mirror of
https://github.com/ppy/osu.git
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Merge branch 'master' into alternative-difficulty-bindable
This commit is contained in:
commit
2ef2af17eb
@ -0,0 +1,64 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
{
|
||||
public class TestSceneManiaComposeScreen : EditorClockTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private SkinManager skins { get; set; }
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("setup compose screen", () =>
|
||||
{
|
||||
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 }))
|
||||
{
|
||||
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
||||
};
|
||||
|
||||
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
||||
|
||||
Child = new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new (Type, object)[]
|
||||
{
|
||||
(typeof(EditorBeatmap), editorBeatmap),
|
||||
(typeof(IBeatSnapProvider), editorBeatmap),
|
||||
},
|
||||
Child = new ComposeScreen { State = { Value = Visibility.Visible } },
|
||||
};
|
||||
});
|
||||
|
||||
AddUntilStep("wait for composer", () => this.ChildrenOfType<HitObjectComposer>().SingleOrDefault()?.IsLoaded == true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDefaultSkin()
|
||||
{
|
||||
AddStep("set default skin", () => skins.CurrentSkinInfo.Value = SkinInfo.Default);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLegacySkin()
|
||||
{
|
||||
AddStep("set legacy skin", () => skins.CurrentSkinInfo.Value = DefaultLegacySkin.Info);
|
||||
}
|
||||
}
|
||||
}
|
@ -275,9 +275,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
return false;
|
||||
|
||||
beginHoldAt(Time.Current - Head.HitObject.StartTime);
|
||||
Head.UpdateResult();
|
||||
|
||||
return true;
|
||||
return Head.UpdateResult();
|
||||
}
|
||||
|
||||
private void beginHoldAt(double timeOffset)
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
Origin = Anchor.TopCentre;
|
||||
}
|
||||
|
||||
public void UpdateResult() => base.UpdateResult(true);
|
||||
public bool UpdateResult() => base.UpdateResult(true);
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
{
|
||||
|
@ -4,6 +4,7 @@
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Performance;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -20,8 +21,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
{
|
||||
Start = start;
|
||||
LifetimeStart = Start.StartTime;
|
||||
|
||||
bindEvents();
|
||||
}
|
||||
|
||||
private OsuHitObject? end;
|
||||
@ -41,31 +40,39 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
}
|
||||
}
|
||||
|
||||
private bool wasBound;
|
||||
|
||||
private void bindEvents()
|
||||
{
|
||||
UnbindEvents();
|
||||
|
||||
if (End == null)
|
||||
return;
|
||||
|
||||
// Note: Positions are bound for instantaneous feedback from positional changes from the editor, before ApplyDefaults() is called on hitobjects.
|
||||
Start.DefaultsApplied += onDefaultsApplied;
|
||||
Start.PositionBindable.ValueChanged += onPositionChanged;
|
||||
|
||||
if (End != null)
|
||||
{
|
||||
End.DefaultsApplied += onDefaultsApplied;
|
||||
End.PositionBindable.ValueChanged += onPositionChanged;
|
||||
}
|
||||
End.DefaultsApplied += onDefaultsApplied;
|
||||
End.PositionBindable.ValueChanged += onPositionChanged;
|
||||
|
||||
wasBound = true;
|
||||
}
|
||||
|
||||
public void UnbindEvents()
|
||||
{
|
||||
if (!wasBound)
|
||||
return;
|
||||
|
||||
Debug.Assert(End != null);
|
||||
|
||||
Start.DefaultsApplied -= onDefaultsApplied;
|
||||
Start.PositionBindable.ValueChanged -= onPositionChanged;
|
||||
|
||||
if (End != null)
|
||||
{
|
||||
End.DefaultsApplied -= onDefaultsApplied;
|
||||
End.PositionBindable.ValueChanged -= onPositionChanged;
|
||||
}
|
||||
