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Merge branch 'master' into multiplayer-create-with-enter
This commit is contained in:
commit
476442d1a3
52
osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMuted.cs
Normal file
52
osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMuted.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public class TestSceneOsuModMuted : OsuModTestScene
|
||||
{
|
||||
/// <summary>
|
||||
/// Ensures that a final volume combo of 0 (i.e. "always muted" mode) constantly plays metronome and completely mutes track.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestZeroFinalCombo() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModMuted
|
||||
{
|
||||
MuteComboCount = { Value = 0 },
|
||||
},
|
||||
PassCondition = () => Beatmap.Value.Track.AggregateVolume.Value == 0.0 &&
|
||||
Player.ChildrenOfType<Metronome>().SingleOrDefault()?.AggregateVolume.Value == 1.0,
|
||||
});
|
||||
|
||||
/// <summary>
|
||||
/// Ensures that copying from a normal mod with 0 final combo while originally inversed does not yield incorrect results.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestModCopy()
|
||||
{
|
||||
OsuModMuted muted = null;
|
||||
|
||||
AddStep("create inversed mod", () => muted = new OsuModMuted
|
||||
{
|
||||
MuteComboCount = { Value = 100 },
|
||||
InverseMuting = { Value = true },
|
||||
});
|
||||
|
||||
AddStep("copy from normal", () => muted.CopyFrom(new OsuModMuted
|
||||
{
|
||||
MuteComboCount = { Value = 0 },
|
||||
InverseMuting = { Value = false },
|
||||
}));
|
||||
|
||||
AddAssert("mute combo count = 0", () => muted.MuteComboCount.Value == 0);
|
||||
AddAssert("inverse muting = false", () => muted.InverseMuting.Value == false);
|
||||
}
|
||||
}
|
||||
}
|
@ -48,7 +48,7 @@ namespace osu.Game.Graphics.Containers.Markdown
|
||||
|
||||
public override SpriteText CreateSpriteText() => new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14),
|
||||
Font = OsuFont.GetFont(Typeface.Inter, size: 14, weight: FontWeight.Regular),
|
||||
};
|
||||
|
||||
public override MarkdownTextFlowContainer CreateTextFlow() => new OsuMarkdownTextFlowContainer();
|
||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Graphics.Containers.Markdown
|
||||
public FontWeight FontWeight;
|
||||
|
||||
protected override SpriteText CreateSpriteText()
|
||||
=> base.CreateSpriteText().With(t => t.Font = t.Font.With(size: FontSize, weight: FontWeight));
|
||||
=> base.CreateSpriteText().With(t => t.Font = t.Font.With(Typeface.Torus, size: FontSize, weight: FontWeight));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -21,6 +21,8 @@ namespace osu.Game.Graphics
|
||||
|
||||
public static FontUsage Torus => GetFont(Typeface.Torus, weight: FontWeight.Regular);
|
||||
|
||||
public static FontUsage Inter => GetFont(Typeface.Inter, weight: FontWeight.Regular);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a <see cref="FontUsage"/>.
|
||||
/// </summary>
|
||||
@ -54,6 +56,9 @@ namespace osu.Game.Graphics
|
||||
|
||||
case Typeface.Torus:
|
||||
return "Torus";
|
||||
|
||||
case Typeface.Inter:
|
||||
return "Inter";
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -107,7 +112,8 @@ namespace osu.Game.Graphics
|
||||
public enum Typeface
|
||||
{
|
||||
Venera,
|
||||
Torus
|
||||
Torus,
|
||||
Inter,
|
||||
}
|
||||
|
||||
public enum FontWeight
|
||||
|
@ -257,8 +257,8 @@ namespace osu.Game.Online.API
|
||||
this.password = password;
|
||||
}
|
||||
|
||||
public IHubClientConnector GetHubConnector(string clientName, string endpoint) =>
|
||||
new HubClientConnector(clientName, endpoint, this, versionHash);
|
||||
public IHubClientConnector GetHubConnector(string clientName, string endpoint, bool preferMessagePack) =>
|
||||
new HubClientConnector(clientName, endpoint, this, versionHash, preferMessagePack);
|
||||
|
||||
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
|
||||
{
|
||||
|
@ -89,7 +89,7 @@ namespace osu.Game.Online.API
|
||||
state.Value = APIState.Offline;
|
||||
}
|
||||
|
||||
public IHubClientConnector GetHubConnector(string clientName, string endpoint) => null;
|
||||
public IHubClientConnector GetHubConnector(string clientName, string endpoint, bool preferMessagePack) => null;
|
||||
|
||||
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
|
||||
{
|
||||
|
@ -102,7 +102,8 @@ namespace osu.Game.Online.API
|
||||
/// </summary>
|
||||
/// <param name="clientName">The name of the client this connector connects for, used for logging.</param>
|
||||
/// <param name="endpoint">The endpoint to the hub.</param>
|
||||
IHubClientConnector? GetHubConnector(string clientName, string endpoint);
|
||||
/// <param name="preferMessagePack">Whether to use MessagePack for serialisation if available on this platform.</param>
|
||||
IHubClientConnector? GetHubConnector(string clientName, string endpoint, bool preferMessagePack = true);
|
||||
|
||||
/// <summary>
|
||||
/// Create a new user account. This is a blocking operation.
