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Randomise the values displayed in the skinning toolbox
To stop the spam of "WYSI" comments everywhere. I guess I underestimated the negative effect this would have.
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@ -10,6 +10,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Input.Events;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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@ -29,8 +30,8 @@ namespace osu.Game.Skinning.Editor
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[Cached]
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private ScoreProcessor scoreProcessor = new ScoreProcessor
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{
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Combo = { Value = 727 },
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TotalScore = { Value = 1337377 }
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Combo = { Value = RNG.Next(1, 1000) },
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TotalScore = { Value = RNG.Next(1000, 10000000) }
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};
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[Cached(typeof(HealthProcessor))]
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