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Use conditional nullability attribute
As it turns out, C# 8 provides an attribute that allows annotating that an `out` parameter's nullability depends on the method's return value, which is exactly what is desired here.
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@ -146,7 +146,7 @@ namespace osu.Game.Tests.Mods
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if (isValid)
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Assert.IsNull(invalid);
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else
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Assert.That(invalid?.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid));
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Assert.That(invalid.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid));
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}
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public abstract class CustomMod1 : Mod
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@ -92,7 +92,7 @@ namespace osu.Game.Utils
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/// <param name="mods">The mods to check.</param>
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/// <param name="invalidMods">Invalid mods, if any were found. Can be null if all mods were valid.</param>
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/// <returns>Whether the input mods were all valid. If false, <paramref name="invalidMods"/> will contain all invalid entries.</returns>
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public static bool CheckValidForGameplay(IEnumerable<Mod> mods, out List<Mod>? invalidMods)
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public static bool CheckValidForGameplay(IEnumerable<Mod> mods, [NotNullWhen(false)] out List<Mod>? invalidMods)
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{
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mods = mods.ToArray();
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