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Add local popover container to editor screens

This commit is contained in:
Bartłomiej Dach 2021-08-28 18:49:24 +02:00
parent 7457480b50
commit e94d96f250
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@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
namespace osu.Game.Screens.Edit
{
@ -28,7 +29,7 @@ namespace osu.Game.Screens.Edit
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
InternalChild = content = new Container { RelativeSizeAxes = Axes.Both };
InternalChild = content = new PopoverContainer { RelativeSizeAxes = Axes.Both };
}
protected override void PopIn()