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Merge branch 'master' into use-beatmap-interfaces-more-uncontested

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Dan Balasescu 2021-10-26 13:51:55 +09:00 committed by GitHub
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16 changed files with 370 additions and 137 deletions

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@ -0,0 +1,53 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Overlays;
using osu.Game.Tests.Visual.UserInterface;
using osuTK;
namespace osu.Game.Tests.Visual.Beatmaps
{
public class TestSceneBeatmapSetOnlineStatusPill : ThemeComparisonTestScene
{
protected override Drawable CreateContent() => new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
ChildrenEnumerable = Enum.GetValues(typeof(BeatmapSetOnlineStatus)).Cast<BeatmapSetOnlineStatus>().Select(status => new BeatmapSetOnlineStatusPill
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Status = status
})
};
private IEnumerable<BeatmapSetOnlineStatusPill> statusPills => this.ChildrenOfType<BeatmapSetOnlineStatusPill>();
[Test]
public void TestFixedWidth()
{
AddStep("create themed content", () => CreateThemedContent(OverlayColourScheme.Red));
AddStep("set fixed width", () => statusPills.ForEach(pill =>
{
pill.AutoSizeAxes = Axes.Y;
pill.Width = 90;
}));
AddStep("unset fixed width", () => statusPills.ForEach(pill => pill.AutoSizeAxes = Axes.Both));
}
}
}

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@ -0,0 +1,65 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Tests.NonVisual
{
[TestFixture]
public class LadderInfoSerialisationTest
{
[Test]
public void TestDeserialise()
{
var ladder = createSampleLadder();
string serialised = JsonConvert.SerializeObject(ladder);
JsonConvert.DeserializeObject<LadderInfo>(serialised, new JsonPointConverter());
}
[Test]
public void TestSerialise()
{
var ladder = createSampleLadder();
JsonConvert.SerializeObject(ladder);
}
private static LadderInfo createSampleLadder()
{
var match = TournamentTestScene.CreateSampleMatch();
return new LadderInfo
{
PlayersPerTeam = { Value = 4 },
Teams =
{
match.Team1.Value,
match.Team2.Value,
},
Rounds =
{
new TournamentRound
{
Beatmaps =
{
new RoundBeatmap { BeatmapInfo = TournamentTestScene.CreateSampleBeatmapInfo() },
new RoundBeatmap { BeatmapInfo = TournamentTestScene.CreateSampleBeatmapInfo() },
}
}
},
Matches =
{
match,
},
Progressions =
{
new TournamentProgression(1, 2),
new TournamentProgression(1, 3, true),
}
};
}
}
}

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@ -152,7 +152,16 @@ namespace osu.Game.Tournament.Tests
};
public static BeatmapInfo CreateSampleBeatmapInfo() =>
new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist", ID = RNG.Next(0, 1000000) } };
new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Title = "Test Title",
Artist = "Test Artist",
ID = RNG.Next(0, 1000000)
},
OnlineInfo = new BeatmapOnlineInfo(),
};
protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();

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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Handlers.Mouse;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Graphics;
using osu.Game.Graphics.Cursor;
@ -60,72 +61,89 @@ namespace osu.Game.Tournament
loadingSpinner.Show();
BracketLoadTask.ContinueWith(_ => LoadComponentsAsync(new[]
BracketLoadTask.ContinueWith(t =>
{
new Container
if (t.IsFaulted)
{
CornerRadius = 10,
Depth = float.MinValue,
Position = new Vector2(5),
Masking = true,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Children = new Drawable[]
Schedule(() =>
{
new Box
{
Colour = OsuColour.Gray(0.2f),
RelativeSizeAxes = Axes.Both,
},
new TourneyButton
{
Text = "Save Changes",
Width = 140,
Height = 50,
Padding = new MarginPadding
{
Top = 10,
Left = 10,
},
Margin = new MarginPadding
{
Right = 10,
Bottom = 10,
},
Action = SaveChanges,
},
}
},
heightWarning = new WarningBox("Please make the window wider")
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Margin = new MarginPadding(20),
},
new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = new TournamentSceneManager()
loadingSpinner.Hide();
loadingSpinner.Expire();
Logger.Error(t.Exception, "Couldn't load bracket with error");
Add(new WarningBox("Your bracket.json file could not be parsed. Please check runtime.log for more details."));
});
return;
}
}, drawables =>
{
loadingSpinner.Hide();
loadingSpinner.Expire();
AddRange(drawables);
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
LoadComponentsAsync(new[]
{
var minWidth = (int)(size.NewValue.Height / 768f * TournamentSceneManager.REQUIRED_WIDTH) - 1;
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
windowMode.BindValueChanged(mode => ScheduleAfterChildren(() =>
new Container
{
CornerRadius = 10,
Depth = float.MinValue,
Position = new Vector2(5),
Masking = true,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Children = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.2f),
RelativeSizeAxes = Axes.Both,
},
new TourneyButton
{
Text = "Save Changes",
Width = 140,
Height = 50,
Padding = new MarginPadding
{
Top = 10,
Left = 10,
},
Margin = new MarginPadding
{
Right = 10,
Bottom = 10,
},
Action = SaveChanges,
},
}
},
heightWarning = new WarningBox("Please make the window wider")
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Margin = new MarginPadding(20),
},
new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = new TournamentSceneManager()
}
}, drawables =>
{
windowMode.Value = WindowMode.Windowed;
}), true);
}));
loadingSpinner.Hide();
loadingSpinner.Expire();
AddRange(drawables);
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
{
var minWidth = (int)(size.NewValue.Height / 768f * TournamentSceneManager.REQUIRED_WIDTH) - 1;
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
windowMode.BindValueChanged(mode => ScheduleAfterChildren(() =>
{
windowMode.Value = WindowMode.Windowed;
}), true);
});
});
}
}
}