|
||||
|
@ -26,6 +26,7 @@ namespace osu.Game.Online
|
||||
private readonly string clientName;
|
||||
private readonly string endpoint;
|
||||
private readonly string versionHash;
|
||||
private readonly bool preferMessagePack;
|
||||
private readonly IAPIProvider api;
|
||||
|
||||
/// <summary>
|
||||
@ -51,12 +52,14 @@ namespace osu.Game.Online
|
||||
/// <param name="endpoint">The endpoint to the hub.</param>
|
||||
/// <param name="api"> An API provider used to react to connection state changes.</param>
|
||||
/// <param name="versionHash">The hash representing the current game version, used for verification purposes.</param>
|
||||
public HubClientConnector(string clientName, string endpoint, IAPIProvider api, string versionHash)
|
||||
/// <param name="preferMessagePack">Whether to use MessagePack for serialisation if available on this platform.</param>
|
||||
public HubClientConnector(string clientName, string endpoint, IAPIProvider api, string versionHash, bool preferMessagePack = true)
|
||||
{
|
||||
this.clientName = clientName;
|
||||
this.endpoint = endpoint;
|
||||
this.api = api;
|
||||
this.versionHash = versionHash;
|
||||
this.preferMessagePack = preferMessagePack;
|
||||
|
||||
apiState.BindTo(api.State);
|
||||
apiState.BindValueChanged(state =>
|
||||
@ -144,13 +147,19 @@ namespace osu.Game.Online
|
||||
options.Headers.Add("OsuVersionHash", versionHash);
|
||||
});
|
||||
|
||||
if (RuntimeInfo.SupportsJIT)
|
||||
if (RuntimeInfo.SupportsJIT && preferMessagePack)
|
||||
builder.AddMessagePackProtocol();
|
||||
else
|
||||
{
|
||||
// eventually we will precompile resolvers for messagepack, but this isn't working currently
|
||||
// see https://github.com/neuecc/MessagePack-CSharp/issues/780#issuecomment-768794308.
|
||||
builder.AddNewtonsoftJsonProtocol(options => { options.PayloadSerializerSettings.ReferenceLoopHandling = ReferenceLoopHandling.Ignore; });
|
||||
builder.AddNewtonsoftJsonProtocol(options =>
|
||||
{
|
||||
options.PayloadSerializerSettings.ReferenceLoopHandling = ReferenceLoopHandling.Ignore;
|
||||
// TODO: This should only be required to be `TypeNameHandling.Auto`.
|
||||
// See usage in osu-server-spectator for further documentation as to why this is required.
|
||||
options.PayloadSerializerSettings.TypeNameHandling = TypeNameHandling.All;
|
||||
});
|
||||
}
|
||||
|
||||
var newConnection = builder.Build();
|
||||
|
@ -50,6 +50,25 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <param name="state">The new state of the user.</param>
|
||||
Task UserStateChanged(int userId, MultiplayerUserState state);
|
||||
|
||||
/// <summary>
|
||||
/// Signals that the match type state has changed for a user in this room.
|
||||
/// </summary>
|
||||
/// <param name="userId">The ID of the user performing a state change.</param>
|
||||
/// <param name="state">The new state of the user.</param>
|
||||
Task MatchUserStateChanged(int userId, MatchUserState state);
|
||||
|
||||
/// <summary>
|
||||
/// Signals that the match type state has changed for this room.
|
||||
/// </summary>
|
||||
/// <param name="state">The new state of the room.</param>
|
||||
Task MatchRoomStateChanged(MatchRoomState state);
|
||||
|
||||
/// <summary>
|
||||
/// Send a match type specific request.
