mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 08:13:31 +08:00
Unrevert irrelevant changes
This commit is contained in:
parent
c98d036b48
commit
013fe4928f
@ -0,0 +1,151 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
public class TestSceneBeatmapMetadataDisplay : OsuTestScene
|
||||
{
|
||||
private BeatmapMetadataDisplay display;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager manager { get; set; }
|
||||
|
||||
[Cached(typeof(BeatmapDifficultyCache))]
|
||||
private readonly TestBeatmapDifficultyCache testDifficultyCache = new TestBeatmapDifficultyCache();
|
||||
|
||||
[Test]
|
||||
public void TestLocal([Values("Beatmap", "Some long title and stuff")]
|
||||
string title,
|
||||
[Values("Trial", "Some1's very hardest difficulty")]
|
||||
string version)
|
||||
{
|
||||
showMetadataForBeatmap(() => CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = title,
|
||||
},
|
||||
Version = version,
|
||||
StarDifficulty = RNG.NextDouble(0, 10),
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDelayedStarRating()
|
||||
{
|
||||
AddStep("block calculation", () => testDifficultyCache.BlockCalculation = true);
|
||||
|
||||
showMetadataForBeatmap(() => CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = "Heavy beatmap",
|
||||
},
|
||||
Version = "10k objects",
|
||||
StarDifficulty = 99.99f,
|
||||
}
|
||||
}));
|
||||
|
||||
AddStep("allow calculation", () => testDifficultyCache.BlockCalculation = false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRandomFromDatabase()
|
||||
{
|
||||
showMetadataForBeatmap(() =>
|
||||
{
|
||||
var allBeatmapSets = manager.GetAllUsableBeatmapSets(IncludedDetails.Minimal);
|
||||
if (allBeatmapSets.Count == 0)
|
||||
return manager.DefaultBeatmap;
|
||||
|
||||
var randomBeatmapSet = allBeatmapSets[RNG.Next(0, allBeatmapSets.Count - 1)];
|
||||
var randomBeatmap = randomBeatmapSet.Beatmaps[RNG.Next(0, randomBeatmapSet.Beatmaps.Count - 1)];
|
||||
|
||||
return manager.GetWorkingBeatmap(randomBeatmap);
|
||||
});
|
||||
}
|
||||
|
||||
private void showMetadataForBeatmap(Func<WorkingBeatmap> getBeatmap)
|
||||
{
|
||||
AddStep("setup display", () =>
|
||||
{
|
||||
var randomMods = Ruleset.Value.CreateInstance().GetAllMods().OrderBy(_ => RNG.Next()).Take(5).ToList();
|
||||
|
||||
OsuLogo logo = new OsuLogo { Scale = new Vector2(0.15f) };
|
||||
|
||||
Remove(testDifficultyCache);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
testDifficultyCache,
|
||||
display = new BeatmapMetadataDisplay(getBeatmap(), new Bindable<IReadOnlyList<Mod>>(randomMods), logo)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0f,
|
||||
}
|
||||
};
|
||||
|
||||
display.FadeIn(400, Easing.OutQuint);
|
||||
});
|
||||
|
||||
AddWaitStep("wait a bit", 5);
|
||||
|
||||
AddStep("finish loading", () => display.Loading = false);
|
||||
}
|
||||
|
||||
private class TestBeatmapDifficultyCache : BeatmapDifficultyCache
|
||||
{
|
||||
private TaskCompletionSource<bool> calculationBlocker;
|
||||
|
||||
private bool blockCalculation;
|
||||
|
||||
public bool BlockCalculation
|
||||
{
|
||||
get => blockCalculation;
|
||||
set
|
||||
{
|
||||
if (value == blockCalculation)
|
||||
return;
|
||||
|
||||
blockCalculation = value;
|
||||
|
||||
if (value)
|
||||
calculationBlocker = new TaskCompletionSource<bool>();
|
||||
else
|
||||
calculationBlocker?.SetResult(false);
|
||||
}
|
||||
}
|
||||
|
||||
public override async Task<StarDifficulty> GetDifficultyAsync(BeatmapInfo beatmapInfo, RulesetInfo rulesetInfo = null, IEnumerable<Mod> mods = null, CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (blockCalculation)
|
||||
await calculationBlocker.Task;
|
||||
|
||||
return await base.GetDifficultyAsync(beatmapInfo, rulesetInfo, mods, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -103,8 +103,8 @@ namespace osu.Game.Beatmaps
|
||||
/// <param name="mods">The <see cref="Mod"/>s to get the difficulty with.</param>
|
||||
/// <param name="cancellationToken">An optional <see cref="CancellationToken"/> which stops computing the star difficulty.</param>
|
||||
/// <returns>The <see cref="StarDifficulty"/>.</returns>
|
||||
public Task<StarDifficulty> GetDifficultyAsync([NotNull] BeatmapInfo beatmapInfo, [CanBeNull] RulesetInfo rulesetInfo = null, [CanBeNull] IEnumerable<Mod> mods = null,
|
||||
CancellationToken cancellationToken = default)
|
||||
public virtual Task<StarDifficulty> GetDifficultyAsync([NotNull] BeatmapInfo beatmapInfo, [CanBeNull] RulesetInfo rulesetInfo = null,
|
||||
[CanBeNull] IEnumerable<Mod> mods = null, CancellationToken cancellationToken = default)
|
||||
{
|
||||
// In the case that the user hasn't given us a ruleset, use the beatmap's default ruleset.
