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Add support for song select leaderboard to handle newly imported scores

This commit is contained in:
Dean Herbert 2021-06-14 14:20:23 +09:00
parent ebe850fe9f
commit 8dd48d48f6
2 changed files with 23 additions and 4 deletions

View File

@ -44,9 +44,9 @@ namespace osu.Game.Online.Leaderboards
protected override Container<Drawable> Content => content;
private IEnumerable<TScoreInfo> scores;
private ICollection<TScoreInfo> scores;
public IEnumerable<TScoreInfo> Scores
public ICollection<TScoreInfo> Scores
{
get => scores;
set
@ -290,7 +290,7 @@ namespace osu.Game.Online.Leaderboards
getScoresRequest = FetchScores(scores => Schedule(() =>
{
Scores = scores;
Scores = scores.ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
}));

View File

@ -44,6 +44,8 @@ namespace osu.Game.Screens.Select.Leaderboards
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
private IBindable<WeakReference<ScoreInfo>> itemAdded;
/// <summary>
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
/// </summary>
@ -85,6 +87,9 @@ namespace osu.Game.Screens.Select.Leaderboards
itemRemoved = scoreManager.ItemRemoved.GetBoundCopy();
itemRemoved.BindValueChanged(onScoreRemoved);
itemAdded = scoreManager.ItemUpdated.GetBoundCopy();
itemAdded.BindValueChanged(onScoreAdded);
}
protected override void Reset()
@ -93,7 +98,21 @@ namespace osu.Game.Screens.Select.Leaderboards
TopScore = null;
}
private void onScoreRemoved(ValueChangedEvent<WeakReference<ScoreInfo>> score) => Schedule(RefreshScores);
private void onScoreRemoved(ValueChangedEvent<WeakReference<ScoreInfo>> score)
{
if (Scope != BeatmapLeaderboardScope.Local)
return;
Scheduler.AddOnce(RefreshScores);
}
private void onScoreAdded(ValueChangedEvent<WeakReference<ScoreInfo>> score)
{
if (Scope != BeatmapLeaderboardScope.Local)
return;
Scheduler.AddOnce(RefreshScores);
}
protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local;