|
||||
/// </summary>
|
||||
/// <param name="e">The event to handle.</param>
|
||||
Task MatchEvent(MatchServerEvent e);
|
||||
|
||||
/// <summary>
|
||||
/// Signals that a user in this room changed their beatmap availability state.
|
||||
/// </summary>
|
||||
|
@ -55,6 +55,12 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <param name="newMods">The proposed new mods, excluding any required by the room itself.</param>
|
||||
Task ChangeUserMods(IEnumerable<APIMod> newMods);
|
||||
|
||||
/// <summary>
|
||||
/// Send a match type specific request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request to send.</param>
|
||||
Task SendMatchRequest(MatchUserRequest request);
|
||||
|
||||
/// <summary>
|
||||
/// As the host of a room, start the match.
|
||||
/// </summary>
|
||||
|
23
osu.Game/Online/Multiplayer/MatchRoomState.cs
Normal file
23
osu.Game/Online/Multiplayer/MatchRoomState.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using MessagePack;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// Room-wide state for the current match type.
|
||||
/// Can be used to contain any state which should be used before or during match gameplay.
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
[MessagePackObject]
|
||||
[Union(0, typeof(TeamVersusRoomState))]
|
||||
// TODO: this will need to be abstract or interface when/if we get messagepack working. for now it isn't as it breaks json serialisation.
|
||||
public class MatchRoomState
|
||||
{
|
||||
}
|
||||
}
|
17
osu.Game/Online/Multiplayer/MatchServerEvent.cs
Normal file
17
osu.Game/Online/Multiplayer/MatchServerEvent.cs
Normal file
@ -0,0 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using MessagePack;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// An event from the server to allow clients to update gameplay to an expected state.
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
[MessagePackObject]
|
||||
public abstract class MatchServerEvent
|
||||
{
|
||||
}
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using MessagePack;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
|
||||
{
|
||||
public class ChangeTeamRequest : MatchUserRequest
|
||||
{
|
||||
[Key(0)]
|
||||
public int TeamID { get; set; }
|
||||
}
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using MessagePack;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
|
||||
{
|
||||
[Serializable]
|
||||
[MessagePackObject]
|
||||
public class MultiplayerTeam
|
||||
{
|
||||
[Key(0)]
|
||||
public int ID { get; set; }
|
||||
|
||||
[Key(1)]
|
||||
public string Name { get; set; } = string.Empty;
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using MessagePack;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
|
||||
{
|
||||
[MessagePackObject]
|
||||
public class TeamVersusRoomState : MatchRoomState
|
||||
{
|
||||
[Key(0)]
|
||||
public List<MultiplayerTeam> Teams { get; set; } = new List<MultiplayerTeam>();
|
||||
|
||||
public static TeamVersusRoomState CreateDefault() =>
|
||||
new TeamVersusRoomState
|
||||
{
|
||||
Teams =
|
||||
{
|
||||
new MultiplayerTeam { ID = 0, Name = "Team Red" },
|
||||
new MultiplayerTeam { ID = 1, Name = "Team Blue" },
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using MessagePack;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
|
||||
{
|
||||
public class TeamVersusUserState : MatchUserState
|
||||
{
|
||||
[Key(0)]
|
||||
public int TeamID { get; set; }
|
||||
}
|
||||
}
|
17
osu.Game/Online/Multiplayer/MatchUserRequest.cs
Normal file
17
osu.Game/Online/Multiplayer/MatchUserRequest.cs
Normal file
@ -0,0 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using MessagePack;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// A request from a user to perform an action specific to the current match type.
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
[MessagePackObject]
|
||||
public abstract class MatchUserRequest
|
||||
{
|
||||
}
|
||||
}
|
23
osu.Game/Online/Multiplayer/MatchUserState.cs
Normal file
23
osu.Game/Online/Multiplayer/MatchUserState.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using MessagePack;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// User specific state for the current match type.
|
||||
/// Can be used to contain any state which should be used before or during match gameplay.
