mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 09:23:06 +08:00
Change PlaylistItem.Beatmap
to be an IBeatmapInfo
This commit is contained in:
parent
6fdeb66dc1
commit
3453160a8b
@ -17,6 +17,7 @@ using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osu.Game.Rulesets;
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@ -653,15 +654,17 @@ namespace osu.Game.Online.Multiplayer
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}), TaskContinuationOptions.OnlyOnRanToCompletion);
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}, cancellationToken);
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private void updatePlaylist(MultiplayerRoomSettings settings, BeatmapSetInfo beatmapSet)
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private void updatePlaylist(MultiplayerRoomSettings settings, APIBeatmapSet beatmapSet)
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{
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if (Room == null || !Room.Settings.Equals(settings))
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return;
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Debug.Assert(APIRoom != null);
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var beatmap = beatmapSet.Beatmaps.Single(b => b.OnlineBeatmapID == settings.BeatmapID);
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beatmap.MD5Hash = settings.BeatmapChecksum;
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var beatmap = beatmapSet.Beatmaps.Single(b => b.OnlineID == settings.BeatmapID);
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beatmap.Checksum = settings.BeatmapChecksum;
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beatmap.BeatmapSet = beatmapSet;
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var ruleset = Rulesets.GetRuleset(settings.RulesetID).CreateInstance();
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var mods = settings.RequiredMods.Select(m => m.ToMod(ruleset));
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@ -694,12 +697,12 @@ namespace osu.Game.Online.Multiplayer
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}
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/// <summary>
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/// Retrieves a <see cref="BeatmapSetInfo"/> from an online source.
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/// Retrieves a <see cref="APIBeatmapSet"/> from an online source.
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/// </summary>
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/// <param name="beatmapId">The beatmap set ID.</param>
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/// <param name="cancellationToken">A token to cancel the request.</param>
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/// <returns>The <see cref="BeatmapSetInfo"/> retrieval task.</returns>
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protected abstract Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default);
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/// <returns>The <see cref="APIBeatmapSet"/> retrieval task.</returns>
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protected abstract Task<APIBeatmapSet> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default);
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/// <summary>
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/// For the provided user ID, update whether the user is included in <see cref="CurrentMatchPlayingUserIds"/>.
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@ -9,9 +9,9 @@ using System.Threading.Tasks;
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using Microsoft.AspNetCore.SignalR.Client;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
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namespace osu.Game.Online.Multiplayer
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@ -148,9 +148,9 @@ namespace osu.Game.Online.Multiplayer
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return connection.InvokeAsync(nameof(IMultiplayerServer.StartMatch));
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}
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protected override Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
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protected override Task<APIBeatmapSet> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
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{
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var tcs = new TaskCompletionSource<BeatmapSetInfo>();
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var tcs = new TaskCompletionSource<APIBeatmapSet>();
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var req = new GetBeatmapSetRequest(beatmapId, BeatmapSetLookupType.BeatmapId);
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req.Success += res =>
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@ -161,7 +161,7 @@ namespace osu.Game.Online.Multiplayer
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return;
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}
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tcs.SetResult(res.ToBeatmapSet(Rulesets));
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tcs.SetResult(res);
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};
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req.Failure += e => tcs.SetException(e);
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@ -7,6 +7,7 @@ using System.Linq;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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@ -61,7 +62,7 @@ namespace osu.Game.Online.Rooms
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[CanBeNull]
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public MultiplayerScoresAround ScoresAround { get; set; }
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public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem)
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public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem, [NotNull] BeatmapInfo beatmap)
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{
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var rulesetInstance = playlistItem.Ruleset.Value.CreateInstance();
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@ -70,7 +71,7 @@ namespace osu.Game.Online.Rooms
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OnlineScoreID = ID,
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TotalScore = TotalScore,
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MaxCombo = MaxCombo,
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BeatmapInfo = playlistItem.Beatmap.Value,
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BeatmapInfo = beatmap,
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BeatmapInfoID = playlistItem.BeatmapID,
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Ruleset = playlistItem.Ruleset.Value,
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RulesetID = playlistItem.RulesetID,
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -52,6 +53,8 @@ namespace osu.Game.Online.Rooms
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downloadTracker?.RemoveAndDisposeImmediately();
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Debug.Assert(item.NewValue.Beatmap.Value.BeatmapSet != null);
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downloadTracker = new BeatmapDownloadTracker(item.NewValue.Beatmap.Value.BeatmapSet);
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AddInternal(downloadTracker);
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@ -31,7 +31,7 @@ namespace osu.Game.Online.Rooms
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public bool Expired { get; set; }
