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mirror of https://github.com/ppy/osu.git synced 2025-01-28 16:52:55 +08:00

Reverted difficulty and mod updates

This commit is contained in:
Denrage 2021-05-05 18:15:59 +02:00
parent 2797507758
commit bb385f4255

View File

@ -40,6 +40,14 @@ namespace osu.Game.Screens.Select
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
[Resolved]
private BeatmapDifficultyCache difficultyCache { get; set; }
private IBindable<StarDifficulty?> beatmapDifficulty;
protected BeatmapInfoWedgeContainer Container;
public BeatmapInfoWedge()
@ -80,6 +88,8 @@ namespace osu.Game.Screens.Select
private WorkingBeatmap beatmap;
private CancellationTokenSource cancellationSource;
public WorkingBeatmap Beatmap
{
get => beatmap;
@ -88,6 +98,13 @@ namespace osu.Game.Screens.Select
if (beatmap == value) return;
beatmap = value;
cancellationSource?.Cancel();
cancellationSource = new CancellationTokenSource();
beatmapDifficulty?.UnbindAll();
beatmapDifficulty = difficultyCache.GetBindableDifficulty(beatmap.BeatmapInfo, cancellationSource.Token);
beatmapDifficulty.BindValueChanged(_ => updateDisplay());
updateDisplay();
}
}
@ -117,7 +134,7 @@ namespace osu.Game.Screens.Select
return;
}
LoadComponentAsync(loadingInfo = new BeatmapInfoWedgeContainer(beatmap, ruleset.Value)
LoadComponentAsync(loadingInfo = new BeatmapInfoWedgeContainer(beatmap, ruleset.Value, mods.Value, beatmapDifficulty.Value ?? new StarDifficulty())
{
Shear = -Shear,
Depth = Container?.Depth + 1 ?? 0,
@ -132,6 +149,12 @@ namespace osu.Game.Screens.Select
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
cancellationSource?.Cancel();
}
public class WedgeInfoText : Container
{
public OsuSpriteText VersionLabel { get; private set; }
@ -140,41 +163,32 @@ namespace osu.Game.Screens.Select
public BeatmapSetOnlineStatusPill StatusPill { get; private set; }
public FillFlowContainer MapperContainer { get; private set; }
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
private ILocalisedBindableString titleBinding;
private ILocalisedBindableString artistBinding;
private FillFlowContainer infoLabelContainer;
private Container starRatingContainer;
private Container bpmLabelContainer;
private Container difficultyColourBarContainer;
private CancellationTokenSource cancellationTokenSource;
private IBindable<StarDifficulty?> starDifficulty;
private readonly WorkingBeatmap beatmap;
private readonly RulesetInfo ruleset;
private readonly IReadOnlyList<Mod> mods;
private readonly StarDifficulty starDifficulty;
private ModSettingChangeTracker settingChangeTracker;
public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset)
public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset, IReadOnlyList<Mod> mods, StarDifficulty difficulty)
{
this.beatmap = beatmap;
ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset;
this.mods = mods;
starDifficulty = difficulty;
}
[BackgroundDependencyLoader]
private void load(LocalisationManager localisation, BeatmapDifficultyCache difficultyCache)
private void load(LocalisationManager localisation)
{
var beatmapInfo = beatmap.BeatmapInfo;
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
cancellationTokenSource?.Cancel();
cancellationTokenSource = new CancellationTokenSource();
starDifficulty?.UnbindAll();
starDifficulty = difficultyCache.GetBindableDifficulty(beatmapInfo, cancellationTokenSource.Token);
RelativeSizeAxes = Axes.Both;
titleBinding = localisation.GetLocalisedString(new RomanisableString(metadata.TitleUnicode, metadata.Title));
@ -182,7 +196,7 @@ namespace osu.Game.Screens.Select
Children = new Drawable[]
{
difficultyColourBarContainer = new Container
new DifficultyColourBar(starDifficulty)
{
RelativeSizeAxes = Axes.Y,
