeAxes = Axes.Both }
playlist = new DrawableRoomPlaylist(true, false) { RelativeSizeAxes = Axes.Both }
},
new Drawable[]
{
@ -339,9 +340,8 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
Duration.Value = DurationField.Current.Value;
manager?.CreateRoom(room, onSuccess, onError);
loadingLayer.Show();
manager?.CreateRoom(room, onSuccess, onError);
}
private void hideError() => ErrorText.FadeOut(50);
@ -350,9 +350,31 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
private void onError(string text)
{
ErrorText.Text = text;
ErrorText.FadeIn(50);
// see https://github.com/ppy/osu-web/blob/2c97aaeb64fb4ed97c747d8383a35b30f57428c7/app/Models/Multiplayer/PlaylistItem.php#L48.
const string not_found_prefix = "beatmaps not found:";
if (text.StartsWith(not_found_prefix, StringComparison.Ordinal))
{
ErrorText.Text = "One or more beatmaps were not available online. Please remove or replace the highlighted items.";
int[] invalidBeatmapIDs = text
.Substring(not_found_prefix.Length + 1)
.Split(", ")
.Select(int.Parse)
.ToArray();
foreach (var item in Playlist)
{
if (invalidBeatmapIDs.Contains(item.BeatmapID))
item.MarkInvalid();
}
}
else
{
ErrorText.Text = text;
}
ErrorText.FadeIn(50);
loadingLayer.Hide();
}
}