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Mark access to exception if task faulted as safe
There are seemingly no C#-side compile-time guarantees that it is safe, but if the task's state is `Faulted` (as is checked right before), the exception cannot be null as per the documentation.
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@ -6,6 +6,7 @@
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Extensions.ObjectExtensions;
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namespace osu.Game.Extensions
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{
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@ -50,7 +51,7 @@ namespace osu.Game.Extensions
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}
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else if (continuationTask.IsFaulted)
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{
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tcs.TrySetException(continuationTask.Exception);
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tcs.TrySetException(continuationTask.Exception.AsNonNull());
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}
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else
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{
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