|
||||
rulesetInfo ??= beatmapInfo.Ruleset;
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -14,6 +15,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
@ -25,7 +27,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
private readonly WorkingBeatmap beatmap;
|
||||
private readonly Bindable<IReadOnlyList<Mod>> mods;
|
||||
private readonly Drawable facade;
|
||||
private readonly Drawable logoFacade;
|
||||
private LoadingSpinner loading;
|
||||
|
||||
public IBindable<IReadOnlyList<Mod>> Mods => mods;
|
||||
@ -41,19 +43,24 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
}
|
||||
|
||||
public BeatmapMetadataDisplay(WorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable facade)
|
||||
public BeatmapMetadataDisplay(WorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable logoFacade)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
this.facade = facade;
|
||||
this.logoFacade = logoFacade;
|
||||
|
||||
this.mods = new Bindable<IReadOnlyList<Mod>>();
|
||||
this.mods.BindTo(mods);
|
||||
}
|
||||
|
||||
private IBindable<StarDifficulty?> starDifficulty;
|
||||
|
||||
private FillFlowContainer versionFlow;
|
||||
private StarRatingDisplay starRatingDisplay;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(BeatmapDifficultyCache difficultyCache)
|
||||
{
|
||||
var metadata = beatmap.BeatmapInfo?.Metadata ?? new BeatmapMetadata();
|
||||
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
@ -66,7 +73,7 @@ namespace osu.Game.Screens.Play
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new[]
|
||||
{
|
||||
facade.With(d =>
|
||||
logoFacade.With(d =>
|
||||
{
|
||||
d.Anchor = Anchor.TopCentre;
|
||||
d.Origin = Anchor.TopCentre;
|
||||
@ -107,16 +114,30 @@ namespace osu.Game.Screens.Play
|
||||
loading = new LoadingLayer(true)
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
versionFlow = new FillFlowContainer
|
||||
{
|
||||
Text = beatmap?.BeatmapInfo?.Version,
|
||||
Font = OsuFont.GetFont(size: 26, italics: true),
|
||||
Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Margin = new MarginPadding
|
||||
Origin = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(5f),
|
||||
Margin = new MarginPadding { Bottom = 40 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Bottom = 40
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = beatmap?.BeatmapInfo?.Version,
|
||||
Font = OsuFont.GetFont(size: 26, italics: true),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
starRatingDisplay = new StarRatingDisplay(default)
|
||||
{
|
||||
Alpha = 0f,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
}
|
||||
}
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
@ -159,9 +180,38 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
};
|
||||
|
||||
starDifficulty = difficultyCache.GetBindableDifficulty(beatmap.BeatmapInfo);
|
||||
|
||||
Loading = true;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (starDifficulty.Value != null)
|
||||
{
|
||||
starRatingDisplay.Current.Value = starDifficulty.Value.Value;
|
||||
starRatingDisplay.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
starRatingDisplay.Hide();
|
||||
|
||||
starDifficulty.ValueChanged += d =>
|
||||
{
|
||||
Debug.Assert(d.NewValue != null);
|
||||
|
||||
starRatingDisplay.Current.Value = d.NewValue.Value;
|
||||
|
||||
versionFlow.AutoSizeDuration = 300;
|
||||
versionFlow.AutoSizeEasing = Easing.OutQuint;
|
||||
|
||||
starRatingDisplay.FadeIn(300, Easing.InQuint);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class MetadataLineLabel : OsuSpriteText
|
||||
{
|
||||
public MetadataLineLabel(string text)
|
||||
|
Loading…
Reference in New Issue
Block a user