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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc

This commit is contained in:
Xexxar 2021-11-06 21:12:03 +00:00
commit 0fdfa77185
2 changed files with 2 additions and 2 deletions

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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
private const int normalized_radius = 50; // Change radius to 50 to make 100 the diameter. Easier for mental maths.
private const int min_delta_time = 25;
private const float maximum_slider_radius = normalized_radius * 2.4f;
private const float assumed_slider_radius = normalized_radius * 1.6f;
private const float assumed_slider_radius = normalized_radius * 2.0f;
protected new OsuHitObject BaseObject => (OsuHitObject)base.BaseObject;

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
private const double wide_angle_multiplier = 1.5;
private const double acute_angle_multiplier = 2.0;
private const double slider_multiplier = 1.5;
private const double vel_change_multiplier = 0.75;
private const double vel_change_multiplier = 1.0;
private double currentStrain = 1;