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Merge pull request #15212 from bdach/text-box-colour-updates

Use colour provider theming in text boxes
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Dean Herbert 2021-10-21 13:30:47 +09:00 committed by GitHub
commit ea2b2a3beb
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8 changed files with 84 additions and 119 deletions

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@ -1,80 +1,67 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneOsuTextBox : OsuTestScene
public class TestSceneOsuTextBox : ThemeComparisonTestScene
{
private readonly OsuNumberBox numberBox;
private IEnumerable<OsuNumberBox> numberBoxes => this.ChildrenOfType<OsuNumberBox>();
public TestSceneOsuTextBox()
protected override Drawable CreateContent() => new FillFlowContainer
{
Child = new Container
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Padding = new MarginPadding(50f),
Spacing = new Vector2(0f, 50f),
Children = new[]
{
Masking = true,
CornerRadius = 10f,
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding(15f),
Children = new Drawable[]
new OsuTextBox
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.DarkSlateGray,
Alpha = 0.75f,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Padding = new MarginPadding(50f),
Spacing = new Vector2(0f, 50f),
Children = new[]
{
new OsuTextBox
{
Width = 500f,
PlaceholderText = "Normal textbox",
},
new OsuPasswordTextBox
{
Width = 500f,
PlaceholderText = "Password textbox",
},
numberBox = new OsuNumberBox
{
Width = 500f,
PlaceholderText = "Number textbox"
}
}
}
RelativeSizeAxes = Axes.X,
PlaceholderText = "Normal textbox",
},
new OsuPasswordTextBox
{
RelativeSizeAxes = Axes.X,
PlaceholderText = "Password textbox",
},
new OsuNumberBox
{
RelativeSizeAxes = Axes.X,
PlaceholderText = "Number textbox"
}
};
}
}
};
[Test]
public void TestNumberBox()
{
clearTextbox(numberBox);
AddStep("enter numbers", () => numberBox.Text = "987654321");
expectedValue(numberBox, "987654321");
AddStep("create themed content", () => CreateThemedContent(OverlayColourScheme.Red));
clearTextbox(numberBox);
AddStep("enter text + single number", () => numberBox.Text = "1 hello 2 world 3");
expectedValue(numberBox, "123");
clearTextboxes(numberBoxes);
AddStep("enter numbers", () => numberBoxes.ForEach(numberBox => numberBox.Text = "987654321"));
expectedValue(numberBoxes, "987654321");
clearTextbox(numberBox);
clearTextboxes(numberBoxes);
AddStep("enter text + single number", () => numberBoxes.ForEach(numberBox => numberBox.Text = "1 hello 2 world 3"));
expectedValue(numberBoxes, "123");
clearTextboxes(numberBoxes);
}
private void clearTextbox(OsuTextBox textBox) => AddStep("clear textbox", () => textBox.Text = null);
private void expectedValue(OsuTextBox textBox, string value) => AddAssert("expected textbox value", () => textBox.Text == value);
private void clearTextboxes(IEnumerable<OsuTextBox> textBoxes) => AddStep("clear textbox", () => textBoxes.ForEach(textBox => textBox.Text = null));
private void expectedValue(IEnumerable<OsuTextBox> textBoxes, string value) => AddAssert("expected textbox value", () => textBoxes.All(textbox => textbox.Text == value));
}
}

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@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.UserInterface
});
}
private void createThemedContent(OverlayColourScheme colourScheme)
protected void CreateThemedContent(OverlayColourScheme colourScheme)
{
var colourProvider = new OverlayColourProvider(colourScheme);
@ -63,7 +63,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public void TestAllColourSchemes()
{
foreach (var scheme in Enum.GetValues(typeof(OverlayColourScheme)).Cast<OverlayColourScheme>())
AddStep($"set {scheme} scheme", () => createThemedContent(scheme));
AddStep($"set {scheme} scheme", () => CreateThemedContent(scheme));
}
}
}

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Input.Events;
@ -8,6 +10,7 @@ using osu.Framework.Platform;
using osu.Game.Input.Bindings;
using osuTK.Input;
using osu.Framework.Input.Bindings;
using osu.Game.Overlays;
namespace osu.Game.Graphics.UserInterface
{
@ -42,13 +45,13 @@ namespace osu.Game.Graphics.UserInterface
}
[Resolved]
private GameHost host { get; set; }
private GameHost? host { get; set; }
[BackgroundDependencyLoader]
private void load()
[BackgroundDependencyLoader(true)]
private void load(OverlayColourProvider? colourProvider)
{
BackgroundUnfocused = new Color4(10, 10, 10, 255);
BackgroundFocused = new Color4(10, 10, 10, 255);
BackgroundUnfocused = colourProvider?.Background5 ?? new Color4(10, 10, 10, 255);
BackgroundFocused = colourProvider?.Background5 ?? new Color4(10, 10, 10, 255);
}
// We may not be focused yet, but we need to handle keyboard input to be able to request focus