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
[MessagePackObject]
|
||||
[Union(0, typeof(TeamVersusUserState))]
|
||||
// TODO: this will need to be abstract or interface when/if we get messagepack working. for now it isn't as it breaks json serialisation.
|
||||
public class MatchUserState
|
||||
{
|
||||
}
|
||||
}
|
@ -293,6 +293,8 @@ namespace osu.Game.Online.Multiplayer
|
||||
|
||||
public abstract Task ChangeUserMods(IEnumerable<APIMod> newMods);
|
||||
|
||||
public abstract Task SendMatchRequest(MatchUserRequest request);
|
||||
|
||||
public abstract Task StartMatch();
|
||||
|
||||
Task IMultiplayerClient.RoomStateChanged(MultiplayerRoomState state)
|
||||
@ -420,6 +422,46 @@ namespace osu.Game.Online.Multiplayer
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
Task IMultiplayerClient.MatchUserStateChanged(int userId, MatchUserState state)
|
||||
{
|
||||
if (Room == null)
|
||||
return Task.CompletedTask;
|
||||
|
||||
Scheduler.Add(() =>
|
||||
{
|
||||
if (Room == null)
|
||||
return;
|
||||
|
||||
Room.Users.Single(u => u.UserID == userId).MatchState = state;
|
||||
RoomUpdated?.Invoke();
|
||||
}, false);
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
Task IMultiplayerClient.MatchRoomStateChanged(MatchRoomState state)
|
||||
{
|
||||
if (Room == null)
|
||||
return Task.CompletedTask;
|
||||
|
||||
Scheduler.Add(() =>
|
||||
{
|
||||
if (Room == null)
|
||||
return;
|
||||
|
||||
Room.MatchState = state;
|
||||
RoomUpdated?.Invoke();
|
||||
}, false);
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task MatchEvent(MatchServerEvent e)
|
||||
{
|
||||
// not used by any match types just yet.
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
Task IMultiplayerClient.UserBeatmapAvailabilityChanged(int userId, BeatmapAvailability beatmapAvailability)
|
||||
{
|
||||
if (Room == null)
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// All users currently in this room.
|
||||
/// </summary>
|
||||
[Key(3)]
|
||||
public List<MultiplayerRoomUser> Users { get; set; } = new List<MultiplayerRoomUser>();
|
||||
public IList<MultiplayerRoomUser> Users { get; set; } = new List<MultiplayerRoomUser>();
|
||||
|
||||
/// <summary>
|
||||
/// The host of this room, in control of changing room settings.
|
||||
@ -47,6 +47,9 @@ namespace osu.Game.Online.Multiplayer
|
||||
[Key(4)]
|
||||
public MultiplayerRoomUser? Host { get; set; }
|
||||
|
||||
[Key(5)]
|
||||
public MatchRoomState? MatchState { get; set; }
|
||||
|
||||
[JsonConstructor]
|
||||
[SerializationConstructor]
|
||||
public MultiplayerRoom(long roomId)
|
||||
|
@ -8,6 +8,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MessagePack;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
@ -39,6 +40,9 @@ namespace osu.Game.Online.Multiplayer
|
||||
[Key(7)]
|
||||
public string Password { get; set; } = string.Empty;
|
||||
|
||||
[Key(8)]
|
||||
public MatchType MatchType { get; set; }
|
||||
|
||||
public bool Equals(MultiplayerRoomSettings other)
|
||||
=> BeatmapID == other.BeatmapID
|
||||
&& BeatmapChecksum == other.BeatmapChecksum
|
||||
@ -47,7 +51,8 @@ namespace osu.Game.Online.Multiplayer
|
||||
&& RulesetID == other.RulesetID
|
||||
&& Password.Equals(other.Password, StringComparison.Ordinal)
|
||||
&& Name.Equals(other.Name, StringComparison.Ordinal)
|
||||
&& PlaylistItemId == other.PlaylistItemId;
|
||||
&& PlaylistItemId == other.PlaylistItemId
|
||||
&& MatchType == other.MatchType;
|
||||
|
||||
public override string ToString() => $"Name:{Name}"
|
||||
+ $" Beatmap:{BeatmapID} ({BeatmapChecksum})"
|
||||
@ -55,6 +60,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
+ $" AllowedMods:{string.Join(',', AllowedMods)}"
|
||||
+ $" Password:{(string.IsNullOrEmpty(Password) ? "no" : "yes")}"
|
||||
+ $" Ruleset:{RulesetID}"
|
||||
+ $" Type:{MatchType}"
|
||||
+ $" Item:{PlaylistItemId}";
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,9 @@ namespace osu.Game.Online.Multiplayer
|
||||
[Key(1)]
|
||||
public MultiplayerUserState State { get; set; } = MultiplayerUserState.Idle;
|
||||
|
||||
[Key(4)]
|
||||
public MatchUserState? MatchState { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The availability state of the current beatmap.
|
||||
/// </summary>
|
||||
|
@ -37,7 +37,9 @@ namespace osu.Game.Online.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api)
|
||||
{
|
||||
connector = api.GetHubConnector(nameof(OnlineMultiplayerClient), endpoint);
|
||||
// Importantly, we are intentionally not using MessagePack here to correctly support derived class serialization.
