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Merge pull request #13742 from aitani9/skin-editor-flipping-reflect

Make flipping in the skin editor reflect across the axes of the selection box
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Dean Herbert 2021-07-02 18:19:04 +09:00 committed by GitHub
commit f37e5bdab8
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@ -127,6 +127,7 @@ namespace osu.Game.Skinning.Editor
public override bool HandleFlip(Direction direction)
{
var selectionQuad = getSelectionQuad();
Vector2 scaleFactor = direction == Direction.Horizontal ? new Vector2(-1, 1) : new Vector2(1, -1);
foreach (var b in SelectedBlueprints)
{
@ -136,10 +137,8 @@ namespace osu.Game.Skinning.Editor
updateDrawablePosition(drawableItem, flippedPosition);
drawableItem.Scale *= new Vector2(
direction == Direction.Horizontal ? -1 : 1,
direction == Direction.Vertical ? -1 : 1
);
drawableItem.Scale *= scaleFactor;
drawableItem.Rotation -= drawableItem.Rotation % 180 * 2;
}
return true;