mirror of
https://github.com/ppy/osu.git
synced 2025-01-27 03:23:03 +08:00
Remove weird override logic in TestCase
methods
This commit is contained in:
parent
e78391db7a
commit
f60e9cb085
@ -32,28 +32,28 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
|
||||
public void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
|
||||
{
|
||||
PrepareBeatmap(() => new CatchCustomSkinWorkingBeatmap(audio, true));
|
||||
base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
|
||||
ConfigureTest(useBeatmapSkin, true, userHasCustomColours);
|
||||
AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
|
||||
public void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
|
||||
{
|
||||
PrepareBeatmap(() => new CatchCustomSkinWorkingBeatmap(audio, true));
|
||||
base.TestBeatmapComboColoursOverride(useBeatmapSkin);
|
||||
ConfigureTest(useBeatmapSkin, false, true);
|
||||
AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
|
||||
public void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
|
||||
{
|
||||
PrepareBeatmap(() => new CatchCustomSkinWorkingBeatmap(audio, true));
|
||||
base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
|
||||
ConfigureTest(useBeatmapSkin, false, false);
|
||||
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
}
|
||||
|
||||
@ -61,10 +61,10 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[TestCase(false, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
public void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
{
|
||||
PrepareBeatmap(() => new CatchCustomSkinWorkingBeatmap(audio, false));
|
||||
base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
|
||||
ConfigureTest(useBeatmapSkin, useBeatmapColour, false);
|
||||
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
}
|
||||
|
||||
@ -72,10 +72,10 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[TestCase(false, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
public void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
{
|
||||
PrepareBeatmap(() => new CatchCustomSkinWorkingBeatmap(audio, false));
|
||||
base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
|
||||
ConfigureTest(useBeatmapSkin, useBeatmapColour, true);
|
||||
AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
}
|
||||
|
||||
|
@ -30,28 +30,28 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
|
||||
public void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
|
||||
{
|
||||
PrepareBeatmap(() => new OsuCustomSkinWorkingBeatmap(audio, true));
|
||||
base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
|
||||
ConfigureTest(useBeatmapSkin, true, userHasCustomColours);
|
||||
AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
|
||||
public void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
|
||||
{
|
||||
PrepareBeatmap(() => new OsuCustomSkinWorkingBeatmap(audio, true));
|
||||
base.TestBeatmapComboColoursOverride(useBeatmapSkin);
|
||||
ConfigureTest(useBeatmapSkin, false, true);
|
||||
AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
|
||||
public void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
|
||||
{
|
||||
PrepareBeatmap(() => new OsuCustomSkinWorkingBeatmap(audio, true));
|
||||
base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
|
||||
ConfigureTest(useBeatmapSkin, false, false);
|
||||
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
}
|
||||
|
||||
@ -59,10 +59,10 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
[TestCase(false, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
public void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
{
|
||||
PrepareBeatmap(() => new OsuCustomSkinWorkingBeatmap(audio, false));
|
||||
base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
|
||||
ConfigureTest(useBeatmapSkin, useBeatmapColour, false);
|
||||
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
}
|
||||
|
||||
@ -70,10 +70,10 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
[TestCase(false, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
public void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
{
|
||||
PrepareBeatmap(() => new OsuCustomSkinWorkingBeatmap(audio, false));
|
||||
base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
|
||||
ConfigureTest(useBeatmapSkin, useBeatmapColour, true);
|
||||
AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
}
|
||||
|
||||
|
@ -26,16 +26,6 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
private WorkingBeatmap testBeatmap;
|
||||
|
||||
public virtual void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin) => ConfigureTest(useBeatmapSkin, true, userHasCustomColours);
|
||||
|
||||
public virtual void TestBeatmapComboColoursOverride(bool useBeatmapSkin) => ConfigureTest(useBeatmapSkin, false, true);
|
||||
|
||||
public virtual void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin) => ConfigureTest(useBeatmapSkin, false, false);
|
||||
|
||||
public virtual void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour) => ConfigureTest(useBeatmapSkin, useBeatmapColour, false);
|
||||
|
||||
public virtual void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour) => ConfigureTest(useBeatmapSkin, useBeatmapColour, true);
|
||||
|
||||
protected void PrepareBeatmap(Func<WorkingBeatmap> createBeatmap) => AddStep("prepare beatmap", () => testBeatmap = createBeatmap());
|
||||
|
||||
protected void ConfigureTest(bool useBeatmapSkin, bool useBeatmapColours, bool userHasCustomColours)
|
||||
|
Loading…
Reference in New Issue
Block a user