|
||||
// More information on the limitations / reasoning can be found in osu-server-spectator's initialisation code.
|
||||
connector = api.GetHubConnector(nameof(OnlineMultiplayerClient), endpoint, false);
|
||||
|
||||
if (connector != null)
|
||||
{
|
||||
@ -56,6 +58,9 @@ namespace osu.Game.Online.Multiplayer
|
||||
connection.On(nameof(IMultiplayerClient.ResultsReady), ((IMultiplayerClient)this).ResultsReady);
|
||||
connection.On<int, IEnumerable<APIMod>>(nameof(IMultiplayerClient.UserModsChanged), ((IMultiplayerClient)this).UserModsChanged);
|
||||
connection.On<int, BeatmapAvailability>(nameof(IMultiplayerClient.UserBeatmapAvailabilityChanged), ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged);
|
||||
connection.On<MatchRoomState>(nameof(IMultiplayerClient.MatchRoomStateChanged), ((IMultiplayerClient)this).MatchRoomStateChanged);
|
||||
connection.On<int, MatchUserState>(nameof(IMultiplayerClient.MatchUserStateChanged), ((IMultiplayerClient)this).MatchUserStateChanged);
|
||||
connection.On<MatchServerEvent>(nameof(IMultiplayerClient.MatchEvent), ((IMultiplayerClient)this).MatchEvent);
|
||||
};
|
||||
|
||||
IsConnected.BindTo(connector.IsConnected);
|
||||
@ -118,6 +123,14 @@ namespace osu.Game.Online.Multiplayer
|
||||
return connection.InvokeAsync(nameof(IMultiplayerServer.ChangeUserMods), newMods);
|
||||
}
|
||||
|
||||
public override Task SendMatchRequest(MatchUserRequest request)
|
||||
{
|
||||
if (!IsConnected.Value)
|
||||
return Task.CompletedTask;
|
||||
|
||||
return connection.InvokeAsync(nameof(IMultiplayerServer.SendMatchRequest), request);
|
||||
}
|
||||
|
||||
public override Task StartMatch()
|
||||
{
|
||||
if (!IsConnected.Value)
|
||||
|
@ -1,18 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Online.Rooms
|
||||
{
|
||||
public abstract class GameType
|
||||
{
|
||||
public abstract string Name { get; }
|
||||
|
||||
public abstract Drawable GetIcon(OsuColour colours, float size);
|
||||
|
||||
public override int GetHashCode() => GetType().GetHashCode();
|
||||
public override bool Equals(object obj) => GetType() == obj?.GetType();
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Online.Rooms.GameTypes
|
||||
{
|
||||
public class GameTypePlaylists : GameType
|
||||
{
|
||||
public override string Name => "Playlists";
|
||||
|
||||
public override Drawable GetIcon(OsuColour colours, float size) => new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.Regular.Clock,
|
||||
Size = new Vector2(size),
|
||||
Colour = colours.Blue,
|
||||
Shadow = false
|
||||
};
|
||||
}
|
||||
}
|
@ -1,28 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Online.Rooms.GameTypes
|
||||
{
|
||||
public class GameTypeTag : GameType
|
||||
{
|
||||
public override string Name => "Tag";
|
||||
|
||||
public override Drawable GetIcon(OsuColour colours, float size)
|
||||
{
|
||||
return new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.Solid.Sync,
|
||||
Size = new Vector2(size),
|
||||
Colour = colours.Blue,
|
||||
Shadow = false,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,45 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Online.Rooms.GameTypes
|
||||
{
|
||||
public class GameTypeTagTeam : GameType
|
||||
{
|
||||
public override string Name => "Tag Team";
|
||||
|
||||
public override Drawable GetIcon(OsuColour colours, float size)
|
||||
{
|
||||
return new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(2f),
|
||||
Children = new[]
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Sync,
|
||||
Size = new Vector2(size * 0.75f),
|
||||
Colour = colours.Blue,
|
||||
Shadow = false,
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Sync,
|
||||
Size = new Vector2(size * 0.75f),
|
||||
Colour = colours.Pink,
|
||||
Shadow = false,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Online.Rooms.GameTypes
|
||||
{
|
||||
public class GameTypeTeamVersus : GameType
|
||||
{
|
||||
public override string Name => "Team Versus";
|
||||
|
||||
