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base formula implementation
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@ -49,6 +49,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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if (mods.Any(m => m is OsuModSpunOut))
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multiplier *= 1.0 - Math.Pow((double)Attributes.SpinnerCount / totalHits, 0.85);
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if (mods.Any(m => m is OsuModBlinds))
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multiplier *= 1.12 + (totalHits * (0.0008 / (1 + 3 * countMiss)));
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double aimValue = computeAimValue();
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double speedValue = computeSpeedValue();
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double accuracyValue = computeAccuracyValue();
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