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Revert unintentional change

This commit is contained in:
smoogipoo 2021-08-18 16:42:49 +09:00
parent 6dc96fdb83
commit 5faf2df9b4

View File

@ -83,19 +83,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("load multiplayer", () => LoadScreen(multiplayerScreen));
AddUntilStep("wait for multiplayer to load", () => multiplayerScreen.IsLoaded);
AddUntilStep("wait for lounge to load", () => this.ChildrenOfType<MultiplayerLoungeSubScreen>().FirstOrDefault()?.IsLoaded == true);
createRoom(() => new Room
{
Name = { Value = "Test Room" },
Playlist =
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
});
}
[Test]