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mirror of https://github.com/ppy/osu.git synced 2024-09-21 18:47:27 +08:00

Remove migration of key bindings

This commit is contained in:
Dean Herbert 2021-09-15 15:22:43 +09:00
parent 2bcb3fd304
commit 5bb741b4e8
3 changed files with 2 additions and 66 deletions

View File

@ -12,7 +12,6 @@ using osu.Game.Configuration;
using osu.Game.IO;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using DatabasedKeyBinding = osu.Game.Input.Bindings.DatabasedKeyBinding;
using LogLevel = Microsoft.Extensions.Logging.LogLevel;
using osu.Game.Skinning;
@ -24,14 +23,13 @@ namespace osu.Game.Database
public DbSet<BeatmapDifficulty> BeatmapDifficulty { get; set; }
public DbSet<BeatmapMetadata> BeatmapMetadata { get; set; }
public DbSet<BeatmapSetInfo> BeatmapSetInfo { get; set; }
public DbSet<DatabasedSetting> DatabasedSetting { get; set; }
public DbSet<FileInfo> FileInfo { get; set; }
public DbSet<RulesetInfo> RulesetInfo { get; set; }
public DbSet<SkinInfo> SkinInfo { get; set; }
public DbSet<ScoreInfo> ScoreInfo { get; set; }
// migrated to realm
public DbSet<DatabasedKeyBinding> DatabasedKeyBinding { get; set; }
public DbSet<DatabasedSetting> DatabasedSetting { get; set; }
private readonly string connectionString;
@ -138,11 +136,6 @@ namespace osu.Game.Database
modelBuilder.Entity<SkinInfo>().HasIndex(b => b.Hash).IsUnique();
modelBuilder.Entity<SkinInfo>().HasIndex(b => b.DeletePending);
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => new { b.RulesetID, b.Variant });
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.IntAction);
modelBuilder.Entity<DatabasedKeyBinding>().Ignore(b => b.KeyCombination);
modelBuilder.Entity<DatabasedKeyBinding>().Ignore(b => b.Action);
modelBuilder.Entity<DatabasedSetting>().HasIndex(b => new { b.RulesetID, b.Variant });
modelBuilder.Entity<FileInfo>().HasIndex(b => b.Hash).IsUnique();

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@ -1,39 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel.DataAnnotations.Schema;
using osu.Framework.Input.Bindings;
using osu.Game.Database;
namespace osu.Game.Input.Bindings
{
[Table("KeyBinding")]
public class DatabasedKeyBinding : IKeyBinding, IHasPrimaryKey
{
public int ID { get; set; }
public int? RulesetID { get; set; }
public int? Variant { get; set; }
[Column("Keys")]
public string KeysString { get; set; }
[Column("Action")]
public int IntAction { get; set; }
[NotMapped]
public KeyCombination KeyCombination
{
get => KeysString;
set => KeysString = value.ToString();
}
[NotMapped]
public object Action
{
get => IntAction;
set => IntAction = (int)value;
}
}
}

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@ -450,25 +450,7 @@ namespace osu.Game
using (var db = contextFactory.GetForWrite())
using (var usage = realmFactory.GetForWrite())
{
var existingBindings = db.Context.DatabasedKeyBinding;
// only migrate data if the realm database is empty.
if (!usage.Realm.All<RealmKeyBinding>().Any())
{
foreach (var dkb in existingBindings)
{
usage.Realm.Add(new RealmKeyBinding
{
KeyCombinationString = dkb.KeyCombination.ToString(),
ActionInt = (int)dkb.Action,
RulesetID = dkb.RulesetID,
Variant = dkb.Variant
});
}
}
db.Context.RemoveRange(existingBindings);
// migrate ruleset settings. can be removed 20220315.
var existingSettings = db.Context.DatabasedSetting;
// only migrate data if the realm database is empty.