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Merge pull request #14374 from ekrctb/fix-osu-editor-animation-time
Fix osu editor transforms not specified in absolute time
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commit
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@ -64,11 +64,14 @@ namespace osu.Game.Rulesets.Osu.Edit
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if (hitObject is DrawableHitCircle circle)
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{
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circle.ApproachCircle
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.FadeOutFromOne(EDITOR_HIT_OBJECT_FADE_OUT_EXTENSION * 4)
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.Expire();
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using (circle.BeginAbsoluteSequence(circle.HitStateUpdateTime))
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{
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circle.ApproachCircle
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.FadeOutFromOne(EDITOR_HIT_OBJECT_FADE_OUT_EXTENSION * 4)
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.Expire();
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circle.ApproachCircle.ScaleTo(1.1f, 300, Easing.OutQuint);
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circle.ApproachCircle.ScaleTo(1.1f, 300, Easing.OutQuint);
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}
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}
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if (hitObject is IHasMainCirclePiece mainPieceContainer)
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