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@ -58,75 +58,83 @@ namespace osu.Game.Tournament
private void readBracket()
{
if (storage.Exists(bracket_filename))
try
{
using (Stream stream = storage.GetStream(bracket_filename, FileAccess.Read, FileMode.Open))
using (var sr = new StreamReader(stream))
ladder = JsonConvert.DeserializeObject<LadderInfo>(sr.ReadToEnd(), new JsonPointConverter());
}
ladder ??= new LadderInfo();
ladder.Ruleset.Value = RulesetStore.GetRuleset(ladder.Ruleset.Value?.ShortName)
?? RulesetStore.AvailableRulesets.First();
bool addedInfo = false;
// assign teams
foreach (var match in ladder.Matches)
{
match.Team1.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == match.Team1Acronym);
match.Team2.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == match.Team2Acronym);
foreach (var conditional in match.ConditionalMatches)
if (storage.Exists(bracket_filename))
{
conditional.Team1.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == conditional.Team1Acronym);
conditional.Team2.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == conditional.Team2Acronym);
conditional.Round.Value = match.Round.Value;
using (Stream stream = storage.GetStream(bracket_filename, FileAccess.Read, FileMode.Open))
using (var sr = new StreamReader(stream))
ladder = JsonConvert.DeserializeObject<LadderInfo>(sr.ReadToEnd(), new JsonPointConverter());
}
}
// assign progressions
foreach (var pair in ladder.Progressions)
{
var src = ladder.Matches.FirstOrDefault(p => p.ID == pair.SourceID);
var dest = ladder.Matches.FirstOrDefault(p => p.ID == pair.TargetID);
ladder ??= new LadderInfo();
if (src == null)
continue;
ladder.Ruleset.Value = RulesetStore.GetRuleset(ladder.Ruleset.Value?.ShortName)
?? RulesetStore.AvailableRulesets.First();
if (dest != null)
bool addedInfo = false;
// assign teams
foreach (var match in ladder.Matches)
{
if (pair.Losers)
src.LosersProgression.Value = dest;
else
src.Progression.Value = dest;
}
}
match.Team1.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == match.Team1Acronym);
match.Team2.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == match.Team2Acronym);
// link matches to rounds
foreach (var round in ladder.Rounds)
{
foreach (var id in round.Matches)
{
var found = ladder.Matches.FirstOrDefault(p => p.ID == id);
if (found != null)
foreach (var conditional in match.ConditionalMatches)
{
found.Round.Value = round;
if (round.StartDate.Value > found.Date.Value)
found.Date.Value = round.StartDate.Value;
conditional.Team1.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == conditional.Team1Acronym);
conditional.Team2.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == conditional.Team2Acronym);
conditional.Round.Value = match.Round.Value;
}
}
// assign progressions
foreach (var pair in ladder.Progressions)
{
var src = ladder.Matches.FirstOrDefault(p => p.ID == pair.SourceID);
var dest = ladder.Matches.FirstOrDefault(p => p.ID == pair.TargetID);
if (src == null)
continue;
if (dest != null)
{
if (pair.Losers)
src.LosersProgression.Value = dest;
else
src.Progression.Value = dest;
}
}
// link matches to rounds
foreach (var round in ladder.Rounds)
{
foreach (var id in round.Matches)
{
var found = ladder.Matches.FirstOrDefault(p => p.ID == id);
if (found != null)
{
found.Round.Value = round;
if (round.StartDate.Value > found.Date.Value)
found.Date.Value = round.StartDate.Value;
}
}
}
addedInfo |= addPlayers();
addedInfo |= addBeatmaps();
if (addedInfo)
SaveChanges();
ladder.CurrentMatch.Value = ladder.Matches.FirstOrDefault(p => p.Current.Value);
}
catch (Exception e)
{
taskCompletionSource.SetException(e);
return;
}
addedInfo |= addPlayers();
addedInfo |= addBeatmaps();
if (addedInfo)
SaveChanges();
ladder.CurrentMatch.Value = ladder.Matches.FirstOrDefault(p => p.Current.Value);
Schedule(() =>
{