End.DefaultsApplied -= onDefaultsApplied;
|
||||
End.PositionBindable.ValueChanged -= onPositionChanged;
|
||||
|
||||
wasBound = false;
|
||||
}
|
||||
|
||||
private void onDefaultsApplied(HitObject obj) => refreshLifetimes();
|
||||
|
@ -58,12 +58,13 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", metadata.AudioFile);
|
||||
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
|
||||
Assert.AreEqual(164471, metadata.PreviewTime);
|
||||
Assert.IsFalse(beatmapInfo.Countdown);
|
||||
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
|
||||
Assert.IsTrue(beatmapInfo.RulesetID == 0);
|
||||
Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
|
||||
Assert.IsFalse(beatmapInfo.SpecialStyle);
|
||||
Assert.IsFalse(beatmapInfo.WidescreenStoryboard);
|
||||
Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown);
|
||||
Assert.AreEqual(0, beatmapInfo.CountdownOffset);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -50,12 +50,13 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
var beatmap = decodeAsJson(normal);
|
||||
var beatmapInfo = beatmap.BeatmapInfo;
|
||||
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
|
||||
Assert.AreEqual(false, beatmapInfo.Countdown);
|
||||
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
|
||||
Assert.AreEqual(false, beatmapInfo.SpecialStyle);
|
||||
Assert.IsTrue(beatmapInfo.RulesetID == 0);
|
||||
Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
|
||||
Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
|
||||
Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown);
|
||||
Assert.AreEqual(0, beatmapInfo.CountdownOffset);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
5
osu.Game.Tests/Resources/countdown-settings.osu
Normal file
5
osu.Game.Tests/Resources/countdown-settings.osu
Normal file
@ -0,0 +1,5 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Countdown: 2
|
||||
CountdownOffset: 3
|
29
osu.Game.Tests/Visual/Editing/TestSceneEditorScreenModes.cs
Normal file
29
osu.Game.Tests/Visual/Editing/TestSceneEditorScreenModes.cs
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Components.Menus;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public class TestSceneEditorScreenModes : EditorTestScene
|
||||
{
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
[Test]
|
||||
public void TestSwitchScreensInstantaneously()
|
||||
{
|
||||
AddStep("switch between all screens at once", () =>
|
||||
{
|
||||
foreach (var screen in Enum.GetValues(typeof(EditorScreenMode)).Cast<EditorScreenMode>())
|
||||
Editor.ChildrenOfType<EditorMenuBar>().Single().Mode.Value = screen;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -83,7 +83,6 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
// General
|
||||
public double AudioLeadIn { get; set; }
|
||||
public bool Countdown { get; set; } = true;
|
||||
public float StackLeniency { get; set; } = 0.7f;
|
||||
public bool SpecialStyle { get; set; }
|
||||
|
||||
@ -95,6 +94,13 @@ namespace osu.Game.Beatmaps
|
||||
public bool WidescreenStoryboard { get; set; }
|
||||
public bool EpilepsyWarning { get; set; }
|
||||
|
||||
public CountdownType Countdown { get; set; } = CountdownType.Normal;
|
||||
|
||||
/// <summary>
|
||||
/// The number of beats to move the countdown backwards (compared to its default location).
|
||||
/// </summary>
|
||||
public int CountdownOffset { get; set; }
|
||||
|
||||
// Editor
|
||||
// This bookmarks stuff is necessary because DB doesn't know how to store int[]
|
||||
[JsonIgnore]
|
||||
|
16
osu.Game/Beatmaps/CountdownType.cs
Normal file
16
osu.Game/Beatmaps/CountdownType.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// The type of countdown shown before the start of gameplay on a given beatmap.
