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Merge pull request #15320 from smoogipoo/fix-online-play-request-handling

Fix online play request handling in tests
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Dean Herbert 2021-10-28 14:24:00 +09:00 committed by GitHub
commit aaabaaa5dd
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17 changed files with 81 additions and 55 deletions

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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneLoungeRoomsContainer : OnlinePlayTestScene
{
protected new TestRequestHandlingRoomManager RoomManager => (TestRequestHandlingRoomManager)base.RoomManager;
protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager;
private RoomsContainer container;

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@ -17,6 +17,7 @@ using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Overlays.Mods;
@ -33,6 +34,7 @@ using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Users;
using osuTK.Input;
@ -48,7 +50,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private TestMultiplayer multiplayerScreen;
private TestMultiplayerClient client;
private TestRequestHandlingMultiplayerRoomManager roomManager => multiplayerScreen.RoomManager;
private TestMultiplayerRoomManager roomManager => multiplayerScreen.RoomManager;
[Cached(typeof(UserLookupCache))]
private UserLookupCache lookupCache = new TestUserLookupCache();
@ -616,17 +618,26 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Cached(typeof(MultiplayerClient))]
public readonly TestMultiplayerClient Client;
[Cached]
public readonly TestRoomRequestsHandler RequestsHandler = new TestRoomRequestsHandler();
public DependenciesScreen(TestMultiplayerClient client)
{
Client = client;
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api, OsuGameBase game)
{
((DummyAPIAccess)api).HandleRequest = request => RequestsHandler.HandleRequest(request, api.LocalUser.Value, game);
}
}
private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
{
public new TestRequestHandlingMultiplayerRoomManager RoomManager { get; private set; }
public new TestMultiplayerRoomManager RoomManager { get; private set; }
protected override RoomManager CreateRoomManager() => RoomManager = new TestRequestHandlingMultiplayerRoomManager();
protected override RoomManager CreateRoomManager() => RoomManager = new TestMultiplayerRoomManager();
}
}
}

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@ -8,7 +8,6 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Online.API;
@ -40,9 +39,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
Dependencies.Cache(config = new OsuConfigManager(LocalStorage));
}
[SetUpSteps]
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).Result);
AddStep("create leaderboard", () =>

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@ -5,7 +5,6 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
@ -44,9 +43,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
return room;
}
[SetUpSteps]
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).Result);
AddStep("create leaderboard", () =>

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@ -18,7 +18,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMultiplayerLoungeSubScreen : OnlinePlayTestScene
{
protected new TestRequestHandlingRoomManager RoomManager => (TestRequestHandlingRoomManager)base.RoomManager;
protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager;
private LoungeSubScreen loungeScreen;

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@ -4,7 +4,6 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
namespace osu.Game.Tests.Visual.Multiplayer
@ -14,8 +13,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
[SetUp]
public new void Setup() => Schedule(() =>
{
SelectedRoom.Value = new Room();
Child = new Container
{
Anchor = Anchor.Centre,

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@ -11,6 +11,7 @@ using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Online.Rooms;
@ -23,6 +24,7 @@ using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual.OnlinePlay;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer
@ -176,17 +178,26 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Cached(typeof(MultiplayerClient))]
public readonly TestMultiplayerClient Client;
[Cached]
public readonly TestRoomRequestsHandler RequestsHandler = new TestRoomRequestsHandler();
public DependenciesScreen(TestMultiplayerClient client)
{
Client = client;
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api, OsuGameBase game)
{
((DummyAPIAccess)api).HandleRequest = request => RequestsHandler.HandleRequest(request, api.LocalUser.Value, game);
}
}
private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
{
public new TestRequestHandlingMultiplayerRoomManager RoomManager { get; private set; }
public new TestMultiplayerRoomManager RoomManager { get; private set; }
protected override RoomManager CreateRoomManager() => RoomManager = new TestRequestHandlingMultiplayerRoomManager();
protected override RoomManager CreateRoomManager() => RoomManager = new TestMultiplayerRoomManager();
}
}
}

