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Remove redundant parameter and unused setters

This commit is contained in:
Pasi4K5 2021-05-25 21:42:26 +02:00
parent bdbd64c88d
commit c85d5513be

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@ -162,7 +162,7 @@ namespace osu.Game.Rulesets.Osu.Mods
var oldPos = new Vector2(slider.Position.X, slider.Position.Y);
// Min. distances from the slider's position to the playfield border
var minMargin = new MarginPadding(0);
var minMargin = new MarginPadding();
foreach (var hitObject in slider.NestedHitObjects.Where(o => o is SliderTick || o is SliderEndCircle))
{
@ -282,10 +282,10 @@ namespace osu.Game.Rulesets.Osu.Mods
{
internal float AngleRad { get; set; }
internal Vector2 PositionOriginal { get; set; }
internal Vector2 PositionOriginal { get; }
internal Vector2 PositionRandomised { get; set; }
internal Vector2 EndPositionOriginal { get; set; }
internal Vector2 EndPositionOriginal { get; }
internal Vector2 EndPositionRandomised { get; set; }
public RandomObjectInfo(OsuHitObject hitObject)