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Fix use of non-existent word in OsuFocusedOverlayContainer xmldoc

This commit is contained in:
Dean Herbert 2021-05-03 15:08:34 +09:00
parent d8d2c731ee
commit 3dd4b7b746

View File

@ -28,7 +28,7 @@ namespace osu.Game.Graphics.Containers
protected override bool BlockNonPositionalInput => true;
/// <summary>
/// Temporary to allow for overlays in the main screen content to not dim theirselves.
/// Temporary to allow for overlays in the main screen content to not dim themselves.
/// Should be eventually replaced by dimming which is aware of the target dim container (traverse parent for certain interface type?).
/// </summary>
protected virtual bool DimMainContent => true;