public override Drawable GetIcon(OsuColour colours, float size)
|
||||
{
|
||||
return new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(2f),
|
||||
Children = new[]
|
||||
{
|
||||
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
|
||||
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,22 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Online.Rooms.GameTypes
|
||||
{
|
||||
public class GameTypeVersus : GameType
|
||||
{
|
||||
public override string Name => "Versus";
|
||||
|
||||
public override Drawable GetIcon(OsuColour colours, float size)
|
||||
{
|
||||
return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Online.Rooms.GameTypes
|
||||
{
|
||||
public class VersusRow : FillFlowContainer
|
||||
{
|
||||
public VersusRow(Color4 first, Color4 second, float size)
|
||||
{
|
||||
var triangleSize = new Vector2(size);
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Spacing = new Vector2(2f, 0f);
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Size = triangleSize,
|
||||
Colour = first,
|
||||
Children = new[]
|
||||
{
|
||||
new EquilateralTriangle
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Rotation = 90,
|
||||
EdgeSmoothness = new Vector2(1f),
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Size = triangleSize,
|
||||
Colour = second,
|
||||
Children = new[]
|
||||
{
|
||||
new EquilateralTriangle
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Rotation = -90,
|
||||
EdgeSmoothness = new Vector2(1f),
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
20
osu.Game/Online/Rooms/MatchType.cs
Normal file
20
osu.Game/Online/Rooms/MatchType.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Online.Rooms
|
||||
{
|
||||
public enum MatchType
|
||||
{
|
||||
// used for osu-web deserialization so names shouldn't be changed.
|
||||
|
||||
Playlists,
|
||||
|
||||
[Description("Head to head")]
|
||||
HeadToHead,
|
||||
|
||||
[Description("Team VS")]
|
||||
TeamVersus,
|
||||
}
|
||||
}
|
@ -7,7 +7,6 @@ using Newtonsoft.Json;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.IO.Serialization.Converters;
|
||||
using osu.Game.Online.Rooms.GameTypes;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Utils;
|
||||
@ -63,7 +62,16 @@ namespace osu.Game.Online.Rooms
|
||||
|
||||
[Cached]
|
||||
[JsonIgnore]
|
||||
public readonly Bindable<GameType> Type = new Bindable<GameType>(new GameTypePlaylists());
|
||||
public readonly Bindable<MatchType> Type = new Bindable<MatchType>();
|
||||
|
||||
// Todo: osu-framework bug (https://github.com/ppy/osu-framework/issues/4106)
|
||||
[JsonConverter(typeof(SnakeCaseStringEnumConverter))]
|
||||
[JsonProperty("type")]
|
||||
private MatchType type
|
||||
{
|
||||
get => Type.Value;
|
||||
set => Type.Value = value;
|
||||
}
|
||||
|
||||
[Cached]
|
||||
[JsonIgnore]
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Wiki
|
||||
Child = new OsuSpriteText
|
||||
{
|
||||
Text = blurbNode.InnerText,
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Font = OsuFont.GetFont(Typeface.Inter, size: 12, weight: FontWeight.Light),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
}
|
||||
|
@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Wiki
|
||||
DocumentMargin = new MarginPadding(0);
|
||||
}
|
||||
|
||||
public override SpriteText CreateSpriteText() => base.CreateSpriteText().With(t => t.Font = t.Font.With(weight: FontWeight.Bold));
|
||||
public override SpriteText CreateSpriteText() => base.CreateSpriteText().With(t => t.Font = t.Font.With(Typeface.Torus, weight: FontWeight.Bold));
|
||||
|
||||
public override MarkdownTextFlowContainer CreateTextFlow() => base.CreateTextFlow().With(f => f.TextAnchor = Anchor.TopCentre);
|
||||
|
||||
|
@ -1,14 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -41,7 +43,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
Value = true
|
||||
};
|
||||
|
||||
[SettingSource("Final volume at combo", "The combo count at which point the track reaches its final volume.")]