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@ -237,7 +237,7 @@ namespace osu.Game.Tournament
{
Type = type;
BackgroundColour = OsuColour.Gray(0.2f);
Action = () => RequestSelection(type);
Action = () => RequestSelection?.Invoke(type);
RelativeSizeAxes = Axes.X;
}

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@ -117,7 +117,6 @@ namespace osu.Game.Beatmaps
[JsonIgnore]
public DateTimeOffset? LastUpdated => OnlineInfo.LastUpdated;
[NotMapped]
[JsonIgnore]
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;

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@ -1,6 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
@ -8,15 +11,13 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
public class BeatmapSetOnlineStatusPill : CircularContainer
{
private readonly OsuSpriteText statusText;
private readonly Box background;
private BeatmapSetOnlineStatus status;
public BeatmapSetOnlineStatus Status
@ -29,8 +30,8 @@ namespace osu.Game.Beatmaps.Drawables
status = value;
Alpha = value == BeatmapSetOnlineStatus.None ? 0 : 1;
statusText.Text = value.GetLocalisableDescription().ToUpper();
if (IsLoaded)
updateState();
}
}
@ -46,15 +47,17 @@ namespace osu.Game.Beatmaps.Drawables
set => statusText.Padding = value;
}
public Color4 BackgroundColour
{
get => background.Colour;
set => background.Colour = value;
}
private readonly OsuSpriteText statusText;
private readonly Box background;
[Resolved]
private OsuColour colours { get; set; } = null!;
[Resolved(CanBeNull = true)]
private OverlayColourProvider? colourProvider { get; set; }
public BeatmapSetOnlineStatusPill()
{
AutoSizeAxes = Axes.Both;
Masking = true;
Children = new Drawable[]
@ -63,7 +66,6 @@ namespace osu.Game.Beatmaps.Drawables
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
statusText = new OsuSpriteText
{
@ -74,6 +76,27 @@ namespace osu.Game.Beatmaps.Drawables
};
Status = BeatmapSetOnlineStatus.None;
TextPadding = new MarginPadding { Horizontal = 5, Bottom = 1 };
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
private void updateState()
{
Alpha = Status == BeatmapSetOnlineStatus.None ? 0 : 1;
statusText.Text = Status.GetLocalisableDescription().ToUpper();
if (colourProvider != null)
statusText.Colour = status == BeatmapSetOnlineStatus.Graveyard ? colourProvider.Background1 : colourProvider.Background3;
else
statusText.Colour = status == BeatmapSetOnlineStatus.Graveyard ? colours.GreySeafoamLight : Color4.Black;
background.Colour = OsuColour.ForBeatmapSetOnlineStatus(Status) ?? colourProvider?.Light1 ?? colours.GreySeafoamLighter;
}
}
}

