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Remove comment about using skin for blueprint

As the current game-wise direction is not using skin elements in blueprints.
The design of the blueprint could be improved somehow, though.
This commit is contained in:
ekrctb 2021-06-23 09:37:30 +09:00
parent 1a7bfafc69
commit e96814bb86

View File

@ -19,7 +19,6 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
Anchor = Anchor.BottomLeft;
Origin = Anchor.Centre;
Size = new Vector2(2 * CatchHitObject.OBJECT_RADIUS);
// TODO: use skinned component?
InternalChild = new BorderPiece();
}