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Add some missing labels

This commit is contained in:
Dean Herbert 2021-10-12 14:42:22 +09:00
parent 5ca1d1d12c
commit 59202d27c7
5 changed files with 16 additions and 2 deletions

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@ -10,7 +10,7 @@ namespace osu.Game.Configuration
[Description("Never repeat")]
RandomPermutation,
[Description("Random")]
[Description("True Random")]
Random
}
}

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@ -24,6 +24,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString VolumeHeader => new TranslatableString(getKey(@"volume_header"), @"Volume");
/// <summary>
/// "Output device"
/// </summary>
public static LocalisableString OutputDevice => new TranslatableString(getKey(@"output_device"), @"Output device");
/// <summary>
/// "Master"
/// </summary>

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@ -14,6 +14,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString SkinSectionHeader => new TranslatableString(getKey(@"skin_section_header"), @"Skin");
/// <summary>
/// "Current skin"
/// </summary>
public static LocalisableString CurrentSkin => new TranslatableString(getKey(@"current_skin"), @"Current skin");
/// <summary>
/// "Skin layout editor"
/// </summary>

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@ -28,6 +28,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
dropdown = new AudioDeviceSettingsDropdown
{
LabelText = AudioSettingsStrings.OutputDevice,
Keywords = new[] { "speaker", "headphone", "output" }
}
};

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@ -64,7 +64,10 @@ namespace osu.Game.Overlays.Settings.Sections
{
Children = new Drawable[]
{
skinDropdown = new SkinSettingsDropdown(),
skinDropdown = new SkinSettingsDropdown
{
LabelText = SkinSettingsStrings.CurrentSkin
},
new SettingsButton
{
Text = SkinSettingsStrings.SkinLayoutEditor,