|
||||
[SettingSource("Final volume at combo", "The combo count at which point the track reaches its final volume.", SettingControlType = typeof(SettingsSlider<int, MuteComboSlider>))]
|
||||
public BindableInt MuteComboCount { get; } = new BindableInt
|
||||
{
|
||||
Default = 100,
|
||||
@ -64,6 +66,11 @@ namespace osu.Game.Rulesets.Mods
|
||||
Value = true
|
||||
};
|
||||
|
||||
protected ModMuted()
|
||||
{
|
||||
InverseMuting.BindValueChanged(i => MuteComboCount.MinValue = i.NewValue ? 1 : 0, true);
|
||||
}
|
||||
|
||||
public void ApplyToTrack(ITrack track)
|
||||
{
|
||||
track.AddAdjustment(AdjustableProperty.Volume, mainVolumeAdjust);
|
||||
@ -89,7 +96,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
currentCombo = scoreProcessor.Combo.GetBoundCopy();
|
||||
currentCombo.BindValueChanged(combo =>
|
||||
{
|
||||
double dimFactor = Math.Min(1, (double)combo.NewValue / MuteComboCount.Value);
|
||||
double dimFactor = MuteComboCount.Value == 0 ? 1 : (double)combo.NewValue / MuteComboCount.Value;
|
||||
|
||||
if (InverseMuting.Value)
|
||||
dimFactor = 1 - dimFactor;
|
||||
@ -101,4 +108,9 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
||||
}
|
||||
|
||||
public class MuteComboSlider : OsuSliderBar<int>
|
||||
{
|
||||
public override LocalisableString TooltipText => Current.Value == 0 ? "always muted" : base.TooltipText;
|
||||
}
|
||||
}
|
||||
|
@ -2,24 +2,28 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Components
|
||||
{
|
||||
public class DrawableGameType : CircularContainer, IHasTooltip
|
||||
{
|
||||
private readonly GameType type;
|
||||
private readonly MatchType type;
|
||||
|
||||
public LocalisableString TooltipText => type.Name;
|
||||
public LocalisableString TooltipText => type.GetLocalisableDescription();
|
||||
|
||||
public DrawableGameType(GameType type)
|
||||
public DrawableGameType(MatchType type)
|
||||
{
|
||||
this.type = type;
|
||||
Masking = true;
|
||||
@ -34,10 +38,138 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
};
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
Add(type.GetIcon(colours, Height / 2));
|
||||
Add(getIconFor(type));
|
||||
}
|
||||
|
||||
private Drawable getIconFor(MatchType matchType)
|
||||
{
|
||||
float size = Height / 2;
|
||||
|
||||
switch (matchType)
|
||||
{
|
||||
default:
|
||||
case MatchType.Playlists:
|
||||
return new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(size),
|
||||
Icon = FontAwesome.Regular.Clock,
|
||||
Colour = colours.Blue,
|
||||
Shadow = false
|
||||
};
|
||||
|
||||
case MatchType.HeadToHead:
|
||||
return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
||||
case MatchType.TeamVersus:
|
||||
return new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(2f),
|
||||
Children = new[]
|
||||
{
|
||||
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
|
||||
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
|
||||
},
|
||||
};
|
||||
|
||||
// case MatchType.TagCoop:
|
||||
// return new SpriteIcon
|
||||
// {
|
||||
// Anchor = Anchor.Centre,
|
||||
// Origin = Anchor.Centre,
|
||||
// Size = new Vector2(size),
|
||||
// Icon = FontAwesome.Solid.Sync,
|
||||
// Colour = colours.Blue,
|
||||
//
|
||||
// Shadow = false
|
||||
// };
|
||||
|
||||
// case MatchType.TagTeamCoop:
|
||||
// return new FillFlowContainer
|
||||
// {
|
||||
// Anchor = Anchor.Centre,
|
||||
// Origin = Anchor.Centre,
|
||||
// AutoSizeAxes = Axes.Both,
|
||||
// Direction = FillDirection.Horizontal,
|
||||
// Spacing = new Vector2(2f),
|
||||
// Children = new[]
|
||||
// {
|
||||
// new SpriteIcon
|
||||
// {
|
||||
// Icon = FontAwesome.Solid.Sync,
|
||||
// Size = new Vector2(size * 0.75f),
|
||||
// Colour = colours.Blue,
|
||||
// Shadow = false,
|
||||
// },
|
||||
// new SpriteIcon
|
||||
// {
|
||||
// Icon = FontAwesome.Solid.Sync,
|
||||
// Size = new Vector2(size * 0.75f),
|
||||
// Colour = colours.Pink,
|
||||
// Shadow = false,
|
||||
// },
|
||||
// },
|
||||
// };
|
||||
}
|
||||
}
|
||||
|
||||
private class VersusRow : FillFlowContainer
|
||||
{
|
||||
public VersusRow(Color4 first, Color4 second, float size)
|
||||
{
|
||||
var triangleSize = new Vector2(size);
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Spacing = new Vector2(2f, 0f);
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Size = triangleSize,
|
||||
Colour = first,
|
||||
Children = new[]
|
||||
{
|
||||
new EquilateralTriangle
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Rotation = 90,
|
||||
EdgeSmoothness = new Vector2(1f),
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Size = triangleSize,
