1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-17 01:43:01 +08:00

Merge pull request #15242 from peppy/fix-low-pass-sticking-after-fail

Fix low-pass filter continuing to take effect after fail animation has already ended
This commit is contained in:
Dan Balasescu
2021-10-22 19:04:03 +09:00
committed by GitHub
Unverified
+4
View File
@@ -106,6 +106,7 @@ namespace osu.Game.Screens.Play
this.TransformBindableTo(trackFreq, 0, duration).OnComplete(_ =>
{
RemoveFilters();
OnComplete?.Invoke();
});
@@ -137,6 +138,9 @@ namespace osu.Game.Screens.Play
public void RemoveFilters()
{
if (filters.Parent == null)
return;
RemoveInternal(filters);
filters.Dispose();