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add pippi and heart texture

This commit is contained in:
Gagah Pangeran Rosfatiputra 2021-08-10 14:07:20 +07:00
parent 49de8ce1df
commit b3fbf52571
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GPG Key ID: 25F6F17FD29031E2

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -19,10 +20,11 @@ namespace osu.Game.Overlays.Changelog
{
public class ChangelogSupporterPromo : CompositeDrawable
{
private const float image_width = 164;
private const float image_container_width = 164;
private readonly LinkFlowContainer supportLinkText;
private readonly TextFlowContainer supportNoteText;
private readonly Container imageContainer;
public ChangelogSupporterPromo()
{
@ -70,7 +72,7 @@ namespace osu.Game.Overlays.Changelog
Direction = FillDirection.Vertical,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Padding = new MarginPadding { Right = 50 + image_width },
Padding = new MarginPadding { Right = 50 + image_container_width },
Children = new Drawable[]
{
new OsuSpriteText
@ -98,10 +100,10 @@ namespace osu.Game.Overlays.Changelog
}
},
},
new Container
imageContainer = new Container
{
RelativeSizeAxes = Axes.Y,
Width = image_width,
Width = image_container_width,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
}
@ -113,7 +115,7 @@ namespace osu.Game.Overlays.Changelog
}
[BackgroundDependencyLoader]
private void load(OsuColour colour)
private void load(OsuColour colour, TextureStore textures)
{
void fontPinkColour(SpriteText t) => t.Colour = colour.PinkLighter;
@ -126,6 +128,27 @@ namespace osu.Game.Overlays.Changelog
supportLinkText.AddText(" today!", fontPinkColour);
supportNoteText.AddText("Not only will you help speed development, but you will also get some extra features and customisations!", fontPinkColour);
imageContainer.Children = new Drawable[]
{
new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
Texture = textures.Get(@"Online/supporter-pippi"),
},
new Sprite
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 75,
Height = 75,
Margin = new MarginPadding { Top = 70 },
Texture = textures.Get(@"Online/supporter-heart"),
},
};
}
}
}