|
||||
Colour = second,
|
||||
Children = new[]
|
||||
{
|
||||
new EquilateralTriangle
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Rotation = -90,
|
||||
EdgeSmoothness = new Vector2(1f),
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,31 +9,29 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.GameTypes;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
{
|
||||
public class GameTypePicker : DisableableTabControl<GameType>
|
||||
public class MatchTypePicker : DisableableTabControl<MatchType>
|
||||
{
|
||||
private const float height = 40;
|
||||
private const float selection_width = 3;
|
||||
|
||||
protected override TabItem<GameType> CreateTabItem(GameType value) => new GameTypePickerItem(value);
|
||||
protected override TabItem<MatchType> CreateTabItem(MatchType value) => new GameTypePickerItem(value);
|
||||
|
||||
protected override Dropdown<GameType> CreateDropdown() => null;
|
||||
protected override Dropdown<MatchType> CreateDropdown() => null;
|
||||
|
||||
public GameTypePicker()
|
||||
public MatchTypePicker()
|
||||
{
|
||||
Height = height + selection_width * 2;
|
||||
TabContainer.Spacing = new Vector2(10 - selection_width * 2);
|
||||
|
||||
AddItem(new GameTypeTag());
|
||||
AddItem(new GameTypeVersus());
|
||||
AddItem(new GameTypeTagTeam());
|
||||
AddItem(new GameTypeTeamVersus());
|
||||
AddItem(new GameTypePlaylists());
|
||||
AddItem(MatchType.HeadToHead);
|
||||
AddItem(MatchType.TeamVersus);
|
||||
// TODO: remove after osu-web is updated to set the correct default type.
|
||||
AddItem(MatchType.Playlists);
|
||||
}
|
||||
|
||||
private class GameTypePickerItem : DisableableTabItem
|
||||
@ -42,7 +40,7 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
|
||||
private readonly CircularContainer hover, selection;
|
||||
|
||||
public GameTypePickerItem(GameType value)
|
||||
public GameTypePickerItem(MatchType value)
|
||||
: base(value)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
@ -6,6 +6,7 @@ using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Extensions.ExceptionExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -45,7 +46,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
|
||||
public OsuTextBox NameField, MaxParticipantsField;
|
||||
public RoomAvailabilityPicker AvailabilityPicker;
|
||||
public GameTypePicker TypePicker;
|
||||
public MatchTypePicker TypePicker;
|
||||
public OsuTextBox PasswordTextBox;
|
||||
public TriangleButton ApplyButton;
|
||||
|
||||
@ -159,7 +160,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
Spacing = new Vector2(7),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
TypePicker = new GameTypePicker
|
||||
TypePicker = new MatchTypePicker
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Enabled = { Value = false }
|
||||
@ -267,7 +268,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
loadingLayer = new LoadingLayer(true)
|
||||
};
|
||||
|
||||
TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue?.Name ?? string.Empty, true);
|
||||
TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue.GetLocalisableDescription(), true);
|
||||
RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true);
|
||||
Availability.BindValueChanged(availability => AvailabilityPicker.Current.Value = availability.NewValue, true);
|
||||
Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true);
|
||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
break;
|
||||
}
|
||||
|
||||
bool enableButton = Client.Room?.State == MultiplayerRoomState.Open && !operationInProgress.Value;
|
||||
bool enableButton = Room?.State == MultiplayerRoomState.Open && !operationInProgress.Value;
|
||||
|
||||
// When the local user is the host and spectating the match, the "start match" state should be enabled if any users are ready.
|
||||
if (localUser?.State == MultiplayerUserState.Spectating)
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
protected Bindable<RoomStatus> Status { get; private set; }
|
||||
|
||||
[Resolved(typeof(Room))]
|
||||
protected Bindable<GameType> Type { get; private set; }
|
||||
protected Bindable<MatchType> Type { get; private set; }
|
||||
|
||||
[Resolved(typeof(Room))]
|
||||
protected BindableList<PlaylistItem> Playlist { get; private set; }
|
||||
|
@ -192,6 +192,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override Task SendMatchRequest(MatchUserRequest request) => Task.CompletedTask;
|
||||
|
||||
public override Task StartMatch()
|
||||
{
|
||||
Debug.Assert(Room != null);
|
||||
|
Loading…
x
Reference in New Issue
Block a user