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Merge GameplayIsolationContainer into PlayerInstance, remove track
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@ -1,52 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
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{
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public class GameplayIsolationContainer : Container
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{
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[Cached]
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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[Cached]
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private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
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[Cached]
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private readonly Bindable<IReadOnlyList<Mod>> mods = new Bindable<IReadOnlyList<Mod>>();
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private readonly Track track;
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public GameplayIsolationContainer(WorkingBeatmap beatmap, RulesetInfo ruleset, IReadOnlyList<Mod> mods)
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{
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this.beatmap.Value = beatmap;
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this.ruleset.Value = ruleset;
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this.mods.Value = mods;
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track = beatmap.LoadTrack();
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs(ruleset.BeginLease(false));
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dependencies.CacheAs(beatmap.BeginLease(false));
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dependencies.CacheAs(mods.BeginLease(false));
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return dependencies;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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track?.Dispose();
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}
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}
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}
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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@ -9,6 +10,8 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate.Sync;
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using osu.Game.Screens.Play;
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@ -58,13 +61,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
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Score = score;
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gameplayContent.Child = new GameplayIsolationContainer(beatmapManager.GetWorkingBeatmap(Score.ScoreInfo.Beatmap), Score.ScoreInfo.Ruleset, Score.ScoreInfo.Mods)
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gameplayContent.Child = new PlayerIsolationContainer(beatmapManager.GetWorkingBeatmap(Score.ScoreInfo.Beatmap), Score.ScoreInfo.Ruleset, Score.ScoreInfo.Mods)
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{
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RelativeSizeAxes = Axes.Both,
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Child = stack = new OsuScreenStack()
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};
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stack.Push(new MultiplayerSpectatorPlayerLoader(Score, () => new MultiplayerSpectatorPlayer(Score, GameplayClock)));
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stack.Push(new MultiSpectatorPlayerLoader(Score, () => new MultiSpectatorPlayer(Score, GameplayClock)));
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loadingLayer.Hide();
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}
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@ -116,5 +119,33 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
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public BindableNumber<double> Tempo => audioContainer.Tempo;
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#endregion
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private class PlayerIsolationContainer : Container
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{
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[Cached]
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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[Cached]
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private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
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[Cached]
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private readonly Bindable<IReadOnlyList<Mod>> mods = new Bindable<IReadOnlyList<Mod>>();
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public PlayerIsolationContainer(WorkingBeatmap beatmap, RulesetInfo ruleset, IReadOnlyList<Mod> mods)
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{
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this.beatmap.Value = beatmap;
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this.ruleset.Value = ruleset;
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this.mods.Value = mods;
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs(ruleset.BeginLease(false));
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dependencies.CacheAs(beatmap.BeginLease(false));
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dependencies.CacheAs(mods.BeginLease(false));
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return dependencies;
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}
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}
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}
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}
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