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
@ -17,18 +19,13 @@ using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Graphics.UserInterface
{
public class OsuTextBox : BasicTextBox
{
private readonly Sample[] textAddedSamples = new Sample[4];
private Sample capsTextAddedSample;
private Sample textRemovedSample;
private Sample textCommittedSample;
private Sample caretMovedSample;
/// <summary>
/// Whether to allow playing a different samples based on the type of character.
/// If set to false, the same sample will be used for all characters.
@ -42,10 +39,17 @@ namespace osu.Game.Graphics.UserInterface
protected override SpriteText CreatePlaceholder() => new OsuSpriteText
{
Font = OsuFont.GetFont(italics: true),
Colour = new Color4(180, 180, 180, 255),
Margin = new MarginPadding { Left = 2 },
};
private readonly Sample?[] textAddedSamples = new Sample[4];
private Sample? capsTextAddedSample;
private Sample? textRemovedSample;
private Sample? textCommittedSample;
private Sample? caretMovedSample;
private OsuCaret? caret;
public OsuTextBox()
{
Height = 40;
@ -56,12 +60,18 @@ namespace osu.Game.Graphics.UserInterface
Current.DisabledChanged += disabled => { Alpha = disabled ? 0.3f : 1; };
}
[BackgroundDependencyLoader]
private void load(OsuColour colour, AudioManager audio)
[BackgroundDependencyLoader(true)]
private void load(OverlayColourProvider? colourProvider, OsuColour colour, AudioManager audio)
{
BackgroundUnfocused = Color4.Black.Opacity(0.5f);
BackgroundFocused = OsuColour.Gray(0.3f).Opacity(0.8f);
BackgroundCommit = BorderColour = colour.Yellow;
BackgroundUnfocused = colourProvider?.Background5 ?? Color4.Black.Opacity(0.5f);
BackgroundFocused = colourProvider?.Background4 ?? OsuColour.Gray(0.3f).Opacity(0.8f);
BackgroundCommit = BorderColour = colourProvider?.Highlight1 ?? colour.Yellow;
selectionColour = colourProvider?.Background1 ?? new Color4(249, 90, 255, 255);
if (caret != null)
caret.SelectionColour = selectionColour;
Placeholder.Colour = colourProvider?.Foreground1 ?? new Color4(180, 180, 180, 255);
for (int i = 0; i < textAddedSamples.Length; i++)
textAddedSamples[i] = audio.Samples.Get($@"Keyboard/key-press-{1 + i}");
@ -72,7 +82,9 @@ namespace osu.Game.Graphics.UserInterface
caretMovedSample = audio.Samples.Get(@"Keyboard/key-movement");
}
protected override Color4 SelectionColour => new Color4(249, 90, 255, 255);
private Color4 selectionColour;
protected override Color4 SelectionColour => selectionColour;
protected override void OnUserTextAdded(string added)
{
@ -124,7 +136,7 @@ namespace osu.Game.Graphics.UserInterface
Child = new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) },
};
protected override Caret CreateCaret() => new OsuCaret
protected override Caret CreateCaret() => caret = new OsuCaret
{
CaretWidth = CaretWidth,
SelectionColour = SelectionColour,

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@ -17,7 +17,6 @@ using osu.Framework.Input.Events;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
@ -126,7 +125,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
{
RelativeSizeAxes = Axes.X,
Height = Header.HEIGHT,
Child = searchTextBox = new LoungeSearchTextBox
Child = searchTextBox = new SearchTextBox
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
@ -362,15 +361,5 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
protected abstract RoomSubScreen CreateRoomSubScreen(Room room);
protected abstract ListingPollingComponent CreatePollingComponent();
private class LoungeSearchTextBox : SearchTextBox
{
[BackgroundDependencyLoader]
private void load()
{
BackgroundUnfocused = OsuColour.Gray(0.06f);
BackgroundFocused = OsuColour.Gray(0.12f);
}
}
}
}

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@ -12,7 +12,6 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Online.Rooms;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.OnlinePlay.Match.Components
{
@ -91,31 +90,6 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
{
}
protected class SettingsTextBox : OsuTextBox
{
[BackgroundDependencyLoader]
private void load()
{
BackgroundUnfocused = Color4.Black;
BackgroundFocused = Color4.Black;
}
}
protected class SettingsNumberTextBox : SettingsTextBox
{
protected override bool CanAddCharacter(char character) => char.IsNumber(character);
}
protected class SettingsPasswordTextBox : OsuPasswordTextBox
{
[BackgroundDependencyLoader]
private void load()
{
BackgroundUnfocused = Color4.Black;
BackgroundFocused = Color4.Black;
}
}
protected class SectionContainer : FillFlowContainer<Section>
{
public SectionContainer()

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@ -153,7 +153,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{
new Section("Room name")
{
Child = NameField = new SettingsTextBox
Child = NameField = new OsuTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
@ -202,7 +202,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
new Section("Max participants")
{
Alpha = disabled_alpha,
Child = MaxParticipantsField = new SettingsNumberTextBox
Child = MaxParticipantsField = new OsuNumberBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
@ -211,7 +211,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
},
new Section("Password (optional)")
{
Child = PasswordTextBox = new SettingsPasswordTextBox
Child = PasswordTextBox = new OsuPasswordTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,

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@ -121,7 +121,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
{
new Section("Room name")
{
Child = NameField = new SettingsTextBox
Child = NameField = new OsuTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
@ -150,7 +150,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
},
new Section("Allowed attempts (across all playlist items)")
{
Child = MaxAttemptsField = new SettingsNumberTextBox
Child = MaxAttemptsField = new OsuNumberBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
@ -168,7 +168,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
new Section("Max participants")
{
Alpha = disabled_alpha,
Child = MaxParticipantsField = new SettingsNumberTextBox
Child = MaxParticipantsField = new OsuNumberBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
@ -178,7 +178,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
new Section("Password (optional)")
{
Alpha = disabled_alpha,
Child = new SettingsPasswordTextBox
Child = new OsuPasswordTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,