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fix formatting
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@ -155,7 +155,7 @@ namespace osu.Game.Overlays.BeatmapSet
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textFlow.Clear();
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static void format(SpriteText t) => t.Font = t.Font.With(size: 14);
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switch(type)
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switch (type)
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{
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case MetadataType.Tags:
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string[] tags = value.Split(" ");
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@ -358,7 +358,7 @@ namespace osu.Game.Screens.Select
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{
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textFlow?.Expire();
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switch(type)
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switch (type)
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{
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case MetadataType.Tags:
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string[] tags = text.Split(" ");
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