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Add comment explaining why origin is flipped

This commit is contained in:
Dean Herbert 2021-05-20 01:59:30 +09:00
parent 00ed699340
commit 22337e0fc7

View File

@ -93,8 +93,9 @@ namespace osu.Game.Skinning
if (hitError2 != null)
{
hitError2.Anchor = Anchor.CentreRight;
hitError2.Origin = Anchor.CentreLeft;
hitError2.Scale = new Vector2(-1, 1);
// origin flipped to match scale above.
hitError2.Origin = Anchor.CentreLeft;
}
}
})