|
||||
/// </summary>
|
||||
public enum CountdownType
|
||||
{
|
||||
None = 0,
|
||||
Normal = 1,
|
||||
HalfSpeed = 2,
|
||||
DoubleSpeed = 3
|
||||
}
|
||||
}
|
@ -121,10 +121,6 @@ namespace osu.Game.Beatmaps.Formats
|
||||
metadata.PreviewTime = getOffsetTime(Parsing.ParseInt(pair.Value));
|
||||
break;
|
||||
|
||||
case @"Countdown":
|
||||
beatmap.BeatmapInfo.Countdown = Parsing.ParseInt(pair.Value) == 1;
|
||||
break;
|
||||
|
||||
case @"SampleSet":
|
||||
defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
|
||||
break;
|
||||
@ -176,6 +172,14 @@ namespace osu.Game.Beatmaps.Formats
|
||||
case @"EpilepsyWarning":
|
||||
beatmap.BeatmapInfo.EpilepsyWarning = Parsing.ParseInt(pair.Value) == 1;
|
||||
break;
|
||||
|
||||
case @"Countdown":
|
||||
beatmap.BeatmapInfo.Countdown = (CountdownType)Enum.Parse(typeof(CountdownType), pair.Value);
|
||||
break;
|
||||
|
||||
case @"CountdownOffset":
|
||||
beatmap.BeatmapInfo.CountdownOffset = Parsing.ParseInt(pair.Value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -79,8 +79,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
if (beatmap.Metadata.AudioFile != null) writer.WriteLine(FormattableString.Invariant($"AudioFilename: {Path.GetFileName(beatmap.Metadata.AudioFile)}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"AudioLeadIn: {beatmap.BeatmapInfo.AudioLeadIn}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"PreviewTime: {beatmap.Metadata.PreviewTime}"));
|
||||
// Todo: Not all countdown types are supported by lazer yet
|
||||
writer.WriteLine(FormattableString.Invariant($"Countdown: {(beatmap.BeatmapInfo.Countdown ? '1' : '0')}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"Countdown: {(int)beatmap.BeatmapInfo.Countdown}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"SampleSet: {toLegacySampleBank(beatmap.ControlPointInfo.SamplePointAt(double.MinValue).SampleBank)}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"StackLeniency: {beatmap.BeatmapInfo.StackLeniency}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"Mode: {beatmap.BeatmapInfo.RulesetID}"));
|
||||
@ -95,8 +94,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
// writer.WriteLine(@"SkinPreference:" + b.SkinPreference);
|
||||
if (beatmap.BeatmapInfo.EpilepsyWarning)
|
||||
writer.WriteLine(@"EpilepsyWarning: 1");
|
||||
// if (b.CountdownOffset > 0)
|
||||
// writer.WriteLine(@"CountdownOffset: " + b.CountdownOffset.ToString());
|
||||
if (beatmap.BeatmapInfo.CountdownOffset > 0)
|
||||
writer.WriteLine(FormattableString.Invariant($@"CountdownOffset: {beatmap.BeatmapInfo.CountdownOffset}"));
|
||||
if (beatmap.BeatmapInfo.RulesetID == 3)
|
||||
writer.WriteLine(FormattableString.Invariant($"SpecialStyle: {(beatmap.BeatmapInfo.SpecialStyle ? '1' : '0')}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"WidescreenStoryboard: {(beatmap.BeatmapInfo.WidescreenStoryboard ? '1' : '0')}"));
|
||||
|
@ -42,9 +42,24 @@ namespace osu.Game.Input.Handlers
|
||||
if (!(state is RulesetInputManagerInputState<T> inputState))
|
||||
throw new InvalidOperationException($"{nameof(ReplayState<T>)} should only be applied to a {nameof(RulesetInputManagerInputState<T>)}");
|
||||
|
||||
var lastPressed = inputState.LastReplayState?.PressedActions ?? new List<T>();
|
||||
var released = lastPressed.Except(PressedActions).ToArray();
|
||||
var pressed = PressedActions.Except(lastPressed).ToArray();
|
||||
T[] released = Array.Empty<T>();
|
||||
T[] pressed = Array.Empty<T>();
|
||||
|
||||
var lastPressed = inputState.LastReplayState?.PressedActions;
|
||||
|
||||
if (lastPressed == null || lastPressed.Count == 0)
|
||||
{
|
||||
pressed = PressedActions.ToArray();
|
||||
}
|
||||
else if (PressedActions.Count == 0)
|
||||
{
|
||||
released = lastPressed.ToArray();
|
||||
}
|
||||
else if (!lastPressed.SequenceEqual(PressedActions))
|
||||
{
|
||||
released = lastPressed.Except(PressedActions).ToArray();
|
||||
pressed = PressedActions.Except(lastPressed).ToArray();
|
||||
}
|
||||
|
||||
inputState.LastReplayState = this;
|
||||
|
||||
|
513
osu.Game/Migrations/20210824185035_AddCountdownSettings.Designer.cs
generated
Normal file
513
osu.Game/Migrations/20210824185035_AddCountdownSettings.Designer.cs
generated
Normal file
@ -0,0 +1,513 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20210824185035_AddCountdownSettings")]
|
||||
partial class AddCountdownSettings
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("Countdown");
|
||||
|
||||
b.Property<int>("CountdownOffset");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<bool>("EpilepsyWarning");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<int>("AuthorID")
|
||||
.HasColumnName("AuthorID");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<int?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
23
osu.Game/Migrations/20210824185035_AddCountdownSettings.cs
Normal file
23
osu.Game/Migrations/20210824185035_AddCountdownSettings.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddCountdownSettings : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "CountdownOffset",
|
||||
table: "BeatmapInfo",
|
||||
nullable: false,
|
||||
defaultValue: 0);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "CountdownOffset",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -53,7 +53,9 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
b.Property<int>("Countdown");
|
||||
|
||||
b.Property<int>("CountdownOffset");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
|
@ -33,6 +33,12 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// </summary>
|
||||
public event Action? RoomUpdated;
|
||||
|
||||
public event Action<MultiplayerRoomUser>? UserJoined;
|
||||
|
||||
public event Action<MultiplayerRoomUser>? UserLeft;
|
||||
|
||||
public event Action<MultiplayerRoomUser>? UserKicked;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the multiplayer server requests the current beatmap to be loaded into play.