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[JsonIgnore]
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public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public readonly Bindable<IBeatmapInfo> Beatmap = new Bindable<IBeatmapInfo>();
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[JsonIgnore]
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public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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@ -65,13 +65,13 @@ namespace osu.Game.Online.Rooms
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public PlaylistItem()
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{
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Beatmap.BindValueChanged(beatmap => BeatmapID = beatmap.NewValue?.OnlineBeatmapID ?? 0);
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Beatmap.BindValueChanged(beatmap => BeatmapID = beatmap.NewValue?.OnlineID ?? -1);
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Ruleset.BindValueChanged(ruleset => RulesetID = ruleset.NewValue?.ID ?? 0);
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}
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public void MapObjects(BeatmapManager beatmaps, RulesetStore rulesets)
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{
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Beatmap.Value ??= APIBeatmap.ToBeatmapInfo(rulesets);
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Beatmap.Value ??= APIBeatmap;
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Ruleset.Value ??= rulesets.GetRuleset(RulesetID);
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Ruleset rulesetInstance = Ruleset.Value.CreateInstance();
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@ -80,10 +80,10 @@ namespace osu.Game.Screens.OnlinePlay.Components
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private void updateRange(object sender, NotifyCollectionChangedEventArgs e)
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{
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var orderedDifficulties = Playlist.Select(p => p.Beatmap.Value).OrderBy(b => b.StarDifficulty).ToArray();
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var orderedDifficulties = Playlist.Select(p => p.Beatmap.Value).OrderBy(b => b.StarRating).ToArray();
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StarDifficulty minDifficulty = new StarDifficulty(orderedDifficulties.Length > 0 ? orderedDifficulties[0].StarDifficulty : 0, 0);
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StarDifficulty maxDifficulty = new StarDifficulty(orderedDifficulties.Length > 0 ? orderedDifficulties[^1].StarDifficulty : 0, 0);
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StarDifficulty minDifficulty = new StarDifficulty(orderedDifficulties.Length > 0 ? orderedDifficulties[0].StarRating : 0, 0);
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StarDifficulty maxDifficulty = new StarDifficulty(orderedDifficulties.Length > 0 ? orderedDifficulties[^1].StarRating : 0, 0);
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minDisplay.Current.Value = minDifficulty;
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maxDisplay.Current.Value = maxDifficulty;
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@ -27,6 +27,7 @@ using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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@ -45,7 +46,7 @@ namespace osu.Game.Screens.OnlinePlay
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private ExplicitContentBeatmapPill explicitContentPill;
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private ModDisplay modDisplay;
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private readonly Bindable<BeatmapInfo> beatmap = new Bindable<BeatmapInfo>();
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private readonly Bindable<IBeatmapInfo> beatmap = new Bindable<IBeatmapInfo>();
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private readonly BindableList<Mod> requiredMods = new BindableList<Mod>();
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@ -106,12 +107,12 @@ namespace osu.Game.Screens.OnlinePlay
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private void refresh()
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{
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difficultyIconContainer.Child = new DifficultyIcon(Item.APIBeatmap, ruleset.Value, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(32) };
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difficultyIconContainer.Child = new DifficultyIcon(Item.Beatmap.Value, ruleset.Value, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(32) };
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panelBackground.Beatmap.Value = Item.APIBeatmap;
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panelBackground.Beatmap.Value = Item.Beatmap.Value;
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beatmapText.Clear();
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beatmapText.AddLink(Item.APIBeatmap.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.APIBeatmap.OnlineID.ToString(), null, text =>
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beatmapText.AddLink(Item.Beatmap.Value.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineID.ToString(), null, text =>
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{
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text.Truncate = true;
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});
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@ -121,10 +122,10 @@ namespace osu.Game.Screens.OnlinePlay
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if (Item.Beatmap.Value?.Metadata?.Author != null)
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{
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authorText.AddText("mapped by ");
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authorText.AddUserLink(Item.APIBeatmap?.BeatmapSet?.Author);
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authorText.AddUserLink(new User { Username = Item.Beatmap.Value.Metadata.Author });
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}
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bool hasExplicitContent = Item.Beatmap.Value?.BeatmapSet.OnlineInfo?.HasExplicitContent == true;
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bool hasExplicitContent = (Item.Beatmap.Value.BeatmapSet as IBeatmapSetOnlineInfo)?.HasExplicitContent == true;
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explicitContentPill.Alpha = hasExplicitContent ? 1 : 0;
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modDisplay.Current.Value = requiredMods.ToArray();
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@ -296,7 +297,7 @@ namespace osu.Game.Screens.OnlinePlay
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private const float width = 50;
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public PlaylistDownloadButton(PlaylistItem playlistItem)
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: base(playlistItem.APIBeatmap.BeatmapSet)
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: base(playlistItem.Beatmap.Value.BeatmapSet)
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{
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this.playlistItem = playlistItem;
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@ -318,7 +319,7 @@ namespace osu.Game.Screens.OnlinePlay
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{
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case DownloadState.LocallyAvailable:
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// Perform a local query of the beatmap by beatmap checksum, and reset the state if not matching.