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@ -9,6 +9,7 @@ using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
@ -24,6 +25,7 @@ using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Options;
using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Tests.Visual.Multiplayer;
using osu.Game.Tests.Visual.OnlinePlay;
using osuTK;
using osuTK.Input;
@ -459,12 +461,22 @@ namespace osu.Game.Tests.Visual.Navigation
[Cached(typeof(MultiplayerClient))]
public readonly TestMultiplayerClient Client;
[Cached]
public readonly TestRoomRequestsHandler RequestsHandler;
public TestMultiplayer()
{
Client = new TestMultiplayerClient((TestRequestHandlingMultiplayerRoomManager)RoomManager);
Client = new TestMultiplayerClient((TestMultiplayerRoomManager)RoomManager);
RequestsHandler = new TestRoomRequestsHandler();
}
protected override RoomManager CreateRoomManager() => new TestRequestHandlingMultiplayerRoomManager();
[BackgroundDependencyLoader]
private void load(IAPIProvider api, OsuGameBase game)
{
((DummyAPIAccess)api).HandleRequest = request => RequestsHandler.HandleRequest(request, api.LocalUser.Value, game);
}
protected override RoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
}
}
}

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@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.Playlists
{
public class TestScenePlaylistsLoungeSubScreen : OnlinePlayTestScene
{
protected new TestRequestHandlingRoomManager RoomManager => (TestRequestHandlingRoomManager)base.RoomManager;
protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager;
private TestLoungeSubScreen loungeScreen;

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@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
/// <summary>
/// The cached <see cref="IRoomManager"/>.
/// </summary>
new TestRequestHandlingMultiplayerRoomManager RoomManager { get; }
new TestMultiplayerRoomManager RoomManager { get; }
/// <summary>
/// The cached <see cref="UserLookupCache"/>.

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@ -18,7 +18,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public const int PLAYER_2_ID = 56;
public TestMultiplayerClient Client => OnlinePlayDependencies.Client;
public new TestRequestHandlingMultiplayerRoomManager RoomManager => OnlinePlayDependencies.RoomManager;
public new TestMultiplayerRoomManager RoomManager => OnlinePlayDependencies.RoomManager;
public TestUserLookupCache LookupCache => OnlinePlayDependencies?.LookupCache;
public TestSpectatorClient SpectatorClient => OnlinePlayDependencies?.SpectatorClient;
@ -35,12 +35,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public new void Setup() => Schedule(() =>
{
if (joinRoom)
{
var room = CreateRoom();
RoomManager.CreateRoom(room);
SelectedRoom.Value = room;
}
SelectedRoom.Value = CreateRoom();
});
protected virtual Room CreateRoom()
@ -64,7 +59,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
base.SetUpSteps();
if (joinRoom)
{
AddStep("join room", () => RoomManager.CreateRoom(SelectedRoom.Value));
AddUntilStep("wait for room join", () => Client.Room != null);
}
}
protected override OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new MultiplayerTestSceneDependencies();

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@ -18,7 +18,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public TestMultiplayerClient Client { get; }
public TestUserLookupCache LookupCache { get; }
public TestSpectatorClient SpectatorClient { get; }
public new TestRequestHandlingMultiplayerRoomManager RoomManager => (TestRequestHandlingMultiplayerRoomManager)base.RoomManager;
public new TestMultiplayerRoomManager RoomManager => (TestMultiplayerRoomManager)base.RoomManager;
public MultiplayerTestSceneDependencies()
{
@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
CacheAs<SpectatorClient>(SpectatorClient);
}
protected override IRoomManager CreateRoomManager() => new TestRequestHandlingMultiplayerRoomManager();
protected override IRoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
protected virtual TestSpectatorClient CreateSpectatorClient() => new TestSpectatorClient();
}

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@ -39,9 +39,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Resolved]
private BeatmapManager beatmaps { get; set; } = null!;
private readonly TestRequestHandlingMultiplayerRoomManager roomManager;
private readonly TestMultiplayerRoomManager roomManager;
public TestMultiplayerClient(TestRequestHandlingMultiplayerRoomManager roomManager)
public TestMultiplayerClient(TestMultiplayerRoomManager roomManager)
{
this.roomManager = roomManager;
}