|
||||
/// </summary>
|
||||
@ -366,11 +372,26 @@ namespace osu.Game.Online.Multiplayer
|
||||
|
||||
Room.Users.Add(user);
|
||||
|
||||
UserJoined?.Invoke(user);
|
||||
RoomUpdated?.Invoke();
|
||||
}, false);
|
||||
}
|
||||
|
||||
Task IMultiplayerClient.UserLeft(MultiplayerRoomUser user)
|
||||
Task IMultiplayerClient.UserLeft(MultiplayerRoomUser user) =>
|
||||
handleUserLeft(user, UserLeft);
|
||||
|
||||
Task IMultiplayerClient.UserKicked(MultiplayerRoomUser user)
|
||||
{
|
||||
if (LocalUser == null)
|
||||
return Task.CompletedTask;
|
||||
|
||||
if (user.Equals(LocalUser))
|
||||
LeaveRoom();
|
||||
|
||||
return handleUserLeft(user, UserKicked);
|
||||
}
|
||||
|
||||
private Task handleUserLeft(MultiplayerRoomUser user, Action<MultiplayerRoomUser>? callback)
|
||||
{
|
||||
if (Room == null)
|
||||
return Task.CompletedTask;
|
||||
@ -383,24 +404,13 @@ namespace osu.Game.Online.Multiplayer
|
||||
Room.Users.Remove(user);
|
||||
PlayingUserIds.Remove(user.UserID);
|
||||
|
||||
callback?.Invoke(user);
|
||||
RoomUpdated?.Invoke();
|
||||
}, false);
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
Task IMultiplayerClient.UserKicked(MultiplayerRoomUser user)
|
||||
{
|
||||
if (LocalUser == null)
|
||||
return Task.CompletedTask;
|
||||
|
||||
if (user.Equals(LocalUser))
|
||||
LeaveRoom();
|
||||
|
||||
// TODO: also inform users of the kick operation.
|
||||
return ((IMultiplayerClient)this).UserLeft(user);
|
||||
}
|
||||
|
||||
Task IMultiplayerClient.HostChanged(int userId)
|
||||
{
|
||||
if (Room == null)
|
||||
|
@ -1,8 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Scoring
|
||||
@ -171,6 +173,11 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// </summary>
|
||||
public static bool IsScorable(this HitResult result) => result >= HitResult.Miss && result < HitResult.IgnoreMiss;
|
||||
|
||||
/// <summary>
|
||||
/// An array of all scorable <see cref="HitResult"/>s.
|
||||
/// </summary>
|
||||
public static readonly HitResult[] SCORABLE_TYPES = ((HitResult[])Enum.GetValues(typeof(HitResult))).Where(r => r.IsScorable()).ToArray();
|
||||
|
||||
/// <summary>
|
||||
/// Whether a <see cref="HitResult"/> is valid within a given <see cref="HitResult"/> range.