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if (beatmapManager.QueryBeatmap(b => b.MD5Hash == playlistItem.APIBeatmap.MD5Hash) == null)
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if (beatmapManager.QueryBeatmap(b => b.MD5Hash == playlistItem.Beatmap.Value.MD5Hash) == null)
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State.Value = DownloadState.NotDownloaded;
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else
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{
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@ -384,7 +384,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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statusText.Text = "Currently playing ";
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beatmapText.AddLink(item.NewValue.Beatmap.Value.GetDisplayTitleRomanisable(),
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LinkAction.OpenBeatmap,
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item.NewValue.Beatmap.Value.OnlineBeatmapID.ToString(),
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item.NewValue.Beatmap.Value.OnlineID.ToString(),
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creationParameters: s =>
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{
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s.Truncate = true;
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@ -369,7 +369,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
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var beatmap = SelectedItem.Value?.Beatmap.Value;
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// Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info
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var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID);
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var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineID);
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Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
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}
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@ -32,7 +32,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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private void load(IBindable<RulesetInfo> ruleset)
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{
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// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
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if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineBeatmapID)
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if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineID)
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throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
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if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID)
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@ -169,7 +169,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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/// <param name="pivot">An optional pivot around which the scores were retrieved.</param>
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private void performSuccessCallback([NotNull] Action<IEnumerable<ScoreInfo>> callback, [NotNull] List<MultiplayerScore> scores, [CanBeNull] MultiplayerScores pivot = null)
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{
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var scoreInfos = scores.Select(s => s.CreateScoreInfo(playlistItem)).ToArray();
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var scoreInfos = scores.Select(s => s.CreateScoreInfo(playlistItem, Beatmap.Value.BeatmapInfo)).ToArray();
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// Score panels calculate total score before displaying, which can take some time. In order to count that calculation as part of the loading spinner display duration,
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// calculate the total scores locally before invoking the success callback.
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@ -18,6 +18,7 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Spectator;
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using osu.Game.Overlays.BeatmapListing.Panels;
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using osu.Game.Overlays.Settings;
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@ -50,7 +51,7 @@ namespace osu.Game.Screens.Play
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private Container beatmapPanelContainer;
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private TriangleButton watchButton;
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private SettingsCheckbox automaticDownload;
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private BeatmapSetInfo onlineBeatmap;
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private APIBeatmapSet onlineBeatmap;
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/// <summary>
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/// The player's immediate online gameplay state.
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@ -222,8 +223,8 @@ namespace osu.Game.Screens.Play
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onlineBeatmapRequest = new GetBeatmapSetRequest(state.BeatmapID.Value, BeatmapSetLookupType.BeatmapId);
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onlineBeatmapRequest.Success += res => Schedule(() =>
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{
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onlineBeatmap = res.ToBeatmapSet(rulesets);
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beatmapPanelContainer.Child = new GridBeatmapPanel(res);
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onlineBeatmap = res;
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beatmapPanelContainer.Child = new GridBeatmapPanel(onlineBeatmap);
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checkForAutomaticDownload();
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});
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@ -238,10 +239,13 @@ namespace osu.Game.Screens.Play
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if (!automaticDownload.Current.Value)
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return;
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if (beatmaps.IsAvailableLocally(onlineBeatmap))
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// Used to interact with manager classes that don't support interface types. Will eventually be replaced.
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var beatmapSetInfo = new BeatmapSetInfo { OnlineBeatmapSetID = onlineBeatmap.OnlineID };
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if (beatmaps.IsAvailableLocally(beatmapSetInfo))
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return;
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beatmaps.Download(onlineBeatmap);
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beatmaps.Download(beatmapSetInfo);
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}
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public override bool OnExiting(IScreen next)
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@ -13,6 +13,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
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using osu.Game.Online.Rooms;
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@ -265,18 +266,24 @@ namespace osu.Game.Tests.Visual.Multiplayer
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return ((IMultiplayerClient)this).LoadRequested();
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}
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protected override Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
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protected override Task<APIBeatmapSet> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
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{
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Debug.Assert(Room != null);
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var apiRoom = roomManager.ServerSideRooms.Single(r => r.RoomID.Value == Room.RoomID);
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var set = apiRoom.Playlist.FirstOrDefault(p => p.BeatmapID == beatmapId)?.Beatmap.Value.BeatmapSet
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?? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId)?.BeatmapSet;
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IBeatmapSetInfo? set = apiRoom.Playlist.FirstOrDefault(p => p.BeatmapID == beatmapId)?.Beatmap.Value.BeatmapSet
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?? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId)?.BeatmapSet;
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if (set == null)
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throw new InvalidOperationException("Beatmap not found.");
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return Task.FromResult(set);
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var apiSet = new APIBeatmapSet
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{
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OnlineID = set.OnlineID,
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Beatmaps = set.Beatmaps.Select(b => new APIBeatmap { OnlineID = b.OnlineID })
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};
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return Task.FromResult(apiSet);
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}
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private async Task changeMatchType(MatchType type)
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