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@ -3,7 +3,6 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Multiplayer;
@ -12,25 +11,20 @@ using osu.Game.Tests.Visual.OnlinePlay;
namespace osu.Game.Tests.Visual.Multiplayer
{
/// <summary>
/// A <see cref="RoomManager"/> for use in multiplayer test scenes, backed by a <see cref="TestRoomRequestsHandler"/>.
/// A <see cref="RoomManager"/> for use in multiplayer test scenes.
/// Should generally not be used by itself outside of a <see cref="MultiplayerTestScene"/>.
/// </summary>
public class TestRequestHandlingMultiplayerRoomManager : MultiplayerRoomManager
public class TestMultiplayerRoomManager : MultiplayerRoomManager
{
public IReadOnlyList<Room> ServerSideRooms => handler.ServerSideRooms;
[Resolved]
private TestRoomRequestsHandler requestsHandler { get; set; }
private readonly TestRoomRequestsHandler handler = new TestRoomRequestsHandler();
[BackgroundDependencyLoader]
private void load(IAPIProvider api, OsuGameBase game)
{
((DummyAPIAccess)api).HandleRequest = request => handler.HandleRequest(request, api.LocalUser.Value, game);
}
public IReadOnlyList<Room> ServerSideRooms => requestsHandler.ServerSideRooms;
/// <summary>
/// Adds a room to a local "server-side" list that's returned when a <see cref="GetRoomsRequest"/> is fired.
/// </summary>
/// <param name="room">The room.</param>
public void AddServerSideRoom(Room room) => handler.AddServerSideRoom(room);
public void AddServerSideRoom(Room room) => requestsHandler.AddServerSideRoom(room);
}
}

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@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay;
@ -27,11 +28,14 @@ namespace osu.Game.Tests.Visual.OnlinePlay
/// </summary>
protected OnlinePlayTestSceneDependencies OnlinePlayDependencies => dependencies?.OnlinePlayDependencies;
private DelegatedDependencyContainer dependencies;
protected override Container<Drawable> Content => content;
[Resolved]
private OsuGameBase game { get; set; }
private readonly Container content;
private readonly Container drawableDependenciesContainer;
private DelegatedDependencyContainer dependencies;
protected OnlinePlayTestScene()
{
@ -57,6 +61,12 @@ namespace osu.Game.Tests.Visual.OnlinePlay
drawableDependenciesContainer.AddRange(OnlinePlayDependencies.DrawableComponents);
});
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("setup API", () => ((DummyAPIAccess)API).HandleRequest = request => OnlinePlayDependencies.RequestsHandler.HandleRequest(request, API.LocalUser.Value, game));
}
/// <summary>
/// Creates the room dependencies. Called every <see cref="Setup"/>.
/// </summary>

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@ -21,6 +21,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
public IRoomManager RoomManager { get; }
public OngoingOperationTracker OngoingOperationTracker { get; }
public OnlinePlayBeatmapAvailabilityTracker AvailabilityTracker { get; }
public TestRoomRequestsHandler RequestsHandler { get; }
/// <summary>
/// All cached dependencies which are also <see cref="Drawable"/> components.
@ -36,9 +37,11 @@ namespace osu.Game.Tests.Visual.OnlinePlay
RoomManager = CreateRoomManager();
OngoingOperationTracker = new OngoingOperationTracker();
AvailabilityTracker = new OnlinePlayBeatmapAvailabilityTracker();
RequestsHandler = new TestRoomRequestsHandler();
dependencies = new DependencyContainer(new CachedModelDependencyContainer<Room>(null) { Model = { BindTarget = SelectedRoom } });
CacheAs(RequestsHandler);
CacheAs(SelectedRoom);
CacheAs(RoomManager);
CacheAs(OngoingOperationTracker);
@ -71,6 +74,6 @@ namespace osu.Game.Tests.Visual.OnlinePlay
drawableComponents.Add(drawable);
}
protected virtual IRoomManager CreateRoomManager() => new TestRequestHandlingRoomManager();
protected virtual IRoomManager CreateRoomManager() => new TestRoomManager();
}
}

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@ -2,9 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
using osu.Game.Screens.OnlinePlay.Components;
@ -15,20 +13,12 @@ namespace osu.Game.Tests.Visual.OnlinePlay
/// <summary>
/// A very simple <see cref="RoomManager"/> for use in online play test scenes.
/// </summary>
public class TestRequestHandlingRoomManager : RoomManager
public class TestRoomManager : RoomManager
{
public Action<Room, string> JoinRoomRequested;
private int currentRoomId;
private readonly TestRoomRequestsHandler handler = new TestRoomRequestsHandler();
[BackgroundDependencyLoader]
private void load(IAPIProvider api, OsuGameBase game)
{
((DummyAPIAccess)api).HandleRequest = request => handler.HandleRequest(request, api.LocalUser.Value, game);
}
public override void JoinRoom(Room room, string password = null, Action<Room> onSuccess = null, Action<string> onError = null)
{
JoinRoomRequested?.Invoke(room, password);