|
||||
/// </summary>
|
||||
|
@ -339,7 +339,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
score.Accuracy = Accuracy.Value;
|
||||
score.Rank = Rank.Value;
|
||||
|
||||
foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r.IsScorable()))
|
||||
foreach (var result in HitResultExtensions.SCORABLE_TYPES)
|
||||
score.Statistics[result] = GetStatistic(result);
|
||||
|
||||
score.HitEvents = hitEvents;
|
||||
|
@ -605,19 +605,14 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
var lastScreen = currentScreen;
|
||||
|
||||
lastScreen?
|
||||
.ScaleTo(0.98f, 200, Easing.OutQuint)
|
||||
.FadeOut(200, Easing.OutQuint);
|
||||
lastScreen?.Hide();
|
||||
|
||||
try
|
||||
{
|
||||
if ((currentScreen = screenContainer.SingleOrDefault(s => s.Type == e.NewValue)) != null)
|
||||
{
|
||||
screenContainer.ChangeChildDepth(currentScreen, lastScreen?.Depth + 1 ?? 0);
|
||||
|
||||
currentScreen
|
||||
.ScaleTo(1, 200, Easing.OutQuint)
|
||||
.FadeIn(200, Easing.OutQuint);
|
||||
currentScreen.Show();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -650,7 +645,10 @@ namespace osu.Game.Screens.Edit
|
||||
LoadComponentAsync(currentScreen, newScreen =>
|
||||
{
|
||||
if (newScreen == currentScreen)
|
||||
{
|
||||
screenContainer.Add(newScreen);
|
||||
newScreen.Show();
|
||||
}
|
||||
});
|
||||
}
|
||||
finally
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Screens.Edit
|
||||
/// <summary>
|
||||
/// TODO: eventually make this inherit Screen and add a local screen stack inside the Editor.
|
||||
/// </summary>
|
||||
public abstract class EditorScreen : Container
|
||||
public abstract class EditorScreen : VisibilityContainer
|
||||
{
|
||||
[Resolved]
|
||||
protected EditorBeatmap EditorBeatmap { get; private set; }
|
||||
@ -31,13 +31,16 @@ namespace osu.Game.Screens.Edit
|
||||
InternalChild = content = new Container { RelativeSizeAxes = Axes.Both };
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.LoadComplete();
|
||||
this.ScaleTo(1f, 200, Easing.OutQuint)
|
||||
.FadeIn(200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
this.FadeTo(0)
|
||||
.Then()
|
||||
.FadeTo(1f, 250, Easing.OutQuint);
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.ScaleTo(0.98f, 200, Easing.OutQuint)
|
||||
.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Screens.Edit
|
||||
private readonly EditorBeatmapSkin? beatmapSkin;
|
||||
|
||||
public EditorSkinProvidingContainer(EditorBeatmap editorBeatmap)
|
||||
: base(editorBeatmap.PlayableBeatmap.BeatmapInfo.Ruleset.CreateInstance(), editorBeatmap, editorBeatmap.BeatmapSkin)
|
||||
: base(editorBeatmap.PlayableBeatmap.BeatmapInfo.Ruleset.CreateInstance(), editorBeatmap.PlayableBeatmap, editorBeatmap.BeatmapSkin)
|
||||
{
|
||||
beatmapSkin = editorBeatmap.BeatmapSkin;
|
||||
}
|
||||
|
@ -20,9 +20,38 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
base.LoadComplete();
|
||||
|
||||
Client.RoomUpdated += OnRoomUpdated;
|
||||
|
||||
Client.UserLeft += UserLeft;
|
||||
Client.UserKicked += UserKicked;
|
||||
Client.UserJoined += UserJoined;
|
||||
|
||||
OnRoomUpdated();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a user has joined the room.
|
||||
/// </summary>
|
||||
/// <param name="user">The user.</param>
|
||||
protected virtual void UserJoined(MultiplayerRoomUser user)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a user has been kicked from the room (including the local user).
|
||||
/// </summary>
|
||||
/// <param name="user">The user.</param>
|
||||
protected virtual void UserKicked(MultiplayerRoomUser user)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a user has left the room.
|
||||
/// </summary>
|
||||
/// <param name="user">The user.</param>
|
||||
protected virtual void UserLeft(MultiplayerRoomUser user)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when any change occurs to the multiplayer room.
