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Add xmldoc to CalculateTimed()
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@ -58,6 +58,11 @@ namespace osu.Game.Rulesets.Difficulty
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return CreateDifficultyAttributes(Beatmap, playableMods, skills, clockRate);
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}
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/// <summary>
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/// Calculates the difficulty of the beatmap and returns a set of <see cref="TimedDifficultyAttributes"/> representing the difficulty at every relevant time value in the beatmap.
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/// </summary>
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/// <param name="mods">The mods that should be applied to the beatmap.</param>
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/// <returns>The set of <see cref="TimedDifficultyAttributes"/>.</returns>
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public List<TimedDifficultyAttributes> CalculateTimed(params Mod[] mods)
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{
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preProcess(mods);
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