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Share rounding with PerformanceStatistic

This commit is contained in:
smoogipoo
2021-10-04 20:35:53 +09:00
Unverified
parent fb63e5ed87
commit 1837e1bf3c
@@ -79,7 +79,7 @@ namespace osu.Game.Screens.Play.HUD
attribIndex = Math.Clamp(attribIndex, 0, timedAttributes.Length - 1);
var ppProcessor = gameplayRuleset.CreatePerformanceCalculator(timedAttributes[attribIndex].Attributes, gameplayState.Score.ScoreInfo);
Current.Value = (int)(ppProcessor?.Calculate() ?? 0);
Current.Value = (int)Math.Round(ppProcessor?.Calculate() ?? 0, MidpointRounding.AwayFromZero);
}
protected override LocalisableString FormatCount(int count) => count.ToString(@"D");