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Fix test regressions

This commit is contained in:
Dean Herbert 2021-09-09 00:39:54 +09:00
parent 136573982c
commit 6fc46792d3
2 changed files with 11 additions and 7 deletions

View File

@ -130,6 +130,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
Type = { Value = MatchType.HeadToHead },
}));
AddUntilStep("wait for panel load", () => drawableRoom.ChildrenOfType<RecentParticipantsList>().Any());
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
AddStep("set password", () => room.Password.Value = "password");

View File

@ -65,6 +65,14 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colours)
{
ButtonsContainer = new Container
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X
};
InternalChildren = new[]
{
// This resolves internal 1px gaps due to applying the (parenting) corner radius and masking across multiple filling background sprites.
@ -208,13 +216,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
},
Children = new Drawable[]
{
ButtonsContainer = new Container
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X
},
ButtonsContainer,
recentParticipantsList = new RecentParticipantsList
{
Anchor = Anchor.CentreRight,