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add accuracy nerf
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@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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multiplier *= 1.0 - Math.Pow((double)Attributes.SpinnerCount / totalHits, 0.85);
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if (mods.Any(m => m is OsuModBlinds))
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multiplier *= 1.12 + (totalHits * (0.0008 / (1 + 3 * countMiss)));
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multiplier *= 1.0 + ((0.12 + totalHits * (0.0008 / (1 + 3 * countMiss))) * Math.Pow(accuracy, 16));
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double aimValue = computeAimValue();
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