|
||||
/// </summary>
|
||||
@ -33,7 +62,12 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (Client != null)
|
||||
{
|
||||
Client.UserLeft -= UserLeft;
|
||||
Client.UserKicked -= UserKicked;
|
||||
Client.UserJoined -= UserJoined;
|
||||
Client.RoomUpdated -= OnRoomUpdated;
|
||||
}
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -37,6 +36,8 @@ namespace osu.Game.Screens.Play
|
||||
private FadeContainer fadeContainer;
|
||||
private double displayTime;
|
||||
|
||||
private bool isClickable;
|
||||
|
||||
[Resolved]
|
||||
private GameplayClock gameplayClock { get; set; }
|
||||
|
||||
@ -101,7 +102,7 @@ namespace osu.Game.Screens.Play
|
||||
public override void Show()
|
||||
{
|
||||
base.Show();
|
||||
fadeContainer.Show();
|
||||
fadeContainer.TriggerShow();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -118,24 +119,27 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
button.Action = () => RequestSkip?.Invoke();
|
||||
displayTime = gameplayClock.CurrentTime;
|
||||
|
||||
fadeContainer.TriggerShow();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var progress = fadeOutBeginTime <= displayTime ? 1 : Math.Max(0, 1 - (gameplayClock.CurrentTime - displayTime) / (fadeOutBeginTime - displayTime));
|
||||
double progress = fadeOutBeginTime <= displayTime ? 1 : Math.Max(0, 1 - (gameplayClock.CurrentTime - displayTime) / (fadeOutBeginTime - displayTime));
|
||||
|
||||
remainingTimeBox.Width = (float)Interpolation.Lerp(remainingTimeBox.Width, progress, Math.Clamp(Time.Elapsed / 40, 0, 1));
|
||||
|
||||
button.Enabled.Value = progress > 0;
|
||||
buttonContainer.State.Value = progress > 0 ? Visibility.Visible : Visibility.Hidden;
|
||||
isClickable = progress > 0;
|
||||
button.Enabled.Value = isClickable;
|
||||
buttonContainer.State.Value = isClickable ? Visibility.Visible : Visibility.Hidden;
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
if (!e.HasAnyButtonPressed)
|
||||
fadeContainer.Show();
|
||||
if (isClickable && !e.HasAnyButtonPressed)
|
||||
fadeContainer.TriggerShow();
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
@ -164,34 +168,45 @@ namespace osu.Game.Screens.Play
|
||||
public event Action<Visibility> StateChanged;
|
||||
|
||||
private Visibility state;
|
||||
private ScheduledDelegate scheduledHide;
|
||||
private double? nextHideTime;
|
||||
|
||||
public override bool IsPresent => true;
|
||||
|
||||
public void TriggerShow()
|
||||
{
|
||||
Show();
|
||||
|
||||
if (!IsHovered && !IsDragged)
|
||||
nextHideTime = Time.Current + 1000;
|
||||
else
|
||||
nextHideTime = null;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (nextHideTime != null && nextHideTime <= Time.Current)
|
||||
{
|
||||
Hide();
|
||||
nextHideTime = null;
|
||||
}
|
||||
}
|
||||
|
||||
public Visibility State
|
||||
{
|
||||
get => state;
|
||||
set
|
||||
{
|
||||
bool stateChanged = value != state;
|
||||
if (value == state)
|
||||
return;
|
||||
|
||||
state = value;
|
||||
|
||||
scheduledHide?.Cancel();
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case Visibility.Visible:
|
||||
// we may be triggered to become visible multiple times but we only want to transform once.
|
||||
if (stateChanged)
|
||||
this.FadeIn(500, Easing.OutExpo);
|
||||
|
||||
if (!IsHovered && !IsDragged)
|
||||
{
|
||||
using (BeginDelayedSequence(1000))
|
||||
scheduledHide = Schedule(Hide);
|
||||
}
|
||||
|
||||
this.FadeIn(500, Easing.OutExpo);
|
||||
break;
|
||||
|
||||
case Visibility.Hidden:
|
||||
@ -212,7 +227,7 @@ namespace osu.Game.Screens.Play
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
Show();
|
||||
scheduledHide?.Cancel();
|
||||
nextHideTime = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user