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Merge pull request #13648 from ekrctb/dropped-object-container
Use DI to resolve "dropped object target" container in `Catcher`
This commit is contained in:
commit
ee6cf4396a
@ -6,8 +6,8 @@ using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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@ -31,10 +31,23 @@ namespace osu.Game.Rulesets.Catch.Tests
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[Resolved]
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private OsuConfigManager config { get; set; }
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private Container<CaughtObject> droppedObjectContainer;
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[Cached]
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private readonly DroppedObjectContainer droppedObjectContainer;
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private readonly Container trailContainer;
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private TestCatcher catcher;
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public TestSceneCatcher()
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{
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Add(trailContainer = new Container
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{
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Anchor = Anchor.Centre,
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Depth = -1
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});
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Add(droppedObjectContainer = new DroppedObjectContainer());
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}
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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@ -43,20 +56,13 @@ namespace osu.Game.Rulesets.Catch.Tests
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CircleSize = 0,
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};
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var trailContainer = new Container();
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droppedObjectContainer = new Container<CaughtObject>();
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catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty);
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if (catcher != null)
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Remove(catcher);
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Child = new Container
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Add(catcher = new TestCatcher(trailContainer, difficulty)
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{
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Anchor = Anchor.Centre,
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Children = new Drawable[]
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{
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trailContainer,
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droppedObjectContainer,
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catcher
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}
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};
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Anchor = Anchor.Centre
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});
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});
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[Test]
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@ -293,8 +299,8 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
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public TestCatcher(Container trailsTarget, Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty)
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: base(trailsTarget, droppedObjectTarget, difficulty)
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public TestCatcher(Container trailsTarget, BeatmapDifficulty difficulty)
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: base(trailsTarget, difficulty)
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{
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}
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}
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@ -6,7 +6,6 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Threading;
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using osu.Framework.Utils;
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@ -97,18 +96,12 @@ namespace osu.Game.Rulesets.Catch.Tests
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SetContents(_ =>
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{
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var droppedObjectContainer = new Container<CaughtObject>
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{
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RelativeSizeAxes = Axes.Both
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};
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return new CatchInputManager(catchRuleset)
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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droppedObjectContainer,
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new TestCatcherArea(droppedObjectContainer, beatmapDifficulty)
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new TestCatcherArea(beatmapDifficulty)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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@ -126,9 +119,13 @@ namespace osu.Game.Rulesets.Catch.Tests
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private class TestCatcherArea : CatcherArea
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{
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public TestCatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
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: base(droppedObjectContainer, beatmapDifficulty)
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[Cached]
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private readonly DroppedObjectContainer droppedObjectContainer;
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public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
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: base(beatmapDifficulty)
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{
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AddInternal(droppedObjectContainer = new DroppedObjectContainer());
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}
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public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
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@ -118,11 +118,10 @@ namespace osu.Game.Rulesets.Catch.Tests
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AddStep("create hyper-dashing catcher", () =>
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{
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Child = setupSkinHierarchy(catcherArea = new CatcherArea(new Container<CaughtObject>())
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Child = setupSkinHierarchy(catcherArea = new TestCatcherArea
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(4f),
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Origin = Anchor.Centre
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}, skin);
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});
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@ -206,5 +205,18 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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}
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}
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private class TestCatcherArea : CatcherArea
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{
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[Cached]
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private readonly DroppedObjectContainer droppedObjectContainer;
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public TestCatcherArea()
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{
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Scale = new Vector2(4f);
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AddInternal(droppedObjectContainer = new DroppedObjectContainer());
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}
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}
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}
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}
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@ -3,7 +3,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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@ -27,6 +26,9 @@ namespace osu.Game.Rulesets.Catch.UI
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/// </summary>
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public const float CENTER_X = WIDTH / 2;
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[Cached]
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private readonly DroppedObjectContainer droppedObjectContainer;
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internal readonly CatcherArea CatcherArea;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
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@ -35,12 +37,7 @@ namespace osu.Game.Rulesets.Catch.UI
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public CatchPlayfield(BeatmapDifficulty difficulty)
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{
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var droppedObjectContainer = new Container<CaughtObject>
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{
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RelativeSizeAxes = Axes.Both,
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};
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CatcherArea = new CatcherArea(droppedObjectContainer, difficulty)
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CatcherArea = new CatcherArea(difficulty)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.TopLeft,
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@ -48,7 +45,7 @@ namespace osu.Game.Rulesets.Catch.UI
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InternalChildren = new[]
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{
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droppedObjectContainer,
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droppedObjectContainer = new DroppedObjectContainer(),
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CatcherArea.MovableCatcher.CreateProxiedContent(),
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HitObjectContainer.CreateProxy(),
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// This ordering (`CatcherArea` before `HitObjectContainer`) is important to
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@ -79,7 +79,8 @@ namespace osu.Game.Rulesets.Catch.UI
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/// <summary>
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/// Contains objects dropped from the plate.
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/// </summary>
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private readonly Container<CaughtObject> droppedObjectTarget;
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[Resolved]
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private DroppedObjectContainer droppedObjectTarget { get; set; }
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public CatcherAnimationState CurrentState
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{
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@ -134,10 +135,9 @@ namespace osu.Game.Rulesets.Catch.UI
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private readonly DrawablePool<CaughtBanana> caughtBananaPool;
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private readonly DrawablePool<CaughtDroplet> caughtDropletPool;
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public Catcher([NotNull] Container trailsTarget, [NotNull] Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty = null)
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public Catcher([NotNull] Container trailsTarget, BeatmapDifficulty difficulty = null)
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{
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this.trailsTarget = trailsTarget;
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this.droppedObjectTarget = droppedObjectTarget;
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Origin = Anchor.TopCentre;
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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.UI
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/// </summary>
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private int currentDirection;
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public CatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty difficulty = null)
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public CatcherArea(BeatmapDifficulty difficulty = null)
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{
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Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);
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Children = new Drawable[]
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@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Catch.UI
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Margin = new MarginPadding { Bottom = 350f },
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X = CatchPlayfield.CENTER_X
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},
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MovableCatcher = new Catcher(this, droppedObjectContainer, difficulty) { X = CatchPlayfield.CENTER_X },
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MovableCatcher = new Catcher(this, difficulty) { X = CatchPlayfield.CENTER_X },
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};
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}
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17
osu.Game.Rulesets.Catch/UI/DroppedObjectContainer.cs
Normal file
17
osu.Game.Rulesets.Catch/UI/DroppedObjectContainer.cs
Normal file
@ -0,0 +1,17 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.UI
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{
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public class DroppedObjectContainer : Container<CaughtObject>
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{
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public DroppedObjectContainer()
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{
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RelativeSizeAxes = Axes.Both;
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}
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}
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}
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