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Use LastOrDefault
instead
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@ -88,7 +88,7 @@ namespace osu.Game.Skinning
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}
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}
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int lastDefaultSkinIndex = SkinSources.IndexOf(SkinSources.OfType<DefaultSkin>().Last());
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int lastDefaultSkinIndex = SkinSources.IndexOf(SkinSources.OfType<DefaultSkin>().LastOrDefault());
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// Ruleset resources should be given the ability to override game-wide defaults
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// This is achieved by placing them before the last instance of DefaultSkin.
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