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@ -118,6 +118,42 @@ namespace osu.Game.Graphics
}
}
/// <summary>
/// Retrieves a colour for the given <see cref="BeatmapSetOnlineStatus"/>.
/// A <see langword="null"/> value indicates that a "background" shade from the local <see cref="OverlayColourProvider"/>
/// (or another fallback colour) should be used.
/// </summary>
/// <remarks>
/// Sourced from web: https://github.com/ppy/osu-web/blob/007eebb1916ed5cb6a7866d82d8011b1060a945e/resources/assets/less/layout.less#L36-L50
/// </remarks>
public static Color4? ForBeatmapSetOnlineStatus(BeatmapSetOnlineStatus status)
{
switch (status)
{
case BeatmapSetOnlineStatus.Ranked:
case BeatmapSetOnlineStatus.Approved:
return Color4Extensions.FromHex(@"b3ff66");
case BeatmapSetOnlineStatus.Loved:
return Color4Extensions.FromHex(@"ff66ab");
case BeatmapSetOnlineStatus.Qualified:
return Color4Extensions.FromHex(@"66ccff");
case BeatmapSetOnlineStatus.Pending:
return Color4Extensions.FromHex(@"ffd966");
case BeatmapSetOnlineStatus.WIP:
return Color4Extensions.FromHex(@"ff9966");
case BeatmapSetOnlineStatus.Graveyard:
return Color4.Black;
default:
return null;
}
}
/// <summary>
/// Returns a foreground text colour that is supposed to contrast well with
/// the supplied <paramref name="backgroundColour"/>.

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@ -1,20 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.IO.Network;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
#nullable enable
namespace osu.Game.Online.API.Requests
{
public class GetBeatmapRequest : APIRequest<APIBeatmap>
{
private readonly BeatmapInfo beatmapInfo;
private readonly IBeatmapInfo beatmapInfo;
public GetBeatmapRequest(BeatmapInfo beatmapInfo)
private readonly string filename;
public GetBeatmapRequest(IBeatmapInfo beatmapInfo)
{
this.beatmapInfo = beatmapInfo;
filename = (beatmapInfo as BeatmapInfo)?.Path ?? string.Empty;
}
protected override string Target => $@"beatmaps/lookup?id={beatmapInfo.OnlineBeatmapID}&checksum={beatmapInfo.MD5Hash}&filename={System.Uri.EscapeUriString(beatmapInfo.Path ?? string.Empty)}";
protected override WebRequest CreateWebRequest()
{
var request = base.CreateWebRequest();
request.AddParameter(@"id", beatmapInfo.OnlineID.ToString());
request.AddParameter(@"checksum", beatmapInfo.MD5Hash);
request.AddParameter(@"filename", filename);
return request;
}
protected override string Target => @"beatmaps/lookup";
}
}

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@ -54,7 +54,7 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"accuracy")]
private float overallDifficulty { get; set; }
public double Length => lengthInSeconds * 1000;
public double Length => TimeSpan.FromSeconds(lengthInSeconds).TotalMilliseconds;
[JsonProperty(@"total_length")]
private double lengthInSeconds { get; set; }
@ -86,7 +86,7 @@ namespace osu.Game.Online.API.Requests.Responses
OnlineBeatmapID = OnlineID,
Version = DifficultyName,
// this is actually an incorrect mapping (Length is calculated as drain length in lazer's import process, see BeatmapManager.calculateLength).
Length = TimeSpan.FromSeconds(Length).TotalMilliseconds,
Length = Length,
Status = Status,
MD5Hash = Checksum,
BeatmapSet = set,

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@ -243,6 +243,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
statusContainer.Add(new BeatmapSetOnlineStatusPill
{
AutoSizeAxes = Axes.Both,
TextSize = 12,
TextPadding = new MarginPadding { Horizontal = 10, Vertical = 5 },
Status = SetInfo.OnlineInfo?.Status ?? BeatmapSetOnlineStatus.None,

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@ -257,6 +257,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
statusContainer.Add(new BeatmapSetOnlineStatusPill
{
AutoSizeAxes = Axes.Both,
TextSize = 12,
TextPadding = new MarginPadding { Horizontal = 10, Vertical = 4 },
Status = SetInfo.OnlineInfo?.Status ?? BeatmapSetOnlineStatus.None,

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@ -198,6 +198,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
onlineStatusPill = new BeatmapSetOnlineStatusPill
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
TextSize = 14,
@ -220,7 +221,6 @@ namespace osu.Game.Overlays.BeatmapSet
private void load(OverlayColourProvider colourProvider)
{
coverGradient.Colour = ColourInfo.GradientVertical(colourProvider.Background6.Opacity(0.3f), colourProvider.Background6.Opacity(0.8f));
onlineStatusPill.BackgroundColour = colourProvider.Background6;
State.BindValueChanged(_ => updateDownloadButtons());

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@ -257,6 +257,7 @@ namespace osu.Game.Screens.Select
},
StatusPill = new BeatmapSetOnlineStatusPill
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Shear = -wedged_container_shear,

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@ -60,6 +60,7 @@ namespace osu.Game.Screens.Select.Carousel
{
new BeatmapSetOnlineStatusPill
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Margin = new MarginPadding { Right = 5 },