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Fix missing CanBeNull
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@ -36,7 +36,7 @@ namespace osu.Game.Screens.Play.HUD
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[Resolved(CanBeNull = true)]
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private ScoreProcessor scoreProcessor { get; set; }
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[Resolved]
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[Resolved(CanBeNull = true)]
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[CanBeNull]
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private GameplayState gameplayState { get; set; }
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