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Use UntilStep instead of Assert to check button visibility
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@ -35,11 +35,10 @@ namespace osu.Game.Tests.Visual.Online
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{
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setUpNewsResponse(responseWithCursor, "Set up cursor response");
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AddStep("Show", () => overlay.Show());
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AddUntilStep("Show more button is ready", () => showMoreButton != null);
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AddAssert("Show More button is visible", () => showMoreButton?.Alpha == 1);
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AddUntilStep("Show More button is visible", () => showMoreButton?.Alpha == 1);
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setUpNewsResponse(responseWithNoCursor, "Set up no cursor response");
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AddStep("Click Show More", () => showMoreButton?.Click());
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AddAssert("Show More button is hidden", () => showMoreButton?.Alpha == 0);
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AddUntilStep("Show More button is hidden", () => showMoreButton?.Alpha == 0);
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}
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private ShowMoreButton showMoreButton => overlay.ChildrenOfType<ShowMoreButton>().FirstOrDefault();
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