Width = 20,
@ -216,16 +230,14 @@ namespace osu.Game.Screens.Select
Padding = new MarginPadding { Top = 14, Right = shear_width / 2 },
AutoSizeAxes = Axes.Both,
Shear = wedged_container_shear,
Children = new Drawable[]
Children = new[]
{
starRatingContainer = new Container
createStarRatingDisplay(starDifficulty).With(display =>
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Shear = -wedged_container_shear,
Margin = new MarginPadding { Bottom = 5 }
},
display.Anchor = Anchor.TopRight;
display.Origin = Anchor.TopRight;
display.Shear = -wedged_container_shear;
}),
StatusPill = new BeatmapSetOnlineStatusPill
{
Anchor = Anchor.TopRight,
@ -280,7 +292,6 @@ namespace osu.Game.Screens.Select
titleBinding.BindValueChanged(_ => setMetadata(metadata.Source));
artistBinding.BindValueChanged(_ => setMetadata(metadata.Source), true);
starDifficulty.BindValueChanged(updateDifficulty, true);
// no difficulty means it can't have a status to show
if (beatmapInfo.Version == null)
@ -289,6 +300,13 @@ namespace osu.Game.Screens.Select
addInfoLabels();
}
private static Drawable createStarRatingDisplay(StarDifficulty difficulty) => difficulty.Stars > 0
? new StarRatingDisplay(difficulty)
{
Margin = new MarginPadding { Bottom = 5 }
}
: Empty();
private void setMetadata(string source)
{
ArtistLabel.Text = artistBinding.Value;
@ -320,7 +338,10 @@ namespace osu.Game.Screens.Select
}
};
mods.BindValueChanged(refreshModInformation, true);
settingChangeTracker = new ModSettingChangeTracker(mods);
settingChangeTracker.SettingChanged += _ => refreshBPMLabel();
refreshBPMLabel();
}
private InfoLabel[] getRulesetInfoLabels()
@ -350,7 +371,7 @@ namespace osu.Game.Screens.Select
return Array.Empty<InfoLabel>();
}
private void refreshBPMLabel(IReadOnlyList<Mod> mods)
private void refreshBPMLabel()
{
var b = beatmap.Beatmap;
if (b == null)
@ -397,38 +418,6 @@ namespace osu.Game.Screens.Select
};
}
private void updateDifficulty(ValueChangedEvent<StarDifficulty?> valueChanged)
{
var difficulty = valueChanged.NewValue ?? new StarDifficulty();
if (starRatingContainer.Children.Count > 0)
{
starRatingContainer.Child.FadeOut(250);
starRatingContainer.Child.Expire();
}
starRatingContainer.Child = difficulty.Stars > 0 ? new StarRatingDisplay(difficulty) : Empty();
if (difficultyColourBarContainer.Children.Count > 0)
{
difficultyColourBarContainer.Child.Expire();
}
difficultyColourBarContainer.Child = new DifficultyColourBar(difficulty)
{
RelativeSizeAxes = Axes.Y,
Width = 20,
};
}
private void refreshModInformation(ValueChangedEvent<IReadOnlyList<Mod>> modsChangedEvent)
{
settingChangeTracker?.Dispose();
settingChangeTracker = new ModSettingChangeTracker(modsChangedEvent.NewValue);
settingChangeTracker.SettingChanged += _ => refreshBPMLabel(modsChangedEvent.NewValue);
refreshBPMLabel(modsChangedEvent.NewValue);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
@ -536,13 +525,17 @@ namespace osu.Game.Screens.Select
{
private readonly WorkingBeatmap beatmap;
private readonly RulesetInfo ruleset;
private readonly StarDifficulty starDifficulty;
private readonly IReadOnlyList<Mod> mods;
internal WedgeInfoText Info;
public BeatmapInfoWedgeContainer(WorkingBeatmap beatmap, RulesetInfo ruleset)
public BeatmapInfoWedgeContainer(WorkingBeatmap beatmap, RulesetInfo ruleset, IReadOnlyList<Mod> mods, StarDifficulty difficulty)
{
this.beatmap = beatmap;
this.ruleset = ruleset;
this.mods = mods;
starDifficulty = difficulty;
}
[BackgroundDependencyLoader]
@ -553,7 +546,7 @@ namespace osu.Game.Screens.Select
Children = new Drawable[]
{
new BeatmapInfoWedgeBackground(beatmap),
Info = new WedgeInfoText(beatmap, ruleset),
Info = new WedgeInfoText(beatmap, ruleset, mods, starDifficulty),
};
}
}