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Fix missing CanBeNull

This commit is contained in:
smoogipoo 2021-10-04 20:59:31 +09:00
parent 1837e1bf3c
commit 0b0316e27e

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@ -36,7 +36,7 @@ namespace osu.Game.Screens.Play.HUD
[Resolved(CanBeNull = true)]
private ScoreProcessor scoreProcessor { get; set; }
[Resolved]
[Resolved(CanBeNull = true)]
[CanBeNull]
private GameplayState gameplayState { get; set; }