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Fix hud overlay components being blocked from load
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@ -18,6 +18,8 @@ namespace osu.Game.Skinning
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private readonly BindableList<ISkinnableDrawable> components = new BindableList<ISkinnableDrawable>();
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public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
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public bool ComponentsLoaded { get; private set; }
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public SkinnableTargetContainer(SkinnableTarget target)
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